시장보고서
상품코드
1789933

세계의 3D 카메라 시장 규모, 점유율, 동향 분석 보고서 : 기술별, 용도별, 최종 용도별, 지역별, 부문별 예측(2025-2033년)

3D Camera Market Size, Share & Trends Analysis Report By Technology (Stereo Vision, Time Of Flight, Structured Light), By Application (3D Imaging, 3D Scanning & Modeling, Robotics & Automation), By End Use, By Region, And Segment Forecasts, 2025 - 2033

발행일: | 리서치사: Grand View Research | 페이지 정보: 영문 150 Pages | 배송안내 : 2-10일 (영업일 기준)

    
    
    




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3D 카메라 시장 요약

3D 카메라 세계 시장 규모는 2024년에 46억 8,990만 달러로 평가되었습니다. 2033년에는 185억 5,780만 달러에 달하고, 2025-2033년 연평균 16.8%의 성장률을 보일 것으로 예측됩니다. 시장 성장의 주요 원인은 가전제품, 특히 스마트폰에 3D 카메라가 탑재되기 시작했기 때문입니다.

또한, 제조업체들은 첨단 3D 이미징 기술을 채택하여 얼굴 인식을 가능하게 하고, 사진 촬영을 강화하며, 특히 엔터테인먼트 및 게임에서 몰입형 AR 및 VR 경험을 지원하기 위해 첨단 3D 이미징 기술을 채택하고 있습니다. 3D 카메라 수요는 홈 시큐리티, 군용, 산업 환경 등 다양한 분야에서 급증하고 있으며, 전 세계적으로 보급이 더욱 가속화되고 있습니다. 영화나 TV 업계에서도 매력적인 3D 컨텐츠를 제작하기 위해 3D 카메라를 활용하고 있습니다. 이러한 광범위한 보급과 지속적인 기능 강화는 향후 몇 년 동안 시장 성장을 크게 촉진할 것으로 보입니다.

또한, 3D 컨텐츠의 인기가 높아지고 있는 것도 3D 카메라 산업 확대의 큰 원동력이 되고 있습니다. 기술의 발전은 깊이와 사실감을 강화한 몰입형 경험에 대한 소비자의 관심을 불러일으키고 있습니다. 이러한 추세는 엔터테인먼트, 게임, 교육, 가상현실 등 3D 컨텐츠가 빠르게 확산되고 있는 분야 전반에서 볼 수 있습니다. 기업들은 진화하는 소비자의 기대에 부응하고 경쟁력을 유지하기 위해 3D 기술에 많은 투자를 하고 있으며, 이는 3D 카메라 분야의 추가 수요를 촉진하고 있습니다.

또한, 엔터테인먼트 산업도 3D 카메라 산업의 성장에 크게 기여하고 있습니다. 많은 영화와 TV 프로그램이 3D로 제작되면서 스튜디오와 제작사의 3D 전용 카메라에 대한 수요가 증가하고 있습니다. 예를 들어, '그래비티', '아바타', '아바타', '쥬라기 월드' 등의 영화는 3D 기술을 혁신적으로 사용하여 상업적으로 큰 성공을 거두었습니다. 마찬가지로 '만달로리안'이나 '왕좌의 게임'과 같은 TV 프로그램도 3D 기술을 활용하여 멋진 시각 효과와 몰입감 있는 세계를 만들어내고 있습니다.

또한, 자율주행, 첨단운전자보조시스템(ADAS), 안전하고 위험 없는 운전을 보장하는 차내 모니터링을 위해 자동차 분야에서 3D 카메라를 도입하는 것이 3D 카메라 산업의 성장을 크게 부추기고 있습니다. 3D 이미징과 AI 통합의 기술 발전도 3D 카메라의 채택을 촉진하고 있습니다. 스마트카 및 커넥티드카로의 전환은 시장 성장을 더욱 가속화할 것입니다.

목차

제1장 조사 방법과 범위

제2장 주요 요약

제3장 3D 카메라 시장 변수, 동향 및 범위

  • 시장 계통 전망
  • 시장 역학
    • 시장 성장 촉진요인 분석
    • 시장 성장 억제요인 분석
    • 업계 과제
  • 3D 카메라 시장 분석 툴
    • 업계 분석 - Porter의 Five Forces 분석
    • PESTEL 분석

제4장 3D 카메라 시장 : 기술별 추정 및 동향 분석

  • 부문 대시보드
  • 3D 카메라 시장 : 기술별 변동 분석, 2024년 및 2033년
  • 비행 시간
  • 스테레오 비전
  • 구조화광

제5장 3D 카메라 시장 : 용도별 추정 및 동향 분석

  • 부문 대시보드
  • 3D 카메라 시장 : 용도별 변동 분석, 2024년 및 2033년
  • 3D 이미징
  • 3D 스캔 및 모델링
  • 로봇 공학 및 자동화
  • 증강현실(AR) 및 가상현실(VR)
  • 3D 프린팅
  • 기타

제6장 3D 카메라 시장 : 최종 용도별 추정 및 동향 분석

  • 부문 대시보드
  • 3D 카메라 시장 : 최종 용도별 변동 분석, 2024년 및 2033년
  • 가전
  • 자동차
  • 보안 및 감시
  • 헬스케어 및 생명과학
  • 산업
  • 항공우주 및 방위
  • 미디어 및 엔터테인먼트
  • 기타

제7장 지역별 추정 및 동향 분석

  • 3D 카메라 시장, 지역별, 2024년 및 2033년
  • 북미
    • 북미의 3D 카메라 시장 추정과 예측, 2021년-2033년
    • 미국
    • 캐나다
    • 멕시코
  • 유럽
    • 유럽의 3D 카메라 시장 추산·예측, 2021년-2033년
    • 영국
    • 독일
    • 프랑스
    • 이탈리아
    • 스페인
  • 아시아태평양
    • 아시아태평양의 3D 카메라 시장 추산·예측, 2021년-2033년
    • 중국
    • 일본
    • 인도
    • 한국
  • 라틴아메리카
    • 라틴아메리카의 3D 카메라 시장 추산·예측, 2021년-2033년
    • 브라질
  • 중동 및 아프리카
    • 중동 및 아프리카의 3D 카메라 시장 추산·예측, 2021년-2033년
    • 사우디아라비아
    • 남아프리카공화국
    • 아랍에미리트(UAE)

제8장 3D 카메라 시장 - 경쟁 구도

  • 기업 분류
  • 기업의 시장 포지셔닝
  • 기업 히트맵 분석
  • 기업 개요/리스트
    • Canon, Inc.
    • Cognex Corporation
    • Eastman Kodak Company
    • FARO Technologies, Inc.
    • FUJIFILM Holdings Corporation
    • Giraffe360 Limited
    • Intel Corporation
    • Leica Geosystems AG(Hexagon AB)
    • Luxonis Holding Corporation
    • Matterport, Inc.
    • NIKON CORPORATION
    • Olympus Corporation of the Americas(Olympus Corporation)
    • Orbbec 3D Technology International, Inc.
    • Panasonic Holdings Corporation
    • Ricoh Company, Ltd.
    • Samsung Electronics Co., Ltd.
    • SICK AG
    • Sony Corporation
    • Stereolabs Inc.
    • XRPro LLC(Structure)
    • Teledyne Technologies Incorporated
    • Basler AG
    • Zivid AS
LSH 25.08.20

3D Camera Market Summary

The global 3D camera market size was estimated at USD 4,689.9 million in 2024 and is projected to reach USD 18,557.8 million by 2033, growing at a CAGR of 16.8% from 2025 to 2033. The market growth is primarily driven by the increasing integration of 3D cameras in consumer electronics, particularly smartphones.

Additionally, manufacturers are adopting advanced 3D imaging technologies to enable facial recognition, enhance photography, and support immersive AR and VR experiences, especially in entertainment and gaming. The demand for 3D cameras surges across various sectors, including home security, military applications, and industrial settings, further accelerating its global uptake. The film and television industries also increasingly leverage these cameras to produce compelling 3D content. This broad-based adoption and continuous enhancement in functionality are poised to significantly fuel the market's growth in the coming years.

Additionally, the growing popularity of 3D content has become a major driver for the expansion of the 3D camera industry. Technological advances have captured consumer interest in immersive experiences, offering enhanced depth and realism. This trend is visible across entertainment, gaming, education, and virtual reality, where 3D content is rapidly gaining traction. Companies are investing heavily in 3D technologies to meet evolving consumer expectations and stay competitive, which in turn is driving further demand in the 3D camera space.

Additionally, the entertainment industry has significantly contributed to the growth of the 3D camera industry. Many movies and television shows are now produced in 3D, driving up the demand for specialized 3D cameras from studios and production companies. For example, movies such as Gravity, Avatar: The Way of Water, Avatar, and Jurassic World, among others, have achieved huge commercial success largely due to their innovative use of 3D technology. Similarly, television shows like The Mandalorian and Game of Thrones have utilized 3D technology to create stunning visual effects and immersive worlds.

Furthermore, implementing 3D cameras in the automotive sector for autonomous driving, advanced driver assistance systems (ADAS), and in-cabin monitoring to ensure a safe and risk-free driving experience significantly boosts the 3D camera industry's growth. Technological advancements in 3D imaging and AI integration are also boosting the adoption of 3D cameras. The inclination toward smart and connected vehicles further accelerates market growth.

Global 3D Camera Market Report Segmentation

This report forecasts and estimates revenue growth at the global, regional, and country levels along with analyzing the latest market trends and opportunities in each one of the sub-segments from 2021 to 2033. For this study, Grand View Research has further segmented the global 3D camera market report based on technology, application, end use, and region.

  • Technology Outlook (Revenue, USD Million, 2021 - 2033)
  • Time of Flight
  • Stereo Vision
  • Structured Light
  • Application Outlook (Revenue, USD Million, 2021 - 2033)
  • 3D Imaging
  • 3D Scanning & Modeling
  • Robotics & Automation
  • Augmented Reality (AR) & Virtual Reality (VR)
  • 3D Printing
  • Others
  • End Use Outlook (Revenue, USD Million, 2021 - 2033)
  • Consumer Electronics
  • Automotive
  • Security and Surveillance
  • Healthcare & Life Sciences
  • Industrial
  • Aerospace & Defense
  • Media & Entertainment
  • Others
  • Regional Outlook (Revenue, USD Million, 2021 - 2033)
  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • South Korea
  • Latin America
    • Brazil
  • Middle East and Africa (MEA)
    • UAE
    • Saudi Arabia
    • South Africa

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation & Scope
  • 1.2. Market Definitions
  • 1.3. Information Procurement
    • 1.3.1. Information analysis
    • 1.3.2. Market formulation & data visualization
    • 1.3.3. Data validation & publishing
  • 1.4. 4 Research Scope and Assumptions
    • 1.4.1. List to Data Sources

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segment Outlook
  • 2.3. Competitive Insights

Chapter 3. 3D Camera Market Variables, Trends, & Scope

  • 3.1. Market Lineage Outlook
  • 3.2. Market Dynamics
    • 3.2.1. Market Driver Analysis
    • 3.2.2. Market Restraint Analysis
    • 3.2.3. Industry Challenge
  • 3.3. 3D Camera Market Analysis Tools
    • 3.3.1. Industry Analysis - Porter's
      • 3.3.1.1. Bargaining power of the suppliers
      • 3.3.1.2. Bargaining power of the buyers
      • 3.3.1.3. Threats of substitution
      • 3.3.1.4. Threats from new entrants
      • 3.3.1.5. Competitive rivalry
    • 3.3.2. PESTEL Analysis
      • 3.3.2.1. Political landscape
      • 3.3.2.2. Economic landscape
      • 3.3.2.3. Social landscape
      • 3.3.2.4. Technological landscape
      • 3.3.2.5. Environmental landscape
      • 3.3.2.6. Legal landscape

Chapter 4. 3D Camera Market: Technology Estimates & Trend Analysis

  • 4.1. Segment Dashboard
  • 4.2. 3D Camera Market: Technology Movement Analysis, 2024 & 2033 (USD Million)
  • 4.3. Time of Flight
    • 4.3.1. Time of Flight Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 4.4. Stereo Vision
    • 4.4.1. Stereo Vision Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 4.5. Structured Light
    • 4.5.1. Structured Light Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)

Chapter 5. 3D Camera Market: Application Estimates & Trend Analysis

  • 5.1. Segment Dashboard
  • 5.2. 3D Camera Market: Application Movement Analysis, 2024 & 2033 (USD Million)
  • 5.3. 3D Imaging
    • 5.3.1. 3D Imaging Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.4. 3D Scanning & Modeling
    • 5.4.1. 3D Scanning & Modeling Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.5. Robotics & Automation
    • 5.5.1. Robotics & Automation Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.6. Augmented Reality (AR) & Virtual Reality (VR)
    • 5.6.1. Augmented Reality (AR) & Virtual Reality (VR) Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.7. 3D Printing
    • 5.7.1. 3D Printing Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.8. Others
    • 5.8.1. Others Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)

Chapter 6. 3D Camera Market: End Use Estimates & Trend Analysis

  • 6.1. Segment Dashboard
  • 6.2. 3D Camera Market: End Use Movement Analysis, 2024 & 2033 (USD Million)
  • 6.3. Consumer Electronics
    • 6.3.1. Consumer Electronics Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.4. Automotive
    • 6.4.1. Automotive Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.5. Security and Surveillance
    • 6.5.1. Security and Surveillance Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.6. Healthcare & Life Sciences
    • 6.6.1. Healthcare & Life Sciences Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.7. Industrial
    • 6.7.1. Industrial Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.8. Aerospace & Defense
    • 6.8.1. Aerospace & Defense Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.9. Media & Entertainment
    • 6.9.1. Media & Entertainment Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.10. Others
    • 6.10.1. Others Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)

Chapter 7. Regional Estimates & Trend Analysis

  • 7.1. 3D Camera Market, By Region, 2024 & 2033
  • 7.2. North America
    • 7.2.1. North America 3D Camera Market Estimates & Forecasts, 2021 - 2033 (USD Million)
    • 7.2.2. U.S.
      • 7.2.2.1. U.S. 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.2.3. Canada
      • 7.2.3.1. Canada 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.2.4. Mexico
      • 7.2.4.1. Mexico 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 7.3. Europe
    • 7.3.1. Europe 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.3.2. UK
      • 7.3.2.1. UK 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.3.3. Germany
      • 7.3.3.1. Germany 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.3.4. France
      • 7.3.4.1. France 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.3.5. Italy
      • 7.3.5.1. Italy 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.3.6. Spain
      • 7.3.6.1. Spain 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 7.4. Asia Pacific
    • 7.4.1. Asia Pacific 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.4.2. China
      • 7.4.2.1. China 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.4.3. Japan
      • 7.4.3.1. Japan 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.4.4. India
      • 7.4.4.1. India 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.4.5. South Korea
      • 7.4.5.1. South Korea 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 7.5. Latin America
    • 7.5.1. Latin America 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.5.2. Brazil
      • 7.5.2.1. Brazil 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 7.6. Middle East and Africa
    • 7.6.1. Middle East and Africa 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.6.2. Saudi Arabia
      • 7.6.2.1. Saudi Arabia 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.6.3. South Africa
      • 7.6.3.1. South Africa 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)
    • 7.6.4. UAE
      • 7.6.4.1. UAE 3D Camera Market Estimates and Forecasts, 2021 - 2033 (USD Million)

Chapter 8. 3D Camera Market - Competitive Landscape

  • 8.1. Company Categorization
  • 8.2. Company Market Positioning
  • 8.3. Company Heat Map Analysis
  • 8.4. Company Profiles/Listing
    • 8.4.1. Canon, Inc.
      • 8.4.1.1. Participant's Overview
      • 8.4.1.2. Financial Performance
      • 8.4.1.3. Product Benchmarking
      • 8.4.1.4. Recent Developments
    • 8.4.2. Cognex Corporation
      • 8.4.2.1. Participant's Overview
      • 8.4.2.2. Financial Performance
      • 8.4.2.3. Product Benchmarking
      • 8.4.2.4. Recent Developments
    • 8.4.3. Eastman Kodak Company
      • 8.4.3.1. Participant's Overview
      • 8.4.3.2. Financial Performance
      • 8.4.3.3. Product Benchmarking
      • 8.4.3.4. Recent Developments
    • 8.4.4. FARO Technologies, Inc.
      • 8.4.4.1. Participant's Overview
      • 8.4.4.2. Financial Performance
      • 8.4.4.3. Product Benchmarking
      • 8.4.4.4. Recent Developments
    • 8.4.5. FUJIFILM Holdings Corporation
      • 8.4.5.1. Participant's Overview
      • 8.4.5.2. Financial Performance
      • 8.4.5.3. Product Benchmarking
      • 8.4.5.4. Recent Developments
    • 8.4.6. Giraffe360 Limited
      • 8.4.6.1. Participant's Overview
      • 8.4.6.2. Financial Performance
      • 8.4.6.3. Product Benchmarking
      • 8.4.6.4. Recent Developments
    • 8.4.7. Intel Corporation
      • 8.4.7.1. Participant's Overview
      • 8.4.7.2. Financial Performance
      • 8.4.7.3. Product Benchmarking
      • 8.4.7.4. Recent Developments
    • 8.4.8. Leica Geosystems AG (Hexagon AB)
      • 8.4.8.1. Participant's Overview
      • 8.4.8.2. Financial Performance
      • 8.4.8.3. Product Benchmarking
      • 8.4.8.4. Recent Developments
    • 8.4.9. Luxonis Holding Corporation
      • 8.4.9.1. Participant's Overview
      • 8.4.9.2. Financial Performance
      • 8.4.9.3. Product Benchmarking
      • 8.4.9.4. Recent Developments
    • 8.4.10. Matterport, Inc.
      • 8.4.10.1. Participant's Overview
      • 8.4.10.2. Financial Performance
      • 8.4.10.3. Product Benchmarking
      • 8.4.10.4. Recent Developments
    • 8.4.11. NIKON CORPORATION
      • 8.4.11.1. Participant's Overview
      • 8.4.11.2. Financial Performance
      • 8.4.11.3. Product Benchmarking
      • 8.4.11.4. Recent Developments
    • 8.4.12. Olympus Corporation of the Americas (Olympus Corporation)
      • 8.4.12.1. Participant's Overview
      • 8.4.12.2. Financial Performance
      • 8.4.12.3. Product Benchmarking
      • 8.4.12.4. Recent Developments
    • 8.4.13. Orbbec 3D Technology International, Inc.
      • 8.4.13.1. Participant's Overview
      • 8.4.13.2. Financial Performance
      • 8.4.13.3. Product Benchmarking
      • 8.4.13.4. Recent Developments
    • 8.4.14. Panasonic Holdings Corporation
      • 8.4.14.1. Participant's Overview
      • 8.4.14.2. Financial Performance
      • 8.4.14.3. Product Benchmarking
      • 8.4.14.4. Recent Developments
    • 8.4.15. Ricoh Company, Ltd.
      • 8.4.15.1. Participant's Overview
      • 8.4.15.2. Financial Performance
      • 8.4.15.3. Product Benchmarking
      • 8.4.15.4. Recent Developments
    • 8.4.16. Samsung Electronics Co., Ltd.
      • 8.4.16.1. Participant's Overview
      • 8.4.16.2. Financial Performance
      • 8.4.16.3. Product Benchmarking
      • 8.4.16.4. Recent Developments
    • 8.4.17. SICK AG
      • 8.4.17.1. Participant's Overview
      • 8.4.17.2. Financial Performance
      • 8.4.17.3. Product Benchmarking
      • 8.4.17.4. Recent Developments
    • 8.4.18. Sony Corporation
      • 8.4.18.1. Participant's Overview
      • 8.4.18.2. Financial Performance
      • 8.4.18.3. Product Benchmarking
      • 8.4.18.4. Recent Developments
    • 8.4.19. Stereolabs Inc.
      • 8.4.19.1. Participant's Overview
      • 8.4.19.2. Financial Performance
      • 8.4.19.3. Product Benchmarking
      • 8.4.19.4. Recent Developments
    • 8.4.20. XRPro LLC (Structure)
      • 8.4.20.1. Participant's Overview
      • 8.4.20.2. Financial Performance
      • 8.4.20.3. Product Benchmarking
      • 8.4.20.4. Recent Developments
    • 8.4.21. Teledyne Technologies Incorporated
      • 8.4.21.1. Participant's Overview
      • 8.4.21.2. Financial Performance
      • 8.4.21.3. Product Benchmarking
      • 8.4.21.4. Recent Developments
    • 8.4.22. Basler AG
      • 8.4.22.1. Participant's Overview
      • 8.4.22.2. Financial Performance
      • 8.4.22.3. Product Benchmarking
      • 8.4.22.4. Recent Developments
    • 8.4.23. Zivid AS
      • 8.4.23.1. Participant's Overview
      • 8.4.23.2. Financial Performance
      • 8.4.23.3. Product Benchmarking
      • 8.4.23.4. Recent Developments
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