시장보고서
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1868032

세계의 암호화폐 및 NFT 보수 P2E(Pay-To-Earn) 게임 시장 점유율과 순위, 전체 판매량 및 수요 예측(2025-2031년)

Pay-To-Earn Games with Crypto and NFT Rewards - Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

발행일: | 리서치사: QYResearch | 페이지 정보: 영문 | 배송안내 : 2-3일 (영업일 기준)

    
    
    




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세계의 암호화폐 및 NFT 보수 P2E(Pay-To-Earn) 게임 시장 규모는 2024년에 4억 8,500만 달러로 평가되었고, 2025-2031년의 예측 기간에 CAGR 18.3%로 성장하여 2031년까지 15억 9,300만 달러에 이를 것으로 예측됩니다.

암호화폐 및 NFT 보상이 있는 P2E(Pay-To-Earn) 게임이란 기업이 게임 플레이 및 게임 외의 과제 활동을 통해 게임 내 통화를 획득하고, 이를 법정화폐 및 일련의 NFT 보상으로 전환할 수 있는 메커니즘을 말합니다. Pay-To-Earn NFT 게임은 게임 자산과 NFT 기술을 융합하여 스킨, 캐릭터, 무기, 가상 토지 등의 게임 자산에 유일성과 희소성을 부여하고 기업이 이를 거래할 수 있도록 합니다. 현재 블록체인 게임은 P2E 게임을 포함하여 계속 성장하고 있으며, 이러한 게임에 투자를 고려하는 기업이 다수 존재하고 있습니다.

암호화폐와 NFT 보상을 수반하는 세계 P2E 게임 시장에서 가장 큰 기업은 Sky Mavis로 전체 시장 점유율의 약 40%를 차지하고 있습니다. 업계 상위 5개 기업에는 Sorare, The Sandbox, Immutable, GALA도 포함되어 있으며, 이들 4개 기업이 시장 점유율의 70% 이상을 차지하고 있습니다. 지역별로는 북미가 가장 큰 시장이며, 유럽이 그 뒤를 이어 각각 약 30% 시장 점유율을 차지하고 있습니다. 게임의 유형은 크게 롤플레잉, 샌드박스, 카드게임의 세 가지로 분류되며, 롤플레잉 게임이 시장 점유율의 약 35%를 차지합니다. 또한, 시장은 PC 플랫폼과 모바일 플랫폼으로 나뉘며, PC가 약 70% 시장을 점유하고 있습니다.

이 보고서는 암호화폐 및 NFT 보상형 P2E(Pay-To-Earn) 게임 세계 시장에 대해 총 매출액, 주요 기업의 시장 점유율 및 순위, 지역별, 국가별, 유형별, 용도별 분석을 통해 종합적으로 제시하는 것을 목적으로 합니다.

암호화폐 및 NFT 보상형 P2E(Pay-To-Earn) 게임 시장 규모, 추정치 및 예측치는 매출액 기준으로 제시되며, 2024년을 기준 연도로 하여 2020년부터 2031년까지의 기간의 과거 데이터와 예측 데이터를 포함합니다. 정량적 분석과 정성적 분석을 통해 독자들이 비즈니스/성장 전략을 수립하고, 시장 경쟁 구도를 평가하고, 현재 시장에서의 포지셔닝을 분석하고, 암호화폐 및 NFT 보상형 유료 게임과 관련하여 정보에 입각한 비즈니스 의사결정을 내릴 수 있도록 돕습니다. 할 수 있도록 지원합니다.

시장 세분화

기업별

  • Sky Mavis
  • Sorare
  • The Sandbox
  • Immutable
  • GALA
  • Dapper Labs
  • Decentraland
  • ATMTA Inc.
  • Splinterlands
  • Big Time Studios
  • Antler Interactive
  • Illuvium

유형별 부문

  • RPG
  • 샌드박스 게임
  • CAG
  • 기타

용도별 부문

  • 컴퓨터
  • 휴대폰 및 태블릿

지역별

  • 북미
    • 미국
    • 캐나다
  • 아시아태평양
    • 중국
    • 일본
    • 한국
    • 동남아시아
    • 인도
    • 호주
    • 기타 아시아태평양
  • 유럽
    • 독일
    • 프랑스
    • 영국
    • 이탈리아
    • 네덜란드
    • 북유럽 국가
    • 기타 유럽
  • 라틴아메리카
    • 멕시코
    • 브라질
    • 기타 라틴아메리카
  • 중동 및 아프리카
    • 튀르키예
    • 사우디아라비아
    • 아랍에미리트(UAE)
    • 기타 중동 및 아프리카
LSH 25.12.02

The global market for Pay-To-Earn Games with Crypto and NFT Rewards was estimated to be worth US$ 485 million in 2024 and is forecast to a readjusted size of US$ 1593 million by 2031 with a CAGR of 18.3% during the forecast period 2025-2031.

Pay-To-Earn Games with Crypto and NFT Rewards means that players can earn in-game currency by playing games and completing tasks or activities outside the game, and convert the game currency into legal currency or a series of NFT rewards. Pay-To-Earn NFT games combine game assets and NFT technology, allowing game assets like skins, characters, weapons, virtual lands and much more to have uniqueness and scarcity, so that players can trade them. At the moment, blockchain gaming is on the rise, including pay-to-earn games. Due to this, there are a lot of players ready to invest in such games.

The largest company in the global Pay-to-Earn Games with Crypto and NFT Rewards market is Sky Mavis, which holds approximately 40% of the total market share. The top five companies in the industry also include Sorare, The Sandbox, Immutable, and GALA, collectively accounting for over 70% of the market share. North America is the largest geographic segment, followed closely by Europe, each holding about 30% of the market. The games are mainly categorized into three types: role-playing, sandbox, and card games, with role-playing games occupying nearly 35% of the market share. Additionally, the market is divided into PC and mobile platforms, with PC accounting for approximately 70% of the market.

This report aims to provide a comprehensive presentation of the global market for Pay-To-Earn Games with Crypto and NFT Rewards, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Pay-To-Earn Games with Crypto and NFT Rewards by region & country, by Type, and by Application.

The Pay-To-Earn Games with Crypto and NFT Rewards market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Pay-To-Earn Games with Crypto and NFT Rewards.

Market Segmentation

By Company

  • Sky Mavis
  • Sorare
  • The Sandbox
  • Immutable
  • GALA
  • Dapper Labs
  • Decentraland
  • ATMTA Inc.
  • Splinterlands
  • Big Time Studios
  • Antler Interactive
  • Illuvium

Segment by Type

  • RPG
  • Sandbox Games
  • CAG
  • Others

Segment by Application

  • Computers
  • Phones & Tablets

By Region

  • North America
    • United States
    • Canada
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Netherlands
    • Nordic Countries
    • Rest of Europe
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA

Chapter Outline

Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 2: Detailed analysis of Pay-To-Earn Games with Crypto and NFT Rewards company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Revenue of Pay-To-Earn Games with Crypto and NFT Rewards in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.

Chapter 6: Revenue of Pay-To-Earn Games with Crypto and NFT Rewards in country level. It provides sigmate data by Type, and by Application for each country/region.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.

Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 9: Conclusion.

Table of Contents

1 Market Overview

  • 1.1 Pay-To-Earn Games with Crypto and NFT Rewards Product Introduction
  • 1.2 Global Pay-To-Earn Games with Crypto and NFT Rewards Market Size Forecast (2020-2031)
  • 1.3 Pay-To-Earn Games with Crypto and NFT Rewards Market Trends & Drivers
    • 1.3.1 Pay-To-Earn Games with Crypto and NFT Rewards Industry Trends
    • 1.3.2 Pay-To-Earn Games with Crypto and NFT Rewards Market Drivers & Opportunity
    • 1.3.3 Pay-To-Earn Games with Crypto and NFT Rewards Market Challenges
    • 1.3.4 Pay-To-Earn Games with Crypto and NFT Rewards Market Restraints
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Competitive Analysis by Company

  • 2.1 Global Pay-To-Earn Games with Crypto and NFT Rewards Players Revenue Ranking (2024)
  • 2.2 Global Pay-To-Earn Games with Crypto and NFT Rewards Revenue by Company (2020-2025)
  • 2.3 Key Companies Pay-To-Earn Games with Crypto and NFT Rewards Manufacturing Base Distribution and Headquarters
  • 2.4 Key Companies Pay-To-Earn Games with Crypto and NFT Rewards Product Offered
  • 2.5 Key Companies Time to Begin Mass Production of Pay-To-Earn Games with Crypto and NFT Rewards
  • 2.6 Pay-To-Earn Games with Crypto and NFT Rewards Market Competitive Analysis
    • 2.6.1 Pay-To-Earn Games with Crypto and NFT Rewards Market Concentration Rate (2020-2025)
    • 2.6.2 Global 5 and 10 Largest Companies by Pay-To-Earn Games with Crypto and NFT Rewards Revenue in 2024
    • 2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Pay-To-Earn Games with Crypto and NFT Rewards as of 2024)
  • 2.7 Mergers & Acquisitions, Expansion

3 Segmentation by Type

  • 3.1 Introduction by Type
    • 3.1.1 RPG
    • 3.1.2 Sandbox Games
    • 3.1.3 CAG
    • 3.1.4 Others
  • 3.2 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Type
    • 3.2.1 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Type (2020 VS 2024 VS 2031)
    • 3.2.2 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, by Type (2020-2031)
    • 3.2.3 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, by Type (%) (2020-2031)

4 Segmentation by Application

  • 4.1 Introduction by Application
    • 4.1.1 Computers
    • 4.1.2 Phones & Tablets
  • 4.2 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Application
    • 4.2.1 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Application (2020 VS 2024 VS 2031)
    • 4.2.2 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, by Application (2020-2031)
    • 4.2.3 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, by Application (%) (2020-2031)

5 Segmentation by Region

  • 5.1 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Region
    • 5.1.1 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Region: 2020 VS 2024 VS 2031
    • 5.1.2 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Region (2020-2025)
    • 5.1.3 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Region (2026-2031)
    • 5.1.4 Global Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Region (%), (2020-2031)
  • 5.2 North America
    • 5.2.1 North America Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 5.2.2 North America Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Country (%), 2024 VS 2031
  • 5.3 Europe
    • 5.3.1 Europe Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 5.3.2 Europe Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Country (%), 2024 VS 2031
  • 5.4 Asia Pacific
    • 5.4.1 Asia Pacific Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 5.4.2 Asia Pacific Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Region (%), 2024 VS 2031
  • 5.5 South America
    • 5.5.1 South America Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 5.5.2 South America Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Country (%), 2024 VS 2031
  • 5.6 Middle East & Africa
    • 5.6.1 Middle East & Africa Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 5.6.2 Middle East & Africa Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Country (%), 2024 VS 2031

6 Segmentation by Key Countries/Regions

  • 6.1 Key Countries/Regions Pay-To-Earn Games with Crypto and NFT Rewards Sales Value Growth Trends, 2020 VS 2024 VS 2031
  • 6.2 Key Countries/Regions Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
  • 6.3 United States
    • 6.3.1 United States Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 6.3.2 United States Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Type (%), 2024 VS 2031
    • 6.3.3 United States Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Application, 2024 VS 2031
  • 6.4 Europe
    • 6.4.1 Europe Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 6.4.2 Europe Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Type (%), 2024 VS 2031
    • 6.4.3 Europe Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Application, 2024 VS 2031
  • 6.5 China
    • 6.5.1 China Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 6.5.2 China Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Type (%), 2024 VS 2031
    • 6.5.3 China Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Application, 2024 VS 2031
  • 6.6 Japan
    • 6.6.1 Japan Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 6.6.2 Japan Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Type (%), 2024 VS 2031
    • 6.6.3 Japan Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Application, 2024 VS 2031
  • 6.7 South Korea
    • 6.7.1 South Korea Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 6.7.2 South Korea Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Type (%), 2024 VS 2031
    • 6.7.3 South Korea Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Application, 2024 VS 2031
  • 6.8 Southeast Asia
    • 6.8.1 Southeast Asia Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 6.8.2 Southeast Asia Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Type (%), 2024 VS 2031
    • 6.8.3 Southeast Asia Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Application, 2024 VS 2031
  • 6.9 India
    • 6.9.1 India Pay-To-Earn Games with Crypto and NFT Rewards Sales Value, 2020-2031
    • 6.9.2 India Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Type (%), 2024 VS 2031
    • 6.9.3 India Pay-To-Earn Games with Crypto and NFT Rewards Sales Value by Application, 2024 VS 2031

7 Company Profiles

  • 7.1 Sky Mavis
    • 7.1.1 Sky Mavis Profile
    • 7.1.2 Sky Mavis Main Business
    • 7.1.3 Sky Mavis Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.1.4 Sky Mavis Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.1.5 Sky Mavis Recent Developments
  • 7.2 Sorare
    • 7.2.1 Sorare Profile
    • 7.2.2 Sorare Main Business
    • 7.2.3 Sorare Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.2.4 Sorare Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.2.5 Sorare Recent Developments
  • 7.3 The Sandbox
    • 7.3.1 The Sandbox Profile
    • 7.3.2 The Sandbox Main Business
    • 7.3.3 The Sandbox Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.3.4 The Sandbox Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.3.5 The Sandbox Recent Developments
  • 7.4 Immutable
    • 7.4.1 Immutable Profile
    • 7.4.2 Immutable Main Business
    • 7.4.3 Immutable Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.4.4 Immutable Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.4.5 Immutable Recent Developments
  • 7.5 GALA
    • 7.5.1 GALA Profile
    • 7.5.2 GALA Main Business
    • 7.5.3 GALA Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.5.4 GALA Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.5.5 GALA Recent Developments
  • 7.6 Dapper Labs
    • 7.6.1 Dapper Labs Profile
    • 7.6.2 Dapper Labs Main Business
    • 7.6.3 Dapper Labs Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.6.4 Dapper Labs Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.6.5 Dapper Labs Recent Developments
  • 7.7 Decentraland
    • 7.7.1 Decentraland Profile
    • 7.7.2 Decentraland Main Business
    • 7.7.3 Decentraland Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.7.4 Decentraland Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.7.5 Decentraland Recent Developments
  • 7.8 ATMTA Inc.
    • 7.8.1 ATMTA Inc. Profile
    • 7.8.2 ATMTA Inc. Main Business
    • 7.8.3 ATMTA Inc. Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.8.4 ATMTA Inc. Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.8.5 ATMTA Inc. Recent Developments
  • 7.9 Splinterlands
    • 7.9.1 Splinterlands Profile
    • 7.9.2 Splinterlands Main Business
    • 7.9.3 Splinterlands Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.9.4 Splinterlands Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.9.5 Splinterlands Recent Developments
  • 7.10 Big Time Studios
    • 7.10.1 Big Time Studios Profile
    • 7.10.2 Big Time Studios Main Business
    • 7.10.3 Big Time Studios Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.10.4 Big Time Studios Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.10.5 Big Time Studios Recent Developments
  • 7.11 Antler Interactive
    • 7.11.1 Antler Interactive Profile
    • 7.11.2 Antler Interactive Main Business
    • 7.11.3 Antler Interactive Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.11.4 Antler Interactive Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.11.5 Antler Interactive Recent Developments
  • 7.12 Illuvium
    • 7.12.1 Illuvium Profile
    • 7.12.2 Illuvium Main Business
    • 7.12.3 Illuvium Pay-To-Earn Games with Crypto and NFT Rewards Products, Services and Solutions
    • 7.12.4 Illuvium Pay-To-Earn Games with Crypto and NFT Rewards Revenue (US$ Million) & (2020-2025)
    • 7.12.5 Illuvium Recent Developments

8 Industry Chain Analysis

  • 8.1 Pay-To-Earn Games with Crypto and NFT Rewards Industrial Chain
  • 8.2 Pay-To-Earn Games with Crypto and NFT Rewards Upstream Analysis
    • 8.2.1 Key Raw Materials
    • 8.2.2 Raw Materials Key Suppliers
    • 8.2.3 Manufacturing Cost Structure
  • 8.3 Midstream Analysis
  • 8.4 Downstream Analysis (Customers Analysis)
  • 8.5 Sales Model and Sales Channels
    • 8.5.1 Pay-To-Earn Games with Crypto and NFT Rewards Sales Model
    • 8.5.2 Sales Channel
    • 8.5.3 Pay-To-Earn Games with Crypto and NFT Rewards Distributors

9 Research Findings and Conclusion

10 Appendix

  • 10.1 Research Methodology
    • 10.1.1 Methodology/Research Approach
      • 10.1.1.1 Research Programs/Design
      • 10.1.1.2 Market Size Estimation
      • 10.1.1.3 Market Breakdown and Data Triangulation
    • 10.1.2 Data Source
      • 10.1.2.1 Secondary Sources
      • 10.1.2.2 Primary Sources
  • 10.2 Author Details
  • 10.3 Disclaimer
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