![]() |
½ÃÀ庸°í¼
»óǰÄÚµå
1691695
¼Ò¸Å ¾÷°è Áõ°Çö½Ç(XR)ÀÇ ÁøÈ(2024-2030³â)Evolution of Extended Reality (XR) in Retail, Global, 2024-2030 |
¼Ò¸Å ¾÷°è¿¡¼ XRÀº ¼îÇÎ °æÇèÀ» Çõ½ÅÇϰí, ¿î¿µÀ» °£¼ÒÈÇϸç, Àü¹ÝÀûÀÎ ¸ÅÃâÀ» ÃËÁøÇϰí ÀÖ½À´Ï´Ù. ÀÌ ½ÃÀåÀº ÃÖ±Ù ¸î ³âµ¿¾È °ý¸ñÇÒ¸¸ÇÑ ¼ºÀå°ú º¸±ÞÀ» ÀÌ·ç¾úÀ¸¸ç, ¼Ò¸Å¾÷üµéÀº XRÀ» Ȱ¿ëÇÏ¿© µ¶Æ¯Çϰí ÀÎÅÍ·¢Æ¼ºêÇÑ ¼îÇΠȯ°æÀ» ±¸ÃàÇϰí ÀÖ½À´Ï´Ù. ¼Ò¸Å¾÷üµéÀº XRÀ» ÅëÇØ °³ÀÎÈµÈ °æÇèÀ» Á¦°øÇÔÀ¸·Î½á °í°´ Âü¿©¸¦ °ÈÇÏ°í °í°´ Ãæ¼ºµµ¿Í ¸¸Á·µµ¸¦ ³ôÀÏ ¼ö ÀÖÀ¸¸ç, XRÀº ¿Â¶óÀÎ ¼îÇΰú ¿ÀÇÁ¶óÀÎ ¼îÇÎÀÇ °£±ØÀ» Á¼Çô ¼Ò¸Å¾÷üµéÀÌ Çö´ë ¼ÒºñÀÚÀÇ ±â´ë¿¡ ºÎÇÕÇÏ´Â ¿øÈ°ÇÑ ¿È´Ïä³Î °æÇèÀ» Á¦°øÇÒ ¼ö ÀÖµµ·Ï Áö¿øÇÕ´Ï´Ù.
¼Ò¸Å¾÷ÀÇ ÁÖ¿ä ÀÌ¿ë »ç·Ê·Î´Â »óǰ ½Ã°¢È ¹× ½ÃÂø üÇèÀ» À§ÇÑ AR, VR °¡»ó ¸ÅÀå Åõ¾î ¹× ¸ôÀÔÇü »óǰ ½Ã¿¬, AI ±â¹Ý XR ¼îÇÎ ¾î½Ã½ºÅÏÆ®, Á÷¿ø ±³À° ¹× ¾÷¹« È¿À²È¸¦ À§ÇÑ VR, AR °¡ÀÌµå ¹®Á¦ ÇØ°á ¹× Æ©Å丮¾óÀ» ÅëÇÑ »óǰ Áö¿ø °È µîÀÌ ÀÖ½À´Ï´Ù.
¼¼°èÀûÀ¸·Î Çϵå¿þ¾î, ¼ÒÇÁÆ®¿þ¾î, ÀÎÇÁ¶óÀÇ ±â¼ú ¹ßÀü, °ø°£ ÄÄÇ»ÆÃ ½ÃÀå °³Ã´, AIÀÇ ÅëÇÕ, Á¤ºÎ, ±â¾÷ ÅõÀÚÀÚ, º¥Ã³Ä³ÇÇÅÐÀÇ ÀϹÝÀûÀÎ ÀÚ±Ý Áö¿øÀ¸·Î ÀÎÇØ XR ½ÃÀåÀº ¼ºÀåÇϰí ÀÖ½À´Ï´Ù.
¼Ò¸Å¾÷¿¡¼ XRÀÇ Ã¤ÅÃÀÌ È®´ëµÊ¿¡ µû¶ó Çõ½ÅÀ» ÃËÁøÇÏ´Â ÅõÀÚµµ È®´ëµÇ°í ÀÖÀ¸¸ç, XR Ç÷§ÆûÀº ´õ¿í Àú·ÅÇÏ°í ½±°Ô ÀÌ¿ëÇÒ ¼ö ÀÖ°Ô µÇ¾ú½À´Ï´Ù.
ÀÌ º¸°í¼´Â ¼¼°è ¼Ò¸Å ¾÷°è Áõ°Çö½Ç(XR)(XR) ½ÃÀå¿¡ ´ëÇØ Á¶»çÇßÀ¸¸ç, ½ÃÀå °³¿ä, Àü·«Àû ¿µÇâ·Â, ¼ºÀå ±âȸ µîÀÇ Á¤º¸¸¦ ÀüÇØµå¸³´Ï´Ù.
XR Market is Reshaping Retail with Hyper-personalized Immersive Customer Experiences
This study focuses on the extended reality (XR) platform market and its evolution in the retail space.
XR encompasses immersive technologies like VR (virtual reality), AR (augmented reality), and MR (mixed reality).
Retail includes brick-and-mortar stores, e-commerce platforms, and omnichannel retailers.
In retail, XR has been transforming the shopping experiences, streamlining operations, and driving overall sales. This market has witnessed significant growth and adoption in recent years, with retailers leveraging XR to create unique and interactive shopping environments. Retailers use XR to enhance customer engagement by providing personalized experiences, leading to increased customer loyalty and satisfaction. XR bridges the gap between online and offline shopping, enabling retailers to offer a seamless omnichannel experience, which is crucial for modern consumer expectations.
Primary retail use cases include AR for product visualization and try-on experiences, VR virtual store tours and immersive product demonstrations, AI-driven XR shopping assistants, VR for employee training and operational efficiency, and enhanced product support through AR-guided troubleshooting and tutorials.
Globally, the XR market is growing due to technological advancements in hardware, software, and infrastructure, developments in spatial computing, AI integration, and general funding support from governments, corporate investors, and venture capital firms.
As XR adoption in retail grows, so does the investment that fuels innovation, making XR platforms more affordable and accessible.