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1886021

세계의 하이 다이나믹 레인지 시장

High Dynamic Range

발행일: | 리서치사: Market Glass, Inc. (Formerly Global Industry Analysts, Inc.) | 페이지 정보: 영문 182 Pages | 배송안내 : 1-2일 (영업일 기준)

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 하이 다이나믹 레인지 시장은 2030년까지 867억 달러에 달할 전망

세계의 하이 다이나믹 레인지 시장은 2024년에 299억 달러로 추정되며, 2024년부터 2030년까지의 분석 기간 동안 CAGR 19.4%로 성장하여 2030년까지 867억 달러에 달할 것으로 예측됩니다. 이 보고서에서 분석 대상이 된 부문 중 하나인 촬영 디바이스는 17.6%의 CAGR을 기록하며 분석 기간 종료까지 527억 달러에 달할 것으로 예측됩니다. 디스플레이 디바이스 부문의 성장률은 분석 기간 동안 22.6%의 CAGR로 추정됩니다.

미국 시장은 77억 달러로 추정되는 한편 중국은 26.8%의 CAGR로 성장할 것으로 예측됩니다

미국의 하이 다이나믹 레인지 시장은 2024년에 77억 달러로 추정됩니다. 세계 2위의 경제 규모를 자랑하는 중국은 2024년부터 2030년까지의 분석 기간 동안 26.8%의 CAGR로 증가하여 2030년까지 244억 달러의 시장 규모에 달할 것으로 예측됩니다. 기타 주목할 만한 지역별 시장 분석으로는 일본과 캐나다가 있으며, 각각 분석 기간 동안에 14.9%, 15.7%의 CAGR로 성장할 것으로 예측됩니다. 유럽에서는 독일이 약 15.1%의 CAGR로 성장할 것으로 전망됩니다.

세계의 고다이나믹 레인지 시장 - 주요 시장 동향과 촉진요인 개요

HDR(High Dynamic Range)이 차세대 시각적 경험의 핵심이 될 수 있을까?

HDR(High Dynamic Range)은 영상 컨텐츠의 시청 경험을 변화시키고 있는데, 왜 현대의 영상 기술에서 이토록 중요한 것일까? HDR은 영상의 명암비, 밝기, 색심도를 향상시켜 보다 사실적이고 생생한 영상을 제공하는 영상 기술입니다. HDR은 표준 다이나믹 레인지(SDR)에 비해 밝기 레벨의 범위를 크게 확장하여 더 밝은 흰색과 더 깊은 검은색을 표현할 수 있으며, 인간의 눈이 실제 세계에서 인식할 수 있는 색에 가까운 광범위한 색 영역을 제공합니다. 이를 통해 영화 감상, 비디오 게임 플레이, 사진 검색 등 모든 작업에서 더 세밀하고 생생한 이미지를 구현할 수 있습니다.

HDR은 특히 몰입감 있고 사실적인 시각적 경험을 제공하고자 하는 영화, 비디오 게임 등의 컨텐츠에서 그 효과를 발휘합니다. 영화 산업에서 HDR은 감독과 촬영감독이 장면에 깊이와 입체감을 부여하고, 가장 밝은 하이라이트부터 가장 어두운 그림자까지 복잡한 디테일을 표현할 수 있게 해줍니다. 게이머에게 HDR은 환경을 보다 시각적으로 역동적으로, 캐릭터를 보다 사실적으로 표현하여 게임의 분위기를 한층 더 높여줍니다. HDR 기술이 계속 발전하면서 프리미엄 디스플레이와 컨텐츠의 표준이 되고 있는 가운데, Market Glass, Inc.는 플랫폼을 넘나들며 디지털 미디어를 시청하고 상호 작용하는 방식을 진화시키고 있습니다.

하이 다이나믹 레인지(HDR) 기술은 어떻게 발전해 왔을까?

기술 발전은 HDR(High Dynamic Range)을 보다 친숙하고 시각적으로 압도적으로 만드는 데 중요한 역할을 해왔습니다. 가장 중요한 혁신은 널리 채택된 두 가지 HDR 표준인 HDR10과 Dolby Vision의 개발입니다. 개방형 표준인 HDR10은 10비트 색심도와 정적 메타데이터를 사용하여 전체 밝기와 색 영역을 제어하여 HDR의 기반을 제공합니다. 이를 통해 TV부터 스마트폰까지 호환 가능한 기기에서 다양한 HDR 컨텐츠를 제작하고 시청할 수 있게 되었습니다. 한편, 돌비 비전은 12비트 색심도와 동적 메타데이터를 채택하여 장면별 또는 프레임별로 밝기와 색상 설정을 조정함으로써 더욱 정밀하고 생생한 영상을 구현하여 HDR을 새로운 차원으로 끌어올리고 있습니다.

4K UHD(초고화질) 디스플레이의 보급 확대도 HDR 채택을 촉진하고 있습니다. 이러한 고해상도 화면은 향상된 명암비, 밝기, 색감을 더 크게 표현할 수 있는 캔버스를 제공하여 HDR의 장점을 더욱 효과적으로 부각시킵니다. OLED 및 QLED 디스플레이 기술은 HDR 컨텐츠를 새로운 차원으로 끌어올렸습니다. HDR의 진가를 발휘하기 위해 필수적인 더 깊은 블랙과 더 밝은 하이라이트를 구현합니다. OLED는 개별 픽셀을 완전히 끌 수 있어 완벽한 블랙을 표현할 수 있고, QLED 기술은 밝기와 색 정확도를 높여 HDR 컨텐츠를 더욱 생생하고 몰입감 있게 표현할 수 있습니다.

디스플레이 기술의 발전과 더불어 Netflix, Disney+, Amazon Prime Video 등의 스트리밍 플랫폼도 HDR을 채택하여 다양한 HDR 지원 컨텐츠를 제공하고 있습니다. 인터넷 속도의 향상과 HEVC(고효율 비디오 코딩)와 같은 동영상 압축 기술의 효율화로 인해 4K HDR 컨텐츠의 스트리밍 스트리밍이 보편화되어 가정에서도 영화관 수준의 경험을 제공하고 있습니다. 게임기와 PC에도 HDR 기술이 통합되어 PlayStation 5와 Xbox Series X 모두 HDR 게임을 지원함으로써 인터랙티브 엔터테인먼트의 시각적 리얼리즘의 한계를 더욱 넓혀가고 있습니다. 이러한 기술적 발전은 HDR의 품질을 향상시켰을 뿐만 아니라, 다양한 기기와 컨텐츠 유형에 HDR을 널리 보급하는 데에도 기여하고 있습니다.

현대의 시각적 경험에서 HDR(High Dynamic Range)이 필수적인 이유는 무엇일까?

HDR(High Dynamic Range)이 현대의 시각적 경험에 필수적인 이유는 이미지와 동영상 묘사를 보다 몰입감 있고 사실적으로 표현하고 디지털 컨텐츠의 인식 방식을 개선하기 위해서입니다. 소비자들에게 HDR은 색을 더 선명하게, 그림자 부분을 더 선명하게, 하이라이트를 더 강렬하게 표현함으로써 시각적 경험에 깊이와 풍요로움을 더하여 큰 부가가치를 가져다 줍니다. 본질적으로 HDR은 화면상의 컨텐츠를 더욱 생동감 있게 표현하고, 시청자를 현장으로 끌어들이는 사실감과 감정적 임팩트를 강화합니다. 블록버스터 영화를 보든, 차세대 비디오 게임을 플레이하든, 자연 다큐멘터리를 시청하든, HDR은 기존 표준 다이나믹 레인지(SDR)로는 달성할 수 없었던 시각적 풍요로움을 제공함으로써 이러한 경험을 변화시킬 수 있습니다.

HDR은 컨텐츠 제작자에게도 매우 중요하며, 영화 제작자, 사진작가, 게임 개발자에게 작품에 대한 창의적인 자유와 통제력을 제공합니다. HDR을 활용하면 영화 제작자는 더 넓은 다이나믹 레인지로 촬영할 수 있으며, 매우 밝거나 어두운 영역에서 손실되기 쉬운 디테일을 포착할 수 있습니다. 이를 통해 보다 극적인 조명 효과, 뛰어난 컬러 그레이딩, 그리고 시각적 스토리텔링의 전반적인 향상을 실현할 수 있습니다. 사진작가에게 HDR 기술은 여러 노출을 한 장의 이미지에 통합하여 전체 톤 범위에 걸쳐 더 많은 디테일을 유지하면서 보다 역동적이고 시각적으로 인상적인 사진을 얻을 수 있도록 해줍니다.

게이머에게 HDR은 환경 묘사를 더욱 선명하게 하고, 캐릭터를 더욱 사실적으로 표현하여 시각적 분위기를 높여줍니다. HDR을 지원하는 게임에서는 햇빛의 반짝임과 어두운 곳의 미묘한 그림자 등 개선된 조명 효과를 경험할 수 있어 사실감과 몰입감을 높여줍니다. 이는 특히 시각적 몰입감이 경험의 중요한 요소로 작용하는 오픈 월드 및 스토리 중심의 게임에서 특히 중요합니다.

엔터테인먼트 분야를 넘어 디자인, 영상 제작, 의료 영상 진단 등 전문 분야에서도 HDR이 활용되고 있습니다. 디자이너와 영상 편집자는 HDR의 광범위한 색 영역과 콘트라스트 재현 능력으로 인해 컨텐츠 제작 시 보다 정확한 비주얼을 다룰 수 있습니다. 의료 영상 진단에서 HDR 기술은 영상의 선명도와 디테일을 높여 보다 정밀한 진단을 가능하게 합니다. 다양한 응용 분야에서 HDR은 현대적이고 시각적으로 풍부한 경험을 제공하는 데 필수적이며, 인간의 자연스러운 세계 인식에 더 가깝게 다가갈 수 있습니다.

HDR(High Dynamic Range) 시장의 성장을 이끄는 요인은 무엇일까?

HDR(High Dynamic Range) 시장의 성장은 디스플레이 기술의 발전, HDR 컨텐츠의 보급 확대, 뛰어난 시각적 경험에 대한 수요 증가 등 몇 가지 주요 요인에 의해 주도되고 있습니다. 가장 중요한 촉진요인 중 하나는 HDR 컨텐츠를 최상의 상태로 표현할 수 있는 4K UHD 디스플레이의 급속한 보급입니다. 4K TV, 모니터, 프로젝터가 보다 저렴한 가격에 널리 보급됨에 따라 더 많은 소비자들이 HDR 지원 기기를 포함한 홈 엔터테인먼트 시스템으로 업그레이드하고 있으며, 이는 HDR 지원 컨텐츠 및 하드웨어에 대한 시장 수요의 증가로 이어지고 있습니다.

스트리밍 플랫폼, 게임기, 심지어 지상파 TV에 이르기까지 HDR 컨텐츠가 빠르게 확산되고 있는 것도 시장 성장을 이끄는 주요 요인입니다. Netflix, Amazon Prime Video, Disney+, Apple TV+ 등 스트리밍 서비스들은 HDR 컨텐츠에 많은 투자를 하고 있으며, 소비자들이 고품질의 HDR 영화, 프로그램, 다큐멘터리를 쉽게 접할 수 있도록 하고 있습니다. 게임 플랫폼도 HDR을 채택하고 있으며, PlayStation 5와 Xbox Series X와 같은 차세대 콘솔은 많은 인기 타이틀에서 HDR을 완벽하게 지원하고 있습니다. HDR 컨텐츠의 보급이 확대되면서 HDR이 제공하는 향상된 화질을 최대한 활용할 수 있는 기기를 찾는 소비자들이 늘고 있습니다.

OLED, QLED와 같은 디스플레이 기술의 발전도 HDR 시장의 성장을 촉진하고 있습니다. OLED 기술은 개별 픽셀을 소등시켜 진정한 블랙을 표현할 수 있어 뛰어난 명암비와 색심도를 구현할 수 있어 HDR 컨텐츠에 최적입니다. 양자점 기술로 밝기와 색 정확도를 향상시킨 QLED 디스플레이 역시 HDR에 적합하며, 시장에서 가장 밝고 선명한 영상을 제공합니다. 이러한 기술이 더욱 정교해지고 가격이 저렴해짐에 따라 HDR 지원 기기에 대한 수요는 지속적으로 증가하며 시장을 주도하고 있습니다.

또한, HDR은 TV 외에도 스마트폰, 태블릿, 모니터 등 다양한 디바이스에 통합되어 그 보급 범위를 넓혀가고 있습니다. 애플, 삼성 등의 제조사들은 현재 HDR 지원 디스플레이를 탑재한 스마트폰을 제공하고 있으며, 사용자들은 이동 중에도 HDR 컨텐츠를 시청할 수 있게 되었습니다. 이러한 추세는 소비자의 HDR에 대한 인식을 더욱 높여 다양한 화면 크기와 용도에 걸쳐 HDR 지원 기기에 대한 수요를 견인하고 있습니다.

HDR 시장을 이끄는 또 다른 중요한 요소는 몰입감 있는 게임 경험에 대한 수요 증가입니다. 게임 업계는 빠르게 HDR을 채택하고 있으며, 게임 개발자들은 HDR의 넓은 색 영역과 역동적인 콘트라스트를 최대한 활용할 수 있도록 타이틀을 최적화하고 있습니다. 게임 하드웨어의 성능 향상과 가격 하락에 따라 HDR 지원 게임 경험에 대한 수요는 지속적으로 증가하고 있습니다. 이는 HDR 지원 게이밍 모니터의 보급과 게임기 및 PC의 HDR 통합으로 인해 더욱 가속화되고 있습니다.

마지막으로, 소비자를 위한 프리미엄급 하이엔드 시각적 경험 창출에 대한 관심이 높아지면서 HDR 시장의 성장에 기여하고 있습니다. 소비자들이 보다 몰입감 있고 몰입감 있는 시각적 컨텐츠를 원하고 있는 가운데, HDR은 표준 제품과 프리미엄 제품을 차별화하는 중요한 기능이 되고 있습니다. 홈시어터 시스템, 게이밍 환경, 개인용 기기 등 최고의 시각적 경험을 원하는 사람들에게 HDR은 이제 필수적인 기능으로 여겨지고 있습니다. 고품질, 시각적으로 풍부한 컨텐츠에 대한 소비자의 높은 기대치가 HDR 시장의 지속적인 성장을 견인하는 원동력이 되고 있습니다.

부문:

제품(촬영 기기, 디스플레이 기기), 용도(엔터테인먼트, 소비자용, 보안 및 감시, 기타 용도)

조사 대상 기업 예시

  • Apple, Inc.
  • BrightSide Technologies
  • Canon, Inc.
  • Casio Computer Co., Ltd.
  • Cursor Insight
  • Display Devices
  • Display Media SAS
  • Easy HDR
  • EPATRONIC Systems
  • Ethos Media

AI 통합

검증된 전문가 컨텐츠와 AI 툴을 통해 시장 및 경쟁 정보를 혁신하고 있습니다.

Market Glass, Inc.는 LLM이나 산업 특화형 SLM을 쿼리하는 일반적인 방식에 의존하지 않고, 전 세계 도메인 전문가들이 엄선한 컨텐츠 리포지토리를 구축했습니다. 여기에는 동영상 전사, 블로그, 검색 엔진 조사, 그리고 방대한 양의 기업 데이터, 제품/서비스 데이터, 시장 데이터 등이 포함됩니다.

관세 영향 계수

Market Glass, Inc.가 본사 소재지, 생산기지, 수출입(완제품 및 OEM)을 기반으로 기업의 경쟁 변화를 예측하면서 지리적 시장에 대한 관세의 영향을 반영하였습니다. 이러한 복잡하고 다면적인 시장 현실은 매출원가(COGS) 증가, 수익성 하락, 공급망 재편 등 경쟁사에게 다양한 영향을 미치며, 미시적 및 거시적 시장 역학에도 영향을 미칩니다.

목차

제1장 조사 방법

제2장 주요 요약

  • 시장 개요
  • 주요 기업
  • 시장 동향과 촉진요인
  • 세계 시장 전망

제3장 시장 분석

  • 미국
  • 캐나다
  • 일본
  • 중국
  • 유럽
  • 프랑스
  • 독일
  • 이탈리아
  • 영국
  • 스페인
  • 러시아
  • 기타 유럽
  • 아시아태평양
  • 호주
  • 인도
  • 한국
  • 기타 아시아태평양
  • 라틴아메리카
  • 아르헨티나
  • 브라질
  • 멕시코
  • 기타 라틴아메리카
  • 중동
  • 이란
  • 이스라엘
  • 사우디아라비아
  • 아랍에미리트
  • 기타 중동
  • 아프리카

제4장 경쟁

KSM 25.12.18

Global High Dynamic Range Market to Reach US$86.7 Billion by 2030

The global market for High Dynamic Range estimated at US$29.9 Billion in the year 2024, is expected to reach US$86.7 Billion by 2030, growing at a CAGR of 19.4% over the analysis period 2024-2030. Capturing Devices, one of the segments analyzed in the report, is expected to record a 17.6% CAGR and reach US$52.7 Billion by the end of the analysis period. Growth in the Display Devices segment is estimated at 22.6% CAGR over the analysis period.

The U.S. Market is Estimated at US$7.7 Billion While China is Forecast to Grow at 26.8% CAGR

The High Dynamic Range market in the U.S. is estimated at US$7.7 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$24.4 Billion by the year 2030 trailing a CAGR of 26.8% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 14.9% and 15.7% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 15.1% CAGR.

Global High Dynamic Range Market - Key Trends and Drivers Summarized

Is High Dynamic Range (HDR) the Key to Next-Level Visual Experiences?

High Dynamic Range (HDR) is transforming how we experience video content, but why is it so essential in modern visual technologies? HDR refers to a technique in video and imaging that enhances the contrast, brightness, and color depth of visuals, delivering more realistic and vivid imagery. In comparison to Standard Dynamic Range (SDR), HDR greatly expands the range of luminance levels, allowing both brighter whites and deeper blacks, and offering a broader spectrum of colors that are closer to what the human eye can perceive in real life. This results in an image with more detail and vibrancy, whether you're watching movies, playing video games, or viewing photographs.

HDR is particularly impactful in content like movies and video games, where creators seek to provide immersive and true-to-life visual experiences. In the film industry, HDR enables directors and cinematographers to present scenes with greater depth and dimension, showcasing intricate details in both the brightest highlights and the darkest shadows. For gamers, HDR enhances the atmosphere of a game by making environments more visually dynamic and characters more lifelike. As HDR technology continues to evolve, it is becoming the standard for premium displays and content, elevating how we view and interact with digital media across platforms.

How Has Technology Advanced High Dynamic Range (HDR)?

Technological advancements have played a significant role in making High Dynamic Range (HDR) more accessible and visually stunning. The most significant innovation is the development of HDR10 and Dolby Vision, two widely adopted HDR standards. HDR10, an open standard, provides a baseline for HDR by using 10-bit color depth and static metadata to control the overall brightness and color range. This allows for a wide range of HDR content to be produced and consumed on compatible devices, from TVs to smartphones. Dolby Vision, on the other hand, takes HDR to the next level by using 12-bit color depth and dynamic metadata, which adjusts brightness and color settings scene by scene or frame by frame, offering even more precise and vivid visuals.

The increased availability of 4K UHD (Ultra High Definition) displays has also driven the adoption of HDR. These higher-resolution screens can better showcase the benefits of HDR by providing a larger canvas for enhanced contrast, brightness, and color. OLED and QLED display technologies have taken HDR content to new heights, offering deeper blacks and brighter highlights, which are critical for delivering the full potential of HDR. OLED’s ability to turn off individual pixels allows for perfect blacks, while QLED technology increases brightness and color accuracy, making HDR content more vibrant and immersive.

In addition to advancements in display technology, streaming platforms such as Netflix, Disney+, and Amazon Prime Video have embraced HDR, providing a wide range of HDR-enabled content. As internet speeds improve and video compression technologies like HEVC (High-Efficiency Video Coding) become more efficient, streaming HDR content in 4K is becoming more common, bringing cinema-quality experiences to the home. Gaming consoles and PCs have also integrated HDR technology, with both the PlayStation 5 and Xbox Series X supporting HDR gaming, further pushing the boundaries of visual realism in interactive entertainment. These technological advancements have not only improved the quality of HDR but have also made it more widespread across various devices and content types.

Why Is High Dynamic Range (HDR) Essential for Modern Visual Experiences?

High Dynamic Range (HDR) is essential for modern visual experiences because it provides a more immersive and realistic portrayal of images and videos, enhancing the way we perceive digital content. For consumers, HDR adds significant value by bringing greater depth and richness to the visual experience, making colors more vibrant, details in shadows clearer, and highlights more intense. In essence, HDR makes the on-screen content more lifelike, drawing the viewer into the scene with heightened realism and emotional impact. Whether you’re watching a blockbuster movie, playing a next-gen video game, or even viewing nature documentaries, HDR transforms these experiences by providing a visual richness that was previously unattainable with Standard Dynamic Range (SDR).

HDR is also crucial for content creators, offering filmmakers, photographers, and game developers more creative freedom and control over their work. With HDR, filmmakers can shoot in a wider dynamic range, capturing details that would otherwise be lost in very bright or very dark areas. This allows for more dramatic lighting effects, better color grading, and overall improved storytelling through visuals. For photographers, HDR techniques allow them to merge multiple exposures into a single image that retains more detail across the entire tonal range, resulting in a more dynamic and visually striking photograph.

For gamers, HDR enhances the visual atmosphere by making environments more vivid and characters more lifelike. With HDR-enabled games, players can experience improved lighting effects, such as the glow of sunlight or the subtle nuances of shadows in dark areas, adding to the realism and immersion. This is particularly important in open-world or narrative-driven games, where visual immersion is a critical part of the experience.

Beyond entertainment, HDR is finding its place in professional applications like design, video production, and medical imaging. Designers and video editors benefit from HDR’s ability to display a wider range of colors and contrasts, allowing them to work with more accurate visuals when creating content. In medical imaging, HDR technology enhances the clarity and detail of images, allowing for more precise diagnostics. Across a variety of applications, HDR is essential for delivering modern, visually rich experiences that are more aligned with how we naturally perceive the world.

What Factors Are Driving the Growth of the High Dynamic Range (HDR) Market?

The growth of the High Dynamic Range (HDR) market is driven by several key factors, including advancements in display technology, the increasing availability of HDR content, and the rising demand for superior visual experiences. One of the most significant drivers is the rapid adoption of 4K UHD displays, which are capable of showcasing HDR content at its best. As 4K TVs, monitors, and projectors become more affordable and widely available, more consumers are upgrading their home entertainment systems to include HDR-compatible devices, leading to greater market demand for HDR-enabled content and hardware.

The proliferation of HDR content across streaming platforms, gaming consoles, and even broadcast television is another major factor fueling the market’s growth. Streaming services such as Netflix, Amazon Prime Video, Disney+, and Apple TV+ are heavily investing in HDR content, making it easier for consumers to access high-quality HDR movies, shows, and documentaries. Gaming platforms have also embraced HDR, with next-gen consoles like the PlayStation 5 and Xbox Series X offering full HDR support for many popular titles. As the availability of HDR content continues to expand, more consumers are seeking out devices that can fully take advantage of the enhanced visual quality that HDR offers.

Advancements in display technology, such as OLED and QLED, are also driving the market for HDR. OLED technology, with its ability to produce true blacks by turning off individual pixels, provides exceptional contrast and color depth, making it a perfect match for HDR content. QLED displays, which use quantum dots to improve brightness and color accuracy, are similarly well-suited for HDR, delivering some of the brightest and most vivid images on the market. As these technologies become more refined and affordable, the demand for HDR-ready devices continues to grow, pushing the market forward.

Additionally, HDR’s integration into a variety of devices beyond televisions, such as smartphones, tablets, and monitors, is expanding its reach. Manufacturers like Apple and Samsung are now offering smartphones with HDR-capable displays, allowing users to watch HDR content on the go. This trend is further enhancing consumer awareness of HDR and driving demand for HDR-capable devices across a range of screen sizes and applications.

Another key factor driving the HDR market is the growing demand for immersive gaming experiences. The gaming industry has quickly embraced HDR, with game developers optimizing titles to take full advantage of HDR’s wider color gamut and dynamic contrast. As gaming hardware becomes more powerful and affordable, the demand for HDR gaming experiences continues to grow. This is further supported by the rise of HDR-capable gaming monitors and the integration of HDR into gaming consoles and PCs.

Finally, the increasing focus on creating premium, high-end visual experiences for consumers is contributing to the growth of the HDR market. As consumers seek out more immersive and engaging visual content, HDR is becoming a key feature that differentiates premium products from standard offerings. Whether it’s in home theater systems, gaming setups, or personal devices, HDR is now seen as a must-have feature for those looking to achieve the best possible visual experience. This rising consumer expectation for high-quality, visually rich content is a driving force behind the continued expansion of the HDR market.

SCOPE OF STUDY:

The report analyzes the High Dynamic Range market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Product (Capturing Devices, Display Devices); Application (Entertainment, Consumer, Security & Surveillance, Other Applications)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 18 Featured) -

  • Apple, Inc.
  • BrightSide Technologies
  • Canon, Inc.
  • Casio Computer Co., Ltd.
  • Cursor Insight
  • Display Devices
  • Display Media SAS
  • Easy HDR
  • EPATRONIC Systems
  • Ethos Media

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Trade Shocks, Uncertainty, and the Structural Rewiring of the Global Economy
    • Global Economic Update
    • High Dynamic Range - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Increasing Consumer Demand for Enhanced Visual Experiences Propels Growth in High Dynamic Range (HDR) Market
    • Growth in Streaming Services and 4K/8K Content Production Expands Addressable Market for HDR Technology
    • Expansion of HDR in Televisions, Monitors, and Mobile Devices Bodes Well for Market Growth
    • Role of HDR in Supporting Immersive Gaming and Virtual Reality Experiences Fuels Adoption
    • Growth in Demand for HDR in Digital Cinematography and Professional Video Editing Expands Market Reach
    • Expansion of HDR in In-car Displays and Automotive Entertainment Systems Strengthens Market Potential
    • Role of HDR in Enhancing Video Quality in Live Sports and Event Broadcasting Fuels Adoption
    • Increasing Focus on HDR for Healthcare Imaging and Diagnostics Expands Market Applications
    • Increasing Demand for HDR Displays in Commercial Signage and Advertising Expands Addressable Market
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World High Dynamic Range Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for High Dynamic Range by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for High Dynamic Range by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for Capturing Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for Capturing Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for Display Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for Display Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Entertainment by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for Consumer by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for Consumer by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Security & Surveillance by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Security & Surveillance by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 16: USA Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 17: USA 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 18: USA Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 19: USA 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • CANADA
    • TABLE 20: Canada Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: Canada 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 22: Canada Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 23: Canada 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • JAPAN
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 24: Japan Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 25: Japan 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 26: Japan Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 27: Japan 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • CHINA
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 28: China Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 29: China 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 30: China Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 31: China 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • EUROPE
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 32: Europe Recent Past, Current & Future Analysis for High Dynamic Range by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 33: Europe 6-Year Perspective for High Dynamic Range by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 34: Europe Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 35: Europe 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 36: Europe Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 37: Europe 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • FRANCE
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 38: France Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: France 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 40: France Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 41: France 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • GERMANY
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 42: Germany Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 43: Germany 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 44: Germany Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Germany 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • ITALY
    • TABLE 46: Italy Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 47: Italy 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 48: Italy Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 49: Italy 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • UNITED KINGDOM
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 50: UK Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: UK 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 52: UK Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 53: UK 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • SPAIN
    • TABLE 54: Spain Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 55: Spain 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 56: Spain Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: Spain 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • RUSSIA
    • TABLE 58: Russia Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 59: Russia 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 60: Russia Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 61: Russia 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 62: Rest of Europe Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Rest of Europe 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 64: Rest of Europe Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 65: Rest of Europe 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • ASIA-PACIFIC
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 66: Asia-Pacific Recent Past, Current & Future Analysis for High Dynamic Range by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 67: Asia-Pacific 6-Year Perspective for High Dynamic Range by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2025 & 2030
    • TABLE 68: Asia-Pacific Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Asia-Pacific 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 70: Asia-Pacific Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 71: Asia-Pacific 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • AUSTRALIA
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 72: Australia Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 73: Australia 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 74: Australia Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Australia 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • INDIA
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 76: India Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 77: India 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 78: India Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 79: India 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • SOUTH KOREA
    • TABLE 80: South Korea Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: South Korea 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 82: South Korea Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 83: South Korea 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 84: Rest of Asia-Pacific Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 85: Rest of Asia-Pacific 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 86: Rest of Asia-Pacific Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Rest of Asia-Pacific 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • LATIN AMERICA
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 88: Latin America Recent Past, Current & Future Analysis for High Dynamic Range by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 89: Latin America 6-Year Perspective for High Dynamic Range by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2025 & 2030
    • TABLE 90: Latin America Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 91: Latin America 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 92: Latin America Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Latin America 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • ARGENTINA
    • TABLE 94: Argentina Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 95: Argentina 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 96: Argentina Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 97: Argentina 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • BRAZIL
    • TABLE 98: Brazil Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Brazil 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 100: Brazil Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 101: Brazil 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • MEXICO
    • TABLE 102: Mexico Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 103: Mexico 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 104: Mexico Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Mexico 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 106: Rest of Latin America Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 107: Rest of Latin America 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 108: Rest of Latin America Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 109: Rest of Latin America 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • MIDDLE EAST
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 110: Middle East Recent Past, Current & Future Analysis for High Dynamic Range by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 111: Middle East 6-Year Perspective for High Dynamic Range by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2025 & 2030
    • TABLE 112: Middle East Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 113: Middle East 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 114: Middle East Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 115: Middle East 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • IRAN
    • TABLE 116: Iran Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 117: Iran 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 118: Iran Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 119: Iran 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • ISRAEL
    • TABLE 120: Israel Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 121: Israel 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 122: Israel Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 123: Israel 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • SAUDI ARABIA
    • TABLE 124: Saudi Arabia Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 125: Saudi Arabia 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 126: Saudi Arabia Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 127: Saudi Arabia 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 128: UAE Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 129: UAE 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 130: UAE Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 131: UAE 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 132: Rest of Middle East Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 133: Rest of Middle East 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 134: Rest of Middle East Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 135: Rest of Middle East 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030
  • AFRICA
    • High Dynamic Range Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 136: Africa Recent Past, Current & Future Analysis for High Dynamic Range by Product - Capturing Devices and Display Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 137: Africa 6-Year Perspective for High Dynamic Range by Product - Percentage Breakdown of Value Sales for Capturing Devices and Display Devices for the Years 2025 & 2030
    • TABLE 138: Africa Recent Past, Current & Future Analysis for High Dynamic Range by Application - Entertainment, Consumer, Security & Surveillance and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 139: Africa 6-Year Perspective for High Dynamic Range by Application - Percentage Breakdown of Value Sales for Entertainment, Consumer, Security & Surveillance and Other Applications for the Years 2025 & 2030

IV. COMPETITION

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