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½ºÅ×·¹¿À½ºÄÚÇÈ 3D °ÔÀÓ ½ÃÀå(2009³â) : S-3D ±â¼ú ºÐ¼® 2009 Stereoscopic 3D Gaming Report: A Comprehensive Analysis of S-3D Technology for Gaming |
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Pub Time : 2009/12 Published by : Insight Media |
| ½ºÅ×·¹¿À½ºÄÚÇÈ 3D(S-3D) °ÔÀÓ ½ÃÀåÀÇ ÇöȲ°ú Àü¸Á¿¡ ´ëÇØ Á¶»çºÐ¼®ÇßÀ¸¸ç, 2D&3D °ÔÀÓ ½Ã½ºÅÛÀÇ °³¿ä, ÇöÀçÀÇ °¢Á¾ °ÔÀÓ Äֿܼ¡ ÀÇÇÑ S-3DÀÇ Áö¿ø ´É·Â, ÇöÀç À̿밡´ÉÇÑ S-3D °ÔÀÓ, °¢Á¾ S-3D µð½ºÇ÷¹ÀÌ ±â¼ú, S-3D °ÔÀÓ Çϵå¿þ¾î µîÀ» Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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°ÔÀÓÀÇ ARPU : °ÔÀÓ ¹× ¼ºñ½º °ø±Þ¾÷ü Gaming ARPU: Games & the Service Provider |
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Pub Time : 2009/12 Published by : Parks Associates |
| °ÔÀÓ ¾ÖÇø®ÄÉÀ̼ǰú TV¤ýÀ¯·á TV ¼ºñ½º ÅëÇÕ ½ÃÀåÀÇ °¡´É¼º ¹× °úÁ¦¿¡ ´ëÇØ Á¶»çÇϰí 3°¡Áö ÁÖ¿ä ¹®Á¦ ; °ÔÀÓ±â´Â À¯·á TV °ø±Þ¾÷ü¿Í °æÇÕÇϴ ȤÀº ¼ºñ½º¸¦ º¸¿ÏÇÏ´Â À¯·á TV Ç÷§ÆûÀÌ µÇ´Â °ÍÀΰ¡?, ¼ºñ½º °ø±Þ¾÷ü´Â ÅëÇÕ °ÔÀÓ¿¡¼ ¾î´À Á¤µµÀÇ ¼öÀÍÀ» ¾òÀ» ¼ö ÀÖ´Â °ÍÀΰ¡?, ÅëÇÕ °ÔÀÓ ±â´É°ú ¼ºñ½º´Â Ä¿³ØÆ¼µå TV ¼ö¿ä¸¦ ÃËÁøÇÒ ¼ö Àִ°¡?¸¦ ºÐ¼®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ ÀÎÅÍ³Ý Á¢¼Ó °ÔÀӱ⠽ÃÀå ¿¹Ãø°ú ºÐ¼®(2009-2013³â) Worldwide Connected Console 2009-2013 Forecast and Analysis: Channeling the Internet onto the Family Room TV |
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Pub Time : 2009/12 Published by : IDC |
| ¼¼°èÀÇ ÀÎÅÍ³Ý Á¢¼Ó °ÔÀӱ⠽ÃÀå¿¡ ´ëÇÑ Çϵå¿þ¾î, ¼ÒÇÁÆ®¿þ¾î, ¼öÀÍ, °í°´ÀÇ È°¿ë µ¿Ç⠺м® µîÀ» ÀüÇØµå¸³´Ï´Ù. |
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º£Æ®³²ÀÇ ¿Â¶óÀÎ °ÔÀÓ ½ÃÀå Online Games Market in Vietnam |
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Pub Time : 2009/11 Published by : Pearl Research |
| º£Æ®³²ÀÇ ¿Â¶óÀÎ °ÔÀÓ ½ÃÀå¿¡ ´ëÇØ »ó¼¼È÷ ºÐ¼®Çϰí, ½ÃÀå »óȲ ¹× °³¿ä, 2007³âºÎÅÍ 2014³â±îÁöÀÇ ½ÃÀå ¿¹Ãø, ½ÃÀå ¼ºÀå ÃËÁø¿äÀÎ ¹× ÀúÇØ¿äÀÎ, ÁÖ¿ä ±â¾÷ ºÐ¼®, º£Æ®³²ÀÎ °ÔÀ̸ӿ¡ ´ëÇÑ ÀÎÅͺ並 Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¿µ±¹ÀÇ Æ÷Ä¿ ½ÃÀå Poker - UK - September 2009 |
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Pub Time : 2009/09 Published by : Mintel International Group Ltd, |
| Æ÷Ä¿ ½ÃÀåÀÇ ¼öÀÍ, ´ëÇ¥ÀûÀÎ Ç÷¹À̾îÀÇ Àα¸Åë°è, °¡Àå ÀαâÀÇ Æ÷Ä¿ °ÔÀÓ, Æ÷Ä¿¸¦ ÇÏ´Â ÀÌÀ¯, ºê·£µå ·Î¿Æ¼, Æ÷Ä¿¸¦ ±×¸¸µÐ »ç¶÷µéÀÇ ÁÖ¿ä ÀÌÀ¯ µîÀ» »ó¼¼È÷ Á¶»ç ºÐ¼®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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ÀÔü 3D °ÔÀÓ(2009³â) : 3D °ÔÀÓ ¹× 3D ¸ð´ÏÅÍÀÇ ½ÇÀû/À¯Àúºô¸®Æ¼ Æò°¡ 2009 Stereoscopic 3D Gameplay Evaluation Report: An assessment of the performance and usability of 3D games on 3D monitors |
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Pub Time : 2009/09 Published by : Insight Media |
| ÀÔü 3D(S3D) °ÔÀÓ 24°³ ŸÀÌÆ²ÀÇ ½ÇÀû ¹× À¯Àúºô¸®Æ¼¿¡ ´ëÇØ Á¶»ç ºÐ¼®Çϰí, Çϵå¿þ¾î(¸ð´ÏÅÍ)ÀÇ Æò°¡ ºÐ¼®, °ÔÀÓ ÀÌ¿ëÀÚÀÇ ¹ÝÀÀ, S3D°¡ Á¦°øÇÏ´Â °¡Ä¡ µî¿¡ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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ºñµð¿À °ÔÀÓ ½ÃÀå : ½Å±Ô ºñÁî´Ï½º ¸ðµ¨, ÁÖ¿ä ±â¾÷, »õ·Î¿î °úÁ¦, ÇâÈÄÀÇ Àü¸Á The Video Gaming Market Outlook: Evolving business models, key players, new challenges and the future outlook |
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Pub Time : 2009/08 Published by : Business Insights |
| ¼¼°èÀÇ ºñµð¿À °ÔÀÓ ½ÃÀå(ÄÜ¼Ö °ÔÀÓ, ¿Â¶óÀÎ °ÔÀÓ, ¸ð¹ÙÀÏ °ÔÀÓ, PC °ÔÀÓ, °ÔÀÓ³» ±¤°í)¿¡ °üÇÑ Á¶»ç¸¦ ½Ç½ÃÇϰí, ÁÖ¿ä ¼±Áø ½ÃÀå°ú ½ÅÈï ½ÃÀåÀÇ µ¿Çâ ¹× ºñµð¿À °ÔÀÓ ½ÃÀåÀÇ ÇöÀç °úÁ¦, ÁÖ¿ä ±â¾÷ÀÇ Á¤º¸ µîÀ» ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ Àü¿ë ´Ü¸»±â ¹× ÈÞ´ëÀüÈ¿¡ µû¸¥ °ÔÀÓ ½ÃÀå Dedicated Handhelds Versus Mobile Phone Gaming:The Evolving Dynamic |
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Pub Time : 2009/08 Published by : IDC |
| ¼¼°èÀÇ Àü¿ë ´Ü¸»±â ¹× ÈÞ´ëÀüÈ¿¡ µû¸¥ °ÔÀÓ ½ÃÀåÀÇ ÇöÀç »óȲ°ú ÇâÈÄ Àü¸Á¿¡ ´ëÇØ Á¶»ç ºÐ¼®ÇÏ°í ´Ü¸»±â ¼ÒÀ¯ ¹× °ÔÀÓ ÀÌ¿ëÀÇ µ¿Çâ, ÁÖ¿ä Ç÷§Æû, ÁÖ¿ä ŸÀÌÆ² µîÀÇ µ¿Çâ, Àü¿ë °ÔÀÓ ´Ü¸»±â ¹× ÈÞ´ëÀüÈ¿ë ¼ÒÇÁÆ®¿þ¾îÀÇ ¼öÀÍ ½ÇÀû¤ý¿¹Ãø(¡2012³â), Àü¿ë ´Ü¸»±â ¹× ÈÞ´ëÀüÈÀÇ Á¦Á¶¾÷ü, °ÔÀÓ °³¹ß¾÷ü¿¡ ´ëÇÑ Á¦¾ð µîÀ» Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¿µ±¹ÀÇ ÀÎÅÍ·¢Æ¼ºê °ÔÀÓ ½ÃÀå : 2009³â 8¿ù Gaming in the Interactive World - UK - August 2009 |
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Pub Time : 2009/08 Published by : Mintel International Group Ltd, |
| ¿µ±¹ÀÇ ÀÎÅÍ·¢Æ¼ºê °ÔÀÓ ½ÃÀåÀÇ °³¿ä¿¡ ´ëÇØ Á¶»ç ºÐ¼®Çϰí, »ê¾÷ÀÌ ¾È°í ÀÖ´Â °úÁ¦ ¹× ÇâÈÄÀÇ µ¿Çâ µîÀ» Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¹Ì±¹ÀÇ ÀÎÅÍ·¢Æ¼ºê °ÔÀÓ ½ÃÀå : 2009³â 7¿ù Gaming in the Interactive World - US - July 2009 |
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Pub Time : 2009/07 Published by : Mintel International Group Ltd, |
| ¹Ì±¹ÀÇ ÀÎÅÍ·¢Æ¼ºê °ÔÀÓ ½ÃÀå¿¡ ´ëÇØ Á¶»ç ºÐ¼®ÇÏ°í ½ÃÀåÀÇ ¼ºÀå µ¿Çâ, À¥ÀÇ ¿µÇâ, ÇâÈÄÀÇ µ¿Çâ ¹× Àü·«, ¼ÒºñÀÚ µ¿Ç⠵ ´ëÇØ Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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Çѱ¹ÀÇ ¿Â¶óÀÎ °ÔÀÓ ½ÃÀå Online Games Market in Korea |
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Pub Time : 2009/07 Published by : Pearl Research |
| Çѱ¹ÀÇ ¿Â¶óÀÎ °ÔÀÓ ½ÃÀå¿¡ ´ëÇØ »ó¼¼È÷ ºÐ¼®Çϰí, 2008³âºÎÅÍ 2014³â±îÁöÀÇ ½ÃÀå ¿¹Ãø, ½ÃÀå ÃËÁø¿äÀÎ ¹× ÀúÇØ¿äÀÎ, »óÀ§ ¿Â¶óÀÎ °ÔÀÓ µî¿¡ ´ëÇØ Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ ºñµð¿À °ÔÀÓ ½ÃÀå Video Games |
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Pub Time : 2009/06 Published by : Global Industry Analysts, Inc. |
| ºñµð¿À °ÔÀÓ »ê¾÷À» ÁÖÁ¦·Î ½ÃÀå ±Ô¸ð, »ý»ê »çÁ¤, Á¦Ç° ºÐ·ù µîÀ» Á¶»çÇÏ°í ¼¼°è °¢ Áö¿ª µ¿Çâ ¹× °úÁ¦, ÇâÈÄ Àü¸Á µîÀÇ ºÐ¼® Á¤º¸¸¦ ÀüÇØµå¸³´Ï´Ù. |
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»õ·Î¿î ¸ð¹ÙÀÏ °ÔÀÓ Ç÷§Æû : °úÁ¦ ¹× ±âȸ New Mobile Games Platforms: Challenges and opportunities |
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Pub Time : 2009/06 Published by : Screen Digest Ltd. |
| »õ·Î¿î ¸ð¹ÙÀÏ °ÔÀÓ Ç÷§Æû ½ÃÀå¿¡ ´ëÇØ Á¶»çÇϰí, ±âÁ¸ ¿ÀÆÛ·¹ÀÌÅÍÀÇ ¸ð¹ÙÀÏ °ÔÀÓ À¯Åë ½ÃÀå, iPhone°ú App StoreÀÇ °Á¡ ¹× ¾àÁ¡, N-gage¿Í AndroidÀÇ °¡´É¼º, App StoreÀÇ ¼º°ø¿¡ ¿µÇâÀ» ¹Þ´Â ¿ÀÆÛ·¹ÀÌÅÍ, Ç÷§Æû ÇÁ·Î¹ÙÀÌ´õ, Á¦Á¶¾÷ÀÚÀÇ °Ôȹ, »õ·Î¿î Ç÷§ÆûÀÌ °ÔÀÓ ÆÛºí¸®¼Å 3»ç¿¡ ¹ÌÄ¡´Â ¿µÇ⠺м®, ÁÖ¿ä ¼ÂÊ ½ÃÀåÀÇ ±¹°¡º° ÇÁ·ÎÆÄÀÏÀ» ÀüÇØµå¸³´Ï´Ù. |
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Ä«Áö³ë¤ý°ÔÀÓ : ¼¼°èÀÇ »ê¾÷ °¡À̵å - 2009³âÆÇ Casinos & Gaming: Global Industry Guide |
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Pub Time : 2009/06 Published by : Datamonitor |
| ¼¼°è ¹× ÁÖ¿ä Áö¿ª¤ý±¹°¡ÀÇ Ä«Áö³ë¤ý°ÔÀÓ »ê¾÷¿¡ ´ëÇÑ µ¿ÇâÀ» Á¶»ç ºÐ¼®Çϰí, ½ÃÀå ±Ô¸ð ½ÇÀû ¹× ¿¹Ãø, °Å½Ã°æÁ¦ ÁöÇ¥, ÁÖ¿ä ±â¾÷ÀÇ ÇÁ·ÎÆÄÀÏ µîÀ» Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ ºñµð¿À °ÔÀÓ ½ÃÀå : 2009-2013³â World Video Game Market 2009-2013 |
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Pub Time : 2009/06 Published by : IDATE |
| ¼¼°èÀÇ ºñµð¿À °ÔÀÓ ½ÃÀå¿¡ ´ëÇØ Á¶»çÇÏ°í °¡Á¤¿ë °ÔÀÓ±â, ÈÞ´ë °ÔÀÓ±â, ÈÞ´ëÀüÈ, PC °ÔÀÓ µî °¢ ºÎ¹®ÀÇ ½ÃÀå µ¿Çâ µîÀ» ºÐ¼®ÇÏ¿© ÁÖ¿ä Áö¿ª¤ý±¹°¡ÀÇ ÁöÇ¥ ºÐ¼®, 2009-2013³âÀÇ µ¥ÀÌÅÍ(°ÔÀӱ⠸ÅÃâ ´ë¼ö¤ýÀνºÅç º£À̽º¤ý°ÔÀÓ±âÀÇ Æò±Õ °¡°Ý µî) ¹× ¿¹ÃøÀ» Á¦°øÇص帳´Ï´Ù. |
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¼¼°èÀÇ ºñµð¿À°ÔÀÓ Çϵå¿þ¾î¡¤¼ÒÇÁÆ®¿þ¾î ½ÃÀå ¿¹Ãø(2009¡2013³â) Worldwide Videogame Hardware and Software 2009-2013 Forecast: Entertainment Value Will Drive Sales in Tough Economy |
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Pub Time : 2009/05 Published by : IDC |
| ¼¼°èÀÇ ºñµð¿À°ÔÀÓ Çϵå¿þ¾î¡¤¼ÒÇÁÆ®¿þ¾î ½ÃÀå¿¡ ´ëÇØ Á¶»çÇßÀ¸¸ç, ½ÃÀå µ¿ÇâÀÇ °³¿ä, °æÇÕÀÇ Â÷º°È ¿äÀÎ, ÁÖ¿ä ½ÃÀå(ºÏ¹Ì¡¤¼À¯·´¡¤ÀϺ»¡¤±âŸ)ÀÇ ¿¹ÃøÀ» Á¦°øÇϰí Ç÷§Æûº° Çϵå¿þ¾î¡¤¼ÒÇÁÆ®¿þ¾î ÃâÇÏ´ë¼ö µîÀ» ÀüÇØµå¸³´Ï´Ù. |
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Æ÷Åͺí CE(°¡Àü)Á¦Ç°ÀÇ ÄÁ¹öÀü½º µ¿Çâ Convergence in Portable Consumer Electronics - 2009 Edition |
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Pub Time : 2009/05 Published by : IMS Research |
| Æ÷Åͺí CEÁ¦Ç°ÀÇ ÄÁ¹öÀü½º µ¿Çâ¿¡ ´ëÇØ 7Á¾ÀÇ Á¦Ç° ¼¼ºÐº°·Î Á¶»ç ºÐ¼®Çϰí, ½ÃÀå °³¿ä, ½ÃÀå ¼ºÀå ¿¹Ãø, °¢Á¾ ±â´ÉÀÇ ÄÁ¹öÀü½º µ¿Çâ, °ø±Þ¾÷üÀÇ °æÇÕ È¯°æ, ½ÃÀåÁ¡À¯À², ½ÃÀå±âȸ µîÀ» Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¿µ±¹ÀÇ ºù°í ½ÃÀå Bingo - UK - April 2009 |
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Pub Time : 2009/04 Published by : Mintel International Group Ltd, |
| ¹ý·ü/°Å½Ã°æÁ¦Àû/°ø±ÞÃø¸éÀÇ ¿äÀο¡ µû¸¥ ¿µÇâ, ½ÃÀåÀ» Çü¼ºÇÏ´Â ¼ÒºñÀÚ »ç°íÀÇ º¯È¿¡ ÃÊÁ¡À» ¸ÂÃß¾î ºù°í ½ÃÀå Ç÷¹ÀÌÀÇ ÇöÀç »óȲÀ» °ËÁõÇÏ°í ½ÃÀå ±Ô¸ðÀÇ Æò°¡ ¹× °æÇÕ »óǰ°úÀÇ ºñ±³¸¦ Á¦°øÇÏ¸ç ¼ÒºñÀÚ Á¶»ç¿¡ µû¸¥ ºù°í Ç÷¹À̾îÀÇ »ç°í ºÐ¼®°ú ÇÔ²² ½ÃÀå È®´ë¸¦ Áö¿øÇÏ´Â »õ·Î¿î ¾îÇÁ·ÎÄ¡¸¦ Á¦¾ÈÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀå Toys and Games - World |
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Pub Time : 2009/04 Published by : Euromonitor International |
| ¼¼°èÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀåÀ» Á¶»çÇϰí, ÁÖ¿ä µ¿Çâ°ú Ãâ»ý·ü ÀúÇÏ µîÀÇ ½ÃÀå ¿µÇâ¿äÀÎ, ¼À¯·´, µ¿À¯·´, ºÏ¹Ì, ¶óƾ ¾Æ¸Þ¸®Ä«, ¾Æ½Ã¾Æ ÅÂÆò¾ç Áö¿ª, BRIC ±¹°¡ µîÀÇ Áö¿ªº° ½ÃÀå µ¿Çâ°ú °æÇÕ, ÇâÈÄÀÇ Àü¸Á µî¿¡ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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Áß±¹ÀÇ °ÔÀÓ ½ÃÀå Online Games Market in China |
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Pub Time : 2009/04 Published by : Pearl Research |
| Áß±¹ÀÇ °ÔÀÓ ½ÃÀå µ¿Çâ¿¡ ´ëÇØ ºÐ¼®Çϰí, ÁÖ¿ä ¼ºÀå ÃËÁø ¿äÀÎ ¹× ÀúÇØ ¿äÀÎ, ¿Â¶óÀÎ °ÔÀÓÀÇ º¸±Þ, ÀúÀÛ±Ç Ä§ÇØ µ¿Çâ°ú Áß±¹ Á¤ºÎÀÇ ±ÔÁ¦ µî¿¡ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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Áß±¹ÀÇ ¿Ï±¸ ½ÃÀå : 2008³â China Toy Industry Market, 2008 |
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Pub Time : 2009/03 Published by : ResearchInChina |
| Áß±¹ÀÇ ¿Ï±¸ ½ÃÀå¿¡ ´ëÇØ Á¶»çÇϰí, ½ÃÀå °³¿ä, ½ÃÀå ¹× °ü·Ã ºÐ¾ßÀÇ ¹ßÀü¿¡ ´ëÇÑ ºÐ¼®, »ç¾÷ ºÐ¼®, ¼öÃâÀÔ, º¸Á¶ »ê¾÷ ºÐ¼®, ÇâÈÄ Àü¸Á ¹× Á¦¾È µî¿¡ ´ëÇØ Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀû ¼ºÀåÀ» Áö¼ÓÇÏ´Â ¿Â¶óÀΰÔÀÓ °¡ÀÔÀÚ Despite Slowing Console Sales, Online Gaming Subscriber Growth Continues Worldwide |
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Pub Time : 2009/03 Published by : In-Stat |
| ¿Â¶óÀÎ Áö¿ø °ÔÀÓ±â ¹× ÈÞ´ëÇü °ÔÀӱ⠽ÃÀå¿¡ ´ëÇØ Á¶»çÇϰí, ¿¬°£ °ÔÀӱ⠼³Ä¡ ±â¹Ý, °¡ÀÔÀÚ ¼ö(¹«·á ¶Ç´Â À¯·á), °¡ÀÔÀÚ ¼öÀÍ, À¯·á ´Ù¿î·Îµå ¼öÀÍ ¹× ¿Â¶óÀÎ ±¤°í ¼öÀÍ µî 2013³â±îÁöÀÇ ¿Â¶óÀΰÔÀÓ ¿¬°£ °¡ÀÔÀÚ ¿¹Ãø, Microsoft, Nintendo, SonyÀÇ ¿Â¶óÀΰÔÀÓ±â Àü·«, ÈÞ´ëÇü ¿Â¶óÀΰÔÀÓ±â Àü·«¿¡ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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¼¼°è ºù°í ½ÃÀå ºÐ¼® ¹× ¿¹Ãø : µðÁöÅÐ ½Ã´ëÀÇ ºù°í Bingo in the Digital Age: Global market assessment and forecasts |
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Pub Time : 2009/03 Published by : Screen Digest Ltd. |
| ¼¼°èÀÇ ºù°í(¿Â¶óÀΤý¿ÀÇÁ¶óÀÎ) ½ÃÀå¿¡ ´ëÇØ Á¶»çÇÏ¿© °¢±¹ ½ÃÀå, ±âȸ ºÐ¾ß, ¼ºÀå ÃËÁø¿äÀÎ, ºñÁî´Ï½º ¸ðµ¨ÀÇ º£½ºÆ®ÇÁ·¢Æ¼½º, Á¦Ç° Æ÷Áö¼Å´×, ºù°í ¿ÀÆÛ·¹ÀÌÅÍÀÇ ¸¶ÄÉÆÃ Àü·« µîÀ» ºÐ¼®Çϰí 2013³â±îÁöÀÇ ¿Â¶óÀÎ ¼öÀÍ ¿¹ÃøÀ» Á¦°øÇص帳´Ï´Ù. |
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MMOG °¡ÀÔÀÚ ½ÃÀå Subscription MMOGs: Life beyond World of Warcraft |
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Pub Time : 2009/03 Published by : Screen Digest Ltd. |
| ºÏ¹Ì ¹× À¯·´ÀÇ MMOG(´ÙÁßÁ¢¼Ó¿Â¶óÀΰÔÀÓ) ½ÃÀåÀ» ºÐ¼®Çϰí, 2008³â ½ÃÀå ¿¹Ãø ¹× 2013³â±îÁöÀÇ ½ÃÀå ¿¹Ãø ¾÷µ¥ÀÌÆ® Á¦°ø, °¡ÀÔÀÚ¼ö, ŸÀÌÆ²º° ¹× Áö¿ªº° ¼ÒºñÀÚ ÁöÃâ Á¡À¯À², MMOG ¼ºñ½º ¿ÀÆÛ·¹ÀÌÅÍÀÇ ½ÃÀå Á¡À¯À², ÄÁÅÙÃ÷ µ¿Ç⠵ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ ³×Æ®¿öÅ© °ÔÀÓ ½ÃÀå Networked Gaming: Driving the Future II |
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Pub Time : 2009/02 Published by : Parks Associates |
| ¿Â¶óÀΠijÁÖ¾ó °ÔÀÓ ¹× MMORPG(´ÙÀμö Âü°¡Çü ·ÑÇ÷¹À×°ÔÀÓ), °¡»ó¼¼°è, °ÔÀÓ ±¤°í, ¿Â¶óÀÎ ÄÜ¼Ö °ÔÀÓ, µðÁöÅÐ ¼Û½Å °ÔÀÓ, ¾ÆÀÌÅÛ °ú±ÝÁ¦ °ÔÀÓ µî °¢Á¾ ¿Â¶óÀÎ °ÔÀÓ ±â¼ú ¹× ºñÁî´Ï½º ¸ðµ¨À» ºÐ¼®ÇßÀ¸¸ç, ½ÃÀåÀÇ ÇöȲÀ» Á¤¸®ÇÑ °á·ÐÆí°ú °¢Á¾ µ¥ÀÌÅÍ ¹× Âü°¡±â¾÷ÀÇ ÇÁ·ÎÆÄÀÏÀ» Á¤¸®ÇÑ ¸®¼Ò½ººÏÆíÀ¸·Î ±¸¼ºµÇ¾î ÀÖ½À´Ï´Ù. |
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¹Ì±¹ÀÇ ¼ºÀÎ ºñµð¿À °ÔÀÌ¸Ó ½ÃÀå The Adult Videogamer Market in the U.S.: Tapping into the New Diversity of Video-Game Players |
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Pub Time : 2009/01 Published by : Packaged Facts |
| ¹Ì±¹ÀÇ ¼ºÀÎ ºñµð¿À °ÔÀÌ¸Ó ÇÁ·ÎÆÄÀÏ, CE¤ýÄÄÇ»ÅͤýÀÎÅͳÝÀÇ ÀÌ¿ë µ¿Çâ, ±¸¸Å °æÇâ, ¼Òºñ »ýȰ µîÀ» Á¶»ç ºÐ¼®ÇÏ°í »õ·Î¿î ½ÃÀå ±¸ºÐ, ±¤°í¿¡ ´ëÇÑ ¹ÝÀÀ, ½ÃÀå ±Ô¸ð, ¼ºÀå ¿¹Ãø ¹× ½ÃÀå ±âȸ µîÀ» ÀüÇØµå¸³´Ï´Ù. |
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Nintendo¿Í ÀϺ»ÀÇ °ÔÀÓ »ê¾÷ "Nintendo and Japan's Game Industry" |
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Pub Time : 2009/01 Published by : Eurotechnology Japan, K.K. |
| ÀϺ»ÀÇ °ÔÀÓ ½ÃÀå°ú °ÔÀÓ Á¦Á¶»ç¿¡ ´ëÇØ ºÐ¼®Çϰí, ¼¼°èÀÇ °ÔÀÓ »ê¾÷ µ¿Çâ, ¿©·¯°¡Áö ºÎ¹®º° ½ÃÀå µ¿Çâ, ÁÖ¿ä Á¦Á¶»ç ÇÁ·ÎÆÄÀÏ µî¿¡ ´ëÇØ Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¼¼°è ÀÎÅÍ³Ý Á¢¼Ó °ÔÀӱ⠽ÃÀåÀÇ ¿¹Ãø(2008¡2012³â) Worldwide Connected Console 2008-2012 Forecast: Revenue Beyond Traditional Retail |
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Pub Time : 2008/12 Published by : IDC |
| ºÏ¹Ì ¹× Àü¼¼°èÀÇ ÀÎÅͳݿ¡ Á¢¼ÓÇÏ¿© ´Ù¿î·Îµå ȤÀº Ç÷¹ÀÌÇÏ´Â °ÔÀÓ ¹× °ÔÀÓ¾ÆÀÌÅÛ µîÀÇ ½ÃÀå ºÐ¼®À» Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¿µ±¹ÀÇ ¿Ï±¸ ¼Ò¸Å¾÷°è Toy Retailing - UK - December 2008 |
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Pub Time : 2008/12 Published by : Mintel International Group Ltd, |
| ¼Ò¸Å¾÷ÀÚÀÇ Å©¸®½º¸¶½º¿¡ ´ëÇÑ ÀÇÁ¸¿¡ ´ëóÇÏ´Â ¹æ¹ý, ¿Ï±¸ ¼Ò¸Å¾÷ÀÇ µ¿Å º¯È ¹× ±×¿¡ µû¸¥ ¼ÒºñÀÚ¿¡ÀÇ ¾îÇʼº Áõ°¨, ¼Ò¸Å¾÷ÀÚ°¡ ±× ¾îÇʼºÀ» Çâ»ó½Ã۱â À§ÇØ ÇÒ ¼ö ÀÖ´Â °Í, ¼ºÀÎÀ» ´ë»óÀ¸·Î ¿Ï±¸ ¹× °ÔÀÓÀ» ÆÇ¸ÅÇÔ¿¡ µû¸¥ ¼ÒºñÀÚ ±â¹ÝÀÇ È®´ë °¡´É¼º, Å©¸®½º¸¶½º ½Ã±â¿¡ ¸¸¿¬ÇÏ´Â °¡°Ý ÇÁ·Î¸ð¼ÇÀÇ È¿°ú, ±ÝÀ¶ ±äÃàÀÌ ¿Ï±¸ ¼Ò¸Å¾÷¿¡ ¹ÌÄ¡´Â ¿µÇ⠵ ´ëÇØ »ó¼¼È÷ Á¶»ç ºÐ¼®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¹Ì±¹ÀÇ °ÔÀÌ¸Ó : 2008³â Á¶»ç °á°ú The American Gamer: 2008 Survey Results |
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Pub Time : 2008/12 Published by : IDC |
| ¹Ì±¹ÀÇ ¼ºÀÎ °ÔÀ̸ӿ¡ ´ëÇÑ 2008³â Á¶»ç °á°ú¸¦ ÀüÇØµå¸³´Ï´Ù. |
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¿µ±¹ÀÇ ¿Ï±¸/°ÔÀÓ ½ÃÀå Toys and Games - UK - November 2008 |
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Pub Time : 2008/11 Published by : Mintel International Group Ltd, |
| ÀÎÅÍ³Ý ¹× °ÔÀÓ±âÀÇ ¸Å·Â¿¡ Á÷¸éÇÑ ÀüÅëÀûÀÎ ¿Ï±¸¿Í °ÔÀÓÀÇ Á¡À¯À² ¼Õ½Ç ¿ì·Á, ¾î¸°ÀÌ¿Í °¡Á·À» ´ë»óÀ¸·Î ÇÑ ¿Ï±¸ ¹× °ÔÀÓ¿¡ ´ëÇÑ ±³À°Àû ÀÌÀÍÀÇ ¼±Àü, ¿¬·ÉÀÌ ³ôÀº ¾î¸°ÀÌ ¹× ¼ºÀο¡ ´ëÇÑ È£¼Ò¼ºÀÇ È®´ë, ȸ°íÀÇ Á¤ÀÌ ºÎ¸ð°¡ ¾ÆÀÌ¿¡°Ô »çÁÖ´Â Á¦Ç°¿¡ ¹ÌÄ¡´Â ¿µÇâ·Â, ¸Å»ó ÃËÁø¿¡ ÀÖ¾î¼ È¸¼ö °¡´ÉÇÑ ¿Ï±¸ÀÇ Á߿伺, ¿¬°£ ¸Å»ó Áö¿ø¿¡ ÀÖ¾î¼ Á¦Á¶¾÷ÀÚÀÇ ¿ªÇÒ, ºÎ¸ð ÀÌ¿ÜÀÇ °¡Á· ¹× Ä£±¸°£ ¼±¹° °¡´É¼º µî¿¡ ´ëÇØ Á¶»ç ºÐ¼®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ ¸ð¹ÙÀÏ µµ¹Ú ½ÃÀå : Ä«Áö³ë, º¹±Ç ¹× ½ºÆ÷Ã÷ µµ¹Ú : 2008-2013³â(Á¦5ÆÇ) Mobile Gambling Casinos, Lotteries & Betting 2008-2013 (Fifth Edition) |
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Pub Time : 2008/11 Published by : Juniper Research |
| ¼¼°èÀÇ ¸ð¹ÙÀÏ µµ¹Ú ½ÃÀå¿¡ ´ëÇØ ÈÞ´ëÀüÈ ½ÃÀåÀÇ ¼ºÀå µ¿Çâ, ¸ð¹ÙÀÏ µµ¹Ú ½ÃÀå°ú ½ÃÀå Âü°¡ ¾÷ü, Åë½Å ¹× µµ¹Ú¿¡ °üÇÑ ±ÔÁ¦¸¦ Á¶»çÇÏ¿© ¼ºñ½º Á¦°ø »óÀÇ °úÁ¦¸¦ ºÐ¼®Çϰí Ä«Áö³ë, º¹±Ç ¹× ½ºÆ÷Ã÷ µµ¹ÚÀÇ ½ÃÀ庰 ¿¹Ãø µîÀ» Á¦°øÇØ µå¸³´Ï´Ù. |
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¸ð¹ÙÀÏ °ÔÀÓ ½ÃÀå : °¡ÀÔ ¹× ´Ù¿î·Îµå : 2008³â¡2013³â(Á¦5ÆÇ) Mobile Games Subscription & Download, 2008-2013 (Fifth Edition) |
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Pub Time : 2008/11 Published by : Juniper Research |
| ¸ð¹ÙÀÏ °ÔÀÓ ½ÃÀå¿¡ ´ëÇØ Á¶»çÇÏ°í ½ÃÀå °³¿ä, ½ÃÀå µ¿Çâ, ¸ð¹ÙÀÏ °ÔÀÓ Àα¸, ºñÁî´Ï½º ¸ðµ¨, ÁÖ¿ä ÆÇ¸Åȸ»ç ÇÁ·ÎÆÄÀÏ, ½ÃÀå ÀúÇØ ¿äÀÎ, ±ÔÁ¦, ±â¼ú µ¿Ç⠵ ´ëÇØ Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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°ÔÀÓ±â : ¼¼°èÀÇ »ê¾÷ °¡À̵å Games Consoles: Global Industry Guide |
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Pub Time : 2008/11 Published by : Datamonitor |
| ¼¼°è ¹× ÁÖ¿ä Áö¿ª/±¹°¡ÀÇ °ÔÀӱ⠻ê¾÷ µ¿ÇâÀ» Á¶»ç ºÐ¼®Çϰí, ½ÃÀå±Ô¸ðÀÇ ½ÇÀû ¹× ¿¹Ãø(¡2012³â), °Å½Ã°æÁ¦ ÁöÇ¥, ÁÖ¿ä ±â¾÷ ÇÁ·ÎÆÄÀÏ µî¿¡ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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¿µ±¹ÀÇ ºñµð¿À °ÔÀÓ ¹× °ÔÀӱ⠼ҸнÃÀå : 2008³â UK Video Games & Consoles Retailing 2008 |
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Pub Time : 2008/11 Published by : Datamonitor |
| ¿µ±¹ÀÇ ºñµð¿À °ÔÀÓ ¹× °ÔÀӱ⠼ҸнÃÀåÀ» Á¶»çÇϰí, ÇâÈÄ 5³â°£ ¼ºÀå ¿¹Ãø, ½ÃÀå µ¿Çâ, ¼ºÀå µ¿Çâ ¹× ¼ºÀå ÃËÁø¿äÀÎ ºÐ¼®, ÁÖ¿ä À¯Åë°æ·Î, ·»ÅÐ ¼Ò¸Å¾÷ÀÚ Á¶»ç, ÁÖ¿ä ºñµð¿À ¼ºñ½º ±â¾÷ÀÇ SWOT ºÐ¼® µî¿¡ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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¾Æ½Ã¾ÆÀÇ Web 2.0 ½Ã´ë °ÔÀÓ ½ÃÀå Web 2.0 Gaming Marketplace in Asia |
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Pub Time : 2008/10 Published by : IDC |
| ¾Æ½Ã¾Æ ÁÖ¿ä 6°³ ½ÃÀåÀÇ ¿Â¶óÀÎ °ÔÀÓ Àα¸ÀÇ Âü¿© µ¿±â ¹× ±âÈ£, ¼±Åà »çÇ×, ÁöÃâ °æÇâ, ¿Â¶óÀλ󿡼 Ä£±¸ ¸¸µå´Â ¹æ¹ý, °ÔÀÓ Ä¿¹Â´ÏƼ ¼¼·Âµµ µîÀ» ºÐ¼®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ Ä³ÁÖ¾ó °ÔÀÓ ½ÃÀå Casual Gaming - Games for everyone |
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Pub Time : 2008/10 Published by : IDATE |
| ijÁÖ¾ó °ÔÀÓÀÇ Á¤ÀÇ, ijÁÖ¾ó °ÔÀÓ ÀÌ¿ëÀÚÀÇ ÇÁ·ÎÆÄÀϤýÀÌ¿ë Çൿ, °¡Ä¡ »ç½½ÀÇ µ¿Çâ µîÀ» Á¶»ç ºÐ¼®ÇÏ°í °¢Á¾ ºñÁî´Ï½º ¹× ¼öÀÍ ¸ðµ¨, ºñµð¿À °ÔÀÓ & ijÁÖ¾ó °ÔÀÓ ½ÃÀå Àü¸Á(¡2012³â) µîÀ» Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀå Toys and Games |
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Pub Time : 2008/10 Published by : Global Industry Analysts, Inc. |
| ¼¼°èÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀå¿¡ ´ëÇØ ½ÃÀå, ±â¼ú, Á¦Ç°ÀÇ °³¿ä¸¦ ºÐ¼®ÇÏ¿© ±¹°¡º°¤ýÁö¿ªº° ½ÃÀåÀ» °ËÁõÇÏ°í °æÇÕ °¢»çÀÇ ÇÁ·ÎÆÄÀÏÀ» ÀüÇØµå¸³´Ï´Ù. |
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ÀϺ»ÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀå Toys and Games in Japan |
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Pub Time : 2008/10 Published by : Euromonitor International |
| ÀϺ»ÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀåÀ» ºÐ¼®Çß½À´Ï´Ù. µ¿ ½ÃÀåÀÇ ÁÖ¿ä µ¿ÇâÀ» ºÐ¼®Çϰí, ÀϺ» ±â¾÷ ÇÁ·ÎÆÄÀϵµ Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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Çѱ¹ÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀå Toys and Games in South Korea |
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Pub Time : 2008/10 Published by : Euromonitor International |
| Çѱ¹ÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀåÀ» ºÐ¼®Çß½À´Ï´Ù. µ¿ ½ÃÀåÀÇ ÁÖ¿ä µ¿ÇâÀ» ºÐ¼®Çϰí, Çѱ¹ ±â¾÷ ÇÁ·ÎÆÄÀϵµ Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¹Ì±¹ÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀå Toys and Games in the US |
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Pub Time : 2008/10 Published by : Euromonitor International |
| ¹Ì±¹ÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀåÀ» ºÐ¼®Çß½À´Ï´Ù. µ¿ ½ÃÀåÀÇ ÁÖ¿ä µ¿ÇâÀ» ºÐ¼®Çϰí, ¹Ì±¹ ±â¾÷ ÇÁ·ÎÆÄÀϵµ Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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Áß±¹ÀÇ ¸ð¹ÙÀÏ ¿Â¶óÀÎ °ÔÀÓ ½ÃÀå Mobile Online Gaming in China: A Booming and Promising Market |
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Pub Time : 2008/10 Published by : In-Stat |
| Áß±¹ÀÇ ¸ð¹ÙÀÏ ¿Â¶óÀÎ °ÔÀÓ ½ÃÀåÀ» Á¶»çÇϰí, ½ÃÀå °³¿ä, ÁÖ¿ä °ÔÀÓ ±â¾÷ÀÇ ÇÁ·ÎÆÄÀÏ, °¡Ä¡»ç½½, ÀÌ¿ëÇϰí ÀÖ´Â ºñÁî´Ï½º ¸ðµ¨ µîÀÇ ºÐ¼®, ¼ÒºñÀÚ Á¶»ç °á°ú¿¡ µû¸¥ ÇöÀç ¹× ÀáÀçÀû À¯ÀúÀÇ Åµµ ºÐ¼®, ¼öÀÍ ¹× °¡ÀÔÀÚ¼ö ¿¹Ãø µî¿¡ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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¼¼°èÀÇ ¿Ï±¸¤ý°ÔÀÓ ½ÃÀå Toys And Games |
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Pub Time : 2008/09 Published by : Global Industry Analysts, Inc. |
| ¼¼°è ¹× ÁÖ¿ä ±¹°¡ÀÇ ¿Ï±¸¤ý°ÔÀÓ ½ÃÀå¿¡ ´ëÇØ Á¶»ç ºÐ¼®ÇÏ°í ¼¼°è ½ÃÀåÀÇ µ¿Çâ ¹× ±¹°¡º° ½ÃÀå ±Ô¸ð, Á¦Ç° À¯Çüº° ³»¿ª, ½ÃÀå ¿µÇâÀÎÀÚ, ÁÖ¿ä µ¿Çâ, ¼ÒºñÀÚ ÁöÃâ, °æÇÕ È¯°æ ¹× ¼ºÀå Àü¸Á µîÀ» Á¤¸®ÇÏ¿© ÀüÇØµå¸³´Ï´Ù. |
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¹Ì±¹ÀÇ ¸ð¹ÙÀÏ °ÔÀÓ ½ÃÀå(2008-2013³â) : ¸ð¹ÙÀÏ ¾ÖÇø®ÄÉÀÌ¼Ç ½Ã¸®Áî Mobile Applications Series: US Mobile Gaming 2008-2013 |
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Pub Time : 2008/09 Published by : In-Stat |
| ¹Ì±¹ÀÇ ¸ð¹ÙÀÏ °ÔÀÓ ½ÃÀå¿¡ ´ëÇØ Á¶»çÇϰí, ¸ð¹ÙÀÏ °ÔÀÓÀÇ ÃËÁø ¿äÀÎ, ±¸ÀÔ Á¦ÇÑ, iPhoneÀÌ ¸ð¹ÙÀÏ °ÔÀÓ¿¡ ¹ÌÄ¡´Â ¿µÇâ, 2008³â ¼ÒºñÀÚ ¸ðºô¸®Æ¼ Á¶»ç °á°ú, 2013³â±îÁöÀÇ ¹Ì±¹ ¹× ¼¼°èÀÇ ¸ð¹ÙÀÏ °ÔÀÓ ½ÃÀå ¼öÀÍ ¿¹Ãø µî¿¡ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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Áß±¹ÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀå Toys and Games in China |
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Pub Time : 2008/09 Published by : Euromonitor International |
| Áß±¹ÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀåÀ» Á¶»çÇϰí, ¸ÅÃâ, ½ÃÀåÁ¡À¯À² µîÀÇ ½ÇÀû ¹× 2013³â±îÁöÀÇ ¿¹Ãø Á¦°ø, ÁÖ¿ä ±â¾÷ ÇÁ·ÎÆÄÀÏ, ½ÃÀå µ¿Çâ, °æÇÕ È¯°æ, ºÎ¹®º° ¸ÅÃâ ½ÇÀû ¹× ¿¹Ãø µî¿¡ ´ëÇØ ÀüÇØµå¸³´Ï´Ù. |
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¹Ì±¹ÀÇ ¿Â¶óÀÎ PC °ÔÀÓ ½ÃÀå ¿¹Ãø(2008¡2012³â) U.S. Online PC Gaming 2008-2012 Forecast: The Bottom of the Iceberg |
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Pub Time : 2008/09 Published by : IDC |
| 2012³â±îÁöÀÇ ¹Ì±¹ ¿Â¶óÀÎ PC °ÔÀÓ ½ÃÀå ¼ºÀå ¹× °ÔÀÓ Àα¸, ºñÁî´Ï½º ¸ðµ¨º° ¼öÀÍ ³»¿ª ¿¹Ãø µîÀ» ÀüÇØµå¸³´Ï´Ù. |
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