※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.
세계 기업용 클라이언트 컴퓨팅 시장 규모는 2022년 3,928억 달러에 달할 것으로 예상됩니다. 이 시장은 예측 기간(2022-2027년) 동안 연평균 4% 이상 성장할 것으로 예상됩니다. 시장은 BYOD 및 원격 근무 문화의 확산과 모바일 기기 및 인터넷의 보급으로 인해 더욱 성장할 것으로 예상됩니다.
매니지드 데스크톱 서비스 부문은 예측 기간 동안 시장 수익의 대부분을 차지할 것으로 보입니다. 매니지드 데스크톱 서비스 부문 매출은 2022년 956억 달러에서 2027년 1,095억 달러로 연평균 2.7% 성장할 것으로 예상됩니다.
BFSI와 제조는 기업용 클라이언트 컴퓨팅의 주요 최종 사용 산업 부문이며, 수익 기여도 측면에서 이러한 추세는 예측 기간 동안 지속될 것으로 예상됩니다.
아시아태평양은 주요 지역 시장으로 2022년 1,454억 달러에서 2027년 1,924억 달러로 연평균 5.8% 성장할 것으로 예상됩니다.
이 보고서는 세계 기업용 클라이언트 컴퓨팅 시장을 조사 분석하여 수익 기회, 최신 동향, 추진 요인 및 과제, 경쟁 환경 등의 정보를 전해드립니다.
목차
- 주요 요약
- 시장 개요
- 시장과 기술 동향
- 시장 성장 촉진요인
- 시장 성장 억제요인/과제
- 주요 제품/서비스 시장 현황
- 주요 지역 시장 현황
- 주요 수직 시장 현황
- 경쟁 상황
부록
ksm 24.01.17
Abstract
The global enterprise client computing market research report provides an executive-level overview of the current client computing market worldwide, with detailed forecasts of key indicators up to 2027. Published annually, the global enterprise client computing market report provides a detailed analysis of the near-term opportunities, competitive dynamics, and evolution of demand by product/service type and verticals across the large enterprise and micro, small & medium enterprise (MSME) markets, as well as a review of key client computing market trends as well as the technological developments that are shaping the client computing landscape.
The global outlook report provides information and insights into global client computing market
- The primary finding from GlobalData's view of revenue opportunities in the client computing market through to 2027, highlighting the market size and growth by product/service, by region, by vertical and by size band.
- The latest trends impacting the client computing market.
- The market drivers that will facilitate the growth of client computing market.
- The market challenges/inhibitors that may hinder the pervasive adoption of client computing.
- The overview of top ICT vendors in the client computing market.
Scope
- The global enterprise client computing market size was pegged at $392.8 billion in 2022. The market is expected to grow at a CAGR of more than 4% during the forecast period (2022-2027). The market for client computing is expected to grow further due to the growing penetration of mobile devices and internet along with the rising trends of BYOD and remote working culture.
- According to GlobalData, enterpirse client computing market would see majority share of its revenue come from managed desktop services segment over the forecast period. Revenue from managed desktop services segment reached $95.6 billion in 2022 and is set to grow up to $109.5 billion in 2027 at a CAGR of 2.7%.
- BFSI and manufacturing are the leading end-use vertical segment for enterprise client computing, in terms of revenue contribution, and will remain so over the forecast period.
- Asia-Pacific is the leading regional market with revenue pegged at $145.4 billion for 2022 and set to grow up to $192.4 billion by 2027 at a CAGR of 5.8% durig the forecast period 2022-2027.
Reasons to Buy
This Global Outlook Report provides a comprehensive assessment of the enterprise client computing market. It helps the reader to understand the enterprise client computing market landscape, the recent trends, drivers, and challenges/inhibitors shaping the enterprise client computing market.
- The report is exhaustive and up-to-date providing market opportunity forecasts in the enterprise client computing market from 2022 to 2027, spanning technology segments (services), six regions, 22 verticals, and two size bands.
- The report provides an assessment of enterprise client computing vendors.
- The report also discusses the opportunities and recommendations for vendors.
Table of Contents
Table of Contents
- Executive Summary
- Market Overview
- Market and Technology Trends
- Market Growth Drivers
- Market Growth Inhibitors/Challenges
- Key Product/Services Market Snapshot
- Key Regional Market Snapshot
- Key Vertical Market Snapshot
- Competitive Landscape
Appendix