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세계의 PC게임 주변기기 시장 규모 조사 : 헤드셋, 마우스, 키보드, 서피스, 컨트롤러

Global PC Gaming Peripheral Market Size study, by Product Type (Headsets, Mouse, Keyboards, Surfaces, Controllers), by Application (Third-Party Retail Channels, Distribution Channels, Direct Channels) and Regional Forecasts 2019-2026

리서치사 Bizwit Research & Consulting LLP
발행일 2019년 05월 상품 코드 871543
페이지 정보 영문
가격
US $ 4,950 ₩ 5,882,000 Unprintable PDF (Single User License)
US $ 6,250 ₩ 7,427,000 Printable PDF (Enterprise License)


세계의 PC게임 주변기기 시장 규모 조사 : 헤드셋, 마우스, 키보드, 서피스, 컨트롤러 Global PC Gaming Peripheral Market Size study, by Product Type (Headsets, Mouse, Keyboards, Surfaces, Controllers), by Application (Third-Party Retail Channels, Distribution Channels, Direct Channels) and Regional Forecasts 2019-2026
발행일 : 2019년 05월 페이지 정보 : 영문

본 상품은 영문 자료로 한글과 영문목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문목차를 참고해주시기 바랍니다.

세계의 PC게임 주변기기(PC Gaming Peripheral) 시장에 대해 조사했으며, 제품 종류·용도·지역별 시장 분석, 경쟁 상황, 주요 기업 개요 등의 정보를 정리했습니다.

목차

제1장 주요 요약

  • 시장 현황
  • 주요 동향
  • 전체 및 부문별 시장 예측
    • 제품 종류별
    • 용도별
    • 지역별
  • 추정 방법론
  • 조사 가정

제2장 PC게임 주변기기 시장 정의와 범위

  • 연구 목적
  • 시장 정의와 범위
    • 산업 진화
    • 조사 범위
  • 조사 대상 기간
  • 통화 환산율

제3장 PC게임 주변기기 시장 역학

  • See Saw 분석
    • 시장 성장 촉진요인
    • 시장 과제
    • 시장 기회

제4장 PC게임 주변기기 시장 업계 분석

  • Porter’s Five Forces 분석
    • 구매자의 협상력
    • 공급업체의 협상력
    • 신규 참여업체의 위협
    • 대용품의 위협
    • 업계내의 경쟁
    • Porter’s Five Forces 분석에 대한 미래적 접근
  • PEST 분석
    • 정치
    • 경제
    • 사회
    • 기술
  • 주요 구입 기준
  • 규제 체계
  • 투자/도입 시나리오
  • 애널리스트의 제안과 결론

제5장 PC게임 주변기기, 제품 종류별

  • 시장 현황
  • 시장 실적 - 잠재적인 모델
  • 주요 시장 진출 기업
  • PC게임 주변기기, 하위 부문 분석
    • 헤드셋
    • 마우스
    • 키보드
    • 서피스
    • 컨트롤러

제6장 PC게임 주변기기, 용도별

  • 시장 현황
  • 시장 실적 - 잠재적인 모델
  • 주요 시장 참여 기업
  • PC게임 주변기기, 하위 부문 분석
    • 제3자 소매 채널
    • 유통 경로
    • 직접 채널

제7장 지역 분석별 PC게임 주변기기

  • PC게임 주변기기, 지역 시장 현황(2016-2026년)
  • 북미
    • 미국
    • 캐나다
  • 유럽
    • 영국
    • 독일
    • 기타 유럽 지역
  • 아시아
    • 중국
    • 인도
    • 일본
    • 기타 아시아태평양 지역
  • 라틴아메리카
    • 브라질
    • 멕시코
  • 기타 세계 지역
    • 남미
    • 중동과 아프리카

제8장 경쟁 상황

  • 기업의 시장 점유율(데이터 입수 가능성별)
  • 주요 시장 전략
  • 기업 개요
    • Razer
    • Logitech G
    • Turtle Beach
    • Corsair
    • Sennheiser
    • Plantronics
    • Steelseries
    • Madcatz
    • ROCCAR
    • QPAD

제9장 조사 방법

  • 조사 방법
    • 데이터마이닝
    • 분석
    • 시장 예측
    • 검증
    • 출판
    • 조사 가정
KSM 19.07.04

List of Tables

  • TABLE 1. LIST OF SECONDARY SOURCES, USED IN THE STUDY OF PC GAMING PERIPHERAL
  • TABLE 2. LIST OF PRIMARY SOURCES, USED IN THE STUDY OF PC GAMING PERIPHERAL
  • TABLE 3. PC GAMING PERIPHERAL, REPORT SCOPE
  • TABLE 4. YEARS CONSIDERED FOR THE STUDY
  • TABLE 5. EXCHANGE RATES CONSIDERED
  • TABLE 6. PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY REGION 2016-2026 (USD MILLION)
  • TABLE 7. PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY PRODUCT TYPE 2016-2026 (USD MILLION)
  • TABLE 8. PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY APPLICATION 2016-2026 (USD MILLION)
  • TABLE 9. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 10. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 11. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 12. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 13. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 14. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 15. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 16. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 17. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 18. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 19. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 20. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 21. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 22. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 23. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 24. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 25. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 26. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 27. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 28. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 29. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 30. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 31. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 32. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 33. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 34. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 35. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 36. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 37. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 38. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 39. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 40. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 41. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 42. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 43. PC GAMING PERIPHERAL MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 44. PC GAMING PERIPHERAL MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 45. U.S. PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 46. U.S. PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 47. U.S. PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 48. U.S. PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 49. U.S. PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 50. CANADA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 51. CANADA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 52. CANADA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 53. CANADA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 54. CANADA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 55. UK PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 56. UK PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 57. UK PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 58. UK PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 59. UK PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 60. GERMANY PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 61. GERMANY PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 62. GERMANY PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 63. GERMANY PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 64. GERMANY PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 65. ROE PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 66. ROE PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 67. ROE PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 68. ROE PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 69. ROE PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 70. CHINA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 71. CHINA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 72. CHINA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 73. CHINA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 74. CHINA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 75. INDIA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 76. INDIA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 77. INDIA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 78. INDIA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 79. INDIA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 80. JAPAN PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 81. JAPAN PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 82. JAPAN PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 83. JAPAN PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 84. JAPAN PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 85. ROAPAC PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 86. ROAPAC PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 87. ROAPAC PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 88. ROAPAC PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 89. ROAPAC PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 90. BRAZIL PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 91. BRAZIL PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 92. BRAZIL PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 93. BRAZIL PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 94. BRAZIL PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 95. MEXICO PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 96. MEXICO PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 97. MEXICO PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 98. MEXICO PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 99. MEXICO PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 100. ROLA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 101. ROLA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 102. ROLA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 103. ROLA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 104. ROLA PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 105. ROW PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS, 2016-2026 (USD MILLION)
  • TABLE 106. ROW PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 107. ROW PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 108. ROW PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)
  • TABLE 109. ROW PC GAMING PERIPHERAL MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD MILLION)

List of Figures

  • FIG 1. PC GAMING PERIPHERAL, RESEARCH METHODOLOGY
  • FIG 2. PC GAMING PERIPHERAL, MARKET ESTIMATION TECHNIQUES
  • FIG 3. GLOBAL MARKET SIZE ESTIMATES & FORECAST METHODS
  • FIG 4. PC GAMING PERIPHERAL, KEY TRENDS 2017
  • FIG 5. PC GAMING PERIPHERAL, GROWTH PROSPECTS 2018-2026
  • FIG 6. PC GAMING PERIPHERAL, PORTERS 5 FORCE MODEL
  • FIG 7. PC GAMING PERIPHERAL, PEST ANALYSIS
  • FIG 8. PC GAMING PERIPHERAL, VALUE CHAIN ANALYSIS
  • FIG 9. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 10. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 11. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 12. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 13. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 14. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 15. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 16. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 17. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 18. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 19. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 20. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 21. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 22. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 23. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 24. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 25. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 26. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 27. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 28. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 29. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 30. PC GAMING PERIPHERAL MARKET BY SEGMENT, 2016 & 2026 (USD MILLION)
  • FIG 31. PC GAMING PERIPHERAL, REGIONAL SNAPSHOT 2016 & 2026
  • FIG 32. NORTH AMERICA PC GAMING PERIPHERAL MARKET 2016 & 2026 (USD BILLON)
  • FIG 33. EUROPE PC GAMING PERIPHERAL MARKET 2016 & 2026 (USD BILLON)
  • FIG 34. ASIA PACIFIC PC GAMING PERIPHERAL MARKET 2016 & 2026 (USD BILLON)
  • FIG 35. LATIN AMERICA PC GAMING PERIPHERAL MARKET 2016 & 2026 (USD BILLON)
  • FIG 36. PC GAMING PERIPHERAL, COMPANY MARKET SHARE ANALYSIS (2017)

Global PC Gaming Peripheral Market valued approximately USD 2183.49 million in 2018 is anticipated to grow with a healthy growth rate of more than 9.00% over the forecast period 2019-2026. PC gaming peripherals refer to the devices or accessories which are used for controlling actions during the game. PC gaming peripherals include mouse, keyboards, headsets, controllers and surfaces etc. The growth of PC gaming peripherals market is primarily driven by escalating number of gamers and rise in disposable income of individuals. Additionally, increase in internet penetration in both developed and developing regions has elevated the popularity of online gaming which is further propelling the demand for PC gaming peripherals. Besides this, increase in number of peripheral manufacturers has resulted in lowered prices of gaming peripherals which represents lucrative growth prospects for the market in developing countries such as India and China. However, decrease in use of PCs due to growing adoption of smartphones and tablets may pose significant challenge to the market growth.

The regional analysis of PC Gaming Peripheral Market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World. In region such as Asia-Pacific, Middle-East and Africa, rise in usage of passenger vehicles set the growth in PC Gaming Peripheral Market over the forecasted period 2019-2026. Asia-Pacific is estimated to hold a prominent share of the PC Gaming Peripheral market. Developing countries, such as India and China, are significant players boosting the demand for the PC Gaming Peripheral Market. Europe, North America and the Middle East and Africa are continuously witnessing infrastructural growth which fueling the demand of PC Gaming Peripheral Market over the coming years. Asia Pacific region is contributing towards the growth of global PC Gaming Peripheral Market and anticipated to exhibit higher growth rate / CAGR over the forecast period 2019-2026.

The leading Market players mainly include-

  • Razer
  • Logitech G
  • Turtle Beach
  • Corsair
  • Sennheiser
  • Plantronics
  • Steelseries
  • Madcatz
  • ROCCAR
  • QPAD

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Product Type:

  • Headsets
  • Mouse
  • Keyboards
  • Surfaces
  • Controllers

By Application:

  • Third-Party Retail Channels
  • Distribution Channels
  • Direct Channels

By Regions:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • Asia Pacific
  • China
  • India
  • Japan
  • Latin America
  • Brazil
  • Mexico
  • Rest of the World

Furthermore, years considered for the study are as follows:

  • Historical year - 2016, 2017
  • Base year - 2018
  • Forecast period - 2019 to 2026

Target Audience of the PC Gaming Peripheral Market in Market Study:

  • Key Consulting Companies & Advisors
  • Large, medium-sized, and small enterprises
  • Venture capitalists
  • Value-Added Resellers (VARs)
  • Third-party knowledge providers
  • Investment bankers
  • Investors

TABLE OF CONTENTS

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Key Trends
  • 1.3. Global & Segmental Market Estimates & Forecasts, 2016-2026 (USD Million)
    • 1.3.1. PC Gaming Peripheral, by Product Type, 2016-2026 (USD Million)
    • 1.3.2. PC Gaming Peripheral, by Application, 2016-2026 (USD Million)
    • 1.3.3. PC Gaming Peripheral, by Region, 2016-2026 (USD Million)
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. PC Gaming Peripheral Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Industry Evolution
    • 2.2.2. Scope of the Study
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. PC Gaming Peripheral Market Dynamics

  • 3.1. See Saw Analysis
    • 3.1.1. Market Drivers
    • 3.1.2. Market Challenges
    • 3.1.3. Market Opportunities

Chapter 4. PC Gaming Peripheral Market Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Buyers
    • 4.1.2. Bargaining Power of Suppliers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
    • 4.1.6. Futuristic Approach to Porter's 5 Force Model
  • 4.2. PEST Analysis
    • 4.2.1. Political Scenario
    • 4.2.2. Economic Scenario
    • 4.2.3. Social Scenario
    • 4.2.4. Technological Scenario
  • 4.3. Key Buying Criteria
  • 4.4. Regulatory Framework
  • 4.5. Investment Vs Adoption Scenario
  • 4.6. Analyst Recommendation & Conclusion

Chapter 5. PC Gaming Peripheral, by Product Type

  • 5.1. Market Snapshot
  • 5.2. Market Performance - Potential Model
  • 5.3. Key Market Players
  • 5.4. PC Gaming Peripheral, Sub Segment Analysis
    • 5.4.1. Headsets
      • 5.4.1.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 5.4.1.2. Regional breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 5.4.2. Mouse
      • 5.4.2.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 5.4.2.2. Regional breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 5.4.3. Keyboards
      • 5.4.3.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 5.4.3.2. Regional breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 5.4.4. Surfaces
      • 5.4.4.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 5.4.4.2. Regional breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 5.4.5. Controllers
      • 5.4.5.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 5.4.5.2. Regional breakdown estimates & forecasts, 2016-2026 (USD Million)

Chapter 6. PC Gaming Peripheral, by Application

  • 6.1. Market Snapshot
  • 6.2. Market Performance - Potential Model
  • 6.3. Key Market Players
  • 6.4. PC Gaming Peripheral, Sub Segment Analysis
    • 6.4.1. Third-Party Retail Channels
      • 6.4.1.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 6.4.1.2. Regional breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 6.4.2. Distribution Channels
      • 6.4.2.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 6.4.2.2. Regional breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 6.4.3. Direct Channels
      • 6.4.3.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 6.4.3.2. Regional breakdown estimates & forecasts, 2016-2026 (USD Million)

Chapter 7. PC Gaming Peripheral, by Regional Analysis

  • 7.1. PC Gaming Peripheral, Regional Market Snapshot (2016-2026)
  • 7.2. North America PC Gaming Peripheral Market Snapshot
    • 7.2.1. U.S.
      • 7.2.1.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.2.1.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.2.1.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 7.2.2. Canada
      • 7.2.2.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.2.2.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.2.2.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
  • 7.3. Europe PC Gaming Peripheral Market Snapshot
    • 7.3.1. U.K.
      • 7.3.1.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.3.1.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.3.1.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 7.3.2. Germany
      • 7.3.2.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.3.2.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.3.2.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 7.3.3. Rest of Europe
      • 7.3.3.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.3.3.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.3.3.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
  • 7.4. Asia PC Gaming Peripheral Market Snapshot
    • 7.4.1. China
      • 7.4.1.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.4.1.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.4.1.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 7.4.2. India
      • 7.4.2.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.4.2.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.4.2.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 7.4.3. Japan
      • 7.4.3.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.4.3.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.4.3.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 7.4.4. Rest of Asia Pacific
      • 7.4.4.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.4.4.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.4.4.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
  • 7.5. Latin America PC Gaming Peripheral Market Snapshot
    • 7.5.1. Brazil
      • 7.5.1.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.5.1.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.5.1.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 7.5.2. Mexico
      • 7.5.2.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.5.2.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.5.2.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
  • 7.6. Rest of The World
    • 7.6.1. South America
      • 7.6.1.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.6.1.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.6.1.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)
    • 7.6.2. Middle East and Africa
      • 7.6.2.1. Market estimates & forecasts, 2016-2026 (USD Million)
      • 7.6.2.2. Product Type breakdown estimates & forecasts, 2016-2026 (USD Million)
      • 7.6.2.3. Application breakdown estimates & forecasts, 2016-2026 (USD Million)

Chapter 8. Competitive Intelligence

  • 8.1. Company Market Share (Subject to Data Availability)
  • 8.2. Top Market Strategies
  • 8.3. Company Profiles
    • 8.3.1. Razer
      • 8.3.1.1. Overview
      • 8.3.1.2. Financial (Subject to Data Availability)
      • 8.3.1.3. Product Summary
      • 8.3.1.4. Recent Developments
    • 8.3.2. Logitech G
    • 8.3.3. Turtle Beach
    • 8.3.4. Corsair
    • 8.3.5. Sennheiser
    • 8.3.6. Plantronics
    • 8.3.7. Steelseries
    • 8.3.8. Madcatz
    • 8.3.9. ROCCAR
    • 8.3.10. QPAD

Chapter 9. Research Process

  • 9.1. Research Process
    • 9.1.1. Data Mining
    • 9.1.2. Analysis
    • 9.1.3. Market Estimation
    • 9.1.4. Validation
    • 9.1.5. Publishing
    • 9.1.6. Research Assumption
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