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상품코드
1655477

세계의 디지털 저작권 관리(DRM) 시장

Digital Rights Management (DRM)

발행일: | 리서치사: Market Glass, Inc. (Formerly Global Industry Analysts, Inc.) | 페이지 정보: 영문 202 Pages | 배송안내 : 1-2일 (영업일 기준)

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 디지털 저작권 관리(DRM) 시장은 2030년까지 236억 달러에 도달

2024년에 101억 달러로 추정되는 세계의 디지털 저작권 관리(DRM) 시장은 2024-2030년에 CAGR 15.2%로 성장하며, 2030년에는 236억 달러에 달할 것으로 예측됩니다. 이 리포트에서 분석한 부문의 하나인 주문형 비디오 애플리케이션은 CAGR 14.6%를 기록하며, 분석 기간 종료시에는 73억 달러에 달할 것으로 예측됩니다. 모바일 게임 애플리케이션 부문의 성장률은 분석 기간 중 CAGR 17.1%로 추정됩니다.

미국 시장은 26억 달러, 중국은 CAGR 19.9%로 성장할 것으로 예측

미국의 디지털 저작권 관리(DRM) 시장은 2024년에 26억 달러로 추정됩니다. 세계 2위의 경제대국인 중국은 2030년까지 59억 달러의 시장 규모에 달할 것으로 예측되며, 분석 기간인 2024-2030년의 CAGR은 19.9%입니다. 기타 주목해야 할 지역별 시장으로는 일본과 캐나다가 있으며, 분석 기간 중 CAGR은 각각 11.0%와 13.2%로 예측됩니다. 유럽에서는 독일이 CAGR 약 12.1%로 성장할 것으로 예측됩니다.

세계의 디지털 저작권 관리(DRM) 시장 - 주요 동향과 촉진요인 정리

디지털 저작권 관리란 무엇인가?

디지털 저작권 관리(DRM)는 전자책, 음악, 영화, 소프트웨어와 같은 디지털 미디어의 저작권을 보호하기 위해 사용되는 일련의 액세스 제어 기술로, 디지털 컨텐츠의 복사, 공유 및 기타 무단 사용을 제한하는 기술입니다. DRM 시스템은 소비자가 디지털 컨텐츠에 액세스하는 데 사용할 수 있는 기기의 수를 제한하고 복사, 수정 및 인쇄 기능을 제한할 수 있으며, 디지털 저작물에 액세스하고 사용할 수 있는 사람을 제어하는 데 도움이 됩니다. 이러한 조치를 통해 저작권자는 창작물로부터 매출을 유지하고 불법 복제 및 무단 배포로 인한 손실을 방지할 수 있습니다.

기술의 발전은 DRM 솔루션에 어떤 영향을 미치고 있는가?

디지털 미디어 소비가 증가함에 따라 DRM 기술은 더욱 복잡한 보안 문제를 해결하기 위해 끊임없이 진화하고 있습니다. 최근 발전된 기술로는 보다 정교한 암호화 방식과 디지털 저작권을 관리하고 집행하기 위한 분산형 변조 방지 프레임워크를 제공하는 블록체인 기술과 DRM의 통합 등이 있습니다. 이러한 기술 혁신은 해킹과 무단 액세스에 대한 저항력을 높여 DRM 시스템의 보안과 효율성을 향상시키고 있습니다. 또한 클라우드 컴퓨팅의 부상은 컨텐츠 보호를 위한 확장성, 유연성 및 비용 효율적인 솔루션을 제공하는 클라우드 기반 DRM 서비스 개발을 촉진하고 있습니다. 이러한 서비스는 보호된 컨텐츠를 여러 플랫폼과 기기에 실시간으로 안전하게 배포할 수 있게 함으로써 현대의 디지털 미디어 소비 수요에 부응하고 있습니다.

DRM 산업을 형성하고 있는 동향은?

DRM 산업은 소비자 행동 동향과 규제 변화에 큰 영향을 받고 있습니다. 스트리밍 서비스에 대한 수요는 날로 증가하고 있으며, 매일 수많은 기기에서 스트리밍되는 방대한 양의 컨텐츠를 보호하기 위해 DRM에 의존하고 있습니다. 이러한 수요로 인해 DRM 프로토콜은 다양한 하드웨어 및 소프트웨어 플랫폼에서 호환성과 보안을 보장하기 위해 지속적으로 업데이트 및 개선되고 있습니다. 또한 디지털 프라이버시 및 데이터 보안에 대한 우려가 커지면서 소비자와 규제기관은 적절한 컨텐츠 보호 기능을 제공하면서도 사용자의 프라이버시를 존중하는 DRM 솔루션을 옹호하고 있습니다. 이에 따라 저작권의 행사, 소비자의 권리 및 사용 편의성과 균형을 맞추는 보다 사용자 친화적인 DRM의 개발이 진행되고 있습니다.

DRM 시장의 성장 원동력은?

DRM 시장의 성장은 미디어 플랫폼 전반에 걸친 디지털 컨텐츠 소비 증가와 컨텐츠 불법 복제 증가 등 여러 가지 요인에 기인합니다. 디지털 환경이 확장됨에 따라 강력한 컨텐츠 보호 솔루션에 대한 필요성이 증가하고 있으며, DRM 솔루션의 효과와 사용자 컴플라이언스를 향상시키는 기술 발전도 시장 성장에 크게 기여하고 있습니다. 또한 스트리밍 서비스 및 온라인 퍼블리싱 플랫폼을 포함한 디지털 미디어 세계의 확장은 컨텐츠 제작자 및 배포자의 수입원을 보호하기 위해 DRM 기술을 광범위하게 채택해야 할 필요성이 대두되고 있습니다. 또한 디지털 미디어 저작권 보호에 대한 규제는 업계 전반에 걸쳐 DRM 도입을 더욱 촉진하고 있으며, 이 필수적인 분야에 대한 지속적인 투자와 혁신을 보장하고 있습니다. 이러한 요인들이 결합되어 디지털 시대에 DRM 솔루션에 대한 수요가 역동적으로 확대되고 있다는 점을 강조합니다.

부문

용도(주문형 비디오, 모바일 게임, 모바일 컨텐츠 및 기타 용도)

조사 대상 기업의 예(총 56건)

  • Adobe Inc.
  • ArtistScope
  • Axinom
  • BuyDRM, Inc.
  • Conax AS
  • Digital Content Protection LLC(DCP)
  • DivX LLC
  • FileOpen Systems Inc.
  • Google LLC
  • Haihaisoft
  • IBM Corp.
  • INSIDE Secure
  • InterTrust Technologies Corp.
  • LockLizard Limited
  • Microsoft Corp.
  • OpenText Corp.
  • Oracle Corporation
  • SAP SE
  • SEAL Systems Inc.
  • SECLORE
  • Vaultize Technologies
  • Verance Corporation
  • VITRIUM
  • Vobile Inc.
  • YANGAROO Inc.

목차

제1장 조사 방법

제2장 개요

  • 시장 개요
  • 주요 기업
  • 시장 동향과 촉진요인
  • 세계 시장의 전망

제3장 시장 분석

  • 미국
  • 캐나다
  • 일본
  • 중국
  • 유럽
  • 프랑스
  • 독일
  • 이탈리아
  • 영국
  • 스페인
  • 러시아
  • 기타 유럽
  • 아시아태평양
  • 호주
  • 인도
  • 한국
  • 기타 아시아태평양
  • 라틴아메리카
  • 아르헨티나
  • 브라질
  • 멕시코
  • 기타 라틴아메리카
  • 중동
  • 이란
  • 이스라엘
  • 사우디아라비아
  • 아랍에미리트
  • 기타 중동
  • 아프리카

제4장 경쟁

KSA 25.03.04

Global Digital Rights Management (DRM) Market to Reach US$23.6 Billion by 2030

The global market for Digital Rights Management (DRM) estimated at US$10.1 Billion in the year 2024, is expected to reach US$23.6 Billion by 2030, growing at a CAGR of 15.2% over the analysis period 2024-2030. Video-on-Demand Application, one of the segments analyzed in the report, is expected to record a 14.6% CAGR and reach US$7.3 Billion by the end of the analysis period. Growth in the Mobile Gaming Application segment is estimated at 17.1% CAGR over the analysis period.

The U.S. Market is Estimated at US$2.6 Billion While China is Forecast to Grow at 19.9% CAGR

The Digital Rights Management (DRM) market in the U.S. is estimated at US$2.6 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$5.9 Billion by the year 2030 trailing a CAGR of 19.9% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 11.0% and 13.2% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 12.1% CAGR.

Global Digital Rights Management (DRM) Market - Key Trends & Drivers Summarized

What Is Digital Rights Management and How Does It Protect Content?

Digital Rights Management (DRM) is a set of access control technologies used to protect copyrights of digital media such as ebooks, music, film, and software. DRM technology restricts the ways in which digital content can be copied, shared, or otherwise used in unauthorized manners. It helps content creators, publishers, and distributors control who can access and use their digital works. DRM systems can limit the number of devices a consumer can use to access digital content and restrict the ability to copy, modify, or print. These measures ensure that copyright holders maintain revenue from their creations and prevent loss due to piracy or unauthorized distribution.

How Are Technological Advancements Influencing DRM Solutions?

As digital media consumption grows, DRM technologies are continually evolving to address more complex security challenges. Recent advancements include more sophisticated encryption methods and the integration of DRM with blockchain technology, which provides a decentralized and tamper-proof framework for managing and enforcing digital rights. These innovations enhance the security and efficiency of DRM systems by making them more resistant to hacks and unauthorized access. Additionally, the rise of cloud computing has facilitated the development of cloud-based DRM services that offer scalable, flexible, and cost-effective solutions for content protection. These services enable secure, real-time delivery of protected content across multiple platforms and devices, catering to the demands of modern digital media consumption.

What Trends Are Shaping the DRM Industry?

The DRM industry is heavily influenced by trends in consumer behavior and regulatory changes. There is an increasing demand for streaming services, which rely on DRM to protect the vast amounts of content streamed across devices daily. This demand drives continuous updates and refinements in DRM protocols to ensure compatibility and security across diverse hardware and software platforms. Additionally, as concerns over digital privacy and data security grow, consumers and regulatory bodies are advocating for DRM solutions that respect user privacy while providing adequate content protection. This has led to the development of more user-friendly DRM practices that aim to balance copyright enforcement with consumer rights and ease of use.

What Drives the Growth of the DRM Market?

The growth in the DRM market is driven by several factors, including the escalating consumption of digital content across media platforms and the increasing prevalence of content piracy. As the digital landscape expands, the need for robust content protection solutions becomes more critical. Technological advancements that enhance the effectiveness and user compliance of DRM solutions also contribute significantly to market growth. Moreover, the global expansion of digital media outlets, including streaming services and online publishing platforms, necessitates widespread adoption of DRM technologies to safeguard the revenue streams of content creators and distributors. Additionally, regulatory mandates for copyright protection in digital media further enforce the implementation of DRM across industries, ensuring continued investment and innovation in this essential field. These combined factors underscore the dynamic and growing demand for DRM solutions in the digital age.

SCOPE OF STUDY:

The report analyzes the Digital Rights Management (DRM) market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Application (Video-on-Demand, Mobile Gaming, Mobile Content, Other Applications)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 56 Featured) -

  • Adobe Inc.
  • ArtistScope
  • Axinom
  • BuyDRM, Inc.
  • Conax AS
  • Digital Content Protection LLC (DCP)
  • DivX LLC
  • FileOpen Systems Inc.
  • Google LLC
  • Haihaisoft
  • IBM Corp.
  • INSIDE Secure
  • InterTrust Technologies Corp.
  • LockLizard Limited
  • Microsoft Corp.
  • OpenText Corp.
  • Oracle Corporation
  • SAP SE
  • SEAL Systems Inc.
  • SECLORE
  • Vaultize Technologies
  • Verance Corporation
  • VITRIUM
  • Vobile Inc.
  • YANGAROO Inc.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Global Economic Update
    • Digital Rights Management (DRM) - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Advances in Encryption Technologies Propel Growth in Digital Rights Management Market
    • Increasing Incidence of Digital Piracy Expands Addressable Market Opportunity
    • Technological Innovations in Content Protection Generate Demand for Advanced DRM Solutions
    • Growth in Digital Media Consumption Drives Adoption of DRM
    • Rising Focus on Intellectual Property Protection Strengthens Business Case for DRM
    • Adoption of Cloud-Based DRM Solutions Spurs Growth in the Market
    • Impact of Streaming Services Expands the Market for DRM Technologies
    • Demand for Multi-Platform Content Protection Generates Opportunities for DRM Solutions
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Digital Rights Management (DRM) Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Digital Rights Management (DRM) by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 4: World 15-Year Perspective for Digital Rights Management (DRM) by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Video-on-Demand by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Video-on-Demand by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 7: World 15-Year Perspective for Video-on-Demand by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Mobile Gaming by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Mobile Gaming by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 10: World 15-Year Perspective for Mobile Gaming by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Mobile Content by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 12: World Historic Review for Mobile Content by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 13: World 15-Year Perspective for Mobile Content by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World Historic Review for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 16: World 15-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 17: USA Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 18: USA Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 19: USA 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • CANADA
    • TABLE 20: Canada Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: Canada Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 22: Canada 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • JAPAN
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 23: Japan Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 24: Japan Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 25: Japan 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • CHINA
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 26: China Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 27: China Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 28: China 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • EUROPE
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 29: Europe Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 30: Europe Historic Review for Digital Rights Management (DRM) by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 31: Europe 15-Year Perspective for Digital Rights Management (DRM) by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
    • TABLE 32: Europe Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: Europe Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 34: Europe 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • FRANCE
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 35: France Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 36: France Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 37: France 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • GERMANY
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 38: Germany Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Germany Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 40: Germany 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • ITALY
    • TABLE 41: Italy Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 42: Italy Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 43: Italy 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • UNITED KINGDOM
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 44: UK Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: UK Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 46: UK 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • SPAIN
    • TABLE 47: Spain Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 48: Spain Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 49: Spain 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • RUSSIA
    • TABLE 50: Russia Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Russia Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 52: Russia 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • REST OF EUROPE
    • TABLE 53: Rest of Europe Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 54: Rest of Europe Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 55: Rest of Europe 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • ASIA-PACIFIC
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 56: Asia-Pacific Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 57: Asia-Pacific Historic Review for Digital Rights Management (DRM) by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 58: Asia-Pacific 15-Year Perspective for Digital Rights Management (DRM) by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
    • TABLE 59: Asia-Pacific Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 60: Asia-Pacific Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 61: Asia-Pacific 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • AUSTRALIA
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 62: Australia Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Australia Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 64: Australia 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • INDIA
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 65: India Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 66: India Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 67: India 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • SOUTH KOREA
    • TABLE 68: South Korea Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: South Korea Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 70: South Korea 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 71: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 72: Rest of Asia-Pacific Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 73: Rest of Asia-Pacific 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • LATIN AMERICA
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 74: Latin America Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 75: Latin America Historic Review for Digital Rights Management (DRM) by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 76: Latin America 15-Year Perspective for Digital Rights Management (DRM) by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
    • TABLE 77: Latin America Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 78: Latin America Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 79: Latin America 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • ARGENTINA
    • TABLE 80: Argentina Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Argentina Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 82: Argentina 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • BRAZIL
    • TABLE 83: Brazil Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 84: Brazil Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 85: Brazil 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • MEXICO
    • TABLE 86: Mexico Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Mexico Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 88: Mexico 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 89: Rest of Latin America Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 90: Rest of Latin America Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 91: Rest of Latin America 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • MIDDLE EAST
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 92: Middle East Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 93: Middle East Historic Review for Digital Rights Management (DRM) by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 94: Middle East 15-Year Perspective for Digital Rights Management (DRM) by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
    • TABLE 95: Middle East Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 96: Middle East Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 97: Middle East 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • IRAN
    • TABLE 98: Iran Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Iran Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 100: Iran 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • ISRAEL
    • TABLE 101: Israel Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 102: Israel Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 103: Israel 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • SAUDI ARABIA
    • TABLE 104: Saudi Arabia Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Saudi Arabia Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 106: Saudi Arabia 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 107: UAE Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 108: UAE Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 109: UAE 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 110: Rest of Middle East Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 111: Rest of Middle East Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 112: Rest of Middle East 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030
  • AFRICA
    • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 113: Africa Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 114: Africa Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 115: Africa 15-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2015, 2025 & 2030

IV. COMPETITION

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