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2078512

교육용 장난감 시장(2026-2030년)

Global Educational Toys Market 2026-2030

발행일: | 리서치사: 구분자 TechNavio | 페이지 정보: 영문 302 Pages | 배송안내 : 즉시배송

    
    
    




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※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 교육용 장난감 시장은 2025-2030년 268억 4,740만 달러 증가하고, 예측 기간 중 연평균 복합 성장률(CAGR)은 10.9%를 기록할 것으로 예측됩니다.

세계 교육용 장난감 시장에 관한 본 보고서에서는 종합적인 분석, 시장 규모 및 전망, 동향, 성장 요인, 과제는 물론, 약 25개 업체를 대상으로 한 업체 분석을 제공합니다.

본 보고서에서는 현재 시장 상황, 최신 동향 및 성장요인, 그리고 전반적인 시장 환경에 대한 최신 분석을 제공합니다. 이 시장의 성장을 주도하고 있는 요인은 유아기의 인지 능력 발달과 취학 준비에 대한 학부모들의 관심, 교육 기관에서의 STEM 교육 과정 보급 및 전 세계적인 교육 기술 도입 의무화, 전략적인 컨텐츠의 다양화, 그리고 지속 가능한 학습 도구에 대한 소비자 수요 증가입니다.

본 조사는 업계 주요 관계자들로부터 얻은 정보를 포함한 1차 정보와 2차 정보를 객관적으로 종합하여 실시되었습니다. 본 보고서에는 주요 기업에 대한 분석 외에도 종합적인 시장 규모 데이터, 지역별 분석을 포함한 부문별 데이터, 그리고 공급업체 현황이 수록되어 있습니다. 이 보고서에는 과거 데이터와 예측 데이터가 포함되어 있습니다.

시장 범위
기준연도 2025년
종료연도 2030년
조사 기간 2026-2030년
성장 모멘텀 가속
YOY 2026 9.8%
CAGR 10.9%
증가액 268억 4,740만 달러

본 조사에서는 과학과 디지털 인텔리전스 솔루션의 통합이 가속화되고 있는 점이 향후 몇 년간 전 세계 교육용 장난감 시장의 성장을 견인할 주요 요인 중 하나라고 지적하고 있습니다. 또한, 친환경 조달과 지속 가능한 재료 공학에 대한 관심이 높아지고 있는 점, 그리고 유아기의 인지 능력 향상 및 미세 운동 능력 최적화에 대한 수요가 증가함에 따라, 시장에서 상당한 수요가 창출될 것으로 예측됩니다.

목차

제1장 주요 요약

제2장 Technavio 분석

제3장 시장 구도

제4장 시장 규모

제5장 시장 규모 실적

제6장 정성 분석

제7장 Five Forces 분석

제8장 시장 세분화 : 연령층별

제9장 시장 세분화 : 제품별

제10장 시장 세분화 : 유통 채널별

제11장 고객 현황

제12장 지역별 상황

제13장 성장 촉진요인, 과제 및 기회

제14장 경쟁 구도

제15장 경쟁 분석

제16장 부록

LSH

The global educational toys market is forecasted to grow by USD 26847.4 mn during 2025-2030, accelerating at a CAGR of 10.9% during the forecast period. The report on the global educational toys market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by parental emphasis on early childhood cognitive development and school readiness, institutional proliferation of stem curricula and global educational technology mandates, strategic material diversification and rising consumer demand for sustainable learning tools.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

Market Scope
Base Year2025
End Year2030
Series Year2026-2030
Growth MomentumAccelerate
YOY 20269.8%
CAGR10.9%
Incremental Value$26847.4 mn

Technavio's global educational toys market is segmented as below:

By Age Group

  • From 0-4 years
  • Between 4-8 years
  • Above 8 years

By Product

  • Academic toys
  • Cognitive toys
  • Motor skill toys
  • Others

By Distribution Channel

  • Offline
  • Online

Geography

  • APAC
    • China
    • India
    • Japan
    • South Korea
    • Australia
    • Indonesia
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
    • The Netherlands
  • Middle East and Africa
    • UAE
    • South Africa
    • Turkey
  • South America
    • Brazil
    • Argentina
    • Chile
  • Rest of World (ROW)

This study identifies the accelerated integration of science and digital intelligence solutions as one of the prime reasons driving the global educational toys market growth during the next few years. Also, heightened focus on eco-friendly sourcing and sustainable material engineering and escalating demand for early childhood cognitive enhancement and fine motor skill optimization will lead to sizable demand in the market.

The report on the global educational toys market covers the following areas:

  • Global educational toys market sizing
  • Global educational toys market forecast
  • Global educational toys market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global educational toys market vendors that include BASIC FUN Inc., Blue Orange Games, Clementoni Spa, Elenco Electronics Inc., Engino.net Ltd., hand2mind Inc., Hape Holding AG, Hasbro Inc., KiwiCo Inc., LEGO System AS, Makeblock Co. Ltd., Mattel Inc., Melissa and Doug, PlayMonster LLC, Sphero Inc., Spin Master Corp., Takara Tomy Co. Ltd., Thames and Kosmos LLC, VTech Holdings Ltd., Wonder Workshop Inc.. Also, the global educational toys market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market by Geography
    • Executive Summary - Chart on Market Segmentation by Age Group
    • Executive Summary - Chart on Market Segmentation by Product
    • Executive Summary - Chart on Market Segmentation by Distribution Channel
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Technavio Analysis

  • 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • 2.2 Criticality of inputs and Factors of differentiation
  • 2.3 Factors of disruption
  • 2.4 Impact of drivers and challenges

3 Market Landscape

  • 3.1 Market ecosystem
  • 3.2 Market characteristics
  • 3.3 Value chain analysis

4 Market Sizing

  • 4.1 Market definition
  • 4.2 Market segment analysis
    • Market segments
  • 4.3 Market size 2025
  • 4.4 Market outlook: Forecast for 2025-2030

5 Historic Market Size

  • 5.1 Global Educational Toys Market 2020 - 2024
    • Historic Market Size - Data Table on Global Educational Toys Market 2020 - 2024 ($ million)
  • 5.2 Age Group segment analysis 2020 - 2024
    • Historic Market Size - Age Group Segment 2020 - 2024 ($ million)
  • 5.3 Product segment analysis 2020 - 2024
    • Historic Market Size - Product Segment 2020 - 2024 ($ million)
  • 5.4 Distribution Channel segment analysis 2020 - 2024
    • Historic Market Size - Distribution Channel Segment 2020 - 2024 ($ million)
  • 5.5 Geography segment analysis 2020 - 2024
    • Historic Market Size - Geography Segment 2020 - 2024 ($ million)
  • 5.6 Country segment analysis 2020 - 2024
    • Historic Market Size - Country Segment 2020 - 2024 ($ million)

6 Qualitative Analysis

  • 6.1 Impact of AI on Global Educational Toys Market
  • 6.2 Impact of geopolitical conflicts on Global Educational Toys Market

7 Five Forces Analysis

  • 7.1 Five forces summary
    • Five forces analysis - Comparison between 2025 and 2030
  • 7.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2025 and 2030
  • 7.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2025 and 2030
  • 7.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2025 and 2030
  • 7.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2025 and 2030
  • 7.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2025 and 2030
  • 7.7 Market condition

8 Market Segmentation by Age Group

  • 8.1 Market segments
  • 8.2 Comparison by Age Group
  • 8.3 From 0-4 years - Market size and forecast 2025-2030
  • 8.4 Between 4-8 years - Market size and forecast 2025-2030
  • 8.5 Above 8 years - Market size and forecast 2025-2030
  • 8.6 Market opportunity by Age Group
    • Market opportunity by Age Group ($ million)

9 Market Segmentation by Product

  • 9.1 Market segments
  • 9.2 Comparison by Product
  • 9.3 Academic toys - Market size and forecast 2025-2030
  • 9.4 Cognitive toys - Market size and forecast 2025-2030
  • 9.5 Motor skill toys - Market size and forecast 2025-2030
  • 9.6 Others - Market size and forecast 2025-2030
  • 9.7 Market opportunity by Product
    • Market opportunity by Product ($ million)

10 Market Segmentation by Distribution Channel

  • 10.1 Market segments
  • 10.2 Comparison by Distribution Channel
  • 10.3 Offline - Market size and forecast 2025-2030
  • 10.4 Online - Market size and forecast 2025-2030
  • 10.5 Market opportunity by Distribution Channel
    • Market opportunity by Distribution Channel ($ million)

11 Customer Landscape

  • 11.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

12 Geographic Landscape

  • 12.1 Geographic segmentation
  • 12.2 Geographic comparison
  • 12.3 APAC - Market size and forecast 2025-2030
    • 12.3.1 China - Market size and forecast 2025-2030
    • 12.3.2 India - Market size and forecast 2025-2030
    • 12.3.3 Japan - Market size and forecast 2025-2030
    • 12.3.4 South Korea - Market size and forecast 2025-2030
    • 12.3.5 Australia - Market size and forecast 2025-2030
    • 12.3.6 Indonesia - Market size and forecast 2025-2030
  • 12.4 North America - Market size and forecast 2025-2030
    • 12.4.1 US - Market size and forecast 2025-2030
    • 12.4.2 Canada - Market size and forecast 2025-2030
    • 12.4.3 Mexico - Market size and forecast 2025-2030
  • 12.5 Europe - Market size and forecast 2025-2030
    • 12.5.1 Germany - Market size and forecast 2025-2030
    • 12.5.2 UK - Market size and forecast 2025-2030
    • 12.5.3 France - Market size and forecast 2025-2030
    • 12.5.4 Italy - Market size and forecast 2025-2030
    • 12.5.5 Spain - Market size and forecast 2025-2030
    • 12.5.6 The Netherlands - Market size and forecast 2025-2030
  • 12.6 Middle East and Africa - Market size and forecast 2025-2030
    • 12.6.1 Saudi Arabia - Market size and forecast 2025-2030
    • 12.6.2 UAE - Market size and forecast 2025-2030
    • 12.6.3 South Africa - Market size and forecast 2025-2030
    • 12.6.4 Turkey - Market size and forecast 2025-2030
    • 12.6.5 Israel - Market size and forecast 2025-2030
  • 12.7 South America - Market size and forecast 2025-2030
    • 12.7.1 Brazil - Market size and forecast 2025-2030
    • 12.7.2 Argentina - Market size and forecast 2025-2030
    • 12.7.3 Chile - Market size and forecast 2025-2030
  • 12.8 Market opportunity by geography
    • Market opportunity by geography ($ million)
    • Data Tables on Market opportunity by geography ($ million)

13 Drivers, Challenges, and Opportunity

  • 13.1 Market drivers
    • Parental emphasis on early childhood cognitive development and school readiness
    • Institutional proliferation of STEM curricula and global educational technology mandates
    • Strategic material diversification and rising consumer demand for sustainable learning tools
  • 13.2 Market challenges
    • Escalating regulatory compliance and stringent chemical bans across transatlantic and Asian markets
    • Intense digital disruption, screen fatigue, and software vulnerabilities in connected play
    • Chronic supply chain volatility, sourcing diversification, and rising macroeconomic pressures
  • 13.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2025 and 2030
  • 13.4 Market opportunities
    • Accelerated integration of science and digital intelligence solutions
    • Heightened focus on eco-friendly sourcing and sustainable material engineering
    • Escalating demand for early childhood cognitive enhancement and fine motor skill optimization

14 Competitive Landscape

  • 14.1 Overview
  • 14.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 14.3 Landscape disruption
    • Overview on factors of disruption
  • 14.4 Industry risks
    • Impact of key risks on business

15 Competitive Analysis

  • 15.1 Companies profiled
    • Companies covered
  • 15.2 Company ranking index
    • Company ranking index
  • 15.3 Market positioning of companies
    • Matrix on companies position and classification
  • 15.4 BASIC FUN Inc.
    • BASIC FUN Inc. - Overview
    • BASIC FUN Inc. - Product / Service
    • BASIC FUN Inc. - Key offerings
    • SWOT
  • 15.5 Clementoni Spa
    • Clementoni Spa - Overview
    • Clementoni Spa - Product / Service
    • Clementoni Spa - Key offerings
    • SWOT
  • 15.6 hand2mind Inc.
    • hand2mind Inc. - Overview
    • hand2mind Inc. - Product / Service
    • hand2mind Inc. - Key offerings
    • SWOT
  • 15.7 Hape Holding AG
    • Hape Holding AG - Overview
    • Hape Holding AG - Product / Service
    • Hape Holding AG - Key offerings
    • SWOT
  • 15.8 Hasbro Inc.
    • Hasbro Inc. - Overview
    • Hasbro Inc. - Business segments
    • Hasbro Inc. - Key offerings
    • Hasbro Inc. - Segment focus
    • SWOT
  • 15.9 KiwiCo Inc.
    • KiwiCo Inc. - Overview
    • KiwiCo Inc. - Product / Service
    • KiwiCo Inc. - Key offerings
    • SWOT
  • 15.10 LEGO System AS
    • LEGO System AS - Overview
    • LEGO System AS - Product / Service
    • LEGO System AS - Key offerings
    • SWOT
  • 15.11 Mattel Inc.
    • Mattel Inc. - Overview
    • Mattel Inc. - Business segments
    • Mattel Inc. - Key offerings
    • Mattel Inc. - Segment focus
    • SWOT
  • 15.12 Melissa and Doug
    • Melissa and Doug - Overview
    • Melissa and Doug - Product / Service
    • Melissa and Doug - Key offerings
    • SWOT
  • 15.13 PlayMonster LLC
    • PlayMonster LLC - Overview
    • PlayMonster LLC - Product / Service
    • PlayMonster LLC - Key offerings
    • SWOT
  • 15.14 Sphero Inc.
    • Sphero Inc. - Overview
    • Sphero Inc. - Product / Service
    • Sphero Inc. - Key offerings
    • SWOT
  • 15.15 Spin Master Corp.
    • Spin Master Corp. - Overview
    • Spin Master Corp. - Business segments
    • Spin Master Corp. - Key offerings
    • Spin Master Corp. - Segment focus
    • SWOT
  • 15.16 Takara Tomy Co. Ltd.
    • Takara Tomy Co. Ltd. - Overview
    • Takara Tomy Co. Ltd. - Product / Service
    • Takara Tomy Co. Ltd. - Key offerings
    • SWOT
  • 15.17 VTech Holdings Ltd.
    • VTech Holdings Ltd. - Overview
    • VTech Holdings Ltd. - Business segments
    • VTech Holdings Ltd. - Key offerings
    • VTech Holdings Ltd. - Segment focus
    • SWOT
  • 15.18 Wonder Workshop Inc.
    • Wonder Workshop Inc. - Overview
    • Wonder Workshop Inc. - Product / Service
    • Wonder Workshop Inc. - Key offerings
    • SWOT

16 Appendix

  • 16.1 Scope of the report
    • Market definition
    • Objectives
    • Notes and caveats
  • 16.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 16.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 16.4 Research methodology
    • Research methodology
  • 16.5 Data procurement
    • Information sources
  • 16.6 Data validation
    • Data validation
  • 16.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 16.8 Data synthesis
    • Data synthesis
  • 16.9 360 degree market analysis
    • 360 degree market analysis
  • 16.10 List of abbreviations
    • List of abbreviations
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