시장보고서
상품코드
1645631

세계의 MMO 게임 시장(2025-2029년)

Global Massive Multiplayer Online (MMO) Games Market 2025-2029

발행일: | 리서치사: TechNavio | 페이지 정보: 영문 199 Pages | 배송안내 : 즉시배송

    
    
    




※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

MMO 게임 시장은 2024-2029년간 295억 6,060만 달러 확대되고, 예측 기간 동안 10%의 연평균 복합 성장률(CAGR)로 성장할 것으로 예측됩니다. 세계의 MMO 게임 시장에 대해 조사 분석했으며, 시장 규모와 예측, 동향, 성장 촉진요인, 과제, 약 25개 벤더에 대한 벤더 분석 등의 정보를 전해드립니다.

현재의 시장 시나리오, 최신 동향 및 성장요인, 전체 시장 환경에 대한 최신 분석을 제공합니다. 게임 산업의 프로게이머 수 증가, 온라인 게임의 인기 증가, 온라인 게임 산업에서 다양한 결제 서비스의 가용성 및 편의성 등이 시장을 주도하고 있습니다.

시장 범위
기준 연도 2025년
종료 연도 2029년
예측 기간 2025-2029년
성장 모멘텀 가속
전년 대비(2025년) 9.4%
CAGR 10%
증분 금액 295억 6,060만 달러

이 보고서는 향후 몇 년간 MMO 게임 시장의 성장을 견인할 주요 요인 중 하나로 게임 콘솔에 대한 수요 증가를 꼽았습니다. 또한, e스포츠 단체들이 MMO를 채택하고, 게임의 f2p 모델을 채택함에 따라 시장 수요가 크게 증가할 것으로 예상됩니다.

목차

제1장 주요 요약

  • 시장 개요

제2장 Technavio 분석

  • 가격, 수명주기, 고객 구입 바스켓, 채택 비율, 구입 기준 분석
  • 인풋의 중요성과 차별화 요인
  • 혼란 요인
  • 성장 촉진요인과 과제의 영향

제3장 시장 구도

  • 시장 생태계
  • 시장 특징
  • 밸류체인 분석

제4장 시장 규모

  • 시장의 정의
  • 시장 부문 분석
  • 시장 규모(2024년)
  • 시장 전망(2024-2029년)

제5장 시장 규모 실적

  • 세계의 MMO 게임 시장(2019-2023년)
  • 장르 부문 분석(2019-2023년)
  • 유형별 부문 분석(2019-2023년)
  • 지역별 부문 분석(2019-2023년)
  • 국가별 부문 분석(2019-2023년)

제6장 정성 분석

  • AI가 세계에 미치는 영향 MMO 게임

제7장 Five Forces 분석

  • Five Forces 요약
  • 바이어의 교섭력
  • 공급 기업의 교섭력
  • 신규 진출업체의 위협
  • 대체품의 위협
  • 경쟁 위협
  • 시장 현황

제8장 시장 세분화 : 장르별

  • 시장 부문
  • 비교 : 장르별
  • MMORPG : 시장 규모와 예측(2024-2029년)
  • MMOFPS : 시장 규모와 예측(2024-2029년)
  • MMORTS : 시장 규모와 예측(2024-2029년)
  • 기타 : 시장 규모와 예측(2024-2029년)
  • 시장 기회 : 장르별

제9장 시장 세분화 : 유형별

  • 시장 부문
  • 비교 : 유형별
  • 무료 플레이(F2P) : 시장 규모와 예측(2024-2029년)
  • 유료 플레이(P2P) : 시장 규모와 예측(2024-2029년)
  • 시장 기회 : 유형별

제10장 고객 상황

  • 고객 상황 개요

제11장 지역별 상황

  • 지역별 세분화
  • 비교 : 지역별
  • 아시아태평양 : 시장 규모와 예측(2024-2029년)
  • 북미 : 시장 규모와 예측(2024-2029년)
  • 유럽 : 시장 규모와 예측(2024-2029년)
  • 남미 : 시장 규모와 예측(2024-2029년)
  • 중동 및 아프리카 : 시장 규모와 예측(2024-2029년)
  • 중국 : 시장 규모와 예측(2024-2029년)
  • 미국 : 시장 규모와 예측(2024-2029년)
  • 인도 : 시장 규모와 예측(2024-2029년)
  • 캐나다 : 시장 규모와 예측(2024-2029년)
  • 독일 : 시장 규모와 예측(2024-2029년)
  • 한국 : 시장 규모와 예측(2024-2029년)
  • 프랑스 : 시장 규모와 예측(2024-2029년)
  • 영국 : 시장 규모와 예측(2024-2029년)
  • 이탈리아 : 시장 규모와 예측(2024-2029년)
  • 일본 : 시장 규모와 예측(2024-2029년)
  • 지역 상황에 의한 시장 기회

제12장 성장 촉진요인, 과제, 기회 및 성장 억제요인

  • 시장 성장 촉진요인
  • 시장이 해결해야 할 과제
  • 성장 촉진요인과 과제의 영향
  • 시장 기회와 성장 억제요인

제13장 경쟁 구도

  • 개요
  • 경쟁 구도
  • 혼란 상황
  • 산업 리스크

제14장 경쟁 분석

  • 기업 개요
  • 기업 순위 지수
  • 기업의 시장 포지셔닝
  • Activision Blizzard Inc.
  • Ankama Games
  • CCP ehf.
  • ChangYou.com Ltd.
  • CipSoft GmbH
  • Electronic Arts Inc.
  • gamigo AG
  • GungHo Online Entertainment Inc.
  • Jagex Ltd.
  • Konami Group Corp.
  • NCSoft Corp.
  • Perfect World Co. Ltd.
  • Take Two Interactive Software Inc.
  • Tencent Holdings Ltd.
  • The Walt Disney Co.

제15장 부록

LSH 25.03.05

The massive multiplayer online (MMO) games market is forecasted to grow by USD 29560.6 mn during 2024-2029, accelerating at a CAGR of 10% during the forecast period. The report on the massive multiplayer online (MMO) games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising number of professional gamers in gaming industry, growing popularity of online gaming, and availability and convenience of several payment services in online gaming industry.

Market Scope
Base Year2025
End Year2029
Series Year2025-2029
Growth MomentumAccelerate
YOY 20259.4%
CAGR10%
Incremental Value$29560.6 mn

Technavio's massive multiplayer online (MMO) games market is segmented as below:

By Genre

    • MMO role play games (MMORPG)
    • MMO first person shooter (MMOFPS)
    • MMO real time strategy (MMORTS)
    • Others

By Type

    • Free to play (F2P)
    • Pay to play (P2P)

By Geographical Landscape

    • APAC
    • North America
    • Europe
    • South America
    • Middle East and Africa

This study identifies the rising demand for gaming consoles as one of the prime reasons driving the massive multiplayer online (MMO) games market growth during the next few years. Also, e-sports organizations embrace mmos and adoption of f2p model of game will lead to sizable demand in the market.

The report on the massive multiplayer online (MMO) games market covers the following areas:

    • Massive Multiplayer Online (MMO) Games Market sizing
    • Massive Multiplayer Online (MMO) Games Market forecast
    • Massive Multiplayer Online (MMO) Games Market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading massive multiplayer online (MMO) games market vendors that include Activision Blizzard Inc., Ankama Games, CCP ehf., ChangYou.com Ltd., CipSoft GmbH, Electronic Arts Inc., gamigo AG, GungHo Online Entertainment Inc., Jagex Ltd., Konami Group Corp., Krafton Inc., NCSoft Corp., NetEase Inc., Perfect World Co. Ltd., Take Two Interactive Software Inc., Tencent Holdings Ltd., The Walt Disney Co., Valve Corp., WebZen Inc., and Wemade Co. Ltd.. Also, the massive multiplayer online (MMO) games market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market By Geographical Landscape
    • Executive Summary - Chart on Market Segmentation by Genre
    • Executive Summary - Chart on Market Segmentation by Type
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Technavio Analysis

  • 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • 2.2 Criticality of inputs and Factors of differentiation
    • Overview on criticality of inputs and factors of differentiation
  • 2.3 Factors of disruption
    • Overview on factors of disruption
  • 2.4 Impact of drivers and challenges
    • Impact of drivers and challenges in 2024 and 2029

3 Market Landscape

  • 3.1 Market ecosystem
    • Parent Market
    • Data Table on - Parent Market
  • 3.2 Market characteristics
    • Market characteristics analysis
  • 3.3 Value chain analysis
    • Value chain analysis

4 Market Sizing

  • 4.1 Market definition
    • Offerings of companies included in the market definition
  • 4.2 Market segment analysis
    • Market segments
  • 4.3 Market size 2024
  • 4.4 Market outlook: Forecast for 2024-2029
    • Chart on Global - Market size and forecast 2024-2029 ($ million)
    • Data Table on Global - Market size and forecast 2024-2029 ($ million)
    • Chart on Global Market: Year-over-year growth 2024-2029 (%)
    • Data Table on Global Market: Year-over-year growth 2024-2029 (%)

5 Historic Market Size

  • 5.1 Global Massive Multiplayer Online (MMO) Games Market 2019 - 2023
    • Historic Market Size - Data Table on Global Massive Multiplayer Online (MMO) Games Market 2019 - 2023 ($ million)
  • 5.2 Genre segment analysis 2019 - 2023
    • Historic Market Size - Genre Segment 2019 - 2023 ($ million)
  • 5.3 Type segment analysis 2019 - 2023
    • Historic Market Size - Type Segment 2019 - 2023 ($ million)
  • 5.4 Geography segment analysis 2019 - 2023
    • Historic Market Size - Geography Segment 2019 - 2023 ($ million)
  • 5.5 Country segment analysis 2019 - 2023
    • Historic Market Size - Country Segment 2019 - 2023 ($ million)

6 Qualitative Analysis

  • 6.1 The AI impact on global massive multiplayer online (MMO) games

7 Five Forces Analysis

  • 7.1 Five forces summary
    • Five forces analysis - Comparison between 2024 and 2029
  • 7.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2024 and 2029
  • 7.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2024 and 2029
  • 7.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2024 and 2029
  • 7.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2024 and 2029
  • 7.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2024 and 2029
  • 7.7 Market condition
    • Chart on Market condition - Five forces 2024 and 2029

8 Market Segmentation by Genre

  • 8.1 Market segments
    • Chart on Genre - Market share 2024-2029 (%)
    • Data Table on Genre - Market share 2024-2029 (%)
  • 8.2 Comparison by Genre
    • Chart on Comparison by Genre
    • Data Table on Comparison by Genre
  • 8.3 MMO role play games (MMORPG) - Market size and forecast 2024-2029
    • Chart on MMO role play games (MMORPG) - Market size and forecast 2024-2029 ($ million)
    • Data Table on MMO role play games (MMORPG) - Market size and forecast 2024-2029 ($ million)
    • Chart on MMO role play games (MMORPG) - Year-over-year growth 2024-2029 (%)
    • Data Table on MMO role play games (MMORPG) - Year-over-year growth 2024-2029 (%)
  • 8.4 MMO first person shooter (MMOFPS) - Market size and forecast 2024-2029
    • Chart on MMO first person shooter (MMOFPS) - Market size and forecast 2024-2029 ($ million)
    • Data Table on MMO first person shooter (MMOFPS) - Market size and forecast 2024-2029 ($ million)
    • Chart on MMO first person shooter (MMOFPS) - Year-over-year growth 2024-2029 (%)
    • Data Table on MMO first person shooter (MMOFPS) - Year-over-year growth 2024-2029 (%)
  • 8.5 MMO real time strategy (MMORTS) - Market size and forecast 2024-2029
    • Chart on MMO real time strategy (MMORTS) - Market size and forecast 2024-2029 ($ million)
    • Data Table on MMO real time strategy (MMORTS) - Market size and forecast 2024-2029 ($ million)
    • Chart on MMO real time strategy (MMORTS) - Year-over-year growth 2024-2029 (%)
    • Data Table on MMO real time strategy (MMORTS) - Year-over-year growth 2024-2029 (%)
  • 8.6 Others - Market size and forecast 2024-2029
    • Chart on Others - Market size and forecast 2024-2029 ($ million)
    • Data Table on Others - Market size and forecast 2024-2029 ($ million)
    • Chart on Others - Year-over-year growth 2024-2029 (%)
    • Data Table on Others - Year-over-year growth 2024-2029 (%)
  • 8.7 Market opportunity by Genre
    • Market opportunity by Genre ($ million)
    • Data Table on Market opportunity by Genre ($ million)

9 Market Segmentation by Type

  • 9.1 Market segments
    • Chart on Type - Market share 2024-2029 (%)
    • Data Table on Type - Market share 2024-2029 (%)
  • 9.2 Comparison by Type
    • Chart on Comparison by Type
    • Data Table on Comparison by Type
  • 9.3 Free to play (F2P) - Market size and forecast 2024-2029
    • Chart on Free to play (F2P) - Market size and forecast 2024-2029 ($ million)
    • Data Table on Free to play (F2P) - Market size and forecast 2024-2029 ($ million)
    • Chart on Free to play (F2P) - Year-over-year growth 2024-2029 (%)
    • Data Table on Free to play (F2P) - Year-over-year growth 2024-2029 (%)
  • 9.4 Pay to play (P2P) - Market size and forecast 2024-2029
    • Chart on Pay to play (P2P) - Market size and forecast 2024-2029 ($ million)
    • Data Table on Pay to play (P2P) - Market size and forecast 2024-2029 ($ million)
    • Chart on Pay to play (P2P) - Year-over-year growth 2024-2029 (%)
    • Data Table on Pay to play (P2P) - Year-over-year growth 2024-2029 (%)
  • 9.5 Market opportunity by Type
    • Market opportunity by Type ($ million)
    • Data Table on Market opportunity by Type ($ million)

10 Customer Landscape

  • 10.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

11 Geographic Landscape

  • 11.1 Geographic segmentation
    • Chart on Market share By Geographical Landscape 2024-2029 (%)
    • Data Table on Market share By Geographical Landscape 2024-2029 (%)
  • 11.2 Geographic comparison
    • Chart on Geographic comparison
    • Data Table on Geographic comparison
  • 11.3 APAC - Market size and forecast 2024-2029
    • Chart on APAC - Market size and forecast 2024-2029 ($ million)
    • Data Table on APAC - Market size and forecast 2024-2029 ($ million)
    • Chart on APAC - Year-over-year growth 2024-2029 (%)
    • Data Table on APAC - Year-over-year growth 2024-2029 (%)
  • 11.4 North America - Market size and forecast 2024-2029
    • Chart on North America - Market size and forecast 2024-2029 ($ million)
    • Data Table on North America - Market size and forecast 2024-2029 ($ million)
    • Chart on North America - Year-over-year growth 2024-2029 (%)
    • Data Table on North America - Year-over-year growth 2024-2029 (%)
  • 11.5 Europe - Market size and forecast 2024-2029
    • Chart on Europe - Market size and forecast 2024-2029 ($ million)
    • Data Table on Europe - Market size and forecast 2024-2029 ($ million)
    • Chart on Europe - Year-over-year growth 2024-2029 (%)
    • Data Table on Europe - Year-over-year growth 2024-2029 (%)
  • 11.6 South America - Market size and forecast 2024-2029
    • Chart on South America - Market size and forecast 2024-2029 ($ million)
    • Data Table on South America - Market size and forecast 2024-2029 ($ million)
    • Chart on South America - Year-over-year growth 2024-2029 (%)
    • Data Table on South America - Year-over-year growth 2024-2029 (%)
  • 11.7 Middle East and Africa - Market size and forecast 2024-2029
    • Chart on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
    • Data Table on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
    • Chart on Middle East and Africa - Year-over-year growth 2024-2029 (%)
    • Data Table on Middle East and Africa - Year-over-year growth 2024-2029 (%)
  • 11.8 China - Market size and forecast 2024-2029
    • Chart on China - Market size and forecast 2024-2029 ($ million)
    • Data Table on China - Market size and forecast 2024-2029 ($ million)
    • Chart on China - Year-over-year growth 2024-2029 (%)
    • Data Table on China - Year-over-year growth 2024-2029 (%)
  • 11.9 US - Market size and forecast 2024-2029
    • Chart on US - Market size and forecast 2024-2029 ($ million)
    • Data Table on US - Market size and forecast 2024-2029 ($ million)
    • Chart on US - Year-over-year growth 2024-2029 (%)
    • Data Table on US - Year-over-year growth 2024-2029 (%)
  • 11.10 India - Market size and forecast 2024-2029
    • Chart on India - Market size and forecast 2024-2029 ($ million)
    • Data Table on India - Market size and forecast 2024-2029 ($ million)
    • Chart on India - Year-over-year growth 2024-2029 (%)
    • Data Table on India - Year-over-year growth 2024-2029 (%)
  • 11.11 Canada - Market size and forecast 2024-2029
    • Chart on Canada - Market size and forecast 2024-2029 ($ million)
    • Data Table on Canada - Market size and forecast 2024-2029 ($ million)
    • Chart on Canada - Year-over-year growth 2024-2029 (%)
    • Data Table on Canada - Year-over-year growth 2024-2029 (%)
  • 11.12 Germany - Market size and forecast 2024-2029
    • Chart on Germany - Market size and forecast 2024-2029 ($ million)
    • Data Table on Germany - Market size and forecast 2024-2029 ($ million)
    • Chart on Germany - Year-over-year growth 2024-2029 (%)
    • Data Table on Germany - Year-over-year growth 2024-2029 (%)
  • 11.13 South Korea - Market size and forecast 2024-2029
    • Chart on South Korea - Market size and forecast 2024-2029 ($ million)
    • Data Table on South Korea - Market size and forecast 2024-2029 ($ million)
    • Chart on South Korea - Year-over-year growth 2024-2029 (%)
    • Data Table on South Korea - Year-over-year growth 2024-2029 (%)
  • 11.14 France - Market size and forecast 2024-2029
    • Chart on France - Market size and forecast 2024-2029 ($ million)
    • Data Table on France - Market size and forecast 2024-2029 ($ million)
    • Chart on France - Year-over-year growth 2024-2029 (%)
    • Data Table on France - Year-over-year growth 2024-2029 (%)
  • 11.15 UK - Market size and forecast 2024-2029
    • Chart on UK - Market size and forecast 2024-2029 ($ million)
    • Data Table on UK - Market size and forecast 2024-2029 ($ million)
    • Chart on UK - Year-over-year growth 2024-2029 (%)
    • Data Table on UK - Year-over-year growth 2024-2029 (%)
  • 11.16 Italy - Market size and forecast 2024-2029
    • Chart on Italy - Market size and forecast 2024-2029 ($ million)
    • Data Table on Italy - Market size and forecast 2024-2029 ($ million)
    • Chart on Italy - Year-over-year growth 2024-2029 (%)
    • Data Table on Italy - Year-over-year growth 2024-2029 (%)
  • 11.17 Japan - Market size and forecast 2024-2029
    • Chart on Japan - Market size and forecast 2024-2029 ($ million)
    • Data Table on Japan - Market size and forecast 2024-2029 ($ million)
    • Chart on Japan - Year-over-year growth 2024-2029 (%)
    • Data Table on Japan - Year-over-year growth 2024-2029 (%)
  • 11.18 Market opportunity By Geographical Landscape
    • Market opportunity By Geographical Landscape ($ million)
    • Data Tables on Market opportunity By Geographical Landscape ($ million)

12 Drivers, Challenges, and Opportunity/Restraints

  • 12.1 Market drivers
  • 12.2 Market challenges
  • 12.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2024 and 2029
  • 12.4 Market opportunities/restraints

13 Competitive Landscape

  • 13.1 Overview
  • 13.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 13.3 Landscape disruption
    • Overview on factors of disruption
  • 13.4 Industry risks
    • Impact of key risks on business

14 Competitive Analysis

  • 14.1 Companies profiled
    • Companies covered
  • 14.2 Company ranking index
    • Company ranking index
  • 14.3 Market positioning of companies
    • Matrix on companies position and classification
  • 14.4 Activision Blizzard Inc.
    • Activision Blizzard Inc. - Overview
    • Activision Blizzard Inc. - Business segments
    • Activision Blizzard Inc. - Key news
    • Activision Blizzard Inc. - Key offerings
    • Activision Blizzard Inc. - Segment focus
    • SWOT
  • 14.5 Ankama Games
    • Ankama Games - Overview
    • Ankama Games - Product / Service
    • Ankama Games - Key offerings
    • SWOT
  • 14.6 CCP ehf.
    • CCP ehf. - Overview
    • CCP ehf. - Product / Service
    • CCP ehf. - Key offerings
    • SWOT
  • 14.7 ChangYou.com Ltd.
    • ChangYou.com Ltd. - Overview
    • ChangYou.com Ltd. - Product / Service
    • ChangYou.com Ltd. - Key offerings
    • SWOT
  • 14.8 CipSoft GmbH
    • CipSoft GmbH - Overview
    • CipSoft GmbH - Product / Service
    • CipSoft GmbH - Key offerings
    • SWOT
  • 14.9 Electronic Arts Inc.
    • Electronic Arts Inc. - Overview
    • Electronic Arts Inc. - Product / Service
    • Electronic Arts Inc. - Key offerings
    • SWOT
  • 14.10 gamigo AG
    • gamigo AG - Overview
    • gamigo AG - Product / Service
    • gamigo AG - Key offerings
    • SWOT
  • 14.11 GungHo Online Entertainment Inc.
    • GungHo Online Entertainment Inc. - Overview
    • GungHo Online Entertainment Inc. - Product / Service
    • GungHo Online Entertainment Inc. - Key offerings
    • SWOT
  • 14.12 Jagex Ltd.
    • Jagex Ltd. - Overview
    • Jagex Ltd. - Product / Service
    • Jagex Ltd. - Key offerings
    • SWOT
  • 14.13 Konami Group Corp.
    • Konami Group Corp. - Overview
    • Konami Group Corp. - Business segments
    • Konami Group Corp. - Key offerings
    • Konami Group Corp. - Segment focus
    • SWOT
  • 14.14 NCSoft Corp.
    • NCSoft Corp. - Overview
    • NCSoft Corp. - Product / Service
    • NCSoft Corp. - Key offerings
    • SWOT
  • 14.15 Perfect World Co. Ltd.
    • Perfect World Co. Ltd. - Overview
    • Perfect World Co. Ltd. - Product / Service
    • Perfect World Co. Ltd. - Key offerings
    • SWOT
  • 14.16 Take Two Interactive Software Inc.
    • Take Two Interactive Software Inc. - Overview
    • Take Two Interactive Software Inc. - Product / Service
    • Take Two Interactive Software Inc. - Key news
    • Take Two Interactive Software Inc. - Key offerings
    • SWOT
  • 14.17 Tencent Holdings Ltd.
    • Tencent Holdings Ltd. - Overview
    • Tencent Holdings Ltd. - Business segments
    • Tencent Holdings Ltd. - Key news
    • Tencent Holdings Ltd. - Key offerings
    • Tencent Holdings Ltd. - Segment focus
    • SWOT
  • 14.18 The Walt Disney Co.
    • The Walt Disney Co. - Overview
    • The Walt Disney Co. - Business segments
    • The Walt Disney Co. - Key news
    • The Walt Disney Co. - Key offerings
    • The Walt Disney Co. - Segment focus
    • SWOT

15 Appendix

  • 15.1 Scope of the report
  • 15.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 15.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 15.4 Research methodology
    • Research methodology
  • 15.5 Data procurement
    • Information sources
  • 15.6 Data validation
    • Data validation
  • 15.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 15.8 Data synthesis
    • Data synthesis
  • 15.9 360 degree market analysis
    • 360 degree market analysis
  • 15.10 List of abbreviations
    • List of abbreviations
샘플 요청 목록
0 건의 상품을 선택 중
목록 보기
전체삭제