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Digital Rights Management In Media And Entertainment Global Market Report 2023

¹ßÇàÀÏ: | ¸®¼­Ä¡»ç: The Business Research Company | ÆäÀÌÁö Á¤º¸: ¿µ¹® 250 Pages | ¹è¼Û¾È³» : 2-10ÀÏ (¿µ¾÷ÀÏ ±âÁØ)

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    • Microsoft Corporation
    • Irdeto BV
    • Apple Inc
    • Vitrium Systems Inc

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“Digital Rights Management In Media And Entertainment Global Market Report 2023 ” from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on digital rights management in media and entertainment market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market has been affected by the COVID-19 and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war's impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
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Where is the largest and fastest growing market for digital rights management in media and entertainment? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? “The digital rights management in media and entertainment market global report ” from The Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

Scope

Markets Covered:

  • 1) By Enterprise Size: Small And Medium Entreprises; Large Enterprises
  • 2) By Application: Mobile Content; Video On Demand (VoD); Mobile Gaming And Apps; Ebook
  • 3) By Industry Vertical: Banking, Financial Services, And Insurance (BFSI); Healthcare; Printing And Publication Educational; Television And Film
  • Companies Mentioned: Google LLC; Microsoft Corporation; Irdeto B.V.; Apple Inc.; Vitrium Systems Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Executive Summary

Major players in the digital rights management in media and entertainment market are Google LLC, Microsoft Corporation, Irdeto B.V., Apple Inc., Vitrium Systems Inc., Bitmovin Inc., Kudelski Group, Intertrust Technologies Corporation, BuyDRM Inc., Bynder, EditionGuard LLC, EZDRM Inc., Verimatrix, Oracle Corporation, Fasoo, International Business Machine Corporation, NextLabs Inc., Sony Corporation.

The global digital rights management in media and entertainment market is expected to grow from $2.48 billion in 2022 to $2.93 billion in 2023 at a compound annual growth rate (CAGR) of 18.2%. The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic, at least in the short term. The war between these two countries has led to economic sanctions on multiple countries, a surge in commodity prices, and supply chain disruptions, causing inflation across goods and services and affecting many markets across the globe. The digital rights management in media and entertainment market is expected to grow to $5.64 billion in 2027 at a CAGR of 17.7%.

Digital rights management in the media and entertainment market includes revenues earned by entities by providing services such as software licenses and keys, proxy servers, user authentication, and IP authentication protocols, virtual private networks, regional restriction. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

Digital rights management in media and entertainment is a service for protecting real-time streaming services and digital media using copyrights and license keys. It helps the delivery of media while preserving owners' authorization and privacy rights, which allows only authorized users to access media and prevents unauthorized duplication and distribution of media content.

North America was the largest region in the digital rights management in media and entertainment market in 2022. The regions covered in this report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The main enterprise sizes that use digital rights management in media and entertainment are small and medium enterprises and large enterprises. Small and medium-sized companies (SMEs) refer to non-subsidiary, independent businesses with fewer than 250 employees. The SME uses digital rights management to protect its digital information assets to enhance the privacy of the organization. It is used in various applications such as mobile content, video on demand (VOD), mobile gaming and apps, and ebook across different industry verticals such as banking, financial services, insurance (BFSI), healthcare, printing, and publication educational, television and film.

The rising demand for OTT content is expected to propel the growth of digital rights management in the media and entertainment market going forward. Over-the-top (OTT) refers to the method of delivering digital entertainment content such as movie material via the internet as per the need and demands of specific customers. Digital rights management in the media and entertainment in over-the-top (OTT) aids content owners in enforcing content access regulations by preventing customers from duplicating and converting content to other media formats. The content owner establishes these access policies, which specify how the content may be accessed and used. For instance, in August 2022, according to Finder.com Comparision UK Limited, a UK-based independent comparison platform, and information service provider, in the last 12 months, 9 out of 10 Britons have utilized a streaming service. In the UK, 58% of all households have at least one streaming service subscription. This is 5% more than in 2020. Therefore, the rising demand for OTT content is driving the growth of digital rights management in the media and entertainment market.

Technological advancement is a key trend gaining popularity in digital rights management in the media and entertainment market. Major companies operating in the market are developing advanced technologies and software to sustain their position in the market. For instance, In July 2020, Tech Mahindra, an Indian multinational information technology services company, launched a bCRMS platform (blockchain-based contract and rights management system (bCRMS) for digital rights management. Tech Mahindra's bCRMS platform enables production houses and content creators to track revenue and royalty payments media and entertainment industry. Additionally, it is built on Hyperledger Fabric protocol and utilizes techniques such as content hashing and forensic watermarking to track and trace content for its security.

In March 2022, Bynder, a US-based digital asset management company, acquired GatherContent for an undisclosed amount. With this acquisition, both companies expand their unique, centrally-located platform's collaborative workflow and editorial processes for content creation to enable teams across industries to easily manage the entire content creation lifecycle, from visual production to text creation to approved structured content ready for distribution across all channels in an omnichannel strategy. GatherContent is a UK-based content operations platform operating in digital rights management in the media and entertainment market.

The countries covered in the digital rights management in media and entertainment market report are: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK and USA.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

The digital rights management in media and entertainment market research report is one of a series of new reports from The Business Research Company that provides digital rights management in media and entertainment market statistics, including digital rights management in the media and entertainment industry global market size, regional shares, competitors with a digital rights management in media and entertainment market share, detailed digital rights management in media and entertainment market segments, market trends, and opportunities, and any further data you may need to thrive in the digital rights management in media and entertainment industry. This digital rights management in media and entertainment market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

Table of Contents

1. Executive Summary

2. Digital Rights Management In Media And Entertainment Market Characteristics

3. Digital Rights Management In Media And Entertainment Market Trends And Strategies

4. Digital Rights Management In Media And Entertainment Market - Macro Economic Scenario

  • 4.1. COVID-19 Impact On Digital Rights Management In Media And Entertainment Market
  • 4.2. Ukraine-Russia War Impact On Digital Rights Management In Media And Entertainment Market
  • 4.3. Impact Of High Inflation On Digital Rights Management In Media And Entertainment Market

5. Digital Rights Management In Media And Entertainment Market Size And Growth

  • 5.1. Global Digital Rights Management In Media And Entertainment Historic Market, 2017-2022, $ Billion
    • 5.1.1. Drivers Of The Market
    • 5.1.2. Restraints On The Market
  • 5.2. Global Digital Rights Management In Media And Entertainment Forecast Market, 2022-2027F, 2032F, $ Billion
    • 5.2.1. Drivers Of The Market
    • 5.2.2. Restraints On the Market

6. Digital Rights Management In Media And Entertainment Market Segmentation

  • 6.1. Global Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Small And Medium Entreprises
  • Large Enterprises
  • 6.2. Global Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Mobile Content
  • Video On Demand (VoD)
  • Mobile Gaming And Apps
  • Ebook
  • 6.3. Global Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Banking, Financial Services, And Insurance (BFSI)
  • Healthcare
  • Printing And Publication Educational
  • Television And Film

7. Digital Rights Management In Media And Entertainment Market Regional And Country Analysis

  • 7.1. Global Digital Rights Management In Media And Entertainment Market, Split By Region, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 7.2. Global Digital Rights Management In Media And Entertainment Market, Split By Country, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

8. Asia-Pacific Digital Rights Management In Media And Entertainment Market

  • 8.1. Asia-Pacific Digital Rights Management In Media And Entertainment Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 8.3. Asia-Pacific Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

9. China Digital Rights Management In Media And Entertainment Market

  • 9.1. China Digital Rights Management In Media And Entertainment Market Overview
  • 9.2. China Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F,$ Billion
  • 9.3. China Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F,$ Billion

10. India Digital Rights Management In Media And Entertainment Market

  • 10.1. India Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 10.2. India Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

11. Japan Digital Rights Management In Media And Entertainment Market

  • 11.1. Japan Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 11.2. Japan Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

12. Australia Digital Rights Management In Media And Entertainment Market

  • 12.1. Australia Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 12.2. Australia Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

13. Indonesia Digital Rights Management In Media And Entertainment Market

  • 13.1. Indonesia Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 13.2. Indonesia Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

14. South Korea Digital Rights Management In Media And Entertainment Market

  • 14.1. South Korea Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 14.2. South Korea Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

15. Western Europe Digital Rights Management In Media And Entertainment Market

  • 15.1. Western Europe Digital Rights Management In Media And Entertainment Market Overview
  • 15.2. Western Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 15.3. Western Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

16. UK Digital Rights Management In Media And Entertainment Market

  • 16.1. UK Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 16.2. UK Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

17. Germany Digital Rights Management In Media And Entertainment Market

  • 17.1. Germany Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 17.2. Germany Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

18. France Digital Rights Management In Media And Entertainment Market

  • 18.1. France Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 18.2. France Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

19. Eastern Europe Digital Rights Management In Media And Entertainment Market

  • 19.1. Eastern Europe Digital Rights Management In Media And Entertainment Market Overview
  • 19.2. Eastern Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 19.3. Eastern Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

20. Russia Digital Rights Management In Media And Entertainment Market

  • 20.1. Russia Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 20.2. Russia Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

21. North America Digital Rights Management In Media And Entertainment Market

  • 21.1. North America Digital Rights Management In Media And Entertainment Market Overview
  • 21.2. North America Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 21.3. North America Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

22. USA Digital Rights Management In Media And Entertainment Market

  • 22.1. USA Digital Rights Management In Media And Entertainment Market Overview
  • 22.2. USA Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 22.3. USA Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

23. South America Digital Rights Management In Media And Entertainment Market

  • 23.1. South America Digital Rights Management In Media And Entertainment Market Overview
  • 23.2. South America Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 23.3. South America Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

24. Brazil Digital Rights Management In Media And Entertainment Market

  • 24.1. Brazil Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 24.2. Brazil Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

25. Middle East Digital Rights Management In Media And Entertainment Market

  • 25.1. Middle East Digital Rights Management In Media And Entertainment Market Overview
  • 25.2. Middle East Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 25.3. Middle East Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

26. Africa Digital Rights Management In Media And Entertainment Market

  • 26.1. Africa Digital Rights Management In Media And Entertainment Market Overview
  • 26.2. Africa Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • 26.3. Africa Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

27. Digital Rights Management In Media And Entertainment Market Competitive Landscape And Company Profiles

  • 27.1. Digital Rights Management In Media And Entertainment Market Competitive Landscape
  • 27.2. Digital Rights Management In Media And Entertainment Market Company Profiles
    • 27.2.1. Google LLC
      • 27.2.1.1. Overview
      • 27.2.1.2. Products and Services
      • 27.2.1.3. Strategy
      • 27.2.1.4. Financial Performance
    • 27.2.2. Microsoft Corporation
      • 27.2.2.1. Overview
      • 27.2.2.2. Products and Services
      • 27.2.2.3. Strategy
      • 27.2.2.4. Financial Performance
    • 27.2.3. Irdeto B.V.
      • 27.2.3.1. Overview
      • 27.2.3.2. Products and Services
      • 27.2.3.3. Strategy
      • 27.2.3.4. Financial Performance
    • 27.2.4. Apple Inc
      • 27.2.4.1. Overview
      • 27.2.4.2. Products and Services
      • 27.2.4.3. Strategy
      • 27.2.4.4. Financial Performance
    • 27.2.5. Vitrium Systems Inc
      • 27.2.5.1. Overview
      • 27.2.5.2. Products and Services
      • 27.2.5.3. Strategy
      • 27.2.5.4. Financial Performance

28. Key Mergers And Acquisitions In The Digital Rights Management In Media And Entertainment Market

29. Digital Rights Management In Media And Entertainment Market Future Outlook and Potential Analysis

30. Appendix

  • 30.1. Abbreviations
  • 30.2. Currencies
  • 30.3. Historic And Forecast Inflation Rates
  • 30.4. Research Inquiries
  • 30.5. The Business Research Company
  • 30.6. Copyright And Disclaimer
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