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Digital Rights Management In Media & Entertainment Market Size, Share & Trends Analysis Report By Enterprise Size (Large Enterprise, Small & Medium Enterprise), By Application, By Region, And Segment Forecasts, 2025 - 2030

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JHS 25.01.06

Digital Rights Management In Media & Entertainment Market Growth & Trends:

The global digital rights management in media & entertainment market size is expected to reach USD 13.30 billion by 2030, registering a CAGR of 18.4% from 2025 to 2030, according to a new report by Grand View Research, Inc. Rapid growth in digital media and internet connectivity globally have created immense opportunities for content publishers and content distribution partners to grow their creative media content. However, with the boost in digital technologies, digital piracy and illegal distribution of content have significantly increased, negatively affecting the monetization opportunities for content distributors and content owners. These challenges are compelling content owners to seek and exercise control over the unauthorized access and distribution of content.

In the past few years, the demand for Digital Rights Management (DRM) solutions has gained immense prominence among content owners and content distribution service providers as DRMs secure real-time streaming services over insecure networks. DRM solutions also offer secure distribution of media content while maintaining the authentication and privacy rights of content owners. The persistent protection offered is also influencing several streaming service providers to adopt DRM solutions.

Moreover, the growing awareness about digital piracy among users is driving the adoption of DRM solutions globally. Several governments globally are looking for ways to establish stringent standards and policies to prevent digital piracy. For instance, the Digital Millennium Copyright Act, passed in 1998, still helps content developers, content acquirers, and content distributors to secure their content and criminalize the dissemination of content intended to bypass the control access of copyright content. The rising number of such standards and increasing awareness about content privacy and digital piracy are expected to drive market growth over the forecast period.

Digital Rights Management In Media & Entertainment Market Report Highlights:

  • The video on demand application segment is anticipated to expand at the highest CAGR over the forecast period. The growing demand for high definition and ultra-high-definition video content among users, along with the rise in the distribution of OTT services and streaming services are contributing to the segment growth.
  • The demand for DRM solutions among SMEs is expected to expand at a higher CAGR compared to large enterprises over the forecast period. The rise in the number of independent content providers and small-scale content developers requiring standard DRM solutions to secure their innovative and copyright contents can be attributed to the segment growth.
  • The increasing digital infrastructure across countries in the Asia Pacific region and the presence of several communication service providers offering low-cost digital mobile services has led to the rise in digital media consumption among consumers. The Asia Pacific regional market is anticipated to expand at a promising CAGR over the forecast period.

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation and Scope
  • 1.2. Research Methodology
    • 1.2.1. Information Procurement
  • 1.3. Information or Data Analysis
  • 1.4. Methodology
  • 1.5. Research Scope and Assumptions
  • 1.6. Market Formulation & Validation
  • 1.7. Country Based Segment Share Calculation
  • 1.8. List of Data Sources

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segment Outlook
  • 2.3. Competitive Insights

Chapter 3. Digital Rights Management in Media & Entertainment Market Variables, Trends, & Scope

  • 3.1. Market Lineage Outlook
  • 3.2. Market Dynamics
    • 3.2.1. Market Drivers Analysis
    • 3.2.2. Market Restraints Analysis
    • 3.2.3. Industry Challenges
  • 3.3. Digital Rights Management in Media & Entertainment Market Analysis Tools
    • 3.3.1. Porter's Analysis
      • 3.3.1.1. Bargaining power of the suppliers
      • 3.3.1.2. Bargaining power of the buyers
      • 3.3.1.3. Threats of substitution
      • 3.3.1.4. Threats from new entrants
      • 3.3.1.5. Competitive rivalry
    • 3.3.2. PESTEL Analysis
      • 3.3.2.1. Political Landscape
      • 3.3.2.2. Economic and Social Landscape
      • 3.3.2.3. Technological Landscape
      • 3.3.2.4. Environmental Landscape
      • 3.3.2.5. Legal Landscape

Chapter 4. Digital Rights Management in Media & Entertainment Market: Enterprise Size Estimates & Trend Analysis

  • 4.1. Segment Dashboard
  • 4.2. Digital Rights Management in Media & Entertainment Market: Enterprise Size Movement Analysis, 2024 & 2030 (USD Million)
  • 4.3. Large Enterprise
    • 4.3.1. Large Enterprise Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 4.4. Small & Medium Enterprise
    • 4.4.1. Small & Medium Enterprise Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 5. Digital Rights Management in Media & Entertainment Market: Application Estimates & Trend Analysis

  • 5.1. Segment Dashboard
  • 5.2. Digital Rights Management in Media & Entertainment Market: Application Movement Analysis, 2024 & 2030 (USD Million)
  • 5.3. Mobile Content
    • 5.3.1. Mobile Content Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.4. Video on Demand (VOD)
    • 5.4.1. Video on Demand (VOD) Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.5. Mobile Gaming & Apps
    • 5.5.1. Mobile Gaming & Apps Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.6. eBook
    • 5.6.1. eBook Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.7. Others
    • 5.7.1. Other Applications Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 6. Digital Rights Management in Media & Entertainment Market: Regional Estimates & Trend Analysis

  • 6.1. Digital Rights Management in Media & Entertainment Market Share, By Region, 2024 & 2030 (USD Million)
  • 6.2. North America
    • 6.2.1. North America Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.2.2. U.S.
      • 6.2.2.1. U.S. Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.2.3. Canada
      • 6.2.3.1. Canada Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.2.4. Mexico
      • 6.2.4.1. Mexico Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 6.3. Europe
    • 6.3.1. Europe Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.3.2. UK
      • 6.3.2.1. UK Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.3.3. Germany
      • 6.3.3.1. Germany Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.3.4. France
      • 6.3.4.1. France Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 6.4. Asia Pacific
    • 6.4.1. Asia Pacific Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.4.2. China
      • 6.4.2.1. China Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.4.3. Japan
      • 6.4.3.1. Japan Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.4.4. India
      • 6.4.4.1. India Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.4.5. South Korea
      • 6.4.5.1. South Korea Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.4.6. Australia
      • 6.4.6.1. Australia Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 6.5. Latin America
    • 6.5.1. Latin America Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.5.2. Brazil
      • 6.5.2.1. Brazil Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 6.6. Middle East and Africa
    • 6.6.1. Middle East and Africa Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.6.2. Saudi Arabia
      • 6.6.2.1. Saudi Arabia Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.6.3. South Africa
      • 6.6.3.1. South Africa Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 6.6.4. UAE
      • 6.6.4.1. UAE Digital Rights Management in Media & Entertainment Market Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 7. Competitive Landscape

  • 7.1. Company Categorization
  • 7.2. Company Market Positioning
  • 7.3. Company Heat Map Analysis
  • 7.4. Company Profiles
    • 7.4.1. Apple Inc.
      • 7.4.1.1. Participant's Overview
      • 7.4.1.2. Financial Performance
      • 7.4.1.3. Product Benchmarking
      • 7.4.1.4. Recent Developments/ Strategic Initiatives
    • 7.4.2. Bitmovin Inc.
      • 7.4.2.1. Participant's Overview
      • 7.4.2.2. Financial Performance
      • 7.4.2.3. Product Benchmarking
      • 7.4.2.4. Recent Developments/ Strategic Initiatives
    • 7.4.3. Bynder
      • 7.4.3.1. Participant's Overview
      • 7.4.3.2. Financial Performance
      • 7.4.3.3. Product Benchmarking
      • 7.4.3.4. Recent Developments/ Strategic Initiatives
    • 7.4.4. EditionGuard LLC
      • 7.4.4.1. Participant's Overview
      • 7.4.4.2. Financial Performance
      • 7.4.4.3. Product Benchmarking
      • 7.4.4.4. Recent Developments/ Strategic Initiatives
    • 7.4.5. Widevine (Google)
      • 7.4.5.1. Participant's Overview
      • 7.4.5.2. Financial Performance
      • 7.4.5.3. Product Benchmarking
      • 7.4.5.4. Recent Developments/ Strategic Initiatives
    • 7.4.6. Intertrust Technologies Corporation
      • 7.4.6.1. Participant's Overview
      • 7.4.6.2. Financial Performance
      • 7.4.6.3. Product Benchmarking
      • 7.4.6.4. Recent Developments/ Strategic Initiatives
    • 7.4.7. Irdeto
      • 7.4.7.1. Participant's Overview
      • 7.4.7.2. Financial Performance
      • 7.4.7.3. Product Benchmarking
      • 7.4.7.4. Recent Developments/ Strategic Initiatives
    • 7.4.8. Microsoft
      • 7.4.8.1. Participant's Overview
      • 7.4.8.2. Financial Performance
      • 7.4.8.3. Product Benchmarking
      • 7.4.8.4. Recent Developments/ Strategic Initiatives
    • 7.4.9. Verimatrix
      • 7.4.9.1. Participant's Overview
      • 7.4.9.2. Financial Performance
      • 7.4.9.3. Product Benchmarking
      • 7.4.9.4. Recent Developments/ Strategic Initiatives
    • 7.4.10. Vitrium Systems Inc.
      • 7.4.10.1. Participant's Overview
      • 7.4.10.2. Financial Performance
      • 7.4.10.3. Product Benchmarking
      • 7.4.10.4. Recent Developments/ Strategic Initiatives
    • 7.4.11. NAGRAVISION S.a.r.l
      • 7.4.11.1. Participant's Overview
      • 7.4.11.2. Financial Performance
      • 7.4.11.3. Product Benchmarking
      • 7.4.11.4. Recent Developments/ Strategic Initiatives
    • 7.4.12. NFA Group Inc. dba BuyDRM
      • 7.4.12.1. Participant's Overview
      • 7.4.12.2. Financial Performance
      • 7.4.12.3. Product Benchmarking
      • 7.4.12.4. Recent Developments/ Strategic Initiatives
    • 7.4.13. EZDRM, Inc.
      • 7.4.13.1. Participant's Overview
      • 7.4.13.2. Financial Performance
      • 7.4.13.3. Product Benchmarking
      • 7.4.13.4. Recent Developments/ Strategic Initiatives
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