시장보고서
상품코드
1868000

세계의 메타버스 통신 네트워크 : 시장 점유율과 순위, 전체 판매량 및 수요 예측(2025-2031년)

Metaverse Communication Network - Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

발행일: | 리서치사: QYResearch | 페이지 정보: 영문 | 배송안내 : 2-3일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

세계의 메타버스 통신 네트워크 시장 규모는 2024년에 3억 9,900만 달러로 평가되었고, 2025-2031년의 예측 기간에 CAGR 20.8%로 성장하여 2031년까지 18억 5,800만 달러로 확대될 것으로 예측됩니다.

통신 네트워크는 고립된 장치 간의 물리적 연결을 의미하며, 사람, 컴퓨터 및 컴퓨터 간의 정보 교환을 가능하게 함으로써 자원 공유 및 통신을 실현합니다. 메타버스 환경 구축에는 통신 및 컴퓨팅에 대한 엄격한 요구사항이 부과됩니다. 수백만 명의 사용자와 컨텐츠 제작자의 요구를 동시에 충족시키는 것 외에도 몰입감 있는 사용자 경험과 실시간 상호 작용을 제공하기 위해서는 지연, 데이터 속도 및 컴퓨팅 리소스에 대한 최소한의 보장이 필요합니다. 현재 컴퓨팅 및 통신 인프라는 아직 성숙된 메타버스 배포를 지원할 수 있는 단계에 이르지 못했습니다. 메타버스는 통신사업자가 차세대 기술의 견인차로서 존재감을 드러낼 수 있는 기회로 볼 수 있습니다. 현재의 5G 네트워크를 업그레이드하고 2030년경 6G 네트워크의 최종 실현을 목표로 하는 노력은 메타버스 용도의 대규모 배포 일정과 완전히 일치해야 합니다. 현재 진행 중인 5G 주도권 경쟁은 메타버스 솔루션의 주도권 경쟁으로 발전할 가능성이 있습니다.

메타버스 통신 네트워크의 세계 주요 기업으로는 Verizon, AT&T, KDDI, SK Telecom 등이 있습니다. 상위 4개사의 점유율은 43% 이상입니다. 북미가 가장 큰 시장으로 약 37%의 점유율을 차지하고 있습니다. 제품 유형별로는 강상호작용 네트워크 전송이 가장 큰 부문으로 약 60%의 점유율을 차지하고 있습니다. 용도별로는 게임이 약 26%의 점유율을 차지하고 있습니다.

이 보고서는 세계 메타버스 통신 네트워크 시장에 대해 총 매출액, 주요 기업의 시장 점유율 및 순위에 초점을 맞추고 지역/국가, 유형 및 용도별 분석을 종합적으로 제시하는 것을 목적으로 합니다.

메타버스 통신 네트워크 시장 규모, 추정 및 예측은 2024년을 기준 연도로 하여 2020년에서 2031년까지의 기간의 과거 데이터와 예측 데이터를 포함하는 매출액으로 제시되었습니다. 정량적 분석과 정성적 분석을 통해 독자들이 비즈니스/성장 전략을 수립하고, 시장 경쟁 구도를 평가하고, 현재 시장에서의 위치를 분석하고, 메타버스 통신 네트워크에 대한 정보에 입각한 비즈니스 의사결정을 내리는 데 도움이 될 수 있도록 설계되었습니다. 할 수 있도록 설계되어 있습니다.

시장 세분화

기업별

  • NTT Group
  • AT&T
  • Verizon
  • China Mobile Communications Group
  • SK Telecom
  • KDDI
  • Orange
  • China Telecommunications Corporation
  • BT Group
  • Telefonica
  • e&
  • China Unicom
  • Vodafone
  • Singtel

유형별 부문

  • 약상호작용 네트워크 전송
  • 강상호작용 네트워크 전송

용도별 부문

  • 게임
  • 교육
  • 의료
  • 스마트 시티
  • 금융
  • 기타

지역별

  • 북미
    • 미국
    • 캐나다
  • 아시아태평양
    • 중국
    • 일본
    • 한국
    • 동남아시아
    • 인도
    • 호주
    • 기타 아시아태평양
  • 유럽
    • 독일
    • 프랑스
    • 영국
    • 이탈리아
    • 네덜란드
    • 북유럽 국가
    • 기타 유럽
  • 라틴아메리카
    • 멕시코
    • 브라질
    • 기타 라틴아메리카
  • 중동 및 아프리카
    • 튀르키예
    • 사우디아라비아
    • 아랍에미리트(UAE)
    • 기타 중동 및 아프리카
LSH 25.12.02

The global market for Metaverse Communication Network was estimated to be worth US$ 399 million in 2024 and is forecast to a readjusted size of US$ 1858 million by 2031 with a CAGR of 20.8% during the forecast period 2025-2031.

Communication network refers to the physical connection of isolated devices, which enables information exchange between people, computers, and computers, in order to achieve resource sharing and communication. The creation of a metaverse environment has strict requirements for communication and computing. In addition to meeting the needs of millions of users and content creators simultaneously, providing an immersive user experience and real-time interaction also requires minimum guarantees in terms of latency, data rate, and computing resources. The current computing and communication infrastructure is not yet ready for mature Metaverse deployment. Metaverse can be seen as an opportunity for operators to stand out as a driving force for upcoming technologies. The work of upgrading the current 5G network to achieve the final arrival of the 6G network around 2030 should be fully in line with the time frame for large-scale deployment of metaverse applications. The current arms race for 5G sovereignty may evolve into a race to lead the driving force of metaverse solutions.

Global key players of Metaverse Communication Network include Verizon, AT&T, KDDI and SK Telecom, etc. The top four players hold a share over 43%. North America is the largest market, has a share about 37%. In terms of product type, Strong Interaction Network Transmission is the largest segment, occupied for a share of about 60%, and in terms of application, Game has a share about 26 percent.

This report aims to provide a comprehensive presentation of the global market for Metaverse Communication Network, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Metaverse Communication Network by region & country, by Type, and by Application.

The Metaverse Communication Network market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Metaverse Communication Network.

Market Segmentation

By Company

  • NTT Group
  • AT&T
  • Verizon
  • China Mobile Communications Group
  • SK Telecom
  • KDDI
  • Orange
  • China Telecommunications Corporation
  • BT Group
  • Telefonica
  • e&
  • China Unicom
  • Vodafone
  • Singtel

Segment by Type

  • Weak Interaction Network Transmission
  • Strong interaction Network Transmission

Segment by Application

  • Game
  • Education
  • Medical Treatment
  • Smart City
  • Finance
  • Other

By Region

  • North America
    • United States
    • Canada
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Netherlands
    • Nordic Countries
    • Rest of Europe
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA

Chapter Outline

Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 2: Detailed analysis of Metaverse Communication Network company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Revenue of Metaverse Communication Network in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.

Chapter 6: Revenue of Metaverse Communication Network in country level. It provides sigmate data by Type, and by Application for each country/region.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.

Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 9: Conclusion.

Table of Contents

1 Market Overview

  • 1.1 Metaverse Communication Network Product Introduction
  • 1.2 Global Metaverse Communication Network Market Size Forecast (2020-2031)
  • 1.3 Metaverse Communication Network Market Trends & Drivers
    • 1.3.1 Metaverse Communication Network Industry Trends
    • 1.3.2 Metaverse Communication Network Market Drivers & Opportunity
    • 1.3.3 Metaverse Communication Network Market Challenges
    • 1.3.4 Metaverse Communication Network Market Restraints
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Competitive Analysis by Company

  • 2.1 Global Metaverse Communication Network Players Revenue Ranking (2024)
  • 2.2 Global Metaverse Communication Network Revenue by Company (2020-2025)
  • 2.3 Key Companies Metaverse Communication Network Manufacturing Base Distribution and Headquarters
  • 2.4 Key Companies Metaverse Communication Network Product Offered
  • 2.5 Key Companies Time to Begin Mass Production of Metaverse Communication Network
  • 2.6 Metaverse Communication Network Market Competitive Analysis
    • 2.6.1 Metaverse Communication Network Market Concentration Rate (2020-2025)
    • 2.6.2 Global 5 and 10 Largest Companies by Metaverse Communication Network Revenue in 2024
    • 2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Metaverse Communication Network as of 2024)
  • 2.7 Mergers & Acquisitions, Expansion

3 Segmentation by Type

  • 3.1 Introduction by Type
    • 3.1.1 Weak Interaction Network Transmission
    • 3.1.2 Strong interaction Network Transmission
  • 3.2 Global Metaverse Communication Network Sales Value by Type
    • 3.2.1 Global Metaverse Communication Network Sales Value by Type (2020 VS 2024 VS 2031)
    • 3.2.2 Global Metaverse Communication Network Sales Value, by Type (2020-2031)
    • 3.2.3 Global Metaverse Communication Network Sales Value, by Type (%) (2020-2031)

4 Segmentation by Application

  • 4.1 Introduction by Application
    • 4.1.1 Game
    • 4.1.2 Education
    • 4.1.3 Medical Treatment
    • 4.1.4 Smart City
    • 4.1.5 Finance
    • 4.1.6 Other
  • 4.2 Global Metaverse Communication Network Sales Value by Application
    • 4.2.1 Global Metaverse Communication Network Sales Value by Application (2020 VS 2024 VS 2031)
    • 4.2.2 Global Metaverse Communication Network Sales Value, by Application (2020-2031)
    • 4.2.3 Global Metaverse Communication Network Sales Value, by Application (%) (2020-2031)

5 Segmentation by Region

  • 5.1 Global Metaverse Communication Network Sales Value by Region
    • 5.1.1 Global Metaverse Communication Network Sales Value by Region: 2020 VS 2024 VS 2031
    • 5.1.2 Global Metaverse Communication Network Sales Value by Region (2020-2025)
    • 5.1.3 Global Metaverse Communication Network Sales Value by Region (2026-2031)
    • 5.1.4 Global Metaverse Communication Network Sales Value by Region (%), (2020-2031)
  • 5.2 North America
    • 5.2.1 North America Metaverse Communication Network Sales Value, 2020-2031
    • 5.2.2 North America Metaverse Communication Network Sales Value by Country (%), 2024 VS 2031
  • 5.3 Europe
    • 5.3.1 Europe Metaverse Communication Network Sales Value, 2020-2031
    • 5.3.2 Europe Metaverse Communication Network Sales Value by Country (%), 2024 VS 2031
  • 5.4 Asia Pacific
    • 5.4.1 Asia Pacific Metaverse Communication Network Sales Value, 2020-2031
    • 5.4.2 Asia Pacific Metaverse Communication Network Sales Value by Region (%), 2024 VS 2031
  • 5.5 South America
    • 5.5.1 South America Metaverse Communication Network Sales Value, 2020-2031
    • 5.5.2 South America Metaverse Communication Network Sales Value by Country (%), 2024 VS 2031
  • 5.6 Middle East & Africa
    • 5.6.1 Middle East & Africa Metaverse Communication Network Sales Value, 2020-2031
    • 5.6.2 Middle East & Africa Metaverse Communication Network Sales Value by Country (%), 2024 VS 2031

6 Segmentation by Key Countries/Regions

  • 6.1 Key Countries/Regions Metaverse Communication Network Sales Value Growth Trends, 2020 VS 2024 VS 2031
  • 6.2 Key Countries/Regions Metaverse Communication Network Sales Value, 2020-2031
  • 6.3 United States
    • 6.3.1 United States Metaverse Communication Network Sales Value, 2020-2031
    • 6.3.2 United States Metaverse Communication Network Sales Value by Type (%), 2024 VS 2031
    • 6.3.3 United States Metaverse Communication Network Sales Value by Application, 2024 VS 2031
  • 6.4 Europe
    • 6.4.1 Europe Metaverse Communication Network Sales Value, 2020-2031
    • 6.4.2 Europe Metaverse Communication Network Sales Value by Type (%), 2024 VS 2031
    • 6.4.3 Europe Metaverse Communication Network Sales Value by Application, 2024 VS 2031
  • 6.5 China
    • 6.5.1 China Metaverse Communication Network Sales Value, 2020-2031
    • 6.5.2 China Metaverse Communication Network Sales Value by Type (%), 2024 VS 2031
    • 6.5.3 China Metaverse Communication Network Sales Value by Application, 2024 VS 2031
  • 6.6 Japan
    • 6.6.1 Japan Metaverse Communication Network Sales Value, 2020-2031
    • 6.6.2 Japan Metaverse Communication Network Sales Value by Type (%), 2024 VS 2031
    • 6.6.3 Japan Metaverse Communication Network Sales Value by Application, 2024 VS 2031
  • 6.7 South Korea
    • 6.7.1 South Korea Metaverse Communication Network Sales Value, 2020-2031
    • 6.7.2 South Korea Metaverse Communication Network Sales Value by Type (%), 2024 VS 2031
    • 6.7.3 South Korea Metaverse Communication Network Sales Value by Application, 2024 VS 2031
  • 6.8 Southeast Asia
    • 6.8.1 Southeast Asia Metaverse Communication Network Sales Value, 2020-2031
    • 6.8.2 Southeast Asia Metaverse Communication Network Sales Value by Type (%), 2024 VS 2031
    • 6.8.3 Southeast Asia Metaverse Communication Network Sales Value by Application, 2024 VS 2031
  • 6.9 India
    • 6.9.1 India Metaverse Communication Network Sales Value, 2020-2031
    • 6.9.2 India Metaverse Communication Network Sales Value by Type (%), 2024 VS 2031
    • 6.9.3 India Metaverse Communication Network Sales Value by Application, 2024 VS 2031

7 Company Profiles

  • 7.1 NTT Group
    • 7.1.1 NTT Group Profile
    • 7.1.2 NTT Group Main Business
    • 7.1.3 NTT Group Metaverse Communication Network Products, Services and Solutions
    • 7.1.4 NTT Group Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.1.5 NTT Group Recent Developments
  • 7.2 AT&T
    • 7.2.1 AT&T Profile
    • 7.2.2 AT&T Main Business
    • 7.2.3 AT&T Metaverse Communication Network Products, Services and Solutions
    • 7.2.4 AT&T Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.2.5 AT&T Recent Developments
  • 7.3 Verizon
    • 7.3.1 Verizon Profile
    • 7.3.2 Verizon Main Business
    • 7.3.3 Verizon Metaverse Communication Network Products, Services and Solutions
    • 7.3.4 Verizon Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.3.5 Verizon Recent Developments
  • 7.4 China Mobile Communications Group
    • 7.4.1 China Mobile Communications Group Profile
    • 7.4.2 China Mobile Communications Group Main Business
    • 7.4.3 China Mobile Communications Group Metaverse Communication Network Products, Services and Solutions
    • 7.4.4 China Mobile Communications Group Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.4.5 China Mobile Communications Group Recent Developments
  • 7.5 SK Telecom
    • 7.5.1 SK Telecom Profile
    • 7.5.2 SK Telecom Main Business
    • 7.5.3 SK Telecom Metaverse Communication Network Products, Services and Solutions
    • 7.5.4 SK Telecom Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.5.5 SK Telecom Recent Developments
  • 7.6 KDDI
    • 7.6.1 KDDI Profile
    • 7.6.2 KDDI Main Business
    • 7.6.3 KDDI Metaverse Communication Network Products, Services and Solutions
    • 7.6.4 KDDI Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.6.5 KDDI Recent Developments
  • 7.7 Orange
    • 7.7.1 Orange Profile
    • 7.7.2 Orange Main Business
    • 7.7.3 Orange Metaverse Communication Network Products, Services and Solutions
    • 7.7.4 Orange Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.7.5 Orange Recent Developments
  • 7.8 China Telecommunications Corporation
    • 7.8.1 China Telecommunications Corporation Profile
    • 7.8.2 China Telecommunications Corporation Main Business
    • 7.8.3 China Telecommunications Corporation Metaverse Communication Network Products, Services and Solutions
    • 7.8.4 China Telecommunications Corporation Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.8.5 China Telecommunications Corporation Recent Developments
  • 7.9 BT Group
    • 7.9.1 BT Group Profile
    • 7.9.2 BT Group Main Business
    • 7.9.3 BT Group Metaverse Communication Network Products, Services and Solutions
    • 7.9.4 BT Group Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.9.5 BT Group Recent Developments
  • 7.10 Telefonica
    • 7.10.1 Telefonica Profile
    • 7.10.2 Telefonica Main Business
    • 7.10.3 Telefonica Metaverse Communication Network Products, Services and Solutions
    • 7.10.4 Telefonica Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.10.5 Telefonica Recent Developments
  • 7.11 e&
    • 7.11.1 e& Profile
    • 7.11.2 e& Main Business
    • 7.11.3 e& Metaverse Communication Network Products, Services and Solutions
    • 7.11.4 e& Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.11.5 e& Recent Developments
  • 7.12 China Unicom
    • 7.12.1 China Unicom Profile
    • 7.12.2 China Unicom Main Business
    • 7.12.3 China Unicom Metaverse Communication Network Products, Services and Solutions
    • 7.12.4 China Unicom Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.12.5 China Unicom Recent Developments
  • 7.13 Vodafone
    • 7.13.1 Vodafone Profile
    • 7.13.2 Vodafone Main Business
    • 7.13.3 Vodafone Metaverse Communication Network Products, Services and Solutions
    • 7.13.4 Vodafone Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.13.5 Vodafone Recent Developments
  • 7.14 Singtel
    • 7.14.1 Singtel Profile
    • 7.14.2 Singtel Main Business
    • 7.14.3 Singtel Metaverse Communication Network Products, Services and Solutions
    • 7.14.4 Singtel Metaverse Communication Network Revenue (US$ Million) & (2020-2025)
    • 7.14.5 Singtel Recent Developments

8 Industry Chain Analysis

  • 8.1 Metaverse Communication Network Industrial Chain
  • 8.2 Metaverse Communication Network Upstream Analysis
    • 8.2.1 Key Raw Materials
    • 8.2.2 Raw Materials Key Suppliers
    • 8.2.3 Manufacturing Cost Structure
  • 8.3 Midstream Analysis
  • 8.4 Downstream Analysis (Customers Analysis)
  • 8.5 Sales Model and Sales Channels
    • 8.5.1 Metaverse Communication Network Sales Model
    • 8.5.2 Sales Channel
    • 8.5.3 Metaverse Communication Network Distributors

9 Research Findings and Conclusion

10 Appendix

  • 10.1 Research Methodology
    • 10.1.1 Methodology/Research Approach
      • 10.1.1.1 Research Programs/Design
      • 10.1.1.2 Market Size Estimation
      • 10.1.1.3 Market Breakdown and Data Triangulation
    • 10.1.2 Data Source
      • 10.1.2.1 Secondary Sources
      • 10.1.2.2 Primary Sources
  • 10.2 Author Details
  • 10.3 Disclaimer
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