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웨어러블 기술 시장 : 디바이스 종류, 부문(소비자, 기업, 산업, 정부), 업계, 용도, 솔루션, 매니지드 서비스별 예측(2021-2026년)

Wearable Technology Market by Device Type, Sector (Consumer, Enterprise, Industrial, and Government), Industry Verticals, Applications, Solutions, and Managed Services 2021 - 2026

리서치사 Mind Commerce
발행일 2021년 02월 상품 코드 986073
페이지 정보 영문 218 Pages
가격
US $ 2,500 ₩ 2,853,000 PDF (Single User License)
US $ 3,000 ₩ 3,424,000 PDF (2 - 5 User License)
US $ 4,500 ₩ 5,136,000 PDF (Enterprise Site License)
US $ 5,000 ₩ 5,707,000 PDF (Global Enterprise License)


웨어러블 기술 시장 : 디바이스 종류, 부문(소비자, 기업, 산업, 정부), 업계, 용도, 솔루션, 매니지드 서비스별 예측(2021-2026년) Wearable Technology Market by Device Type, Sector (Consumer, Enterprise, Industrial, and Government), Industry Verticals, Applications, Solutions, and Managed Services 2021 - 2026
발행일 : 2021년 02월 페이지 정보 : 영문 218 Pages

본 상품은 영문 자료로 한글과 영문목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문목차를 참고해주시기 바랍니다.

웨어러블 기술은 많은 업계에서 큰 변혁 가능성을 나타내고 있습니다. 주요 업계는 가전제품과 통신이며, 의류, 헬스케어, 스포츠, 피트니스 등은 얼리어댑터 업계입니다. 그러나, Mind Commerce에서는 컴퓨팅과 무선 통신이 웨어러블을 제품이나 서비스의 거의 모든 측면에 통합하고 있기 때문에 많은 업계가 웨어러블 기술을 채용할 것으로 예상하고 있습니다.

웨어러블 기술(Wearable Technology) 시장에 대해 조사했으며, 디바이스, 애플리케이션, 업계 부문 등 웨어러블 기술 에코시스템 현황을 평가했습니다. 또한 기업/산업/정부의 이용 사례, 주요 과제, 시장 기업 및 솔루션 인사이트, 2021-2026년간 예측, 향후 기술 전망 등의 정보를 전해드립니다.

목차

제1장 개요

제2장 서론

  • 웨어러블 기술 개요
  • 웨어러블 기술 시장 : 수요측과 공급측
  • 웨어러블 기술 시장의 기회
  • 웨어러블 기술 시장 성장 억제요인
    • 설계상 제약
    • 높은 소비전력
    • 많은 투자 비용과 높은 가격
    • 네트워크 보안과 데이터 프라이버시 문제
    • 사용 제한

제3장 웨어러블 기술과 솔루션 분석

  • 웨어러블 기술 디바이스와 애플리케이션
  • 일부 엔터프라이즈 분야의 웨어러블 기술
    • 스마트 워크플레이스
    • 제조
    • 헬스케어/의료
    • 기타 기업 분야
  • 기업 클라우드 환경에서의 웨어러블
  • 웨어러블 기술 채용 요인
    • 기업 도입의 과제
    • 업계 고유의 요인
  • 웨어러블 디바이스와 데이터 액세스 요인
  • 웨어러블 기술 성장에 관한 고려사항
  • 웨어러블 기술의 주요 성공 요인
  • 웨어러블 기술 에코시스템의 진화
  • 웨어러블 기술과 게임
  • 마케팅 및 광고에서의 웨어러블 기술
  • 플렉서블 센서와 나노센서의 진보

제4장 기업 분석

  • Xiaomi Technology Co. Ltd.
  • BBK Electronics Industry Co. Ltd
  • Alphabet Inc.
  • Lifesense Group B.V.
  • Johnson & Johnson
  • Smiths Group plc
  • Roche Holding AG
  • Apple Inc.
  • Westunitis
  • Matrix Industries
  • Atlas Wearables Inc.
  • Athos
  • Ocutrx
  • Augmedix
  • Koninklijke Philips N.V
  • Qualcomm Inc.
  • Medtronic PLC
  • 3L Labs
  • 4iiii Innovations Inc.
  • Adidas America Inc.
  • Avegant Corp.
  • BSX Insight
  • Casio America Inc.
  • ConnectDevice Holding Ltd.
  • DAQRI
  • Seiko Epson Corp.
  • FitBit Inc.(Google)
  • RealWear
  • EarlySense
  • Brain Scientific
  • Neurotech
  • WizardWatch
  • Magic Leap
  • Vivalnk
  • HTC
  • Microsoft
  • Proteus
  • Stanford Biology
  • ActiveLinxx LLC
  • Foxtel
  • Free Wavz
  • Fujitsu
  • Garmin Ltd.
  • Glofaster
  • GOQii
  • Hövding
  • Huawei Technologies Co. Ltd.
  • iHealth Labs Inc.
  • StarVR Corp
  • Instabeat
  • Intel Corporation
  • Jaybird
  • Jumpy
  • Leapfrog Enterprises Inc.
  • LG Electronics
  • LifeBEAM Inc.
  • Meta Company
  • PAI Health
  • Misfit
  • Monster Inc.
  • Motorola
  • Nike Inc.
  • NTT Docomo Inc.
  • Oculus VR LLC
  • o-synce
  • Actofit Wearables
  • Pebble
  • Polar Electro
  • Qardio Inc.
  • Recon Instruments
  • Reebok International Limited
  • Samsung Electronics Co. Ltd.
  • ShotTracker
  • Sony Corporation
  • Soundbrenner Limited
  • Sqord Inc.
  • Suunto
  • North
  • Timex.com Inc.
  • Tlink
  • Tobii AB
  • Vuzix
  • Weartrons Labs
  • Xensr
  • Zepp US Inc.
  • ZTE Corporation

제5장 세계 시장 분석과 예측(2021-2026년)

  • 판매 대수 및 매출
  • 디바이스 유형별
  • 용도별
  • 소비자/기업/산업/정부 부문별
  • 산업별
  • 컴포넌트별
  • 매니지드 서비스별
  • 지역별
  • 북미
  • 남미
  • 유럽
  • 아시아태평양
  • 중동 및 아프리카

제6장 결론 및 제안

LSH 21.02.09

Overview:

This report evaluates the current state of the wearable technology ecosystem including devices, applications, and industry segments. The report addresses wearables in consumer and business with consideration towards enterprise, industrial, and government use cases, key challenges, market players, and solutions. The report also provides an outlook for the future of wearable technology with forecasts for the period 2021 to 2026.

Select Report Findings:

  • North America and South America are the largest and fastest-growing markets respectively
  • Wearable technology data as a managed service will reach $319 million USD globally by 2026
  • Leading industries for wearable technology will be healthcare, sports and fitness, and manufacturing
  • While the fastest growing area within enterprise, hospitality services will remain a small fraction of the market
  • Driven by manufacturing, industrial sector in Europe is anticipated to represent an over $1.27 billion by 2026

Wearable technology presents the potential for massive transformation in many industries. The more obvious ones include consumer electronics and communications. Early adopter industries include clothing, healthcare, sports and fitness. However, Mind Commerce sees many industries adopting wearable technologies as computing and wireless communications integrate wearable into virtually every aspect of products and services.

At the consumer level, increased perception of value and willingness to engage in wearable tech apps and services is building as new forms of communications, content, applications, and commerce become available. As WiFi6 is increasingly deployed in various public venues such as train stations and airports, companies will offer virtual reality as a means of infotainment and advertising, which will drive wearable technology sales and rentals. In addition, new consumer users of immersive technology will drive the adoption and usage of wearable technology due to improved portability and mobility associated with 5G.

Mind Commerce also sees several factors converging to facilitate wearable technology integration including expanded wireless capacity due to pervasive wireless (WiFi6, LTE, and 5G) and the need for wireless companies to establish new revenue streams, continuously decreasing cost of data, and the significant backing from huge companies including Google, Apple, and others. We also anticipate significant wearable tech developments in key technologies such as augmented reality, virtual reality, and next-generation telepresence.

In terms of wearable technology evolution, we see body area networks becoming a larger factor along with IoT integration involving sensors and haptic interfaces to provide a feedback loop that provides ambient awareness, increased performance, and user satisfaction for many immersive technology applications.

Target Audience:

  • Internet of Things companies
  • Wireless device manufacturers
  • Consumer electronics companies
  • Wearable technology developers
  • Embedded computing companies
  • Wireless service providers of all types

Companies in Report:

  • 3L Labs
  • 4iiii Innovations Inc.
  • ActiveLinxx LLC
  • Actofit Wearables
  • Adidas America Inc.
  • Alphabet Inc.
  • Apple Inc.
  • Athos
  • Atlas Wearables Inc.
  • Augmedix
  • Avegant Corp.
  • BBK Electronics Industry Co. Ltd
  • Brain Scientific
  • BSX Insight
  • Casio America Inc.
  • ConnectDevice Holding Ltd.
  • DAQRI
  • EarlySense
  • FitBit Inc. (Google)
  • Foxtel
  • Free Wavz
  • Fujitsu
  • Garmin Ltd.
  • Glofaster
  • GOQii
  • HTC
  • Huawei Technologies Co. Ltd.
  • Hövding
  • iHealth Labs Inc.
  • Instabeat
  • Intel Corporation
  • Jaybird
  • Johnson & Johnson
  • Jumpy
  • Koninklijke Philips N.V
  • Leapfrog Enterprises Inc.
  • LG Electronics
  • LifeBEAM Inc.
  • Lifesense Group B.V.
  • Magic Leap
  • Matrix Industries
  • Medtronic PLC
  • Meta Company
  • Meta Vision
  • Microsoft
  • Misfit
  • Monster Inc.
  • Motorola
  • Neurotech
  • Nike Inc.
  • North
  • NTT Docomo Inc.
  • o-synce
  • Oculus (Facebook)
  • Ocutrx
  • PAI Health
  • Pebble
  • Polar Electro
  • Proteus
  • Qardio Inc.
  • Qualcomm Inc.
  • RealWear
  • Recon Instruments
  • Reebok International Limited
  • Roche Holding AG
  • Samsung Electronics Co. Ltd.
  • Seiko Epson Corp.
  • ShotTracker
  • Smiths Group plc
  • Sony Corporation
  • Soundbrenner Limited
  • Sqord Inc.
  • Stanford Biology
  • StarVR Corp
  • Suunto
  • Timex.com Inc.
  • Tlink
  • Tobii AB
  • Vivalnk
  • Vuzix
  • Weartrons Labs
  • Westunitis
  • WizardWatch
  • Xensr
  • Xiaomi Technology Co. Ltd.
  • Zepp US Inc.
  • ZTE Corporation

Table of Contents

1.0 Executive Summary

2.0 Introduction

  • 2.1 Wearable Technology Overview
  • 2.2 Wearable Technology Market: Demand vs. Supply Side
  • 2.3 Wearable Technology Market Opportunities
  • 2.4 Wearable Technology Market Constraints
    • 2.4.1 Design Constraints
    • 2.4.2 High Power Consumption
    • 2.4.3 High Investment Cost and High Price
    • 2.4.4 Lack Network Security and Data Privacy
    • 2.4.5 Usage Restrictions

3.0 Wearable Technology and Solution Analysis

  • 3.1 Wearable Technology Devices and Applications
    • 3.1.1 Personal Health and Fitness Management
      • 3.1.1.1 Activity Trackers
      • 3.1.1.2 GPS Monitoring
      • 3.1.1.3 Other Wearable Devices
    • 3.1.2 Personal Health Insurance
    • 3.1.3 Prevention, Diagnosis, and Management of Disease
    • 3.1.4 Healthcare and Medical Devices
    • 3.1.5 Sports Performance Enhancement
      • 3.1.5.1 Sport Brands
      • 3.1.5.2 Textiles and Footwear
      • 3.1.5.3 Devices for Particular Sports
      • 3.1.5.4 Wearable Chemical Sensors
      • 3.1.5.5 Concussion Detection
      • 3.1.5.6 Objective Refereeing
  • 3.2 Wearable Technology in Select Enterprise Verticals
    • 3.2.1 Smart Workplace
    • 3.2.2 Manufacturing
    • 3.2.3 Healthcare and Medical
    • 3.2.4 Other Enterprise Verticals
  • 3.3 Wearables in an Enterprise Cloud Environment
  • 3.4 Wearable Technology Adoption Factors
    • 3.4.1 Enterprise Adoption Challenges
    • 3.4.2 Industry Specific Factors
  • 3.5 Wearable Device and Data Access Factors
  • 3.6 Wearable Technology Growth Considerations
    • 3.6.1 Continued Growth in Fitness and Health
    • 3.6.2 Importance of Aesthetics
    • 3.6.3 Beyond Glasses, Fitness Bands, and Watches
    • 3.6.4 Ambient Internet of Things Impact on Wearables
    • 3.6.5 Wearables, Data, and Analytics
    • 3.6.6 Continued Downward Price Pressure
    • 3.6.7 Expanding to Enterprise and Workplace
  • 3.7 Wearable Technology Key Success Factors
  • 3.8 Evolution of the Wearable Tech Ecosystem
  • 3.9 Wearable Technology and Gaming
  • 3.10 Wearable Technology in Marketing and Advertising
  • 3.11 Advancements in Flexible Sensors and Nanosensors

4.0 Wearable Technology Company Analysis

  • 4.1 Xiaomi Technology Co. Ltd.
  • 4.2 BBK Electronics Industry Co. Ltd
  • 4.3 Alphabet Inc.
  • 4.4 Lifesense Group B.V.
  • 4.5 Johnson & Johnson
  • 4.6 Smiths Group plc
  • 4.7 Roche Holding AG
  • 4.8 Apple Inc.
  • 4.9 Westunitis
  • 4.10 Matrix Industries
  • 4.11 Atlas Wearables Inc.
  • 4.12 Athos
  • 4.13 Ocutrx
  • 4.14 Augmedix
  • 4.15 Koninklijke Philips N.V
  • 4.16 Qualcomm Inc.
  • 4.17 Medtronic PLC
  • 4.18 3L Labs
  • 4.19 4iiii Innovations Inc.
  • 4.20 Adidas America Inc.
  • 4.21 Avegant Corp.
  • 4.22 BSX Insight
  • 4.23 Casio America Inc.
  • 4.24 ConnectDevice Holding Ltd.
  • 4.25 DAQRI
  • 4.26 Seiko Epson Corp.
  • 4.27 FitBit Inc. (Google)
  • 4.28 RealWear
  • 4.29 EarlySense
  • 4.30 Brain Scientific
  • 4.31 Neurotech
  • 4.32 WizardWatch
  • 4.33 Magic Leap
  • 4.34 Vivalnk
  • 4.35 HTC
  • 4.36 Microsoft
  • 4.37 Proteus
  • 4.38 Stanford Biology
  • 4.39 ActiveLinxx LLC
  • 4.40 Foxtel
  • 4.41 Free Wavz
  • 4.42 Fujitsu
  • 4.43 Garmin Ltd.
  • 4.44 Glofaster
  • 4.45 GOQii
  • 4.46 Hövding
  • 4.47 Huawei Technologies Co. Ltd.
  • 4.48 iHealth Labs Inc.
  • 4.49 StarVR Corp
  • 4.50 Instabeat
  • 4.51 Intel Corporation
  • 4.52 Jaybird
  • 4.53 Jumpy
  • 4.54 Leapfrog Enterprises Inc.
  • 4.55 LG Electronics
  • 4.56 LifeBEAM Inc.
  • 4.57 Meta Company
  • 4.58 PAI Health
  • 4.59 Misfit
  • 4.60 Monster Inc.
  • 4.61 Motorola
  • 4.62 Nike Inc.
  • 4.63 NTT Docomo Inc.
  • 4.64 Oculus VR LLC
  • 4.65 o-synce
  • 4.66 Actofit Wearables
  • 4.67 Pebble
  • 4.68 Polar Electro
  • 4.69 Qardio Inc.
  • 4.70 Recon Instruments
  • 4.71 Reebok International Limited
  • 4.72 Samsung Electronics Co. Ltd.
  • 4.73 ShotTracker
  • 4.74 Sony Corporation
  • 4.75 Soundbrenner Limited
  • 4.76 Sqord Inc.
  • 4.77 Suunto
  • 4.78 North
  • 4.79 Timex.com Inc.
  • 4.80 Tlink
  • 4.81 Tobii AB
  • 4.82 Vuzix
  • 4.83 Weartrons Labs
  • 4.84 Xensr
  • 4.85 Zepp US Inc.
  • 4.86 ZTE Corporation

5.0 Global Wearable Market Analysis and Forecasts 2021 - 2026

  • 5.1 Wearables Market by Unit Sales vs. Revenue 2021 - 2026
  • 5.2 Wearables by Device Type 2021 - 2026
  • 5.3 Wearable Applications 2021 - 2026
  • 5.4 Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.5 Wearables by Industry 2021 - 2026
  • 5.6 Wearables by Components 2021 - 2026
  • 5.7 Managed Services for Wearables Devices 2021 - 2026
  • 5.8 Wearables Market by Region 2021 - 2026
  • 5.9 North America Wearables by Device Type 2021 - 2026
  • 5.10 North America Wearable Applications 2021 - 2026
  • 5.11 North America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.12 North America Wearables by Industry 2021 - 2026
  • 5.13 North America Wearables Market by Country 2021 - 2026
  • 5.14 South America Wearables by Device Type 2021 - 2026
  • 5.15 South America Wearable Applications 2021 - 2026
  • 5.16 South America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.17 South America Wearables by Industry 2021 - 2026
  • 5.18 South America Wearables Market by Country 2021 - 2026
  • 5.19 Europe Wearables by Device Type 2021 - 2026
  • 5.20 Europe Wearable Applications 2021 - 2026
  • 5.21 Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.22 Europe Wearables by Industry 2021 - 2026
  • 5.23 Europe Wearables Market by Country 2021 - 2026
  • 5.24 Asia Pacific Wearables by Device Type 2021 - 2026
  • 5.25 Asia Pacific Wearables Applications 2021 - 2026
  • 5.26 Asia Pacific Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.27 Asia Pacific Wearables by Industry 2021 - 2026
  • 5.28 Asia Pacific Wearables Market by Country 2021 - 2026
  • 5.29 Middle East and Africa Wearables by Device Type 2021 - 2026
  • 5.30 Middle East and Africa Wearable Applications 2021 - 2026
  • 5.31 Middle East and Africa Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.32 Middle East and Africa Wearables by Industry 2021 - 2026
  • 5.33 Middle East and Africa Wearables Market by Country 2021 - 2026

6.0 Conclusions and Recommendations

Figures

  • Figure 1: Wearable Technology to Human Body
  • Figure 2: Wearable Technology Ecosystem
  • Figure 3: IoT Dashboard and Wearable Technology
  • Figure 4: Smartphone Alert of Blocked IoT Connection Attempt
  • Figure 5: Smart Watch Alert of Blocked IoT Connection Attempt
  • Figure 6: Wearable Technology Communication Evolution
  • Figure 7: Wearable Advertising and "Pay per Gaze"
  • Figure 8: Wearable Advertising and "Pay per Emotion"
  • Figure 9: Wearable Unit Sales vs. Revenue 2021 - 2026
  • Figure 10: Wearables by Device Type 2021 - 2026
  • Figure 11: Wearables by Device Type Revenue 2021 - 2026
  • Figure 12: Wearable Applications 2021 - 2026
  • Figure 13: Wearable Applications Revenue 2021 - 2026
  • Figure 14: Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 15: Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 16: Wearables by Industry 2021 - 2026
  • Figure 17: Wearables by Industry Revenue 2021 - 2026
  • Figure 18: Wearables by Components 2021 - 2026
  • Figure 19: Managed Services for Wearables Devices 2021 - 2026
  • Figure 20: Wearables Market by Region 2021 - 2026
  • Figure 21: Wearables Market by Regional Revenue 2021 - 2026
  • Figure 22: North America Wearables by Device Type 2021 - 2026
  • Figure 23: North America Wearables by Device Type Revenue 2021 - 2026
  • Figure 24: North America Wearable Applications 2021 - 2026
  • Figure 25: North America Wearable Applications Revenue 2021 - 2026
  • Figure 26: North America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 27: North America Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 28: North America Wearables by Industry 2021 - 2026
  • Figure 29: North America Wearables by Industry Revenue 2021 - 2026
  • Figure 30: North America Wearables Market by Country 2021 - 2026
  • Figure 31: North America Wearables Market by Country Revenue 2021 - 2026
  • Figure 32: South America Wearables by Device Type 2021 - 2026
  • Figure 33: South America Wearables by Device Type Revenue 2021 - 2026
  • Figure 34: South America Wearable Applications 2021 - 2026
  • Figure 35: South America Wearable Applications Revenue 2021 - 2026
  • Figure 36: South America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 37: South America Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 38: South America Wearables by Industry 2021 - 2026
  • Figure 39: South America Wearables by Industry Revenue 2021 - 2026
  • Figure 40: South America Wearables Market by Country 2021 - 2026
  • Figure 41: South America Wearables Market by Country Revenue 2021 - 2026
  • Figure 42: Europe Wearables by Device Type 2021 - 2026
  • Figure 43: Europe Wearables by Device Type Revenue 2021 - 2026
  • Figure 44: Europe Wearable Applications 2021 - 2026
  • Figure 45: Europe Wearable Applications Revenue 2021 - 2026
  • Figure 46: Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 47: Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 48: Europe Wearables by Industry 2021 - 2026
  • Figure 49: Europe Wearables by Industry Revenue 2021 - 2026
  • Figure 50: Europe Wearables Market by Country 2021 - 2026
  • Figure 51: Europe Wearables Market by Country Revenue 2021 - 2026
  • Figure 52: APAC Wearables by Device Type 2021 - 2026
  • Figure 53: APAC Wearables by Device Type Revenue 2021 - 2026
  • Figure 54: APAC Wearables Applications 2021 - 2026
  • Figure 55: APAC Wearables Applications Revenue 2021 - 2026
  • Figure 56: APAC Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 57: APAC Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 58: APAC Wearables by Industry 2021 - 2026
  • Figure 59: APAC Wearables by Industry Revenue 2021 - 2026
  • Figure 60: APAC Wearables Market by Country 2021 - 2026
  • Figure 61: APAC Wearables Market by Country Revenue 2021 - 2026
  • Figure 62: MEA Wearables by Device Type 2021 - 2026
  • Figure 63: MEA Wearables by Device Type Revenue 2021 - 2026
  • Figure 64: MEA Wearable Applications 2021 - 2026
  • Figure 65: MEA Wearable Applications Revenue 2021 - 2026
  • Figure 66: MEA Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 67: MEA Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 68: MEA Wearables by Industry 2021 - 2026
  • Figure 69: MEA Wearables by Industry Revenue 2021 - 2026
  • Figure 70: MEA Wearables Market by Country 2021 - 2026

Tables

  • Table 1: Wearable Unit Sales vs. Revenue 2021 - 2026
  • Table 2: Wearables by Device Type 2021 - 2026
  • Table 3: Wearables by Device Type Revenue 2021 - 2026
  • Table 4: Wearable Applications 2021 - 2026
  • Table 5: Wearable Applications Revenue 2021 - 2026
  • Table 6: Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 7: Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 8: Wearables by Industry 2021 - 2026
  • Table 9: Wearables by Industry Revenue 2021 - 2026
  • Table 10: Wearables by Components 2021 - 2026
  • Table 11: Managed Services for Wearables Devices 2021 - 2026
  • Table 12: Wearables Market by Region 2021 - 2026
  • Table 13: Wearables Market by Regional Revenue 2021 - 2026
  • Table 14: North America Wearables by Device Type 2021 - 2026
  • Table 15: North America Wearables by Device Type Revenue 2021 - 2026
  • Table 16: North America Wearable Applications 2021 - 2026
  • Table 17: North America Wearable Applications Revenue 2021 - 2026
  • Table 18: North America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 19: North America Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 20: North America Wearables by Industry 2021 - 2026
  • Table 21: North America Wearables by Industry Revenue 2021 - 2026
  • Table 22: North America Wearables Market by Country 2021 - 2026
  • Table 23: North America Wearables Market by Country Revenue 2021 - 2026
  • Table 24: South America Wearables by Device Type 2021 - 2026
  • Table 25: South America Wearables by Device Type Revenue 2021 - 2026
  • Table 26: South America Wearable Applications 2021 - 2026
  • Table 27: South America Wearable Applications Revenue 2021 - 2026
  • Table 28: South America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 29: South America Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 30: South America Wearables by Industry 2021 - 2026
  • Table 31: South America Wearables by Industry Revenue 2021 - 2026
  • Table 32: South America Wearables Market by Country 2021 - 2026
  • Table 33: South America Wearables Market by Country Revenue 2021 - 2026
  • Table 34: Europe Wearables by Device Type 2021 - 2026
  • Table 35: Europe Wearables by Device Type Revenue 2021 - 2026
  • Table 36: Europe Wearable Applications 2021 - 2026
  • Table 37: Europe Wearable Applications Revenue 2021 - 2026
  • Table 38: Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 39: Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 40: Europe Wearables by Industry 2021 - 2026
  • Table 41: Europe Wearables by Industry Revenue 2021 - 2026
  • Table 42: Europe Wearables Market by Country 2021 - 2026
  • Table 43: Europe Wearables Market by Country Revenue 2021 - 2026
  • Table 44: APAC Wearables by Device Type 2021 - 2026
  • Table 45: APAC Wearables by Device Type Revenue 2021 - 2026
  • Table 46: APAC Wearables Applications 2021 - 2026
  • Table 47: APAC Wearables Applications Revenue 2021 - 2026
  • Table 48: APAC Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 49: APAC Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 50: APAC Wearables by Industry 2021 - 2026
  • Table 51: APAC Wearables by Industry Revenue 2021 - 2026
  • Table 52: APAC Wearables Market by Country 2021 - 2026
  • Table 53: APAC Wearables Market by Country Revenue 2021 - 2026
  • Table 54: MEA Wearables by Device Type 2021 - 2026
  • Table 55: MEA Wearables by Device Type Revenue 2021 - 2026
  • Table 56: MEA Wearable Applications 2021 - 2026
  • Table 57: MEA Wearable Applications Revenue 2021 - 2026
  • Table 58: MEA Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 59: MEA Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 60: MEA Wearables by Industry 2021 - 2026
  • Table 61: MEA Wearables by Industry Revenue 2021 - 2026
  • Table 62: MEA Wearables Market by Country 2021 - 2026
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