시장보고서
상품코드
1858733

터미널 에뮬레이터 소프트웨어 : 세계 시장 점유율과 순위, 총판매량 및 수요 예측(2025-2031년)

Terminal Emulator Software - Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

발행일: | 리서치사: QYResearch | 페이지 정보: 영문 | 배송안내 : 2-3일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

세계의 터미널 에뮬레이터 소프트웨어 시장 규모는 2024년에 2억 3,700만 달러로 추정되며, 2025-2031년의 예측 기간에 CAGR 7.5%로 성장하며, 2031년까지 4억 달러로 확대할 것으로 예측되고 있습니다.

터미널 에뮬레이터는 컴퓨터가 메인프레임 및 기타 호스트 시스템(AS400, 3270, 유니시스, 유닉스/리눅스 등)에 접속할 수 있도록 하는 소프트웨어 애플리케이션입니다. 이를 통해 사용자는 단말기와 같은 인터페이스를 사용하여 호스트 시스템과 상호 작용할 수 있습니다. 터미널 에뮬레이션은 호스트 시스템과 컴퓨터 간의 입출력 데이터를 컴퓨터 화면에 표시할 수 있는 형식으로 변환하는 방식으로 작동합니다. 이 용도는 일반적으로 Telnet이나 SSH와 같은 터미널 에뮬레이터 프로토콜을 사용하여 호스트 시스템로 연결합니다.

업계의 매출 총이익률은 60%에서 70% 범위에 집중되어 있습니다.

터미널 에뮬레이터 소프트웨어의 세계 주요 업체로는 OpenText(Micro Focus), Rocket, Ivanti 등이 있습니다. 상위 3개사의 점유율은 60%가 넘습니다. 미주 대륙이 가장 큰 시장으로 약 52%의 점유율을 차지하고 있습니다. 제품 유형별로는 웹 기반이 가장 큰 부문으로 약 60%의 점유율을 차지하고 있습니다. 용도별로는 대기업이 약 67%의 점유율을 차지하고 있습니다.

시장 성장 촉진요인

1. 조직내 BYOD(Bring Your Own Device) 정책 수요 증가로 인해 터미널 에뮬레이터 소프트웨어의 도입이 촉진되고 있습니다. 이를 통해 직원들이 개인 소유의 디바이스에서 메인프레임 용도에 접근할 수 있기 때문입니다.

2. 사용자 인터페이스 개선, 보안 기능 강화 등 터미널 에뮬레이터 소프트웨어의 기술적 진보가 시장 성장을 촉진하고 있습니다. 조직이 레거시 시스템에 보다 효율적이고 안전하게 접근할 수 있는 방법을 모색하고 있기 때문입니다.

3. 레거시 시스템 접근에 있으며, 비용 효율적인 솔루션이 요구되는 가운데, 고가의 하드웨어 업그레이드나 교체가 필요 없는 터미널 에뮬레이터 소프트웨어의 도입이 촉진되고 있습니다.

4. 은행, 금융, 의료 등의 산업에서 메인프레임 시스템 사용 증가는 직원들이 일상 업무를 수행하기 위해 이러한 시스템에 대한 액세스가 필수적이기 때문에 터미널 에뮬레이터 소프트웨어의 성장 기회를 창출하고 있습니다.

5. 클라우드 기반 터미널 에뮬레이터 솔루션의 등장은 기존 IT 인프라와 쉽게 통합할 수 있는 확장 가능하고 유연한 솔루션을 원하는 조직으로 인해 시장에 새로운 성장 기회를 제공합니다.

이 보고서는 터미널 에뮬레이터 소프트웨어 세계 시장에 대해 총 매출액, 주요 기업의 시장 점유율 및 순위에 초점을 맞추고 지역/국가, 유형 및 애플리케이션별 분석을 종합적으로 제시하는 것을 목적으로 합니다.

터미널 에뮬레이터 소프트웨어 시장 규모, 추정치, 예측치는 2024년을 기준 연도로 하여 2020-2031년의 기간의 과거 데이터와 예측 데이터를 포함하는 매출액으로 제공됩니다. 정량적 분석과 정성적 분석을 통해 독자들이 비즈니스/성장 전략을 수립하고, 시장 경쟁 구도를 평가하고, 현재 시장에서의 위치를 분석하고, 터미널 에뮬레이터 소프트웨어에 대한 정보에 입각한 비즈니스 의사결정을 내릴 수 있도록 도와줍니다. 설계되어 있습니다.

시장 세분화

기업별

  • OpenText(Micro Focus)
  • Rocket
  • Ivanti
  • Perforce Software
  • Honeywell
  • Cradlepoint(Ericom)
  • EmTec
  • VanDyke Software
  • Mobatek
  • Esker
  • PuTTY
  • iTerm2
  • GNOME Terminal
  • TeraTerm
  • ConEmu

유형별 세분화

  • 클라우드 기반
  • 웹 기반

애플리케이션별 세분화

  • 대기업
  • 중소기업

지역별

  • 북미
    • 미국
    • 캐나다
  • 아시아태평양
    • 중국
    • 일본
    • 한국
    • 동남아시아
    • 인도
    • 호주
    • 기타 아시아태평양
  • 유럽
    • 독일
    • 프랑스
    • 영국
    • 이탈리아
    • 네덜란드
    • 북유럽 국가
    • 기타 유럽
  • 라틴아메리카
    • 멕시코
    • 브라질
    • 기타 라틴아메리카
  • 중동 및 아프리카
    • 튀르키예
    • 사우디아라비아
    • 아랍에미리트
    • 기타 중동 및 아프리카
KSA 25.11.19

자주 묻는 질문

  • 터미널 에뮬레이터 소프트웨어 시장 규모는 어떻게 예측되나요?
  • 터미널 에뮬레이터 소프트웨어의 주요 기업은 어디인가요?
  • 터미널 에뮬레이터 소프트웨어의 주요 시장은 어디인가요?
  • 터미널 에뮬레이터 소프트웨어의 제품 유형별 점유율은 어떻게 되나요?
  • 터미널 에뮬레이터 소프트웨어의 주요 성장 촉진 요인은 무엇인가요?

The global market for Terminal Emulator Software was estimated to be worth US$ 237 million in 2024 and is forecast to a readjusted size of US$ 400 million by 2031 with a CAGR of 7.5% during the forecast period 2025-2031.

Terminal Emulator is a software application that allows a computer to connect a mainframe or other host (AS400, 3270, Unisys, or Unix/Linux). It enables the user to interact with the host system using a terminal-like interface. Terminal emulation works by translating the input/output data between the host system and the computer into a format that can be displayed on the computer screen. The application typically connects to a host system using a terminal emulator protocol such as Telnet or SSH.

The industry's gross profit margin is concentrated between 60% and 70%.

Global key players of Terminal Emulator Software include OpenText (Micro Focus), Rocket and Ivanti, etc. The top three players hold a share over 60%. Americas is the largest market, has a share about 52%. In terms of product type, Web Based is the largest segment, occupied for a share of about 60%, and in terms of application, Large Enterprises has a share about 67 percent.

Market Drivers

1. Increasing demand for Bring Your Own Device (BYOD) policies in organizations is driving the adoption of terminal emulator software, as it allows employees to access mainframe applications from their personal devices.

2. Technological advancements in terminal emulator software, such as improved user interfaces and enhanced security features, are driving market growth as organizations seek more efficient and secure ways to access legacy systems.

3. The need for cost-effective solutions for accessing legacy systems is boosting the adoption of terminal emulator software, as it eliminates the need for expensive hardware upgrades or replacements.

4. The increasing use of mainframe systems in industries such as banking, finance, and healthcare is creating growth opportunities for terminal emulator software, as it is essential for employees to access these systems to perform their daily tasks.

5. The rise of cloud-based terminal emulator solutions is providing new growth opportunities in the market, as organizations seek scalable and flexible solutions that can easily integrate with their existing IT infrastructure.

This report aims to provide a comprehensive presentation of the global market for Terminal Emulator Software, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Terminal Emulator Software by region & country, by Type, and by Application.

The Terminal Emulator Software market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Terminal Emulator Software.

Market Segmentation

By Company

  • OpenText (Micro Focus)
  • Rocket
  • Ivanti
  • Perforce Software
  • Honeywell
  • Cradlepoint (Ericom)
  • EmTec
  • VanDyke Software
  • Mobatek
  • Esker
  • PuTTY
  • iTerm2
  • GNOME Terminal
  • TeraTerm
  • ConEmu

Segment by Type

  • Cloud Based
  • Web Based

Segment by Application

  • Large Enterprises
  • SMEs

By Region

  • North America
    • United States
    • Canada
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Netherlands
    • Nordic Countries
    • Rest of Europe
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA

Chapter Outline

Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 2: Detailed analysis of Terminal Emulator Software company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Revenue of Terminal Emulator Software in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.

Chapter 6: Revenue of Terminal Emulator Software in country level. It provides sigmate data by Type, and by Application for each country/region.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.

Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 9: Conclusion.

Table of Contents

1 Market Overview

  • 1.1 Terminal Emulator Software Product Introduction
  • 1.2 Global Terminal Emulator Software Market Size Forecast (2020-2031)
  • 1.3 Terminal Emulator Software Market Trends & Drivers
    • 1.3.1 Terminal Emulator Software Industry Trends
    • 1.3.2 Terminal Emulator Software Market Drivers & Opportunity
    • 1.3.3 Terminal Emulator Software Market Challenges
    • 1.3.4 Terminal Emulator Software Market Restraints
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Competitive Analysis by Company

  • 2.1 Global Terminal Emulator Software Players Revenue Ranking (2024)
  • 2.2 Global Terminal Emulator Software Revenue by Company (2020-2025)
  • 2.3 Key Companies Terminal Emulator Software Manufacturing Base Distribution and Headquarters
  • 2.4 Key Companies Terminal Emulator Software Product Offered
  • 2.5 Key Companies Time to Begin Mass Production of Terminal Emulator Software
  • 2.6 Terminal Emulator Software Market Competitive Analysis
    • 2.6.1 Terminal Emulator Software Market Concentration Rate (2020-2025)
    • 2.6.2 Global 5 and 10 Largest Companies by Terminal Emulator Software Revenue in 2024
    • 2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Terminal Emulator Software as of 2024)
  • 2.7 Mergers & Acquisitions, Expansion

3 Segmentation by Type

  • 3.1 Introduction by Type
    • 3.1.1 Cloud Based
    • 3.1.2 Web Based
  • 3.2 Global Terminal Emulator Software Sales Value by Type
    • 3.2.1 Global Terminal Emulator Software Sales Value by Type (2020 VS 2024 VS 2031)
    • 3.2.2 Global Terminal Emulator Software Sales Value, by Type (2020-2031)
    • 3.2.3 Global Terminal Emulator Software Sales Value, by Type (%) (2020-2031)

4 Segmentation by Application

  • 4.1 Introduction by Application
    • 4.1.1 Large Enterprises
    • 4.1.2 SMEs
  • 4.2 Global Terminal Emulator Software Sales Value by Application
    • 4.2.1 Global Terminal Emulator Software Sales Value by Application (2020 VS 2024 VS 2031)
    • 4.2.2 Global Terminal Emulator Software Sales Value, by Application (2020-2031)
    • 4.2.3 Global Terminal Emulator Software Sales Value, by Application (%) (2020-2031)

5 Segmentation by Region

  • 5.1 Global Terminal Emulator Software Sales Value by Region
    • 5.1.1 Global Terminal Emulator Software Sales Value by Region: 2020 VS 2024 VS 2031
    • 5.1.2 Global Terminal Emulator Software Sales Value by Region (2020-2025)
    • 5.1.3 Global Terminal Emulator Software Sales Value by Region (2026-2031)
    • 5.1.4 Global Terminal Emulator Software Sales Value by Region (%), (2020-2031)
  • 5.2 North America
    • 5.2.1 North America Terminal Emulator Software Sales Value, 2020-2031
    • 5.2.2 North America Terminal Emulator Software Sales Value by Country (%), 2024 VS 2031
  • 5.3 Europe
    • 5.3.1 Europe Terminal Emulator Software Sales Value, 2020-2031
    • 5.3.2 Europe Terminal Emulator Software Sales Value by Country (%), 2024 VS 2031
  • 5.4 Asia Pacific
    • 5.4.1 Asia Pacific Terminal Emulator Software Sales Value, 2020-2031
    • 5.4.2 Asia Pacific Terminal Emulator Software Sales Value by Region (%), 2024 VS 2031
  • 5.5 South America
    • 5.5.1 South America Terminal Emulator Software Sales Value, 2020-2031
    • 5.5.2 South America Terminal Emulator Software Sales Value by Country (%), 2024 VS 2031
  • 5.6 Middle East & Africa
    • 5.6.1 Middle East & Africa Terminal Emulator Software Sales Value, 2020-2031
    • 5.6.2 Middle East & Africa Terminal Emulator Software Sales Value by Country (%), 2024 VS 2031

6 Segmentation by Key Countries/Regions

  • 6.1 Key Countries/Regions Terminal Emulator Software Sales Value Growth Trends, 2020 VS 2024 VS 2031
  • 6.2 Key Countries/Regions Terminal Emulator Software Sales Value, 2020-2031
  • 6.3 United States
    • 6.3.1 United States Terminal Emulator Software Sales Value, 2020-2031
    • 6.3.2 United States Terminal Emulator Software Sales Value by Type (%), 2024 VS 2031
    • 6.3.3 United States Terminal Emulator Software Sales Value by Application, 2024 VS 2031
  • 6.4 Europe
    • 6.4.1 Europe Terminal Emulator Software Sales Value, 2020-2031
    • 6.4.2 Europe Terminal Emulator Software Sales Value by Type (%), 2024 VS 2031
    • 6.4.3 Europe Terminal Emulator Software Sales Value by Application, 2024 VS 2031
  • 6.5 China
    • 6.5.1 China Terminal Emulator Software Sales Value, 2020-2031
    • 6.5.2 China Terminal Emulator Software Sales Value by Type (%), 2024 VS 2031
    • 6.5.3 China Terminal Emulator Software Sales Value by Application, 2024 VS 2031
  • 6.6 Japan
    • 6.6.1 Japan Terminal Emulator Software Sales Value, 2020-2031
    • 6.6.2 Japan Terminal Emulator Software Sales Value by Type (%), 2024 VS 2031
    • 6.6.3 Japan Terminal Emulator Software Sales Value by Application, 2024 VS 2031
  • 6.7 South Korea
    • 6.7.1 South Korea Terminal Emulator Software Sales Value, 2020-2031
    • 6.7.2 South Korea Terminal Emulator Software Sales Value by Type (%), 2024 VS 2031
    • 6.7.3 South Korea Terminal Emulator Software Sales Value by Application, 2024 VS 2031
  • 6.8 Southeast Asia
    • 6.8.1 Southeast Asia Terminal Emulator Software Sales Value, 2020-2031
    • 6.8.2 Southeast Asia Terminal Emulator Software Sales Value by Type (%), 2024 VS 2031
    • 6.8.3 Southeast Asia Terminal Emulator Software Sales Value by Application, 2024 VS 2031
  • 6.9 India
    • 6.9.1 India Terminal Emulator Software Sales Value, 2020-2031
    • 6.9.2 India Terminal Emulator Software Sales Value by Type (%), 2024 VS 2031
    • 6.9.3 India Terminal Emulator Software Sales Value by Application, 2024 VS 2031

7 Company Profiles

  • 7.1 OpenText (Micro Focus)
    • 7.1.1 OpenText (Micro Focus) Profile
    • 7.1.2 OpenText (Micro Focus) Main Business
    • 7.1.3 OpenText (Micro Focus) Terminal Emulator Software Products, Services and Solutions
    • 7.1.4 OpenText (Micro Focus) Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.1.5 OpenText (Micro Focus) Recent Developments
  • 7.2 Rocket
    • 7.2.1 Rocket Profile
    • 7.2.2 Rocket Main Business
    • 7.2.3 Rocket Terminal Emulator Software Products, Services and Solutions
    • 7.2.4 Rocket Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.2.5 Rocket Recent Developments
  • 7.3 Ivanti
    • 7.3.1 Ivanti Profile
    • 7.3.2 Ivanti Main Business
    • 7.3.3 Ivanti Terminal Emulator Software Products, Services and Solutions
    • 7.3.4 Ivanti Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.3.5 Ivanti Recent Developments
  • 7.4 Perforce Software
    • 7.4.1 Perforce Software Profile
    • 7.4.2 Perforce Software Main Business
    • 7.4.3 Perforce Software Terminal Emulator Software Products, Services and Solutions
    • 7.4.4 Perforce Software Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.4.5 Perforce Software Recent Developments
  • 7.5 Honeywell
    • 7.5.1 Honeywell Profile
    • 7.5.2 Honeywell Main Business
    • 7.5.3 Honeywell Terminal Emulator Software Products, Services and Solutions
    • 7.5.4 Honeywell Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.5.5 Honeywell Recent Developments
  • 7.6 Cradlepoint (Ericom)
    • 7.6.1 Cradlepoint (Ericom) Profile
    • 7.6.2 Cradlepoint (Ericom) Main Business
    • 7.6.3 Cradlepoint (Ericom) Terminal Emulator Software Products, Services and Solutions
    • 7.6.4 Cradlepoint (Ericom) Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.6.5 Cradlepoint (Ericom) Recent Developments
  • 7.7 EmTec
    • 7.7.1 EmTec Profile
    • 7.7.2 EmTec Main Business
    • 7.7.3 EmTec Terminal Emulator Software Products, Services and Solutions
    • 7.7.4 EmTec Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.7.5 EmTec Recent Developments
  • 7.8 VanDyke Software
    • 7.8.1 VanDyke Software Profile
    • 7.8.2 VanDyke Software Main Business
    • 7.8.3 VanDyke Software Terminal Emulator Software Products, Services and Solutions
    • 7.8.4 VanDyke Software Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.8.5 VanDyke Software Recent Developments
  • 7.9 Mobatek
    • 7.9.1 Mobatek Profile
    • 7.9.2 Mobatek Main Business
    • 7.9.3 Mobatek Terminal Emulator Software Products, Services and Solutions
    • 7.9.4 Mobatek Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.9.5 Mobatek Recent Developments
  • 7.10 Esker
    • 7.10.1 Esker Profile
    • 7.10.2 Esker Main Business
    • 7.10.3 Esker Terminal Emulator Software Products, Services and Solutions
    • 7.10.4 Esker Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.10.5 Esker Recent Developments
  • 7.11 PuTTY
    • 7.11.1 PuTTY Profile
    • 7.11.2 PuTTY Main Business
    • 7.11.3 PuTTY Terminal Emulator Software Products, Services and Solutions
    • 7.11.4 PuTTY Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.11.5 PuTTY Recent Developments
  • 7.12 iTerm2
    • 7.12.1 iTerm2 Profile
    • 7.12.2 iTerm2 Main Business
    • 7.12.3 iTerm2 Terminal Emulator Software Products, Services and Solutions
    • 7.12.4 iTerm2 Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.12.5 iTerm2 Recent Developments
  • 7.13 GNOME Terminal
    • 7.13.1 GNOME Terminal Profile
    • 7.13.2 GNOME Terminal Main Business
    • 7.13.3 GNOME Terminal Terminal Emulator Software Products, Services and Solutions
    • 7.13.4 GNOME Terminal Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.13.5 GNOME Terminal Recent Developments
  • 7.14 TeraTerm
    • 7.14.1 TeraTerm Profile
    • 7.14.2 TeraTerm Main Business
    • 7.14.3 TeraTerm Terminal Emulator Software Products, Services and Solutions
    • 7.14.4 TeraTerm Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.14.5 TeraTerm Recent Developments
  • 7.15 ConEmu
    • 7.15.1 ConEmu Profile
    • 7.15.2 ConEmu Main Business
    • 7.15.3 ConEmu Terminal Emulator Software Products, Services and Solutions
    • 7.15.4 ConEmu Terminal Emulator Software Revenue (US$ Million) & (2020-2025)
    • 7.15.5 ConEmu Recent Developments

8 Industry Chain Analysis

  • 8.1 Terminal Emulator Software Industrial Chain
  • 8.2 Terminal Emulator Software Upstream Analysis
    • 8.2.1 Key Raw Materials
    • 8.2.2 Raw Materials Key Suppliers
    • 8.2.3 Manufacturing Cost Structure
  • 8.3 Midstream Analysis
  • 8.4 Downstream Analysis (Customers Analysis)
  • 8.5 Sales Model and Sales Channels
    • 8.5.1 Terminal Emulator Software Sales Model
    • 8.5.2 Sales Channel
    • 8.5.3 Terminal Emulator Software Distributors

9 Research Findings and Conclusion

10 Appendix

  • 10.1 Research Methodology
    • 10.1.1 Methodology/Research Approach
      • 10.1.1.1 Research Programs/Design
      • 10.1.1.2 Market Size Estimation
      • 10.1.1.3 Market Breakdown and Data Triangulation
    • 10.1.2 Data Source
      • 10.1.2.1 Secondary Sources
      • 10.1.2.2 Primary Sources
  • 10.2 Author Details
  • 10.3 Disclaimer
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