공지 : 도쿄증권거래소 JASDAQ 스탠다드 시장 신규 상장 관련 안내

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회사소개 | 문의 | 비교리스트

세계의 온라인/가상 피트니스 시장 규모 조사 : 스트리밍 유형별, 세션 유형별, 디바이스 유형별, 매출 모델별, 최종사용자별, 지역별 예측(2020-2027년)

Global Online/Virtual Fitness Market Size Study Streaming Type . By Session Type . Device Type . By Revenue Model . By End User (By region Regional Forecasting 2020-2027.

리서치사 Bizwit Research & Consulting LLP
발행일 2021년 02월 상품 코드 988152
페이지 정보 영문
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세계의 온라인/가상 피트니스 시장 규모 조사 : 스트리밍 유형별, 세션 유형별, 디바이스 유형별, 매출 모델별, 최종사용자별, 지역별 예측(2020-2027년) Global Online/Virtual Fitness Market Size Study Streaming Type . By Session Type . Device Type . By Revenue Model . By End User (By region Regional Forecasting 2020-2027.
발행일 : 2021년 02월 페이지 정보 : 영문

본 상품은 영문 자료로 한글과 영문목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문목차를 참고해주시기 바랍니다.

온라인/가상 피트니스 시장은 2020-2027년의 예측 기간 중 건전한 CAGR로 성장할 것으로 예상되고 있습니다.

선진국과 개발도상국을 횡단하는 활발한 인터넷 접속이 가상 시장의 성장을 상승시키고 있습니다. 온라인/가상 피트니스 동향은 차세대 혁명입니다. 온라인 세션은 물리적으로 세션에 참가할 수 없는 사람도 참가할 수 있습니다. 또한 시간의 유연성이 있으므로 일을 하고 있는 사람도 언제나 세션에 참가할 수 있습니다. 또한 헬스 웨어러블 디바이스와 피트니스 센서 스마트폰은 사용자의 건강과 라이프스타일을 지원하는 다양한 건강 애플리케이션을 가능하게 합니다.

온라인/가상 피트니스 시장의 성장은 건강에 관한 인식의 향상, 디지털화의 채택 증가, AR 및 VR 기반 피트니스 프로그램의 인식 향상에 의해 추진되고 있습니다. 건강 파라미터, 시간 계산 디바이스 등의 접속된 피트니스 기기와 함께 디지털화가 진행되고 있습니다. 예를 들면 2020년 12월, Apple은 Fitness+를 발매했습니다. 이 Apple Fitness+는 스튜디오 스타일 운동을 Apple TV, iPhone, iPad에 보냅니다. 그러나 복수 온라인 서비스에 관한 인식의 결여, 컨텐츠 작성의 고비용 및 기술 결함에 의한 클래스의 플로우 중단에 의해 예측 기간 중 시장의 성장이 방해되고 있습니다.

세계의 온라인/가상 피트니스 시장을 조사했으며, 시장의 개요, 시장 성장요인 및 저해요인 분석, 시장 기회, 스트리밍 유형·세션 유형·디바이스 유형·매출 모델·최종사용자·지역별 시장 규모의 추이와 예측, 경쟁 구도, 주요 기업의 개요 등의 정보를 정리하여 전해드립니다.

목차

제1장 개요

제2장 시장의 정의와 범위

제3장 시장 역학

  • 시장의 영향 분석(2018-2027년)

제4장 업계 분석

  • Porter의 산업 분석
  • PEST 분석
  • 투자 채택 모델
  • 애널리스트의 추천 사항과 결론

제5장 스트리밍 유형별

  • 시장 스냅숏
  • 퍼포먼스 : 잠재적 분석별
  • 시장 규모 예측 : 2018-2027년(10억 달러 단위)
  • 하위 부문 분석
    • 라이브
    • 온디맨드

제6장 세션 유형별

  • 시장 스냅숏
  • 퍼포먼스 : 잠재적 분석별
  • 시장 규모 예측 : 2018-2027년(10억 달러 단위)
  • 하위 부문 분석
    • 그룹
    • 솔로

제7장 디바이스 유형별

  • 시장 스냅숏
  • 퍼포먼스 : 잠재적 분석별
  • 시장 규모 예측 : 2018-2027년(10억 달러 단위)
  • 하위 부문 분석
    • 스마트 TV
    • 랩톱
    • 모바일/데스크톱
    • 기타

제8장 매출 모델별

  • 시장 스냅숏
  • 퍼포먼스 : 잠재적 분석별
  • 시장 규모 예측 : 2018-2027년(10억 달러 단위)
  • 하위 부문 분석
    • 서브스크립션
    • 광고
    • 하이브리드

제9장 최종사용자별

  • 시장 스냅숏
  • 퍼포먼스 : 잠재적 분석별
  • 시장 규모 예측 : 2018-2027년(10억 달러 단위)
  • 하위 부문 분석
    • 프로 짐
    • 스포츠 연구소
    • 방위 기관
    • 교육기관
    • 기업 기관
    • 개인
    • 기타

제10장 지역별

  • 지역 시장 스냅숏
  • 북미
    • 미국
    • 캐나다
  • 유럽 스냅숏
    • 영국
    • 독일
    • 프랑스
    • 스페인
    • 이탈리아
    • 기타 유럽
  • 아시아태평양 스냅숏
    • 중국
    • 인도
    • 일본
    • 호주
  • 라틴아메리카 스냅숏
  • 기타 지역

제11장 경쟁 정보

  • 주요 시장 전략
  • 기업 개요
    • ClassPass Inc.
    • Fitbit, Inc.
    • FitnessOnDemand
    • Les Mills International Ltd.
    • Navigate Wellbeing Solutions
    • Peerfit, Inc.
    • Reh-Fit Centre
    • Sworkit
    • Viva Leisure,
    • Wellbeats, Inc.

제12장 조사 프로세스

KSA 21.02.19

LIST OF TABLES

  • TABLE 1. Global Online/Virtual Fitness Market, report scope
  • TABLE 2. Global Online/Virtual Fitness Market estimates & forecasts by region 2018-2027 (USD Billion)
  • TABLE 3. Global Online/Virtual Fitness Market estimates & forecasts by Streaming Type,2018-2027 (USD Billion)
  • TABLE 4. Global Online/Virtual Fitness Market estimates & forecasts by Session Type,2018-2027 (USD Billion)
  • TABLE 5. Global Online/Virtual Fitness Market estimates & forecasts by Device Type, 2018-2027 (USD Billion)
  • TABLE 6. Global Online/Virtual Fitness Market estimates & forecasts by Revenue Model, 2018-2027 (USD Billion)
  • TABLE 7. Global Online/Virtual Fitness Market estimates & forecasts by End User, 2018-2027 (USD Billion)
  • TABLE 8. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 9. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 10. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 11. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 12. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 13. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 14. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 15. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 16. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 17. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 18. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 19. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 20. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 21. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 22. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 23. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 24. U.S. Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 25. U.S. Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 26. U.S. Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 27. Canada Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 28. Canada Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 29. Canada Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 30. UK Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 31. UK Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 32. UK Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 33. Germany Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 34. Germany Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 35. Germany Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 36. France Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 37. France Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 38. France Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 39. Spain Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 40. Spain Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 41. Spain Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 42. Italy Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 43. Italy Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 44. Italy Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 45. China Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 46. China Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 47. China Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 48. India Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 49. India Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 50. India Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 51. Japan Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 52. Japan Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 53. Japan Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 54. Australia Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 55. Australia Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 56. Latin America Online/Virtual Fitness Market estimate & forecasts, 2018-2027 (USD Billion)
  • TABLE 57. ROW Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 58. ROW Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 59. ROW Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 60. List of secondary sources, used in the study of global Online/Virtual Fitness Market
  • TABLE 61. List of primary sources, used in the study of global Online/Virtual Fitness Market
  • TABLE 62. Years considered for the study
  • TABLE 63. Exchange rates considered

LIST OF FIGURES

List of figures

  • FIG 1. Global Online/Virtual Fitness Market, research methodology
  • FIG 2. Global Online/Virtual Fitness Market, market estimation techniques
  • FIG 3. Global market size estimates & forecast methods
  • FIG 4. Global Online/Virtual Fitness Market, key trends 2018
  • FIG 5. Global Online/Virtual Fitness Market, growth prospects 2018-2027
  • FIG 6. Global Online/Virtual Fitness Market, porters 5 force model
  • FIG 7. Global Online/Virtual Fitness Market, pest analysis
  • FIG 8. Global Online/Virtual Fitness Market, value chain analysis
  • FIG 9. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 10. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 11. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 12. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 13. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 14. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 15. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 16. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 17. Global Online/Virtual Fitness Market, regional snapshot 2018& 2027
  • FIG 18. North America Online/Virtual Fitness Market 2018& 2027 (USD Billion)
  • FIG 19. Europe Online/Virtual Fitness Market 2018& 2027 (USD Billion)
  • FIG 20. Asia-Pacific Online/Virtual Fitness Market 2018& 2027 (USD Billion)
  • FIG 21. Latin America Online/Virtual Fitness Market 2018& 2027 (USD Billion)
  • FIG 22. Global Online/Virtual Fitness Market, company market share analysis (2018)

Title:
Global Online/Virtual Fitness Market Size Study Streaming Type (Live and on demand). By Session Type (Group, Solo). Device Type (Smart TV, Laptop/Desktop, Mobile, Other). By Revenue Model (Subscription, Advertisement, Hybrid). By End User (Professional Gyms, Sports Institutes, Defense Institutes, Educational Institutions, Corporate Institutions, Individuals, and Others) (By region (North America, Europe, Asia Pacific, Latin America, Rest of the world) Regional Forecasting 2020-2027..

Global Online/Virtual Fitness Market was valued at USD XX million in 2019 and is expected to grow with a CAGR of XX % over the forecast period 2020-2027. Rising the vigorous internet connectivity crosswise the developed as well as developing countries growing the virtual market. Virtual/ online fitness trends are a revolution of next generation. Online sessions those people who cannot attend fitness sessions physically. Furthermore, working people can attend their sessions anytime as it provides time flexibility. Additionally, Health wearable devices and Fitness sensor smart phones enable various health application which help user's health and lifestyle Online/Virtual Fitness Market growth is driven by Rising awareness about health, growing adoption of digitalization and Rising awareness of AR and VR based fitness program. Rising digitalization along with the connected fitness equipment such as health parameter, Time calculating devices. For instance, In December 2020, Apple Launched Fitness+ this Apple Fitness+ Brings Studio style workout to apple TV, iPhone, iPad. However, Lack of awareness about the multiple online services, High Cost of Content creation and Interruption in the flow of the class due to tech glitches are hindering the growth of market over the forecasting period 2020-2027.

The regional analysis of the Online/Virtual Fitness Market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America, and Rest of the World. In which North America is dominating the market as focusing on valuable medicine and personalized care. In addition, Numerous Healthcare organizations in this region. However, Asia Pacific is highest growing market in the forecasting year due to pro fitness government policies, increasing Online/Virtual Market and changing lifestyle.

Key Players in Global Online/Virtual Fitness Market

ClassPass Inc.

Fitbit, Inc.

FitnessOnDemand

Les Mills International Ltd.

Navigate Wellbeing Solutions

Peerfit, Inc.

Reh-Fit Centre

Sworkit

Viva Leisure,

Wellbeats, Inc.

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Streaming Type:

Live

On Demand

By Session Type:

Group

Solo

By Device Type:

Smart TV

Laptop/Desktop

Mobile

Other

By Revenue Model:

Subscription

Advertisement

Hybrid

By End User:

Professional Gyms

Sports Institutes

Defence Institutes

Educational Institutions

Corporate Institutions

Individuals

Others

By Region:

North America

U.S.

Canada

Europe

UK

Germany

France

Spain

Italy

Asia Pacific

China

India

Japan

Australia

Latin America

Brazil

Mexico

Rest of LA

Rest of the World

Furthermore, years considered for the study are as follows:

Historical year - 2017, 2018

Base year - 2019

Forecast period - 2020 to 2027

Target Audience of Global Online/Virtual Fitness Market in Market Study:

Key Consulting Companies & Advisors

Large, medium-sized, and small enterprises

Venture capitalists

Value-Added Resellers (VARs)

Third-party knowledge providers

Investment bankers

Investors

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2018-2027 (USD Billion)
    • 1.2.1. Online/Virtual Fitness Market, by streaming Type,2018-2027 (USD Billion)
    • 1.2.2. Online/Virtual Fitness Market, by Session Type,2018-2027 (USD Billion)
    • 1.2.3. Online/Virtual Fitness Market, by Device Type,2018-2027 (USD Billion)
    • 1.2.4. Online/Virtual Fitness Market, by Revenue Model,2018-2027 (USD Billion)
    • 1.2.5. Online/Virtual Fitness Market, by End User,2018-2027 (USD Billion)
    • 1.2.6. Online/Virtual Fitness Market, By Region, 2018-2027 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Online/Virtual Fitness Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Scope of the Study
    • 2.2.2. Industry Evolution
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Online/Virtual Fitness Market Dynamics

  • 3.1. Online/Virtual Fitness Market Impact Analysis (2018-2027)
    • 3.1.1. Market Drivers
    • 3.1.2. Market Challenges
    • 3.1.3. Market Opportunities

Chapter 4. Global Online/Virtual Fitness Market: Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
    • 4.1.6. Futuristic Approach to Porter's 5 Force Model (2018-2027)
  • 4.2. PEST Analysis
    • 4.2.1. Political
    • 4.2.2. Economic
    • 4.2.3. Social
    • 4.2.4. Technological
  • 4.3. Investment Adoption Model
  • 4.4. Analyst Recommendation & Conclusion

Chapter 5. Global Online/Virtual Fitness Market, by Streaming Type

  • 5.1. Market Snapshot
  • 5.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 5.3. Global Online/Virtual Fitness Market Estimates & Forecasts by Streaming Type 2018-2027 (USD Billion)
  • 5.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 5.4.1. Live
    • 5.4.2. On Demand

Chapter 6. Global Online/Virtual Fitness Market, by Session Type

  • 6.1. Market Snapshot
  • 6.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 6.3. Global Online/Virtual Fitness Market Estimates & Forecasts by Session Type, 2018-2027 (USD Billion)
  • 6.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 6.4.1. Group
    • 6.4.2. Solo

Chapter 7. Global Online/Virtual Fitness Market, by Device Type

  • 7.1. Market Snapshot
  • 7.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 7.3. Global Online/Virtual Fitness Market Estimates & Forecasts by Device Type, 2018-2027 (USD Billion)
  • 7.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 7.4.1. Smart TV
    • 7.4.2. Laptop
    • 7.4.3. Mobile/Desktop
    • 7.4.4. Other

Chapter 8. Global Online/Virtual Fitness Market, by Revenue Model

  • 8.1. Market Snapshot
  • 8.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 8.3. Global Online/Virtual Fitness Market Estimates & Forecasts by Revenue Model, 2018-2027 (USD Billion)
  • 8.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 8.4.1. Subscription
    • 8.4.2. Advertisement
    • 8.4.3. Hybrid

Chapter 9. Global Online/Virtual Fitness Market, by End User

  • 9.1. Market Snapshot
  • 9.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 9.3. Global Online/Virtual Fitness Market Estimates & Forecasts by End User, 2018-2027 (USD Billion)
  • 9.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 9.4.1. Professional Gyms
    • 9.4.2. Sports Institutes
    • 9.4.3. Defence Institutes
    • 9.4.4. Educational Institutions
    • 9.4.5. Corporate Institutions
    • 9.4.6. Individual
    • 9.4.7. Others

Chapter 10. Global Online/Virtual Fitness Market, Regional Analysis

  • 10.1. Online/Virtual Fitness Market, Regional Market Snapshot
  • 10.2. North America Online/Virtual Fitness Market
    • 10.2.1. U.S. Online/Virtual Fitness Market
      • 10.2.1.1. Streaming Type breakdown estimates & forecasts, 2018-2027
      • 10.2.1.2. Session Type breakdown estimates & forecasts, 2018-2027
      • 10.2.1.3. Device Type breakdown estimates & forecasts, 2018-2027
      • 10.2.1.4. Revenue Model breakdown estimates & forecasts, 2018-2027
      • 10.2.1.5. End User breakdown estimates & forecasts, 2018-2027
    • 10.2.2. Canada Online/Virtual Fitness Market
  • 10.3. Europe Online/Virtual Fitness Market Snapshot
    • 10.3.1. U.K. Online/Virtual Fitness Market
    • 10.3.2. Germany Online/Virtual Fitness Market
    • 10.3.3. France Online/Virtual Fitness Market
    • 10.3.4. Spain Online/Virtual Fitness Market
    • 10.3.5. Italy Online/Virtual Fitness Market
    • 10.3.6. Rest of Europe Online/Virtual Fitness Market
  • 10.4. Asia-Pacific Online/Virtual Fitness Market Snapshot
    • 10.4.1. China Online/Virtual Fitness Market
    • 10.4.2. India Online/Virtual Fitness Market
    • 10.4.3. Japan Online/Virtual Fitness Market
    • 10.4.4. Australia Online/Virtual Fitness Market
  • 10.5. Latin America Online/Virtual Fitness Market Snapshot
  • 10.6. Rest of The World Online/Virtual Fitness Market

Chapter 11. Competitive Intelligence

  • 11.1. Top Market Strategies
  • 11.2. Company Profile
    • 11.2.1. ClassPass Inc.
      • 11.2.1.1. Key Information
      • 11.2.1.2. Overview
      • 11.2.1.3. Financial (Subject to Data Availability)
      • 11.2.1.4. ProductSummary
      • 11.2.1.5. Recent Developments
    • 11.2.2. Fitbit, Inc.
    • 11.2.3. FitnessOnDemand
    • 11.2.4. Les Mills International Ltd.
    • 11.2.5. Navigate Wellbeing Solutions
    • 11.2.6. Peerfit, Inc.
    • 11.2.7. Reh-Fit Centre
    • 11.2.8. Sworkit
    • 11.2.9. Viva Leisure,
    • 11.2.10. Wellbeats, Inc.

Chapter 12. Research Process

  • 12.1. Research Process
    • 12.1.1. Data Mining
    • 12.1.2. Analysis
    • 12.1.3. Market Estimation
    • 12.1.4. Validation
    • 12.1.5. Publishing
  • 12.2. Research Attributes
  • 12.3. Research Assumption
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