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Military Simulation & Virtual Training - Market & Technology Forecast to 2030: By Region, Component, Simulator, Type, Service, Software, Hardware, End-User, Market/Technology Overview, Market Dynamics, Impact/Opportunity Analysis, Leading Companies

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  • Aero Simulation, Inc.
  • Applied Research Associates, Inc.(ARA)
  • Bell Textron Inc.
  • Boeing
  • Bohemia Interactive Simulations(BISim)
  • CAE Inc.
  • Cole Engineering Services(CESI)
  • Collins Aerospace -Leonardo DRS
  • Cubic
  • Dassault Aviation
  • ECA Group
  • FRASCA International Inc.
  • IAI
  • IFAD
  • Indra
  • InfiVR
  • Kongsberg Gruppen ASA(KONGSBERG)
  • Leonardo
  • Lockheed Martin
  • Medical-X
  • Nautilus International
  • Northrop Grumman
  • Quantum3D
  • Raytheon
  • Rheinmetall
  • Saab
  • SimX
  • TacMed Solutions
  • TERMA
  • Thales
  • VirTra
  • Virtual Reality Media(VRM)

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  • Cubic Corporation
  • Northrop Grumman
  • Lockheed Martin Corporation
  • Raytheon Company
  • Rheinmetall AG
  • Leonardo SpA

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NJH 22.09.16

The use of virtual training with simulators is increasing, driven by developments in augmented reality and virtual reality in terms of features, user experience, 360-degree graphics, surrounding sounds, and haptics. For example, Interoperable training modules can use web-based platforms and cloud computing nowadays. Consequently, developing training modules and simulation libraries and adding/retrieving any training modules as per need has become easy.

Today, NATO and their allies are aggressive in training teams from various geographical locations using virtual training modules. The technology has become so advanced that soldiers from different geographic locations can simultaneously practice a single training session.

Cost-effectiveness was one of the key drivers earlier but today, generating multiple feedbacks from a single data has become possible which is helping trainers to analyse individual and team performance and decide on improvements in real-time. Virtual training has helped in mission readiness with high performance and based on multiple mission needs.

The markets in the US, Europe, India, China, Russia, Korea and Japan are in high demand for virtual training and simulators. This will be followed by Israel, Turkey, Australia, Canada, and East-Asian countries. NATO member countries are big users of virtual training and simulators, as NATO is promoting its modules and simulation platform for the training. The US, UK, China, Russia, India and other Asian countries are preparing their training and simulation modules. And are looking for good solution providers.

There is always a growing market for developing simulators for new aircraft platforms, UAVs, ships, vehicles, gunnery, weaponry, and synthetic environments. Demand for next-generation visual basics, programming languages, virtual and augmented reality environments, graphic processors, computing devices, displays, memory cards, servers, audio-visual communications, networking, mobile and wireless connectivity, 5G integration, developments in HUD, helmet-mounted devices, gloves, exoskeletons and other augmented wearable, sensor networks, data processing and analytics, machine learning algorithms and artificial intelligence, cloud-based training module and simulator libraries, and cloud-based services.

Scope

  • Overview: Snapshot of the Military Simulation and Virtual Training Market during 2022 - 2030, including highlights of the demand drivers, trends, and challenges. It also provides a snapshot of the procurement plans concerning regions as well as components, types, and platforms. It sheds light on the emergence of new platforms like mid-band next-generation jammers and low-band next-generation jammers.
  • Market Dynamics: Insights into the technological developments in the electronic materials, firmware, software and integration of emerging technologies such as artificial intelligence, data analytics, and cyber-security and a detailed analysis of the changing preferences of Military Simulation and Virtual Training solutions around the world. It also analyzes changing industry structure trends and the challenges faced by the industry participants.
  • Segment Analysis: Insights into the Military Simulation and Virtual Training Market from a segmental perspective and a detailed analysis of factors influencing the market for each segment.
  • Regional Review: Insights into present Military Simulation and Virtual Training system strength and future demand for top countries within a region.
  • Regional Analysis: Insights into the Military Simulation and Virtual Training Market from a regional perspective and a detailed analysis of factors influencing the market for each region.
  • Trend Analysis - Key Defense Market: Analysis of the key markets in each region, providing an analysis of the Military Simulation and Virtual Training system expected to be in demand in each region.
  • Competitive landscape analysis: Analysis of the competitive landscape of the global Military Simulation and Virtual Training industry. It provides an overview of key companies, together with insights such as product range, strategic partnerships and SWOT analysis.

Segementation

We have segmented the Military Simulation and Virtual Training market under nine groups. The study provides forecast figures from to 2030 for each category under the segments. The segements are:

By Region:

  • North America
  • Europe
  • APAC
  • Middle East
  • South America

By Components

  • Simulators
  • Simulation Hardware
  • AR/VR Hardware
  • Simulator Software (COTS)
  • Simulator Software (Customised)

By Types of Simulator

  • Desktop Simulators
  • Simulation Consoles
  • Wearable Simulators
  • Platform-fidelity Simulators

By Business Type

  • New Purchases
  • Services

By Type of Services

  • Upgrade and Maintenance Services
  • Managed Cloud-services

By Type of Simulator Hardware

  • Computers
  • Graphic Cards
  • Displays
  • Sensors
  • Console Hardware and Controllers
  • Other Equipment and Accessories

By AR/VR Hardware (COTS) Type

  • HMDs
  • HUDs
  • Body Wearable
  • Haptics and 3D Gloves
  • Other

By Simulator Software (COTS) Type

  • Programming Languages
  • Cyber Security
  • Data Processing and Analytics
  • Machine Algorithms (AI)
  • Other

By AR/VR Software (Customised) Type

  • Virtual Training Environments (VR)
  • Augmented Training Environments (AR)
  • Mix Reality
  • Digital Twin
  • Other

By End-user

  • Air Force
  • Army
  • Navy
  • Medical

Reasons to buy

  • Determine prospective procurement areas based on a detailed procurement plan analysis of the Military Simulation and Virtual Training system market over the next eight years.
  • Gain an in-depth understanding of the underlying factors driving demand for different Military Simulation and Virtual Training systems in the leading countries and other potential markets across the world and identify the opportunities offered by each of them
  • Strengthen your understanding of the market in terms of demand drivers, industry trends, and the latest technological developments, among others.
  • Identify the major channels that are driving the global Military Simulation and Virtual Training Markets, providing a clear picture of future opportunities that can be tapped, resulting in revenue expansion.
  • Make correct business decisions based on a thorough analysis of the total competitive landscape of the sector with detailed profiles of the Military Simulation and Virtual Training systems providers around the world.

Companies Listed:

  • Aero Simulation, Inc.
  • Applied Research Associates, Inc. (ARA)
  • Bell Textron Inc.
  • Boeing
  • Bohemia Interactive Simulations (BISim)
  • CAE Inc.
  • Cole Engineering Services (CESI)
  • Collins Aerospace -Leonardo DRS
  • Cubic
  • Dassault Aviation
  • ECA Group
  • FRASCA International Inc.
  • IAI
  • IFAD
  • Indra
  • InfiVR
  • Kongsberg Gruppen ASA (KONGSBERG)
  • Leonardo
  • Lockheed Martin
  • Medical-X
  • Nautilus International
  • Northrop Grumman
  • Quantum3D
  • Raytheon
  • Rheinmetall
  • Saab
  • SimX
  • TacMed Solutions
  • TERMA
  • Thales
  • VirTra
  • Virtual Reality Media (VRM)

Table of Contents

1. Introduction

  • 1.1. Scope
  • 1.2. Definitions

2. Executive Summary

  • 2.1. Trends and Insights
  • 2.2. Major Findings
  • 2.3. Major Conclusions
  • 2.4. Important Tables and Graphs

3. Market Overview

  • 3.1. Overview
  • 3.2. Major Virtual Training Products Sold Worldwide
    • 3.2.1. War Zone Games
    • 3.2.2. Battle/Mission Drills
    • 3.2.3. Virtual Indoor Shooting Ranges
    • 3.2.4. Virtual Boot Camp
    • 3.2.5. Tactical Medical Training
  • 3.3. Simulators
    • 3.3.1. Flight Simulators
    • 3.3.2. P6 Combat Training Systems (P6 CTS)
    • 3.3.3. Naval Simulation and Virtual Training
    • 3.3.4. Battlefield simulation and Virtual Training
    • 3.3.5. Military Vehicle Training Simulators
    • 3.3.6. Tactical and Operational Medical Training Simulators
    • 3.3.7. Tactical Combat Casualty Care Exportable (TC3X)

4. Technologies and Developments

  • 4.1. Military Simulation and Virtual Training Model System
  • 4.2. Basic Software
  • 4.3. Simulation and Virtual Training Technologies
    • 4.3.1. Computer-based modelling and simulation programmes
    • 4.3.2. Virtual Reality
    • 4.3.3. Augmented Reality (AR)
    • 4.3.4. Augmented Virtuality
    • 4.3.5. Digital Twin Technology
  • 4.4. Next-generation add-ons to enhance the training experience include
    • 4.4.1. Machine Learning Algorithms (Artificial Intelligence)
    • 4.4.2. Big Data Analytics
    • 4.4.3. Managed Cloud Services
    • 4.4.4. Smart Sensors
    • 4.4.5. Cyber Security Solutions
    • 4.4.6. Haptic Technology (3D Touch)

5. Market Analysis and Forecast Factors

  • 5.1. Introduction
  • 5.2. Drivers
  • 5.3. Trends
  • 5.4. Opportunities
  • 5.5. Challenges

6. Market Segmentation

  • 6.1. By Region
  • 6.2. By Components
  • 6.3. By Types of Simulator
  • 6.4. By Simulator Business type
  • 6.5. Military Simulation and Virtual Training Segmentation by Simulator Business Service type
  • 6.6. Military Simulation and Virtual Training Segmentation by Simulator Hardware type
  • 6.7. Military Simulation and Virtual Training Segmentation by AR/VR Hardware (COTS) type
  • 6.8. Military Simulation and Virtual Training Segmentation by Simulator Software (COTS) type
  • 6.9. Military Simulation and Virtual Training Segmentation by Simulator Software (Customised) type

7. Global and Regional Market Forecast to 2030

  • 7.1. Market overview per region
  • 7.2. NATO Next Generation of Modelling & Simulation (M&S)
    • 7.2.1. NATO M&S as a Service (MSaaS)
  • 7.3. Military Simulation and Virtual Training market by Region overview
  • 7.4. North America Military Simulation and Virtual Training Markets
    • 7.4.1. North America Military Simulation and Virtual Training Market by Country
    • 7.4.2. North America Military Simulation and Virtual Training market by Components
    • 7.4.3. North America Military Simulation and Virtual Training market by Type of Simulators
    • 7.4.4. North America Military Simulation and Virtual Training market by Simulator Business Type
    • 7.4.5. North America Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.4.6. North America Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.4.7. North America Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.4.8. North America Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.4.9. North America Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.4.10. North America Military Simulation and Virtual Training market by Type of Platform
  • 7.5. The US Military Simulation and Virtual Training Markets
    • 7.5.1. The U.S. Army's Synthetic Training Environment (STE)
    • 7.5.2. The US Market Forecasts
    • 7.5.3. Impact of The Pacific Deterrence Initiative (PDI)
    • 7.5.4. The US Military Simulation and Virtual Training market by Components
    • 7.5.5. The US Military Simulation and Virtual Training market by Type of Simulators
    • 7.5.6. The US Military Simulation and Virtual Training market by Simulator Business Type
    • 7.5.7. The US Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.5.8. The US Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.5.9. The US Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.5.10. The US Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.5.11. The US Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.5.12. The US Military Simulation and Virtual Training market by Type of Platform
    • 7.5.13. Europe Military Simulation and Virtual Training Markets
  • 7.6. Europe Military Simulation and Virtual Training Markets
    • 7.6.1. Europe Military Simulation and Virtual Training Market by Country
    • 7.6.2. Europe Military Simulation and Virtual Training market by Components
    • 7.6.3. Europe Military Simulation and Virtual Training market by Type of Simulators
    • 7.6.4. Europe Military Simulation and Virtual Training market by Simulator Business Type
    • 7.6.5. Europe Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.6.6. Europe Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.6.7. Europe Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.6.8. Europe Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.6.9. Europe Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.6.10. Europe Military Simulation and Virtual Training market by Type of Platform
    • 7.6.11. United Kingdom (UK)
    • 7.6.12. US$965 Million Collective Training Transformation Programme (CTTP)
  • 7.7. The UK Military Simulation and Virtual Training Markets
    • 7.7.1. The UK Military Simulation and Virtual Training market by Components
    • 7.7.2. The UK Military Simulation and Virtual Training market by Type of Simulators
    • 7.7.3. The UK Military Simulation and Virtual Training market by Simulator Business Type
    • 7.7.4. The UK Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.7.5. The UK Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.7.6. The UK Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.7.7. The UK Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.7.8. The UK Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.7.9. The UK Military Simulation and Virtual Training market by Type of Platform
    • 7.7.10. The UK Military Simulation and Virtual Training market by Military Medical Platform
  • 7.8. Germany Military Simulation and Virtual Training Markets
    • 7.8.1. Germany Military Simulation and Virtual Training market by Components
    • 7.8.2. Germany Military Simulation and Virtual Training market by Type of Simulators
    • 7.8.3. Germany Military Simulation and Virtual Training market by Simulator Business Type
    • 7.8.4. Germany Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.8.5. Germany Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.8.6. Germany Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.8.7. Germany Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.8.8. Germany Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.8.9. Germany Military Simulation and Virtual Training market by Type of Platform
    • 7.8.10. Germany Military Simulation and Virtual Training market by Military Medical Platform
  • 7.9. France Military Simulation and Virtual Training Markets
    • 7.9.1. France Military Simulation and Virtual Training market by Components
    • 7.9.2. France Military Simulation and Virtual Training market by Type of Simulators
    • 7.9.3. France Military Simulation and Virtual Training market by Simulator Business Type
    • 7.9.4. France Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.9.5. France Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.9.6. France Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.9.7. France Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.9.8. France Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.9.9. France Military Simulation and Virtual Training market by Type of Platform
    • 7.9.10. France Military Simulation and Virtual Training market by Military Medical Platform
  • 7.10. Russia Military Simulation and Virtual Training Markets
    • 7.10.1. Russia Military Simulation and Virtual Training market by Components
    • 7.10.2. Russia Military Simulation and Virtual Training market by Type of Simulators
    • 7.10.3. Russia Military Simulation and Virtual Training market by Simulator Business Type
    • 7.10.4. Russia Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.10.5. Russia Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.10.6. Russia Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.10.7. Russia Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.10.8. Russia Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.10.9. Russia Military Simulation and Virtual Training market by Type of Platform
    • 7.10.10. Russia Military Simulation and Virtual Training market by Military Medical Platform
  • 7.11. APAC Military Simulation and Virtual Training Markets
    • 7.11.1. APAC Military Simulation and Virtual Training Market by Country
    • 7.11.2. APAC Military Simulation and Virtual Training market by Components
    • 7.11.3. APAC Military Simulation and Virtual Training market by Type of Simulators
    • 7.11.4. APAC Military Simulation and Virtual Training market by Simulator Business Type
    • 7.11.5. APAC Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.11.6. APAC Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.11.7. APAC Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.11.8. APAC Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.11.9. APAC Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.11.10. APAC Military Simulation and Virtual Training market by Type of Platform
  • 7.12. China Military Simulation and Virtual Training Markets
    • 7.12.1. China Military Simulation and Virtual Training market by Components
    • 7.12.2. China Military Simulation and Virtual Training market by Type of Simulators
    • 7.12.3. China Military Simulation and Virtual Training market by Simulator Business Type
    • 7.12.4. China Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.12.5. China Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.12.6. China Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.12.7. China Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.12.8. China Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.12.9. China Military Simulation and Virtual Training market by Type of Platform
    • 7.12.10. China Military Simulation and Virtual Training market by Military Medical Platform
  • 7.13. India Military Simulation and Virtual Training Markets
    • 7.13.1. India Military Simulation and Virtual Training market by Components
    • 7.13.2. India Military Simulation and Virtual Training market by Type of Simulators
    • 7.13.3. India Military Simulation and Virtual Training market by Simulator Business Type
    • 7.13.4. India Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.13.5. India Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.13.6. India Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.13.7. India Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.13.8. India Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.13.9. India Military Simulation and Virtual Training market by Type of Platform
    • 7.13.10. India Military Simulation and Virtual Training market by Military Medical Platform
  • 7.14. MEA Military Simulation and Virtual Training Markets
    • 7.14.1. MEA Military Simulation and Virtual Training market by Components
    • 7.14.2. MEA Military Simulation and Virtual Training market by Type of Simulators
    • 7.14.3. MEA Military Simulation and Virtual Training market by Simulator Business Type
    • 7.14.4. MEA Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.14.5. MEA Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.14.6. MEA Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.14.7. MEA Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.14.8. MEA Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.14.9. MEA Military Simulation and Virtual Training market by Type of Platform
  • 7.15. South America Military Simulation and Virtual Training Markets
    • 7.15.1. South America Military Simulation and Virtual Training market by Components
    • 7.15.2. South America Military Simulation and Virtual Training market by Type of Simulators
    • 7.15.3. South America Military Simulation and Virtual Training market by Simulator Business Type
    • 7.15.4. South America Military Simulation and Virtual Training market by Simulator Business by Services
    • 7.15.5. South America Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 7.15.6. South America Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 7.15.7. South America Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 7.15.8. South America Military Simulation and Virtual Training market by Type of Simulator Software (Customised)
    • 7.15.9. South America Military Simulation and Virtual Training market by Type of Platform

8. Technology Market Forecast to 2030

  • 8.1. Introduction
    • 8.1.1. Global Military Simulation and Virtual Training market by Components
    • 8.1.2. Global Military Simulation and Virtual Training market by Type of Simulators
    • 8.1.3. Global Military Simulation and Virtual Training market by Simulator Business Type
    • 8.1.4. Global Military Simulation and Virtual Training market by Simulator Business by Services
    • 8.1.5. Global Military Simulation and Virtual Training market by Type of Simulator Hardware
    • 8.1.6. Global Military Simulation and Virtual Training market by Type of AR/VR Hardware
    • 8.1.7. Global Military Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 8.1.8. Global Military Simulation and Virtual Training market by Type of Simulator Software (Customised)

9. End-Users Market Forecast to 2030

  • 9.1. Air Force Simulation and Virtual Training Markets
    • 9.1.1. Air Force Simulation and Virtual Training market by Regions
    • 9.1.2. Air ForceSimulation and Virtual Training market by Components
    • 9.1.3. Air Force Simulation and Virtual Training market by Type of Simulators
    • 9.1.4. Air Force Simulation and Virtual Training market by Simulator Business Type
    • 9.1.5. Air Force Simulation and Virtual Training market by Simulator Business by Services
    • 9.1.6. Air Force Simulation and Virtual Training market by Type of Simulator Hardware
    • 9.1.7. Air Force Simulation and Virtual Training market by Type of AR/VR Hardware
    • 9.1.8. Air Force Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 9.1.9. Air Force Simulation and Virtual Training market by Type of Simulator Software (Customised)
  • 9.2. Army Simulation and Virtual Training Markets
    • 9.2.1. Army Simulation and Virtual Training market by Regions
    • 9.2.2. Army Simulation and Virtual Training market by Components
    • 9.2.3. Army Simulation and Virtual Training market by Type of Simulators
    • 9.2.4. Army Simulation and Virtual Training market by Simulator Business Type
    • 9.2.5. Army Simulation and Virtual Training market by Simulator Business by Services
    • 9.2.6. Army Simulation and Virtual Training market by Type of Simulator Hardware
    • 9.2.7. Army Simulation and Virtual Training market by Type of AR/VR Hardware
    • 9.2.8. Army Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 9.2.9. Army Simulation and Virtual Training market by Type of Simulator Software (Customised)
  • 9.3. Navy Simulation and Virtual Training Markets
    • 9.3.1. Navy Simulation and Virtual Training market by Regions
    • 9.3.2. Navy Simulation and Virtual Training market by Components
    • 9.3.3. Navy Simulation and Virtual Training market by Type of Simulators
    • 9.3.4. Navy Simulation and Virtual Training market by Simulator Business Type
    • 9.3.5. Navy Simulation and Virtual Training market by Simulator Business by Services
    • 9.3.6. Navy Simulation and Virtual Training market by Type of Simulator Hardware
    • 9.3.7. Navy Simulation and Virtual Training market by Type of AR/VR Hardware
    • 9.3.8. Navy Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 9.3.9. Navy Simulation and Virtual Training market by Type of Simulator Software (Customised)
  • 9.4. Tactical Medical Simulation and Virtual Training Markets
    • 9.4.1. Tactical Medical Simulation and Virtual Training market by Regions
    • 9.4.2. Tactical Medical Simulation and Virtual Training market by Components
    • 9.4.3. Tactical Medical Simulation and Virtual Training market by Type of Simulators
    • 9.4.4. Tactical Medical Simulation and Virtual Training market by Type of Simulator Hardware
    • 9.4.5. Tactical Medical Simulation and Virtual Training market by Type of AR/VR Hardware
    • 9.4.6. Tactical Medical Simulation and Virtual Training market by Type of Simulator Software (COTS)
    • 9.4.7. Military Medical Simulation and Virtual Training market by Type of Simulator Software (Customised)

10. Impact Analysis

  • 10.1. Introduction
  • 10.2. Forecast factors and Market Impact
    • 10.2.1. The Shift of War Zones
    • 10.2.2. Indo-Pacific Disruptions

11. Leading Companies

  • 11.1. CAE Inc.
    • 11.1.1. Products & Services
    • 11.1.2. Recent contract wins
    • 11.1.3. Strategic Alliances
    • 11.1.4. SWOT ANALYSIS
  • 11.2. Cubic Corporation
    • 11.2.1. Products & Services
    • 11.2.2. Recent contract wins
    • 11.2.3. SWOT ANALYSIS
  • 11.3. Northrop Grumman
    • 11.3.1. Products & Services
    • 11.3.2. Recent contract wins
    • 11.3.3. SWOT ANALYSIS
  • 11.4. Lockheed Martin Corporation
    • 11.4.1. Products & Services
    • 11.4.2. Recent contract wins
    • 11.4.3. SWOT Analysis
  • 11.5. Raytheon Company
    • 11.5.1. Products & Services
    • 11.5.2. SWOT ANALYSIS
  • 11.6. Rheinmetall AG
    • 11.6.1. Products & Services
    • 11.6.2. Recent contract wins
    • 11.6.3. Strategic Alliance
  • 11.7. Leonardo SpA
    • 11.7.1. Products & Services
    • 11.7.2. Recent Contracts Win
    • 11.7.3. SWOT ANALYSIS

12. Conclusions and recommendations

13. About Market Forecast

  • 13.1. General
  • 13.2. Contact us
  • 13.3. Disclaimer
  • 13.4. License

Appendix A: Companies Mentioned

Appendix B: Abbreviations

Appendix C: Resources

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