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세계의 대규모 다중 사용자 온라인 RPG(MMORPG) 시장(2022-2026년)

Global Massive Multiplayer Online Role-playing Game (MMORPG) Market 2022-2026

발행일: | 리서치사: TechNavio (Infiniti Research Ltd.) | 페이지 정보: 영문 120 Pages | 배송안내 : 즉시배송

※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 대규모 다중 사용자 온라인 RPG(MMORPG) 시장 규모는 2022-2026년 79억 9,000만 달러 성장하며, 예측 기간 중 9.87%의 CAGR로 성장할 전망입니다.

이 시장은 전문 게임의 부상, 컨셉으로서의 온라인 게임의 인기, 온라인 게임 업계에서 복수 결제 서비스의 가용성 등에 의해 촉진되고 있습니다.

세계 대규모 다중 사용자 온라인 RPG(MMORPG) 시장의 전체적인 분석, 시장 규모와 예측, 동향, 성장 촉진요인, 과제 및 약 25개 벤더를 다루는 분석을 정리하여 전해드립니다.

목차

제1장 개요

  • 시장 개요

제2장 시장 구도

  • 시장 에코시스템

제3장 시장 규모

  • 시장의 정의
  • 시장 부문 분석
  • 2021년 시장 규모
  • 시장 전망 : 2021-2026년의 예측

제4장 Five Forces 분석

  • Five Forces 요약
  • 구매자의 교섭력
  • 공급 기업의 교섭력
  • 신규 진출업체의 위협
  • 대체품의 위협
  • 경쟁의 위협
  • 시장 현황

제5장 시장 세분화 : 디바이스별

  • 시장 부문
  • 디바이스별 비교
  • 모바일 : 시장 규모와 예측(2021-2026년)
  • 태블릿 : 시장 규모와 예측(2021-2026년)
  • 기타 : 시장 규모와 예측(2021-2026년)
  • 디바이스별 시장 기회

제6장 고객 상황

  • 고객 상황의 개요

제7장 지역별 상황

  • 지역별 세분화
  • 지역별 비교
  • 아시아태평양 : 시장 규모와 예측(2021-2026년)
  • 북미 : 시장 규모와 예측(2021-2026년)
  • 유럽 : 시장 규모와 예측(2021-2026년)
  • 남미 : 시장 규모와 예측(2021-2026년)
  • 중동과 아프리카 : 시장 규모와 예측(2021-2026년)
  • 중국 : 시장 규모와 예측(2021-2026년)
  • 미국 : 시장 규모와 예측(2021-2026년)
  • 일본 : 시장 규모와 예측(2021-2026년)
  • 인도 : 시장 규모와 예측(2021-2026년)
  • 영국 : 시장 규모와 예측(2021-2026년)
  • 캐나다 : 시장 규모와 예측(2021-2026년)
  • 지역 상황별 시장 기회

제8장 촉진요인, 과제 및 동향

  • 시장 촉진요인
  • 시장이 해결해야 할 과제
  • 촉진요인과 과제의 영향
  • 시장 동향

제9장 벤더 구도

  • 개요
  • 벤더 구도
  • 혼란의 상황
  • 업계의 리스크

제10장 벤더 분석

  • 대상 벤더
  • 벤더의 시장 포지셔닝
  • Activision Blizzard Inc.
  • Amazon.com Inc.
  • Bright Star Studios ApS
  • CCP ehf.
  • Daybreak Game Co. LLC
  • Electronic Arts Inc.
  • Jagex Ltd.
  • NCSoft Corp.
  • NEXON America Inc.
  • Ubisoft Entertainment

제11장 부록

KSA 22.06.29

Technavio has been monitoring the massive multiplayer online role-playing game (MMORPG) market and it is poised to grow by $ 7.99 bn during 2022-2026, accelerating at a CAGR of 9.87% during the forecast period. Our report on the massive multiplayer online role-playing game (MMORPG) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis of the current global market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising of professional gaming, the popularity of online gaming as a concept, and the availability of several payment services in the online gaming industry.

The massive multiplayer online role-playing game (MMORPG) market analysis includes device segment and geographic landscape.

Technavio's massive multiplayer online role-playing game (MMORPG) market is segmented as below:

By Device

  • Mobile
  • Tablet
  • Others

By Geographical Landscape

  • APAC
  • North America
  • Europe
  • South America
  • The Middle East and Africa

This study identifies the games converting to the F2P model as one of the prime reasons driving the massive multiplayer online role-playing game (MMORPG) market growth during the next few years. Also, the rising demand for gaming consoles and the possibility of MMORPGs being incorporated into e-sports in the coming years will lead to sizable demand in the market.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters. Our report on massive multiplayer online role-playing game (MMORPG) market covers the following areas:

  • Massive multiplayer online role-playing game (MMORPG) market sizing
  • Massive multiplayer online role-playing game (MMORPG) market forecast
  • Massive multiplayer online role-playing game (MMORPG) market industry analysis

Technavio's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading massive multiplayer online role-playing game (MMORPG) market vendors that include Activision Blizzard Inc., Aeria Games GmbH, Amazon.com Inc., Ankama Games, Bright Star Studios ApS, CCP hf., CipSoft GmbH, Cryptic Studios Inc., Daybreak Game Co. LLC, Electronic Arts Inc., GungHo Online Entertainment Inc., Jagex Ltd., Kevuru Games, NCSoft Corp., NEXON America Inc., Perfect World Co. Ltd., Ubisoft Entertainment, WebZen Inc., NetEase Inc., and ChangYou.com Ltd. Also, the massive multiplayer online role-playing game (MMORPG) market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio's market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
  • Exhibit 01: Executive Summary - Chart on Market Overview
  • Exhibit 02: Executive Summary - Data Table on Market Overview
  • Exhibit 03: Executive Summary - Chart on Global Market Characteristics
  • Exhibit 04: Executive Summary - Chart on Market By Geographical Landscape
  • Exhibit 05: Executive Summary - Chart on Market Segmentation by Device
  • Exhibit 06: Executive Summary - Chart on Incremental Growth
  • Exhibit 07: Executive Summary - Data Table on Incremental Growth
  • Exhibit 08: Executive Summary - Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
  • Exhibit 09: Parent market
  • Exhibit 10: Market Characteristics

3 Market Sizing

  • 3.1 Market definition
  • Exhibit 11: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
  • Exhibit 12: Market segments
  • 3.3 Market size 2021
  • 3.4 Market outlook: Forecast for 2021-2026
  • Exhibit 13: Chart on Global - Market size and forecast 2021-2026 ($ million)
  • Exhibit 14: Data Table on Global - Market size and forecast 2021-2026 ($ million)
  • Exhibit 15: Chart on Global Market: Year-over-year growth 2021-2026 (%)
  • Exhibit 16: Data Table on Global Market: Year-over-year growth 2021-2026 (%)

4 Five Forces Analysis

  • 4.1 Five forces summary
  • Exhibit 17: Five forces analysis - Comparison between 2021 and 2026
  • 4.2 Bargaining power of buyers
  • Exhibit 18: Chart on Bargaining power of buyers - Impact of key factors 2021 and 2026
  • 4.3 Bargaining power of suppliers
  • Exhibit 19: Bargaining power of suppliers - Impact of key factors in 2021 and 2026
  • 4.4 Threat of new entrants
  • Exhibit 20: Threat of new entrants - Impact of key factors in 2021 and 2026
  • 4.5 Threat of substitutes
  • Exhibit 21: Threat of substitutes - Impact of key factors in 2021 and 2026
  • 4.6 Threat of rivalry
  • Exhibit 22: Threat of rivalry - Impact of key factors in 2021 and 2026
  • 4.7 Market condition
  • Exhibit 23: Chart on Market condition - Five forces 2021 and 2026

5 Market Segmentation by Device

  • 5.1 Market segments
  • Exhibit 24: Chart on Device - Market share 2021-2026 (%)
  • Exhibit 25: Data Table on Device - Market share 2021-2026 (%)
  • 5.2 Comparison by Device
  • Exhibit 26: Chart on Comparison by Device
  • Exhibit 27: Data Table on Comparison by Device
  • 5.3 Mobile - Market size and forecast 2021-2026
  • Exhibit 28: Chart on Mobile - Market size and forecast 2021-2026 ($ million)
  • Exhibit 29: Data Table on Mobile - Market size and forecast 2021-2026 ($ million)
  • Exhibit 30: Chart on Mobile - Year-over-year growth 2021-2026 (%)
  • Exhibit 31: Data Table on Mobile - Year-over-year growth 2021-2026 (%)
  • 5.4 Tablet - Market size and forecast 2021-2026
  • Exhibit 32: Chart on Tablet - Market size and forecast 2021-2026 ($ million)
  • Exhibit 33: Data Table on Tablet - Market size and forecast 2021-2026 ($ million)
  • Exhibit 34: Chart on Tablet - Year-over-year growth 2021-2026 (%)
  • Exhibit 35: Data Table on Tablet - Year-over-year growth 2021-2026 (%)
  • 5.5 Others - Market size and forecast 2021-2026
  • Exhibit 36: Chart on Others - Market size and forecast 2021-2026 ($ million)
  • Exhibit 37: Data Table on Others - Market size and forecast 2021-2026 ($ million)
  • Exhibit 38: Chart on Others - Year-over-year growth 2021-2026 (%)
  • Exhibit 39: Data Table on Others - Year-over-year growth 2021-2026 (%)
  • 5.6 Market opportunity by Device
  • Exhibit 40: Market opportunity by Device ($ million)

6 Customer Landscape

  • 6.1 Customer landscape overview
  • Exhibit 41: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

7 Geographic Landscape

  • 7.1 Geographic segmentation
  • Exhibit 42: Chart on Market share By Geographical Landscape 2021-2026 (%)
  • Exhibit 43: Data Table on Market share By Geographical Landscape 2021-2026 (%)
  • 7.2 Geographic comparison
  • Exhibit 44: Chart on Geographic comparison
  • Exhibit 45: Data Table on Geographic comparison
  • 7.3 APAC - Market size and forecast 2021-2026
  • Exhibit 46: Chart on APAC - Market size and forecast 2021-2026 ($ million)
  • Exhibit 47: Data Table on APAC - Market size and forecast 2021-2026 ($ million)
  • Exhibit 48: Chart on APAC - Year-over-year growth 2021-2026 (%)
  • Exhibit 49: Data Table on APAC - Year-over-year growth 2021-2026 (%)
  • 7.4 North America - Market size and forecast 2021-2026
  • Exhibit 50: Chart on North America - Market size and forecast 2021-2026 ($ million)
  • Exhibit 51: Data Table on North America - Market size and forecast 2021-2026 ($ million)
  • Exhibit 52: Chart on North America - Year-over-year growth 2021-2026 (%)
  • Exhibit 53: Data Table on North America - Year-over-year growth 2021-2026 (%)
  • 7.5 Europe - Market size and forecast 2021-2026
  • Exhibit 54: Chart on Europe - Market size and forecast 2021-2026 ($ million)
  • Exhibit 55: Data Table on Europe - Market size and forecast 2021-2026 ($ million)
  • Exhibit 56: Chart on Europe - Year-over-year growth 2021-2026 (%)
  • Exhibit 57: Data Table on Europe - Year-over-year growth 2021-2026 (%)
  • 7.6 South America - Market size and forecast 2021-2026
  • Exhibit 58: Chart on South America - Market size and forecast 2021-2026 ($ million)
  • Exhibit 59: Data Table on South America - Market size and forecast 2021-2026 ($ million)
  • Exhibit 60: Chart on South America - Year-over-year growth 2021-2026 (%)
  • Exhibit 61: Data Table on South America - Year-over-year growth 2021-2026 (%)
  • 7.7 Middle East and Africa - Market size and forecast 2021-2026
  • Exhibit 62: Chart on Middle East and Africa - Market size and forecast 2021-2026 ($ million)
  • Exhibit 63: Data Table on Middle East and Africa - Market size and forecast 2021-2026 ($ million)
  • Exhibit 64: Chart on Middle East and Africa - Year-over-year growth 2021-2026 (%)
  • Exhibit 65: Data Table on Middle East and Africa - Year-over-year growth 2021-2026 (%)
  • 7.8 China - Market size and forecast 2021-2026
  • Exhibit 66: Chart on China - Market size and forecast 2021-2026 ($ million)
  • Exhibit 67: Data Table on China - Market size and forecast 2021-2026 ($ million)
  • Exhibit 68: Chart on China - Year-over-year growth 2021-2026 (%)
  • Exhibit 69: Data Table on China - Year-over-year growth 2021-2026 (%)
  • 7.9 US - Market size and forecast 2021-2026
  • Exhibit 70: Chart on US - Market size and forecast 2021-2026 ($ million)
  • Exhibit 71: Data Table on US - Market size and forecast 2021-2026 ($ million)
  • Exhibit 72: Chart on US - Year-over-year growth 2021-2026 (%)
  • Exhibit 73: Data Table on US - Year-over-year growth 2021-2026 (%)
  • 7.10 Japan - Market size and forecast 2021-2026
  • Exhibit 74: Chart on Japan - Market size and forecast 2021-2026 ($ million)
  • Exhibit 75: Data Table on Japan - Market size and forecast 2021-2026 ($ million)
  • Exhibit 76: Chart on Japan - Year-over-year growth 2021-2026 (%)
  • Exhibit 77: Data Table on Japan - Year-over-year growth 2021-2026 (%)
  • 7.11 India - Market size and forecast 2021-2026
  • Exhibit 78: Chart on India - Market size and forecast 2021-2026 ($ million)
  • Exhibit 79: Data Table on India - Market size and forecast 2021-2026 ($ million)
  • Exhibit 80: Chart on India - Year-over-year growth 2021-2026 (%)
  • Exhibit 81: Data Table on India - Year-over-year growth 2021-2026 (%)
  • 7.12 UK - Market size and forecast 2021-2026
  • Exhibit 82: Chart on UK - Market size and forecast 2021-2026 ($ million)
  • Exhibit 83: Data Table on UK - Market size and forecast 2021-2026 ($ million)
  • Exhibit 84: Chart on UK - Year-over-year growth 2021-2026 (%)
  • Exhibit 85: Data Table on UK - Year-over-year growth 2021-2026 (%)
  • 7.13 Canada - Market size and forecast 2021-2026
  • Exhibit 86: Chart on Canada - Market size and forecast 2021-2026 ($ million)
  • Exhibit 87: Data Table on Canada - Market size and forecast 2021-2026 ($ million)
  • Exhibit 88: Chart on Canada - Year-over-year growth 2021-2026 (%)
  • Exhibit 89: Data Table on Canada - Year-over-year growth 2021-2026 (%)
  • 7.14 Market opportunity By Geographical Landscape
  • Exhibit 90: Market opportunity By Geographical Landscape ($ million)

8 Drivers, Challenges, and Trends

  • 8.1 Market drivers
  • 8.2 Market challenges
  • 8.3 Impact of drivers and challenges
  • Exhibit 91: Impact of drivers and challenges in 2021 and 2026
  • 8.4 Market trends

9 Vendor Landscape

  • 9.1 Overview
  • 9.2 Vendor landscape
  • Exhibit 92: Overview on Criticality of inputs and Factors of differentiation
  • 9.3 Landscape disruption
  • Exhibit 93: Overview on factors of disruption
  • 9.4 Industry risks
  • Exhibit 94: Impact of key risks on business

10 Vendor Analysis

  • 10.1 Vendors covered
  • Exhibit 95: Vendors covered
  • 10.2 Market positioning of vendors
  • Exhibit 96: Matrix on vendor position and classification
  • 10.3 Activision Blizzard Inc.
  • Exhibit 97: Activision Blizzard Inc. - Overview
  • Exhibit 98: Activision Blizzard Inc. - Business segments
  • Exhibit 99: Activision Blizzard Inc. - Key news
  • Exhibit 100: Activision Blizzard Inc. - Key offerings
  • Exhibit 101: Activision Blizzard Inc. - Segment focus
  • 10.4 Amazon.com Inc.
  • Exhibit 102: Amazon.com Inc. - Overview
  • Exhibit 103: Amazon.com Inc. - Business segments
  • Exhibit 104: Amazon.com Inc. - Key news
  • Exhibit 105: Amazon.com Inc. - Key offerings
  • Exhibit 106: Amazon.com Inc. - Segment focus
  • 10.5 Bright Star Studios ApS
  • Exhibit 107: Bright Star Studios ApS - Overview
  • Exhibit 108: Bright Star Studios ApS - Product / Service
  • Exhibit 109: Bright Star Studios ApS - Key offerings
  • 10.6 CCP ehf.
  • Exhibit 110: CCP ehf. - Overview
  • Exhibit 111: CCP ehf. - Product / Service
  • Exhibit 112: CCP ehf. - Key offerings
  • 10.7 Daybreak Game Co. LLC
  • Exhibit 113: Daybreak Game Co. LLC - Overview
  • Exhibit 114: Daybreak Game Co. LLC - Product / Service
  • Exhibit 115: Daybreak Game Co. LLC - Key offerings
  • 10.8 Electronic Arts Inc.
  • Exhibit 116: Electronic Arts Inc. - Overview
  • Exhibit 117: Electronic Arts Inc. - Product / Service
  • Exhibit 118: Electronic Arts Inc. - Key offerings
  • 10.9 Jagex Ltd.
  • Exhibit 119: Jagex Ltd. - Overview
  • Exhibit 120: Jagex Ltd. - Product / Service
  • Exhibit 121: Jagex Ltd. - Key offerings
  • 10.10 NCSoft Corp.
  • Exhibit 122: NCSoft Corp. - Overview
  • Exhibit 123: NCSoft Corp. - Product / Service
  • Exhibit 124: NCSoft Corp. - Key offerings
  • 10.11 NEXON America Inc.
  • Exhibit 125: NEXON America Inc. - Overview
  • Exhibit 126: NEXON America Inc. - Business segments
  • Exhibit 127: NEXON America Inc. - Key news
  • Exhibit 128: NEXON America Inc. - Key offerings
  • Exhibit 129: NEXON America Inc. - Segment focus
  • 10.12 Ubisoft Entertainment
  • Exhibit 130: Ubisoft Entertainment - Overview
  • Exhibit 131: Ubisoft Entertainment - Business segments
  • Exhibit 132: Ubisoft Entertainment - Key news
  • Exhibit 133: Ubisoft Entertainment - Key offerings
  • Exhibit 134: Ubisoft Entertainment - Segment focus

11 Appendix

  • 11.1 Scope of the report
  • 11.2 Inclusions and exclusions checklist
  • Exhibit 135: Inclusions checklist
  • Exhibit 136: Exclusions checklist
  • 11.3 Currency conversion rates for US$
  • Exhibit 137: Currency conversion rates for US$
  • 11.4 Research methodology
  • Exhibit 138: Research methodology
  • Exhibit 139: Validation techniques employed for market sizing
  • Exhibit 140: Information sources
  • 11.5 List of abbreviations
  • Exhibit 141: List of abbreviations
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