시장보고서
상품코드
1644036

세계의 음악용 생성형 인공지능 시장

Generative Artificial Intelligence in Music

발행일: | 리서치사: Market Glass, Inc. (Formerly Global Industry Analysts, Inc.) | 페이지 정보: 영문 196 Pages | 배송안내 : 1-2일 (영업일 기준)

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 음악용 생성형 인공지능 시장은 2030년까지 30억 달러에 달할 전망

2024년에 6억 4,280만 달러로 추정되는 세계의 음악용 생성형 인공지능 시장은 2024-2030년에 CAGR 29.5%로 성장하며, 2030년에는 30억 달러에 달할 것으로 예측됩니다. 이 리포트에서 분석한 부문의 하나인 AI 음악 소프트웨어는 CAGR 28.4%를 기록하며, 분석 기간 종료까지 19억 달러에 달할 것으로 예측됩니다. AI 음악 서비스 분야의 성장률은 분석 기간에 CAGR 31.5%로 추정됩니다.

미국 시장은 1억 6,900만 달러로 추정, 중국은 CAGR 28.0%로 성장 예측

미국의 음악용 생성형 인공지능 시장은 2024년에 1억 6,900만 달러로 추정됩니다. 세계 2위의 경제대국인 중국은 2030년까지 4억 5,870만 달러의 시장 규모에 달할 것으로 예측되며, 분석 기간인 2024-2030년의 CAGR은 28.0%입니다. 기타 주목해야 할 지역별 시장으로는 일본과 캐나다가 있으며, 분석 기간 중 CAGR은 각각 26.8%와 25.6%로 예측됩니다. 유럽에서는 독일이 CAGR 20.6%로 성장할 것으로 예측됩니다.

세계의 음악용 생성형 인공지능 시장 - 주요 동향과 촉진요인 정리

생성형 AI는 작곡과 음악 제작을 어떻게 재정의하고 있는가?

생성형 인공지능은 인간의 개입을 최소화하면서 독창적이고 수준 높은 곡을 제작할 수 있게 함으로써 작곡에 혁명을 일으키고 있습니다. 기존에는 음악 제작에 많은 시간과 자원, 창의적인 전문 지식이 필요했습니다. 그러나 생성형 AI 툴은 딥러닝 알고리즘을 활용하여 기존 음악 라이브러리를 분석하고 패턴을 식별하여 다양한 장르와 스타일의 새로운 작곡을 생성합니다. 이러한 툴은 특정 분위기, 주제, 문화적 맥락에 맞는 멜로디와 하모니, 심지어 가사를 생성할 수 있으므로 아티스트, 프로듀서, 컨텐츠 제작자에게 매우 유용하게 활용될 수 있습니다.

AI 기반 플랫폼은 작곡을 지원하는 것뿐만 아니라 믹싱과 마스터링과 같이 시간이 많이 걸리는 작업을 자동화하여 제작 과정을 간소화합니다. 첨단 AI 툴은 인간의 창의성의 뉘앙스를 모방할 수 있으며, 뮤지션들이 혁신적인 사운드와 편곡을 시도할 수 있게 해줍니다. 생성형 AI의 사용은 특히 게임 및 영화 산업에서 널리 사용되고 있으며, 배경 음악과 음향 효과는 시각적 스토리텔링과 원활하게 연동되어야 합니다. 이러한 창의성과 기술의 융합은 음악의 창작과 소비 방식을 바꾸고 있으며, 아티스트들이 한계를 뛰어넘고 새로운 가능성을 추구할 수 있는 힘을 부여하고 있습니다.

왜 스트리밍 플랫폼과 컨텐츠 제작자들은 생성형 AI에 주목하는가?

스트리밍 플랫폼과 독립 컨텐츠 제작자들은 개인화되고 다양한 음악에 대한 수요 증가에 대응하기 위해 AI 알고리즘을 빠르게 도입하고 있으며, AI 알고리즘을 통해 스트리밍 서비스가 사용자 선호도에 따라 플레이리스트를 큐레이션하여 고객 만족도를 높이고 고객 유지율을 높이고 있습니다. 고객 만족도와 유지율을 높일 수 있도록 스트리밍 서비스들이 AI 알고리즘을 활용하고 있습니다. 또한 이들 플랫폼은 생성형 AI를 활용하여 청취자 데이터를 분석하고 새로운 동향을 예측함으로써 경쟁에서 우위를 점할 수 있도록 하고 있습니다. 생성형 AI를 통해 개인화된 사운드트랙은 스트리밍 플랫폼의 필수 기능으로 자리 잡고 있으며, 사용자에게 몰입감과 맞춤화된 청취 경험을 제공합니다.

유튜버, 팟캐스터, 소셜미디어 인플루언서 등 컨텐츠 제작자들은 AI 생성형 AI를 활용하여 저렴한 가격에 로열티가 없는 음악에 접근하여 프로젝트에 활용하고 있으며, AI 툴을 통해 컨텐츠에 맞게 트랙을 커스터마이징하여 브랜딩 및 메시징 목표와 일치하도록 할 수 있습니다. 컨텐츠에 맞게 트랙을 커스터마이징하여 브랜딩 및 메시징 목표와 일관성을 보장할 수 있습니다. 또한 실시간으로 배경음악과 사운드스케이프를 생성하는 기능은 라이브 스트리밍과 인터랙티브 미디어에 혁명을 일으켜 시청자에게 역동적인 오디오 경험을 제공합니다. 디지털 미디어 소비가 지속적으로 증가함에 따라 생성형 AI는 스트리밍 플랫폼과 크리에이터의 다양한 요구를 충족시키는 데 있으며, 점점 더 중요한 역할을 하고 있습니다.

음악 교육 및 협업 강화에 있으며, 생성형 AI의 역할은 무엇인가?

AI 기반 플랫폼은 학습, 연습, 작곡을 위한 혁신적인 툴을 음악 교육에 제공함으로써 음악 교육에 변화를 일으키고 있으며, AI 기반 플랫폼은 맞춤형 연습곡을 생성하고, 연주를 분석하고, 실시간 피드백을 제공함으로써 학생들이 보다 효과적으로 실력을 향상시킬 수 있도록 돕고 있습니다. 보다 효과적으로 실력을 향상시킬 수 있도록 도와줍니다. 생성형 AI가 탑재된 가상 튜터는 일대일 지도를 시뮬레이션하고, 개인의 학습 스타일과 발전 속도에 맞게 적응합니다. 이러한 툴은 양질의 음악 교육에 대한 접근을 민주화하여 전 세계 모든 학습자가 접근할 수 있도록 합니다.

협업 역시 생성형 AI가 큰 영향을 미치는 분야 중 하나입니다. AI 기반 플랫폼을 통해 세계 각지의 뮤지션과 프로듀서들은 지역적, 물류적 장벽을 뛰어넘어 실시간으로 음악을 공동 제작할 수 있으며, AI 툴은 가사의 언어 번역과 현지 문화적 뉘앙스에 맞게 작곡을 조정할 수 있도록 도와 세계 협업과 포용성을 촉진합니다. 세계 협업과 포용성을 촉진할 수 있도록 지원합니다. 또한 생성형 AI는 아티스트가 새로운 장르와 스타일을 시도할 수 있게 하여 창의적인 시야를 넓힐 수 있도록 돕습니다. 이처럼 음악 교육 및 협업에 기술이 원활하게 통합되면서 업계에서 창의성과 연결의 새로운 시대가 열리고 있습니다.

음악 시장에서 생성형 AI의 성장 원동력은 무엇인가?

음악 분야 인공지능 시장의 성장은 개인화된 음악 경험에 대한 수요 증가, 디지털 컨텐츠 제작의 대중화, AI 기술의 발전 등 여러 가지 요인에 의해 주도되고 있습니다. 스트리밍 플랫폼과 음악 제작 스튜디오는 효율성을 높이고, 비용을 절감하며, 혁신적인 컨텐츠를 시청자에게 전달하기 위해 AI 툴을 도입하고 있습니다. 또한 사용하기 쉽고 사용자 정의 가능한 음악 솔루션을 원하는 독립 아티스트와 컨텐츠 제작자 증가는 시장 성장을 더욱 촉진하고 있습니다.

또한 몰입감 있는 인터랙티브 오디오 경험에 대한 소비자의 선호는 게임, 가상현실, 라이브 스트리밍과 같은 용도에서 AI의 채택을 촉진하고 있습니다. 머신러닝 알고리즘과 클라우드 컴퓨팅의 발전으로 생성형 AI 툴이 더욱 강력하고 쉽게 사용할 수 있게 되면서 업계 전반으로 확산되고 있습니다. 또한 기존 음악 제작 툴 및 플랫폼과 AI의 통합은 워크플로우를 간소화하여 보다 빠르고 창의적인 결과물을 만들어낼 수 있도록 돕고 있습니다. 이러한 요소들이 종합적으로 음악 산업에서 생성형 AI의 변혁적 영향력을 강조하며 역동적이고 혁신적인 미래로 나아가는 길을 열어주고 있습니다.

부문

컴포넌트(AI 음악 소프트웨어, AI 음악 서비스), 용도(자동 작곡 용도, 편곡 및 오케스트레이션 용도, 개인화 및 추천 용도, 스타일 전송 및 리믹싱 용도, 사운드 합성 및 디자인 용도, 기타 용도), 최종 용도(음악 제작 및 녹음 최종 용도, 영화 및 TV 최종 용도, 비디오 게임 및 인터랙티브 엔터테인먼트 최종 용도, 광고 및 마케팅 최종 용도, 음악 교육 및 훈련 최종 용도, 기타 용도) 디자인 용도, 기타 용도), 최종 용도(음악 제작 및 녹음 최종 용도, 영화 및 TV 최종 용도, 비디오 게임 및 인터랙티브 엔터테인먼트 최종 용도, 광고 및 마케팅 최종 용도, 음악 교육 및 트레이닝 최종 용도, 스트리밍 서비스 및 음악 플랫폼 최종 용도, 음악 교육 및 트레이닝 최종 용도, 스트리밍 서비스 및 음악 플랫폼 최종 용도, 기타 최종 용도)

조사 대상 기업의 예(총 52건)

  • Aiva Technologies
  • Apple, Inc.
  • Boomy
  • Google DeepMind
  • IBM Corporation
  • Mubert
  • Shutterstock
  • Sony Group Corporation
  • Soundful, Inc.
  • Stability AI Ltd.

목차

제1장 조사 방법

제2장 개요

  • 시장 개요
  • 주요 기업
  • 시장 동향과 촉진요인
  • 세계 시장의 전망

제3장 시장 분석

  • 미국
  • 캐나다
  • 일본
  • 중국
  • 유럽
  • 프랑스
  • 독일
  • 이탈리아
  • 영국
  • 기타 유럽
  • 아시아태평양
  • 기타 지역

제4장 경쟁

KSA 25.02.28

Global Generative Artificial Intelligence in Music Market to Reach US$3.0 Billion by 2030

The global market for Generative Artificial Intelligence in Music estimated at US$642.8 Million in the year 2024, is expected to reach US$3.0 Billion by 2030, growing at a CAGR of 29.5% over the analysis period 2024-2030. AI Music Software, one of the segments analyzed in the report, is expected to record a 28.4% CAGR and reach US$1.9 Billion by the end of the analysis period. Growth in the AI Music Services segment is estimated at 31.5% CAGR over the analysis period.

The U.S. Market is Estimated at US$169.0 Million While China is Forecast to Grow at 28.0% CAGR

The Generative Artificial Intelligence in Music market in the U.S. is estimated at US$169.0 Million in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$458.7 Million by the year 2030 trailing a CAGR of 28.0% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 26.8% and 25.6% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 20.6% CAGR.

Global Generative Artificial Intelligence in Music Market – Key Trends & Drivers Summarized

How Is Generative AI Redefining Music Composition and Production?

Generative Artificial Intelligence is revolutionizing music composition by enabling the creation of original, high-quality musical pieces with minimal human intervention. Traditionally, music production requires significant time, resources, and creative expertise. However, generative AI tools leverage deep learning algorithms to analyze existing music libraries, identify patterns, and generate new compositions in various genres and styles. These tools can produce melodies, harmonies, and even lyrics that are tailored to specific moods, themes, or cultural contexts, making them invaluable for artists, producers, and content creators.

In addition to assisting with composition, AI-powered platforms streamline the production process by automating time-consuming tasks such as mixing and mastering. Advanced AI tools are capable of mimicking the nuances of human creativity, enabling musicians to experiment with innovative sounds and arrangements. The use of generative AI is particularly prevalent in the gaming and film industries, where background scores and sound effects must align seamlessly with visual storytelling. This fusion of creativity and technology is transforming how music is created and consumed, empowering artists to push boundaries and explore new possibilities.

Why Are Streaming Platforms and Content Creators Turning to Generative AI?

Streaming platforms and independent content creators are rapidly adopting generative AI to meet the growing demand for personalized and diverse music. AI algorithms enable streaming services to curate playlists based on user preferences, enhancing customer satisfaction and retention. Moreover, these platforms utilize generative AI to analyze listener data and predict emerging trends, ensuring they stay ahead in a competitive market. Personalized soundtracks, powered by generative AI, are becoming a staple feature of streaming platforms, offering users an immersive and tailored listening experience.

Content creators, including YouTubers, podcasters, and social media influencers, are leveraging generative AI to access affordable and royalty-free music for their projects. AI tools allow them to customize tracks to suit their content, ensuring alignment with branding and messaging goals. Additionally, the ability to generate background music and soundscapes in real time is revolutionizing live streaming and interactive media, providing audiences with dynamic audio experiences. As digital media consumption continues to rise, generative AI is playing an increasingly vital role in catering to the diverse needs of streaming platforms and creators alike.

What Role Does Generative AI Play in Enhancing Music Education and Collaboration?

Generative AI is transforming music education by providing aspiring musicians with innovative tools to learn, practice, and compose. AI-driven platforms can generate customized exercises, analyze performances, and offer real-time feedback, enabling students to improve their skills more effectively. Virtual tutors powered by generative AI simulate one-on-one instruction, adapting to individual learning styles and progress rates. These tools democratize access to high-quality music education, making it accessible to learners worldwide.

Collaboration is another area where generative AI is making a significant impact. Musicians and producers from different parts of the world can use AI-powered platforms to co-create music in real time, overcoming geographical and logistical barriers. AI tools also assist in language translation for lyrics and adapting compositions to local cultural nuances, fostering global collaboration and inclusivity. Furthermore, generative AI enables artists to experiment with new genres and styles, broadening their creative horizons. This seamless integration of technology into music education and collaboration is fostering a new era of creativity and connectivity within the industry.

What Is Driving the Growth of Generative AI in the Music Market?

The growth in the Generative Artificial Intelligence in Music market is driven by several factors, including the increasing demand for personalized music experiences, the proliferation of digital content creation, and advancements in AI technologies. Streaming platforms and music production studios are adopting AI tools to enhance efficiency, reduce costs, and deliver innovative content to their audiences. The rise of independent artists and content creators seeking accessible and customizable music solutions has further fueled market growth.

Additionally, consumer preferences for immersive and interactive audio experiences are encouraging the adoption of AI in applications such as gaming, virtual reality, and live streaming. Advancements in machine learning algorithms and cloud computing have made generative AI tools more powerful and accessible, driving widespread adoption across industries. Furthermore, the integration of AI with traditional music production tools and platforms has streamlined workflows, enabling faster and more creative outputs. These factors collectively highlight the transformative impact of generative AI on the music industry, paving the way for a dynamic and innovative future.

SCOPE OF STUDY:

The report analyzes the Generative Artificial Intelligence in Music market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Component (AI Music Software, AI Music Services); Application (Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application, Other Applications); End-Use (Music Production & Recording End-Use, Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 52 Featured) -

  • Aiva Technologies
  • Apple, Inc.
  • Boomy
  • Google DeepMind
  • IBM Corporation
  • Mubert
  • Shutterstock
  • Sony Group Corporation
  • Soundful, Inc.
  • Stability AI Ltd.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Economic Frontiers: Trends, Trials & Transformations
    • Generative Artificial Intelligence in Music - Global Key Competitors Percentage Market Share in 2024 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Generative AI Fuels Growth in Personalized Music Recommendation Platforms
    • AI-Powered Composition Tools Redefine Opportunities for Independent and Emerging Artists
    • Increased Demand for AI-Generated Background Scores Drives Media and Gaming Adoption
    • AI-Driven Remixing and Mashup Tools Revolutionize Music Production and Fan Engagement
    • Generative AI Strengthens the Case for Bespoke Soundtrack Creation in Commercial Projects
    • AI-Enhanced Lyric Generation Tools Transform Songwriting Across Diverse Genres
    • Focus on Copyright and Licensing Issues Influences Generative AI Applications in Music
    • Seamless Integration with Streaming Services Sustains Growth in AI-Powered Music Discovery
    • Mood-Based Playlist Curation Gains Momentum with AI-Driven Sentiment Analysis
    • Generative AI Unlocks New Possibilities in Adaptive Music for Virtual and Augmented Reality
    • AI-Driven Vocal Synthesis Expands Branding and Creative Potential for Music Artists
    • Automation in Music Production Propels Efficiency and Reduces Turnaround Times
    • Data Privacy and Licensing Concerns Shape AI Adoption in the Music Industry
    • Generative AI Opens Doors to Experimental Music Genres and Algorithmic Soundscapes
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Generative Artificial Intelligence in Music Market Analysis of Annual Sales in US$ Thousand for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for Generative Artificial Intelligence in Music by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for AI Music Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for AI Music Software by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for AI Music Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for AI Music Services by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Film & Television End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Film & Television End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for Video Games & Interactive Entertainment End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for Video Games & Interactive Entertainment End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Advertising & Marketing End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Advertising & Marketing End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Music Education & Training End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Music Education & Training End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 16: World Recent Past, Current & Future Analysis for Streaming Services & Music Platforms End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 17: World 6-Year Perspective for Streaming Services & Music Platforms End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 18: World Recent Past, Current & Future Analysis for Other End-Uses by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 19: World 6-Year Perspective for Other End-Uses by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 20: World Recent Past, Current & Future Analysis for Music Production & Recording End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 21: World 6-Year Perspective for Music Production & Recording End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 22: World Recent Past, Current & Future Analysis for Automated Music Composition Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 23: World 6-Year Perspective for Automated Music Composition Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 24: World Recent Past, Current & Future Analysis for Music Arrangement & Orchestration Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 25: World 6-Year Perspective for Music Arrangement & Orchestration Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 26: World Recent Past, Current & Future Analysis for Music Personalization & Recommendation Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 27: World 6-Year Perspective for Music Personalization & Recommendation Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 28: World Recent Past, Current & Future Analysis for Music Style Transfer & Remixing Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 29: World 6-Year Perspective for Music Style Transfer & Remixing Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 30: World Recent Past, Current & Future Analysis for Sound Synthesis & Design Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 31: World 6-Year Perspective for Sound Synthesis & Design Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 32: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 33: World 6-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Generative Artificial Intelligence in Music Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 34: USA Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 35: USA 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 36: USA Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 37: USA 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 38: USA Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 39: USA 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • CANADA
    • TABLE 40: Canada Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 41: Canada 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 42: Canada Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 43: Canada 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 44: Canada Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Canada 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • JAPAN
    • Generative Artificial Intelligence in Music Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 46: Japan Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 47: Japan 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 48: Japan Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 49: Japan 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 50: Japan Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Japan 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • CHINA
    • Generative Artificial Intelligence in Music Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 52: China Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 53: China 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 54: China Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 55: China 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 56: China Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 57: China 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • EUROPE
    • Generative Artificial Intelligence in Music Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 58: Europe Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 59: Europe 6-Year Perspective for Generative Artificial Intelligence in Music by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 60: Europe Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 61: Europe 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 62: Europe Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Europe 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 64: Europe Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 65: Europe 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • FRANCE
    • Generative Artificial Intelligence in Music Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 66: France Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 67: France 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 68: France Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 69: France 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 70: France Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 71: France 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • GERMANY
    • Generative Artificial Intelligence in Music Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 72: Germany Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 73: Germany 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 74: Germany Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Germany 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 76: Germany Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 77: Germany 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • ITALY
    • TABLE 78: Italy Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 79: Italy 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 80: Italy Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Italy 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 82: Italy Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 83: Italy 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • UNITED KINGDOM
    • Generative Artificial Intelligence in Music Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 84: UK Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 85: UK 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 86: UK Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 87: UK 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 88: UK Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 89: UK 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 90: Rest of Europe Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 91: Rest of Europe 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 92: Rest of Europe Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Rest of Europe 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 94: Rest of Europe Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 95: Rest of Europe 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Generative Artificial Intelligence in Music Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 96: Asia-Pacific Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 97: Asia-Pacific 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 98: Asia-Pacific Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Asia-Pacific 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 100: Asia-Pacific Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 101: Asia-Pacific 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030
  • REST OF WORLD
    • TABLE 102: Rest of World Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Component - AI Music Software and AI Music Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 103: Rest of World 6-Year Perspective for Generative Artificial Intelligence in Music by Component - Percentage Breakdown of Value Sales for AI Music Software and AI Music Services for the Years 2025 & 2030
    • TABLE 104: Rest of World Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by End-Use - Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Rest of World 6-Year Perspective for Generative Artificial Intelligence in Music by End-Use - Percentage Breakdown of Value Sales for Film & Television End-Use, Video Games & Interactive Entertainment End-Use, Advertising & Marketing End-Use, Music Education & Training End-Use, Streaming Services & Music Platforms End-Use, Other End-Uses and Music Production & Recording End-Use for the Years 2025 & 2030
    • TABLE 106: Rest of World Recent Past, Current & Future Analysis for Generative Artificial Intelligence in Music by Application - Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 107: Rest of World 6-Year Perspective for Generative Artificial Intelligence in Music by Application - Percentage Breakdown of Value Sales for Automated Music Composition Application, Music Arrangement & Orchestration Application, Music Personalization & Recommendation Application, Music Style Transfer & Remixing Application, Sound Synthesis & Design Application and Other Applications for the Years 2025 & 2030

IV. COMPETITION

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