½ÃÀ庸°í¼­
»óǰÄÚµå
1601262

½Ç½Ã°£ °áÁ¦ ½ÃÀå : ÄÄÆ÷³ÍÆ®, °áÁ¦ÀÇ ¼ºÁú, »ê¾÷º° - ¼¼°è ¿¹Ãø(2025-2030³â)

Real-time Payments Market by Component (Services, Software), Nature of Payment (Business-to-Business (B2B), Business-to-Government (B2G), Government-to-Business (G2B)), Industry - Global Forecast 2025-2030

¹ßÇàÀÏ: | ¸®¼­Ä¡»ç: 360iResearch | ÆäÀÌÁö Á¤º¸: ¿µ¹® 180 Pages | ¹è¼Û¾È³» : 1-2ÀÏ (¿µ¾÷ÀÏ ±âÁØ)

    
    
    




¡á º¸°í¼­¿¡ µû¶ó ÃֽŠÁ¤º¸·Î ¾÷µ¥ÀÌÆ®ÇÏ¿© º¸³»µå¸³´Ï´Ù. ¹è¼ÛÀÏÁ¤Àº ¹®ÀÇÇØ Áֽñ⠹ٶø´Ï´Ù.

½Ç½Ã°£ °áÁ¦ ½ÃÀåÀÇ 2023³â ½ÃÀå ±Ô¸ð´Â 232¾ï 7,000¸¸ ´Þ·¯·Î Æò°¡µÇ¾ú½À´Ï´Ù. 2024³â¿¡´Â 287¾ï 2,000¸¸ ´Þ·¯¿¡ À̸¦ °ÍÀ¸·Î ¿¹ÃøµÇ¸ç, CAGR 23.79%·Î ¼ºÀåÇØ 2030³â¿¡´Â 1,037¾ï 4,000¸¸ ´Þ·¯°¡ µÈ´Ù°í ¿¹ÃøµË´Ï´Ù.

½Ç½Ã°£ °áÁ¦(RTP)¶õ 24½Ã°£ 365ÀÏ °³Àΰú ±â¾÷°£¿¡ ¼ø°£ÀûÀ¸·Î ÀÚ±ÝÀ» À̵¿½ÃÄÑ ÁöºÒÀÌ Áï½Ã °¢ °èÁ¿¡ ¹Ý¿µµÇ´Â °ÍÀ» °¡¸®Åµ´Ï´Ù. ÀüÀÚ»ó°Å·¡ Ȱµ¿ÀÌ ±ÞÁõÇÔ¿¡ µû¶ó ¹ÚÂ÷°¡ °É¸®°í, ±ÝÀ¶°Å·¡¿¡¼­ÀÇ ¼Óµµ¿Í ÆíÀǼº¿¡ ´ëÇÑ ¼ÒºñÀÚÀÇ ¿ä±¸°¡ ³ô¾ÆÁö±â ¶§¹®¿¡ ±ÞÁõÇϰí ÀÖ½À´Ï´Ù. ÄíÆù ÁöºÒ, ÇǾî Åõ ÇÇ¾î ¼Û±Ý µîÀÇ ¸ñÀûÀ¸·Î ÀºÇà, ¼Ò¸Å, °Ç°­ °ü¸® µî ¸¹Àº ºÐ¾ß¿¡¼­ ÀÀ¿ëµÇ°í ÀÖ½À´Ï´Ù. ÀÚ µî ´Ù¹æ¸é¿¡ °ÉÄ£ RTP ½ÃÀåÀÇ ÁÖ¿ä ¼ºÀå ¿äÀÎÀ¸·Î´Â ±â¼úÀÇ Áøº¸, ½º¸¶Æ®ÆùÀÇ º¸±Þ È®´ë, ±ÔÁ¦ ÇÁ·¹ÀÓ¿öÅ© üÁ¦ Á¤ºñ µîÀ» µé ¼ö ÀÖ½À´Ï´Ù. P ¼Ö·ç¼ÇÀ» ÅëÇÕÇϱâ À§ÇØ °áÁ¦ ÀÎÇÁ¶ó¸¦ °­È­Çϰí ÀÖÀ¸¸ç ½ÃÀå ÁøÃâÀÚ¿¡°Ô Å« ÀáÀç ±âȸ°¡µÇ°í ÀÖ½À´Ï´Ù. Á÷¸éÇϰí ÀÖ½À´Ï´Ù. ÀÌ·¯ÇÑ Àå¾Ö¹°¿¡µµ ºÒ±¸ÇÏ°í ºí·Ï üÀÎ ±â¼ú°ú ÀΰøÁö´ÉÀÇ Çõ½ÅÀº RTPÀÇ º¸¾È°ú È¿À²¼ºÀ» ³ôÀÔ´Ï´Ù. Çõ½ÅÀ» À§ÇÑ ÃÖ¼±ÀÇ ºÐ¾ß´Â ±¹°æÀ» ³Ñ¾î¼± RTP ½Ã½ºÅÛ°ú °í±Þ ºÎÁ¤ °¨Áö ¸ÞÄ¿´ÏÁòÀÇ °³¹ßÀ̸ç, ¿øÈ°ÇÑ ÅëÇÕ ±â¼ú°ú °ß°íÇÑ º¸¾È ÇÁ·ÎÅäÄÝ¿¡ ´ëÇÑ ´ëÆøÀûÀÎ ¿¬±¸°¡ ÇÊ¿äÇÕ´Ï´Ù. ½ÃÀåÀº ¿ªµ¿ÀûÀÌ°í °æÀïÀÌ Ä¡¿­ÇÏ¿© ±âÁ¸ ±â¾÷°ú ÇÉÅ×Å© ½ÅÈï ±â¾÷ÀÌ ´Ù¾çÇÑ ¼­ºñ½º¸¦ Á¦°øÇÏ¿© º¸´Ù Å« ½ÃÀå Á¡À¯À²À» ȹµæÇϰíÀÚ ÇÕ´Ï´Ù.»õ·Î¿î ºñÁî´Ï½º ±âȸ¸¦ Ȱ¿ëÇÏ·Á¸é ±â¾÷Àº Àü·«Àû Á¦ÈÞ, ±â¼ú ¹ßÀü, ¼Óµµ ¹× º¸¾ÈÀ» ¸ðµÎ ÃæÁ·ÇÏ´Â ¼ÒºñÀÚ Áß½ÉÀÇ ¼Ö·ç¼Ç¿¡ ÁÖ·ÂÇØ¾ßÇÕ´Ï´Ù. »óÈ£ ¿î¿ë¼ºÀ» ³ôÀ̰í RTP ¼Ö·ç¼ÇÀÇ ¼¼°è¸¦ È®´ëÇÒ ¼ö ÀÖ½À´Ï´Ù. Áß¿äÇÕ´Ï´Ù.

ÁÖ¿ä ½ÃÀå Åë°è
±âÁسâ(2023) 232¾ï 7,000¸¸ ´Þ·¯
¿¹Ãø³â(2024) 287¾ï 2,000¸¸ ´Þ·¯
¿¹Ãø³â(2030) 1,037¾ï 4,000¸¸ ´Þ·¯
CAGR(%) 23.79%

½ÃÀå ¿ªÇÐ: ºü¸£°Ô ÁøÈ­ÇÏ´Â ½Ç½Ã°£ °áÁ¦ ½ÃÀåÀÇ ÁÖ¿ä ½ÃÀå ÀλçÀÌÆ® °ø°³

½Ç½Ã°£ °áÁ¦ ½ÃÀåÀº ¼ö¿ä ¹× °ø±ÞÀÇ ¿ªµ¿ÀûÀÎ »óÈ£ÀÛ¿ë¿¡ ÀÇÇØ º¯¸ð¸¦ ÀÌ·ç°í ÀÖ½À´Ï´Ù. ºñÁî´Ï½º ±âȸ¸¦ ¾òÀ» ¼ö ÀÖ½À´Ï´Ù. ÀÌ·¯ÇÑ µ¿ÇâÀ» Á¾ÇÕÀûÀ¸·Î ÆÄ¾ÇÇÔÀ¸·Î½á ±â¾÷Àº Á¤Ä¡Àû, Áö¸®Àû, ±â¼úÀû, »çȸÀû, °æÁ¦Àû ¿µ¿ª¿¡ °ÉÄ£ ´Ù¾çÇÑ ¸®½ºÅ©¸¦ °æ°¨ÇÒ ¼ö ÀÖÀ» »Ó¸¸ ¾Æ´Ï¶ó ¼ÒºñÀÚ Çൿ°ú ±×°ÍÀÌ Á¦Á¶ ºñ¿ë°ú ±¸¸Å µ¿Çâ¿¡ ¹ÌÄ¡´Â ¿µÇâÀ»º¸´Ù ¸íÈ®ÇÏ°Ô ÀÌÇØÇÒ ¼ö ÀÖ½À´Ï´Ù.

  • ½ÃÀå ¼ºÀå ÃËÁø¿äÀÎ
    • µðÁöÅÐ °áÁ¦ÀÇ ÀÌ¿ëÀ» ÃËÁøÇÏ´Â Á¤ºÎÀÇ Áö¿ø
    • ½º¸¶Æ®Æù ±â¹Ý °áÁ¦ ¼Ö·ç¼Ç ä¿ë È®´ë
    • ÀüÀÚ»ó°Å·¡ ºÐ¾ßÀÇ ¼ºÀå µÐÈ­
  • ½ÃÀå ¼ºÀå ¾ïÁ¦¿äÀÎ
    • ƯÁ¤ °Å·¡ Çѵµ¾×°ú º¸¾È À§Çè
  • ½ÃÀå ±âȸ
    • Ŭ¶ó¿ìµå ±â¹Ý ¼Ö·ç¼ÇÀÇ Ã¤¿ë°ú RTPÀÇ ±â¼úÀû Áøº¸
    • ±¹°æÀ» ³ÑÀº ½Ç½Ã°£ °áÁ¦¸¦ ÇâÇÑ ±ÝÀ¶±â°üÀÇ ¿òÁ÷ÀÓ
  • ½ÃÀåÀÇ °úÁ¦
    • ½Ç½Ã°£ °áÁ¦ÀÇ »óÈ£ ¿î¿ë¼º¿¡ ´ëÇÑ ¿ì·Á

Porter's Five Forces: ½Ç½Ã°£ °áÁ¦ ½ÃÀåÀ» Ž»öÇÏ´Â Àü·« µµ±¸

Porter's Five Forces ÇÁ·¹ÀÓ ¿öÅ©´Â ½ÃÀå »óȲ°æÀï ±¸µµ¸¦ ÀÌÇØÇÏ´Â Áß¿äÇÑ µµ±¸ÀÔ´Ï´Ù. ±â¹ýÀ» Á¦°øÇÕ´Ï´Ù. ±â¾÷ÀÌ ½ÃÀå ³» ¼¼·Âµµ¸¦ Æò°¡ÇÏ°í ½Å±Ô »ç¾÷ÀÇ ¼öÀͼºÀ» ÆÇ´ÜÇÏ´Â µ¥ µµ¿òÀÌ µË´Ï´Ù. ¼öÀÖ´Â ´õ °­ÀÎÇÑ ½ÃÀå¿¡¼­ Æ÷Áö¼Å´×À» º¸Àå ÇÒ ¼ö ÀÖ½À´Ï´Ù.

PESTLE ºÐ¼® : ½Ç½Ã°£ °áÁ¦ ½ÃÀå¿¡¼­ ¿ÜºÎ ¿µÇâÀ» ÆÄ¾Ç

¿ÜºÎ °Å½Ã ȯ°æ ¿äÀÎÀº ½Ç½Ã°£ °áÁ¦ ½ÃÀåÀÇ ¼º°ú ¿ªÇÐÀ» Çü¼ºÇÏ´Â µ¥ ¸Å¿ì Áß¿äÇÑ ¿ªÇÒÀ»ÇÕ´Ï´Ù. ¸¦ Ž»öÇÏ´Â µ¥ ÇÊ¿äÇÑ Á¤º¸¸¦ Á¦°øÇÕ´Ï´Ù. PESTLE ¿äÀÎÀ» Á¶»çÇÏ¸é ±â¾÷Àº ÀáÀçÀûÀÎ À§Çè°ú ±âȸ¸¦ ´õ Àß ÀÌÇØÇÒ ¼ö ÀÖ½À´Ï´Ù. À» ¿¹ÃøÇÏ´Â Àû±ØÀûÀÎ ÀÇ»ç °áÁ¤À» ÇÒ Áغñ°¡µÇ¾î ÀÖ½À´Ï´Ù.

½ÃÀå Á¡À¯À² ºÐ¼® ½Ç½Ã°£ °áÁ¦ ½ÃÀå¿¡¼­ °æÀï ±¸µµ ÆÄ¾Ç

½Ç½Ã°£ °áÁ¦ ½ÃÀåÀÇ »ó¼¼ÇÑ ½ÃÀå Á¡À¯À² ºÐ¼®À» ÅëÇØ °ø±Þ¾÷üÀÇ ¼º°ú¸¦ Á¾ÇÕÀûÀ¸·Î Æò°¡ÇÒ ¼ö ÀÖ½À´Ï´Ù. ±â¾÷Àº ¼öÀÍ, °í°´ ±â¹Ý, ¼ºÀå·ü µî ÁÖ¿ä ÁöÇ¥¸¦ ºñ±³ÇÏ¿© °æÀï Æ÷Áö¼Å´×À» ¹àÈú ¼ö ÀÖ½À´Ï´Ù. ÀÌ ºÐ¼®À» ÅëÇØ ½ÃÀå ÁýÁß, ´ÜÆíÈ­, ÅëÇÕ µ¿ÇâÀ» ¹àÇô³»°í º¥´õµéÀº °æÀïÀÌ Ä¡¿­ÇØÁö´Â °¡¿îµ¥ ÀÚ»çÀÇ ÁöÀ§¸¦ ³ôÀÌ´Â Àü·«Àû ÀÇ»ç °áÁ¤À» ³»¸®´Â µ¥ ÇÊ¿äÇÑ Áö½ÄÀ» ¾òÀ» ¼ö ÀÖ½À´Ï´Ù.

FPNV Æ÷Áö¼Å´× ¸ÅÆ®¸¯½º ½Ç½Ã°£ °áÁ¦ ½ÃÀå¿¡¼­ °ø±Þ¾÷üÀÇ ¼º´É Æò°¡

FPNV Æ÷Áö¼Å´× ¸ÅÆ®¸¯½º´Â ½Ç½Ã°£ °áÁ¦ ½ÃÀå¿¡¼­ °ø±Þ¾÷ü¸¦ Æò°¡ÇÏ´Â Áß¿äÇÑ µµ±¸ÀÔ´Ï´Ù. ÀÌ Çà·ÄÀ» ÅëÇØ ºñÁî´Ï½º Á¶Á÷Àº °ø±Þ¾÷üÀÇ ºñÁî´Ï½º Àü·«°ú Á¦Ç° ¸¸Á·µµ¸¦ ±âÁØÀ¸·Î Æò°¡ÇÏ¿© ¸ñÇ¥¿¡ ¸Â´Â ÃæºÐÇÑ Á¤º¸¸¦ ¹ÙÅÁÀ¸·Î ÀÇ»ç °áÁ¤À» ³»¸± ¼ö ÀÖ½À´Ï´Ù. ³× °¡Áö »çºÐ¸éÀº °ø±Þ¾÷ü¸¦ ¸íÈ®Çϰí Á¤È®ÇÏ°Ô ±¸ºÐÇÏ¿© »ç¿ëÀÚ°¡ Àü·« ¸ñÇ¥¿¡ °¡Àå ÀûÇÕÇÑ ÆÄÆ®³Ê ¹× ¼Ö·ç¼ÇÀ» ½Äº°ÇÏ´Â µ¥ µµ¿òÀÌ µË´Ï´Ù.

ÀÌ º¸°í¼­´Â ÁÖ¿ä °ü½É ºÐ¾ß¸¦ Æ÷°ýÇÏ´Â Á¾ÇÕÀûÀÎ ½ÃÀå ºÐ¼®À» Á¦°øÇÕ´Ï´Ù.

1. ½ÃÀå ħÅõ: ¾÷°è ÁÖ¿ä ±â¾÷ÀÇ ±¤¹üÀ§ÇÑ µ¥ÀÌÅ͸¦ Æ÷ÇÔÇÑ ÇöÀç ½ÃÀå ȯ°æÀÇ »ó¼¼ÇÑ °ËÅä.

2. ½ÃÀå °³Ã´µµ: ½ÅÈï ½ÃÀåÀÇ ¼ºÀå ±âȸ¸¦ ÆÄ¾ÇÇÏ°í ±âÁ¸ ºÐ¾ßÀÇ È®Àå °¡´É¼ºÀ» Æò°¡ÇÏ¸ç ¹Ì·¡ ¼ºÀåÀ» À§ÇÑ Àü·«Àû ·Îµå¸ÊÀ» Á¦°øÇÕ´Ï´Ù.

3. ½ÃÀå ´Ù¾çÈ­: ÃÖ±Ù Á¦Ç° Ãâ½Ã, ¹Ì°³Ã´ Áö¿ª, ¾÷°èÀÇ ÁÖ¿ä Áøº¸, ½ÃÀåÀ» Çü¼ºÇÏ´Â Àü·«Àû ÅõÀÚ¸¦ ºÐ¼®ÇÕ´Ï´Ù.

4. °æÀï Æò°¡ ¹× Á¤º¸ : °æÀï ±¸µµ¸¦ öÀúÈ÷ ºÐ¼®ÇÏ¿© ½ÃÀå Á¡À¯À², »ç¾÷ Àü·«, Á¦Ç° Æ÷Æ®Æú¸®¿À, ÀÎÁõ, ±ÔÁ¦ ´ç±¹ ½ÂÀÎ, ƯÇã µ¿Çâ, ÁÖ¿ä ±â¾÷ÀÇ ±â¼ú Áøº¸ µîÀ» °ËÁõÇÕ´Ï´Ù.

5. Á¦Ç° °³¹ß ¹× Çõ½Å : ¹Ì·¡ ½ÃÀå ¼ºÀåÀ» °¡¼ÓÇÒ °ÍÀ¸·Î ¿¹»óµÇ´Â ÃÖ÷´Ü ±â¼ú, R&D Ȱµ¿, Á¦Ç° Çõ½ÅÀ» °­Á¶ÇÕ´Ï´Ù.

¶ÇÇÑ ÀÌÇØ°ü°èÀÚ°¡ ÃæºÐÇÑ Á¤º¸¸¦ ¾ò°í ÀÇ»ç°áÁ¤À» ÇÒ ¼ö ÀÖµµ·Ï Áß¿äÇÑ Áú¹®¿¡ ´ë´äÇϰí ÀÖ½À´Ï´Ù.

1. ÇöÀç ½ÃÀå ±Ô¸ð¿Í ÇâÈÄ ¼ºÀå ¿¹ÃøÀº?

2. ÃÖ°íÀÇ ÅõÀÚ ±âȸ¸¦ Á¦°øÇÏ´Â Á¦Ç°, ºÎ¹® ¹× Áö¿ªÀº ¾îµðÀԴϱî?

3. ½ÃÀåÀ» Çü¼ºÇÏ´Â ÁÖ¿ä ±â¼ú µ¿Çâ°ú ±ÔÁ¦ÀÇ ¿µÇâÀº?

4. ÁÖ¿ä º¥´õÀÇ ½ÃÀå Á¡À¯À²°ú °æÀï Æ÷Áö¼ÇÀº?

5. º¥´õ ½ÃÀå ÁøÀÔ¡¤Ã¶¼ö Àü·«ÀÇ ¿øµ¿·ÂÀÌ µÇ´Â ¼öÀÍ¿ø°ú Àü·«Àû ±âȸ´Â ¹«¾ùÀΰ¡?

¸ñÂ÷

Á¦1Àå ¼­¹®

Á¦2Àå Á¶»ç ¹æ¹ý

Á¦3Àå ÁÖ¿ä ¿ä¾à

Á¦4Àå ½ÃÀå °³¿ä

Á¦5Àå ½ÃÀå ÀλçÀÌÆ®

Á¦6Àå ½Ç½Ã°£ °áÁ¦ ½ÃÀå : ÄÄÆ÷³ÍÆ®º°

  • ¼­ºñ½º
    • ¸Å´ÏÁöµå ¼­ºñ½º
    • Àü¹® ¼­ºñ½º
  • ¼ÒÇÁÆ®¿þ¾î
    • °áÁ¦ °ÔÀÌÆ®¿þÀÌ
    • ÁöºÒ ó¸®
    • ÁöºÒ º¸¾È ¹× »ç±â °ü¸®

Á¦7Àå ½Ç½Ã°£ °áÁ¦ ½ÃÀå : ÁöºÒ ¼ºÁúº°

  • ±â¾÷°£ °Å·¡(B2B)
  • ±â¾÷ ´ë Á¤ºÎ(B2G)
  • Á¤ºÎ ´ë ±â¾÷(G2B)
  • Á¤ºÎ ´ë °³ÀÎ(G2P)
  • °³ÀÎ ´ë Á¤ºÎ(P2G)
  • °³ÀÎ ´ë °³ÀÎ(P2P)

Á¦8Àå ½Ç½Ã°£ °áÁ¦ ½ÃÀå : ¾÷°èº°

  • ÀºÇà/±ÝÀ¶¼­ºñ½º/º¸Çè(BFSI)
  • ¿¡³ÊÁö ¹× À¯Æ¿¸®Æ¼
  • Á¤ºÎ
  • IT ¹× Åë½Å
  • ¼Ò¸Å ¹× E-Commerce

Á¦9Àå ¾Æ¸Þ¸®Ä«ÀÇ ½Ç½Ã°£ °áÁ¦ ½ÃÀå

  • ¾Æ¸£ÇîÆ¼³ª
  • ºê¶óÁú
  • ij³ª´Ù
  • ¸ß½ÃÄÚ
  • ¹Ì±¹

Á¦10Àå ¾Æ½Ã¾ÆÅÂÆò¾çÀÇ ½Ç½Ã°£ °áÁ¦ ½ÃÀå

  • È£ÁÖ
  • Áß±¹
  • Àεµ
  • Àεµ³×½Ã¾Æ
  • ÀϺ»
  • ¸»·¹À̽þÆ
  • Çʸ®ÇÉ
  • ½Ì°¡Æ÷¸£
  • Çѱ¹
  • ´ë¸¸
  • ű¹
  • º£Æ®³²

Á¦11Àå À¯·´¡¤Áßµ¿ ¹× ¾ÆÇÁ¸®Ä«ÀÇ ½Ç½Ã°£ °áÁ¦ ½ÃÀå

  • µ§¸¶Å©
  • ÀÌÁýÆ®
  • Çɶõµå
  • ÇÁ¶û½º
  • µ¶ÀÏ
  • À̽º¶ó¿¤
  • ÀÌÅ»¸®¾Æ
  • ³×´ú¶õµå
  • ³ªÀÌÁö¸®¾Æ
  • ³ë¸£¿þÀÌ
  • Æú¶õµå
  • īŸ¸£
  • ·¯½Ã¾Æ
  • »ç¿ìµð¾Æ¶óºñ¾Æ
  • ³²¾ÆÇÁ¸®Ä«
  • ½ºÆäÀÎ
  • ½º¿þµ§
  • ½ºÀ§½º
  • ÅÍŰ
  • ¾Æ¶ø¿¡¹Ì¸®Æ®(UAE)
  • ¿µ±¹

Á¦12Àå °æÀï ±¸µµ

  • ½ÃÀå Á¡À¯À² ºÐ¼®, 2023
  • FPNV Æ÷Áö¼Å´× ¸ÅÆ®¸¯½º, 2023
  • °æÀï ½Ã³ª¸®¿À ºÐ¼®

±â¾÷ ¸ñ·Ï

  • Ripple Labs Inc.
  • ACI Worldwide, Inc.
  • ACE Software Solutions Inc.
  • Fiserv, Inc.
  • Capgemini SE
  • Alacriti
  • Financial Software & Systems Pvt., Ltd.
  • Obopay Mobile Technology India Private Limited
  • Repay Holdings, LLC
  • Fidelity National Information Services, Inc.
  • Visa Inc.
  • Temenos AG
  • Finastra International Ltd
  • EVO Payments, Inc.
  • Global Payments Inc.
  • SWIFT SC
  • Montran Corporation
  • Bank of America Corporation
  • Nexi SpA
  • Mastercard Inc.
  • Apple Inc.
  • PayPal Holdings, Inc.
  • Icon Solutions Ltd.
  • Network for Electronic Transfers(S) Pte Ltd
  • Worldline Group SA
  • Payrix Solutions, LLC
  • JPMorgan Chase & Co.
BJH 24.12.06

The Real-time Payments Market was valued at USD 23.27 billion in 2023, expected to reach USD 28.72 billion in 2024, and is projected to grow at a CAGR of 23.79%, to USD 103.74 billion by 2030.

Real-time Payments (RTP) refer to the instantaneous, 24/7/365 transfer of funds between individuals and businesses where the payments are immediately reflected in the respective accounts. The necessity for RTP has surged due to the growing consumer demand for speed and convenience in financial transactions, spurred by digitalization and the surge in e-commerce activities. They find applications across numerous sectors, including banking, retail, and healthcare, for purposes such as online purchases, bill payments, and peer-to-peer transfers. The end-use scope broadly encompasses financial institutions, service providers, and consumers who seek faster transaction processing. Key growth influencers in the RTP market include technological advancements, the increasing adoption of smartphones, and supportive regulatory frameworks. Countries worldwide are enhancing their payment infrastructures to integrate RTP solutions, representing a significant potential opportunity for market players. However, market growth faces limitations such as significant initial infrastructure investments, cybersecurity threats, and regulatory compliance challenges. Despite these hurdles, innovations in blockchain technology and artificial intelligence promise new avenues for enhancing RTP security and efficiency. The best areas for innovation are the development of cross-border RTP systems and advanced fraud detection mechanisms, which will require substantial research into seamless integration techniques and robust security protocols. The market is dynamic and competitive, with incumbents and fintech startups working towards capturing a larger market share through diverse offerings. To capitalize on emerging opportunities, businesses need to focus on strategic alliances, technological advancements, and consumer-centric solutions that address both speed and security. Furthermore, regional collaboration can enhance interoperability and expand RTP solutions' reach globally. Balancing innovation and adherence to regulatory standards will be crucial for sustained growth in this rapidly evolving market.

KEY MARKET STATISTICS
Base Year [2023] USD 23.27 billion
Estimated Year [2024] USD 28.72 billion
Forecast Year [2030] USD 103.74 billion
CAGR (%) 23.79%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Real-time Payments Market

The Real-time Payments Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Government Support to Encourage Use of Digital Payments
    • Growing Adoption of Smartphone-Based Payment Solutions
    • Unabated Growth of the E-commerce Sector
  • Market Restraints
    • Specific Transaction Limit and Security Risk
  • Market Opportunities
    • Adoption of Cloud Based Solutions and Technological Advancements in RTPs
    • Financial Institution Movement Towards Cross-Border Real-Time Payment
  • Market Challenges
    • Interoperability Concerns of Real-Time Payment

Porter's Five Forces: A Strategic Tool for Navigating the Real-time Payments Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Real-time Payments Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Real-time Payments Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Real-time Payments Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Real-time Payments Market

A detailed market share analysis in the Real-time Payments Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Real-time Payments Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Real-time Payments Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Key Company Profiles

The report delves into recent significant developments in the Real-time Payments Market, highlighting leading vendors and their innovative profiles. These include Ripple Labs Inc., ACI Worldwide, Inc., ACE Software Solutions Inc., Fiserv, Inc., Capgemini SE, Alacriti, Financial Software & Systems Pvt., Ltd., Obopay Mobile Technology India Private Limited, Repay Holdings, LLC, Fidelity National Information Services, Inc., Visa Inc., Temenos AG, Finastra International Ltd, EVO Payments, Inc., Global Payments Inc., S.W.I.F.T. SC, Montran Corporation, Bank of America Corporation, Nexi S.p.A., Mastercard Inc., Apple Inc., PayPal Holdings, Inc., Icon Solutions Ltd., Network for Electronic Transfers (S) Pte Ltd, Worldline Group S.A., Payrix Solutions, LLC, and JPMorgan Chase & Co..

Market Segmentation & Coverage

This research report categorizes the Real-time Payments Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Component, market is studied across Services and Software. The Services is further studied across Managed Services and Professional Services. The Software is further studied across Payment Gateway, Payment Processing, and Payment Security & Fraud Management.
  • Based on Nature of Payment, market is studied across Business-to-Business (B2B), Business-to-Government (B2G), Government-to-Business (G2B), Government-to-Person (G2P), Person-to-Government (P2G), and Person-to-Person (P2P).
  • Based on Industry, market is studied across BFSI, Energy & Utilities, Government, IT & Telecom, and Retail & E-commerce.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Government Support to Encourage Use of Digital Payments
      • 5.1.1.2. Growing Adoption of Smartphone-Based Payment Solutions
      • 5.1.1.3. Unabated Growth of the E-commerce Sector
    • 5.1.2. Restraints
      • 5.1.2.1. Specific Transaction Limit and Security Risk
    • 5.1.3. Opportunities
      • 5.1.3.1. Adoption of Cloud Based Solutions and Technological Advancements in RTPs
      • 5.1.3.2. Financial Institution Movement Towards Cross-Border Real-Time Payment
    • 5.1.4. Challenges
      • 5.1.4.1. Interoperability Concerns of Real-Time Payment
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Nature of payment: High adoption of real time payments in person-to-person (P2P)
    • 5.2.2. Industry: High proliferation of real-time payments in BFSI sector offering instant fund transfers
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental
  • 5.5. Client Customization

6. Real-time Payments Market, by Component

  • 6.1. Introduction
  • 6.2. Services
    • 6.2.1. Managed Services
    • 6.2.2. Professional Services
  • 6.3. Software
    • 6.3.1. Payment Gateway
    • 6.3.2. Payment Processing
    • 6.3.3. Payment Security & Fraud Management

7. Real-time Payments Market, by Nature of Payment

  • 7.1. Introduction
  • 7.2. Business-to-Business (B2B)
  • 7.3. Business-to-Government (B2G)
  • 7.4. Government-to-Business (G2B)
  • 7.5. Government-to-Person (G2P)
  • 7.6. Person-to-Government (P2G)
  • 7.7. Person-to-Person (P2P)

8. Real-time Payments Market, by Industry

  • 8.1. Introduction
  • 8.2. BFSI
  • 8.3. Energy & Utilities
  • 8.4. Government
  • 8.5. IT & Telecom
  • 8.6. Retail & E-commerce

9. Americas Real-time Payments Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Real-time Payments Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Real-time Payments Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
    • 12.3.1. Mastercard and The Clearing House extend partnership on real-time payments
    • 12.3.2. Swift connects instant payment systems to bring round-the-clock processing across borders
    • 12.3.3. ACI Worldwide Launches ACI Instant Pay for Merchants - In-Store, Online, and Mobile Real-Time Payments

Companies Mentioned

  • 1. Ripple Labs Inc.
  • 2. ACI Worldwide, Inc.
  • 3. ACE Software Solutions Inc.
  • 4. Fiserv, Inc.
  • 5. Capgemini SE
  • 6. Alacriti
  • 7. Financial Software & Systems Pvt., Ltd.
  • 8. Obopay Mobile Technology India Private Limited
  • 9. Repay Holdings, LLC
  • 10. Fidelity National Information Services, Inc.
  • 11. Visa Inc.
  • 12. Temenos AG
  • 13. Finastra International Ltd
  • 14. EVO Payments, Inc.
  • 15. Global Payments Inc.
  • 16. S.W.I.F.T. SC
  • 17. Montran Corporation
  • 18. Bank of America Corporation
  • 19. Nexi S.p.A.
  • 20. Mastercard Inc.
  • 21. Apple Inc.
  • 22. PayPal Holdings, Inc.
  • 23. Icon Solutions Ltd.
  • 24. Network for Electronic Transfers (S) Pte Ltd
  • 25. Worldline Group S.A.
  • 26. Payrix Solutions, LLC
  • 27. JPMorgan Chase & Co.
ºñ±³¸®½ºÆ®
0 °ÇÀÇ »óǰÀ» ¼±Åà Áß
»óǰ ºñ±³Çϱâ
Àüü»èÁ¦