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Blended Learning Market by Offering (Hardware, Services, Software), Method of Delivery (Enriched Virtual Model, Face-to-face Driver Model, Flex Model), End-User - Global Forecast 2025-2030

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ºí·»µðµå ·¯´× ½ÃÀåÀÇ 2023³â ½ÃÀå ±Ô¸ð´Â 191¾ï 8,000¸¸ ´Þ·¯·Î Æò°¡µÇ¾ú½À´Ï´Ù. 2024³â¿¡´Â 210¾ï 9,000¸¸ ´Þ·¯¿¡ ´ÞÇÒ °ÍÀ¸·Î ¿¹ÃøµÇ¸ç, CAGR 10.04%·Î ¼ºÀåÇϰí, 2030³â¿¡´Â 374¾ï 7,000¸¸ ´Þ·¯¿¡ ´ÞÇÒ °ÍÀ¸·Î ¿¹»óµË´Ï´Ù.

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ÁÖ¿ä ½ÃÀå Åë°è
±âÁسâ(2023) 191¾ï 8,000¸¸ ´Þ·¯
ÃßÁ¤³â(2024) 210¾ï 9,000¸¸ ´Þ·¯
¿¹Ãø³â(2030) 374¾ï 7,000¸¸ ´Þ·¯
CAGR(%) 10.04%

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ºí·»µðµå ·¯´× ½ÃÀåÀº ¼ö¿ä ¹× °ø±ÞÀÇ ¿ªµ¿ÀûÀÎ »óÈ£ÀÛ¿ë¿¡ ÀÇÇØ º¯¸ð¸¦ ÀÌ·ç°í ÀÖ½À´Ï´Ù. Á¤¹ÐÈ­ ¹× »õ·Î¿î ºñÁî´Ï½º ±âȸ ȹµæ¿¡ ´ëºñ ÀÌ·¯ÇÑ µ¿ÇâÀ» Á¾ÇÕÀûÀ¸·Î ÆÄ¾ÇÇÔÀ¸·Î½á ±â¾÷Àº Á¤Ä¡Àû, Áö¸®Àû, ±â¼úÀû, »çȸÀû, °æÁ¦ÀûÀÎ ¿µ¿ª¿¡ °ÉÄ£ ´Ù¾çÇÑ ¸®½ºÅ©¸¦ °æ°¨ÇÒ ¼ö ÀÖÀ½°ú µ¿½Ã¿¡ ¼ÒºñÀÚ Çൿ°ú ±×°Í Á¦Á¶ ºñ¿ë°ú ±¸¸Å µ¿Çâ¿¡ ¹ÌÄ¡´Â ¿µÇâÀ»º¸´Ù ¸íÈ®ÇÏ°Ô ÀÌÇØÇÒ ¼ö ÀÖ½À´Ï´Ù.

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    • ÇнÀ ÀÇ¿å°ú ÇнÀ ¼º°úÀÇ Çâ»óÀ» ¸ñÀûÀ¸·Î ÇÑ À¯Ä¡¿øÀ¸·ÎºÎÅÍ °íµîÇб³±îÁöÀÇ ±³À° ÇöÀå¿¡¼­ÀÇ Ã¤¿ë Áõ°¡
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Porter's Five Force : ºí·»µðµå ·¯´× ½ÃÀåÀ» Ž»öÇÏ´Â Àü·« µµ±¸

Porter's Five Force Framework´Â ºí·»µðµå ·¯´× ½ÃÀå °æÀï ±¸µµ¸¦ ÀÌÇØÇÏ´Â Áß¿äÇÑ µµ±¸ÀÔ´Ï´Ù. ¸íÈ®ÇÑ ±â¼úÀ» Á¦°øÇÕ´Ï´Ù. ÇÁ·¹ÀÓ¿öÅ©´Â ±â¾÷ÀÌ ½ÃÀå ³» ¼¼·Âµµ¸¦ Æò°¡ÇÏ°í ½Å±Ô »ç¾÷ÀÇ ¼öÀͼºÀ» ÆÇ´ÜÇÏ´Â µ¥ µµ¿òÀÌ µË´Ï´Ù. ´õ °­ÀÎÇÑ ½ÃÀå¿¡¼­ Æ÷Áö¼Å´×À» º¸ÀåÇÒ ¼ö ÀÖ½À´Ï´Ù.

PESTLE ºÐ¼® : ºí·»µðµå ·¯´× ½ÃÀå¿¡¼­ ¿ÜºÎ ¿µÇâÀ» ÆÄ¾Ç

¿ÜºÎ °Å½Ã ȯ°æ ¿äÀÎÀº ºí·»µðµå ·¯´× ½ÃÀåÀÇ ¼º°ú ¿ªÇÐÀ» Çü¼ºÇÏ´Â µ¥ ¸Å¿ì Áß¿äÇÑ ¿ªÇÒÀ»ÇÕ´Ï´Ù. ¿µÇâÀ» Ž»öÇÏ´Â µ¥ ÇÊ¿äÇÑ Á¤º¸¸¦ Á¦°øÇÕ´Ï´Ù. ¿ì¸®´Â PESTLE ¿äÀÎÀ» Á¶»çÇÔÀ¸·Î½á ±â¾÷Àº ÀáÀçÀû À§Çè°ú ±âȸ¸¦ ´õ Àß ÀÌÇØÇÒ ¼ö ÀÖ½À´Ï´Ù. ¾ÕÀ¸·Î ¿¹»óÇÑ Àû±ØÀûÀÎ ÀÇ»ç °áÁ¤À» ÇÒ Áغñ°¡ µÇ¾î ÀÖ½À´Ï´Ù.

½ÃÀå Á¡À¯À² ºÐ¼® : ºí·»µðµå ·¯´× ½ÃÀå¿¡¼­ °æÀï ±¸µµ ÆÄ¾Ç

ºí·»µðµå ·¯´× ½ÃÀåÀÇ »ó¼¼ÇÑ ½ÃÀå Á¡À¯À² ºÐ¼®À» ÅëÇØ °ø±Þ¾÷üÀÇ ¼º°ú¸¦ Á¾ÇÕÀûÀ¸·Î Æò°¡ÇÒ ¼ö ÀÖ½À´Ï´Ù. ÀÌ ºÐ¼®Àº ½ÃÀå ÁýÁß, ´ÜÆíÈ­ ¹× ÅëÇÕ µ¿ÇâÀ» ¹àÇô³»°í °ø±Þ¾÷ü´Â °æÀïÀÌ Ä¡¿­ ÇØÁü¿¡ µû¶ó ÀÚ»çÀÇ ÁöÀ§¸¦ ³ôÀÌ´Â Àü·«Àû ÀÇ»ç °áÁ¤À» ³»¸®´Â µ¥ ÇÊ¿äÇÑ Áö½ÄÀ» ¾òÀ» ¼ö ÀÖ½À´Ï´Ù.

FPNV Æ÷Áö¼Å´× ¸ÅÆ®¸¯½º : ºí·»µðµå ·¯´× ½ÃÀå¿¡¼­ °ø±Þ¾÷üÀÇ ¼º´É Æò°¡

FPNV Æ÷Áö¼Å´× ¸ÅÆ®¸¯½º´Â ºí·»µðµå ·¯´× ½ÃÀå¿¡¼­ º¥´õ¸¦ Æò°¡ÇÏ´Â Áß¿äÇÑ µµ±¸ÀÔ´Ï´Ù. Á¤º¸¸¦ ±â¹ÝÀ¸·Î ÀÇ»ç °áÁ¤À» ³»¸± ¼ö ÀÖ½À´Ï´Ù. ³× °¡Áö »çºÐ¸éÀ» ÅëÇØ º¥´õ¸¦ ¸íÈ®Çϰí Á¤È®ÇÏ°Ô ºÎ¹®È­Çϰí Àü·« ¸ñÇ¥¿¡ °¡Àå ÀûÇÕÇÑ ÆÄÆ®³Ê ¹× ¼Ö·ç¼ÇÀ» ÆÄ¾ÇÇÒ ¼ö ÀÖ½À´Ï´Ù.

Àü·« ºÐ¼® ¹× ±ÇÀå : ºí·»µðµå ·¯´× ½ÃÀå¿¡¼­ ¼º°ø¿¡ ´ëÇÑ ±æÀ» ±×¸³´Ï´Ù.

ºí·»µðµå ·¯´× ½ÃÀåÀÇ Àü·« ºÐ¼®Àº ¼¼°è ½ÃÀå¿¡¼­ÀÇ ÇÁ·¹Á𽺠°­È­¸¦ ¸ñÇ¥·Î ÇÏ´Â ±â¾÷¿¡ ÇʼöÀûÀÎ ¿ä¼ÒÀÔ´Ï´Ù. ÀÌ Á¢±Ù¹ýÀ» ÅëÇØ °æÀï ±¸µµ¿¡¼­ °úÁ¦¸¦ ±Øº¹ÇÏ°í »õ·Î¿î ºñÁî´Ï½º ±âȸ¸¦ Ȱ¿ëÇÏ¿© Àå±âÀûÀÎ ¼º°øÀ» °ÅµÑ ¼ö ÀÖ´Â ½Ã½ºÅÛÀ» ±¸ÃàÇÒ ¼ö ÀÖ½À´Ï´Ù.

ÀÌ º¸°í¼­´Â ÁÖ¿ä °ü½É ºÐ¾ß¸¦ Æ÷°ýÇÏ´Â ½ÃÀåÀÇ Á¾ÇÕÀûÀÎ ºÐ¼®À» Á¦°øÇÕ´Ï´Ù.

1. ½ÃÀå ħÅõ: ÇöÀç ½ÃÀå ȯ°æÀÇ »ó¼¼ÇÑ °ËÅä, ÁÖ¿ä ±â¾÷ÀÇ ±¤¹üÀ§ÇÑ µ¥ÀÌÅÍ, ½ÃÀå µµ´Þ¹üÀ§ ¹× Àü¹ÝÀûÀÎ ¿µÇâ·Â Æò°¡.

2. ½ÃÀå °³Ã´µµ: ½ÅÈï ½ÃÀåÀÇ ¼ºÀå ±âȸ¸¦ ÆÄ¾ÇÇÏ°í ±âÁ¸ ºÐ¾ßÀÇ È®Àå °¡´É¼ºÀ» Æò°¡ÇÏ¸ç ¹Ì·¡ ¼ºÀåÀ» À§ÇÑ Àü·«Àû ·Îµå¸ÊÀ» Á¦°øÇÕ´Ï´Ù.

3. ½ÃÀå ´Ù¾çÈ­: ÃÖ±Ù Á¦Ç° Ãâ½Ã, ¹Ì°³Ã´ Áö¿ª, ¾÷°èÀÇ ÁÖ¿ä Áøº¸, ½ÃÀåÀ» Çü¼ºÇÏ´Â Àü·«Àû ÅõÀÚ¸¦ ºÐ¼®ÇÕ´Ï´Ù.

4. °æÀï Æò°¡ ¹× Á¤º¸ : °æÀï ±¸µµ¸¦ öÀúÈ÷ ºÐ¼®ÇÏ¿© ½ÃÀå Á¡À¯À², »ç¾÷ Àü·«, Á¦Ç° Æ÷Æ®Æú¸®¿À, ÀÎÁõ, ±ÔÁ¦ ´ç±¹ ½ÂÀÎ, ƯÇã µ¿Çâ, ÁÖ¿ä ±â¾÷ÀÇ ±â¼ú Áøº¸ µîÀ» °ËÁõÇÕ´Ï´Ù.

5. Á¦Ç° °³¹ß ¹× Çõ½Å : ¹Ì·¡ ½ÃÀå ¼ºÀåÀ» °¡¼ÓÇÒ °ÍÀ¸·Î ¿¹»óµÇ´Â ÃÖ÷´Ü ±â¼ú, R&D Ȱµ¿, Á¦Ç° Çõ½ÅÀ» °­Á¶ÇÕ´Ï´Ù.

¶ÇÇÑ ÀÌÇØ°ü°èÀÚ°¡ ÃæºÐÇÑ Á¤º¸¸¦ ¾ò°í ÀÇ»ç°áÁ¤À» ÇÒ ¼ö ÀÖµµ·Ï Áß¿äÇÑ Áú¹®¿¡ ´ë´äÇϰí ÀÖ½À´Ï´Ù.

1. ÇöÀç ½ÃÀå ±Ô¸ð¿Í ÇâÈÄ ¼ºÀå ¿¹ÃøÀº?

2. ÃÖ°íÀÇ ÅõÀÚ ±âȸ¸¦ Á¦°øÇÏ´Â Á¦Ç°, ºÎ¹® ¹× Áö¿ªÀº ¾îµðÀԴϱî?

3. ½ÃÀåÀ» Çü¼ºÇÏ´Â ÁÖ¿ä ±â¼ú µ¿Çâ°ú ±ÔÁ¦ÀÇ ¿µÇâÀº?

4. ÁÖ¿ä º¥´õÀÇ ½ÃÀå Á¡À¯À²°ú °æÀï Æ÷Áö¼ÇÀº?

5. º¥´õ ½ÃÀå ÁøÀÔ¡¤Ã¶¼ö Àü·«ÀÇ ¿øµ¿·ÂÀÌ µÇ´Â ¼öÀÍ¿ø°ú Àü·«Àû ±âȸ´Â ¹«¾ùÀΰ¡?

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±â¾÷ ¸ñ·Ï

  • Acadecraft
  • Arlo Traning Management Software
  • Babbel GmbH
  • Busuu Ltd.
  • Byju's
  • CommLab India
  • Computer Generated Solutions, Inc.
  • Connecteam
  • Docebo Inc.
  • Fatbit Technologies
  • Google LLC by Alphabet Inc.
  • Hurix Systems Pvt. Ltd.
  • Infopro Learning, Inc.
  • Integra Software Services
  • International Business Machines Corporation
  • MIcrosoft Corporation
  • OpenSesame Inc.
  • Oracle Corporation
  • Simplilearn
  • Whatfix Private Limited
JHS 24.12.24

The Blended Learning Market was valued at USD 19.18 billion in 2023, expected to reach USD 21.09 billion in 2024, and is projected to grow at a CAGR of 10.04%, to USD 37.47 billion by 2030.

Blended learning, combining traditional face-to-face education with digital approaches, has revolutionized educational methodologies, making them more adaptable to varying learner needs. The necessity for this educational model is driven by its flexibility, cost-effectiveness, and ability to personalize learning experiences, which have become increasingly important as technological advancements continue to permeate educational institutions and corporate training environments. Its applications span across K-12 education systems, higher education, corporate training, professional development, and even healthcare training programs, offering a vast end-use scope. Key market insights indicate that continuous technological innovations, increasing internet penetration, and a growing e-learning acceptance are the primary growth drivers. Furthermore, the rising demand for personalized learning experiences and the integration of AI and machine learning into educational tools present remarkable opportunities. Companies can capitalize on these by developing platforms that integrate these advanced technologies to enhance student engagement and learning outcomes. However, the market also faces challenges, such as the digital divide, high initial costs for technology implementation, and a lack of trained personnel to manage blended learning environments effectively. Moreover, constant updates required to maintain technology relevance pose another challenge. Innovations and research in adaptive learning technologies, immersive learning through VR and AR, and data analytics for personalized education present promising growth areas. These can help institutions offer a tailored learning experience while optimizing costs and resources. The nature of the blended learning market is highly dynamic and competitive, with rapid technological advancements necessitating continuous innovation. Enterprises seeking to thrive should focus on sustainable practices and collaborations with technology providers and educational experts to develop comprehensive solutions that address both opportunities and limitations. This strategic approach will enable them to leverage the expanding scope of blended learning and remain competitive in an evolving educational landscape.

KEY MARKET STATISTICS
Base Year [2023] USD 19.18 billion
Estimated Year [2024] USD 21.09 billion
Forecast Year [2030] USD 37.47 billion
CAGR (%) 10.04%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Blended Learning Market

The Blended Learning Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Growing preference for blending learning for flexibility and easy accessibility
    • Increasing adoption in K-12 education for better engagement and learning outcomes
  • Market Restraints
    • Technical limitations and need for skilled professionals
  • Market Opportunities
    • Integration of advanced technologies in blended learning platforms
    • Emerging usage of blended learning solutions for corporate training
  • Market Challenges
    • Issues related to student engagement and assessment

Porter's Five Forces: A Strategic Tool for Navigating the Blended Learning Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Blended Learning Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Blended Learning Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Blended Learning Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Blended Learning Market

A detailed market share analysis in the Blended Learning Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Blended Learning Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Blended Learning Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Blended Learning Market

A strategic analysis of the Blended Learning Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Blended Learning Market, highlighting leading vendors and their innovative profiles. These include Acadecraft, Arlo Traning Management Software, Babbel GmbH, Busuu Ltd., Byju's, CommLab India, Computer Generated Solutions, Inc., Connecteam, Docebo Inc., Fatbit Technologies, Google LLC by Alphabet Inc., Hurix Systems Pvt. Ltd., Infopro Learning, Inc., Integra Software Services, International Business Machines Corporation, MIcrosoft Corporation, OpenSesame Inc., Oracle Corporation, Simplilearn, and Whatfix Private Limited.

Market Segmentation & Coverage

This research report categorizes the Blended Learning Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Offering, market is studied across Hardware, Services, and Software.
  • Based on Method of Delivery, market is studied across Enriched Virtual Model, Face-to-face Driver Model, Flex Model, Flipped Model, Online Driver Model, and Rotation Model.
  • Based on End-User, market is studied across Corporate Training, Higher Education Institutions, and K-12 Schools.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Growing preference for blending learning for flexibility and easy accessibility
      • 5.1.1.2. Increasing adoption in K-12 education for better engagement and learning outcomes
    • 5.1.2. Restraints
      • 5.1.2.1. Technical limitations and need for skilled professionals
    • 5.1.3. Opportunities
      • 5.1.3.1. Integration of advanced technologies in blended learning platforms
      • 5.1.3.2. Emerging usage of blended learning solutions for corporate training
    • 5.1.4. Challenges
      • 5.1.4.1. Issues related to student engagement and assessment
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Offering: Integration of advanced blended learning software in tablets and computers to enhance learning experience and accessibility for students
    • 5.2.2. End-User: Increasing adoption of blended learning platforms in corporate to optimize educational outcomes and flexible learning environment
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Blended Learning Market, by Offering

  • 6.1. Introduction
  • 6.2. Hardware
  • 6.3. Services
  • 6.4. Software

7. Blended Learning Market, by Method of Delivery

  • 7.1. Introduction
  • 7.2. Enriched Virtual Model
  • 7.3. Face-to-face Driver Model
  • 7.4. Flex Model
  • 7.5. Flipped Model
  • 7.6. Online Driver Model
  • 7.7. Rotation Model

8. Blended Learning Market, by End-User

  • 8.1. Introduction
  • 8.2. Corporate Training
  • 8.3. Higher Education Institutions
  • 8.4. K-12 Schools

9. Americas Blended Learning Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Blended Learning Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Blended Learning Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
    • 12.3.1. MPS Interactive Systems Expands its Educational Reach with Strategic Acquisition in the Australasia Region
    • 12.3.2. ICAR Launched Blended Learning Initiative with World Bank Support
    • 12.3.3. ClassIn Debuts in the United States Market, Revolutionizing Hybrid and Blended Education Solutions
  • 12.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Acadecraft
  • 2. Arlo Traning Management Software
  • 3. Babbel GmbH
  • 4. Busuu Ltd.
  • 5. Byju's
  • 6. CommLab India
  • 7. Computer Generated Solutions, Inc.
  • 8. Connecteam
  • 9. Docebo Inc.
  • 10. Fatbit Technologies
  • 11. Google LLC by Alphabet Inc.
  • 12. Hurix Systems Pvt. Ltd.
  • 13. Infopro Learning, Inc.
  • 14. Integra Software Services
  • 15. International Business Machines Corporation
  • 16. MIcrosoft Corporation
  • 17. OpenSesame Inc.
  • 18. Oracle Corporation
  • 19. Simplilearn
  • 20. Whatfix Private Limited
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