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가상교실(VC) : 세계 시장 전망(2017-2026년)

Virtual Classroom - Global Market Outlook (2017-2026)

리서치사 Stratistics Market Research Consulting
발행일 2019년 07월 상품 코드 907602
페이지 정보 영문 175 Pages
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가상교실(VC) : 세계 시장 전망(2017-2026년) Virtual Classroom - Global Market Outlook (2017-2026)
발행일 : 2019년 07월 페이지 정보 : 영문 175 Pages

세계 가상교실(VC) 시장은 2017년 78억 6,000만 달러를 기록했습니다. 2017-2026년간 18.2%의 연평균 복합 성장률(CAGR)로 성장을 지속하여 2026년에는 354억 3,000만 달러에 달할 것으로 예측됩니다.

세계의 가상교실(VC: Virtual Classroom) 시장을 조사했으며, 시장 개요, 지역별 시장 규모 추이와 예측, 시장 성장 촉진요인 및 저해요인 분석, 경쟁 구도, 주요 기업 개요 등의 정보를 제공합니다.

목차

제1장 주요 요약

제2장 서론

제3장 시장 동향 분석

  • 서론
  • 성장 촉진요인
  • 성장 저해요인
  • 시장 기회
  • 위협
  • 제품 분석
  • 용도 분석
  • 신흥 시장
  • 향후의 시장 시나리오

제4장 Five Forces 분석

  • 공급업체의 협상력
  • 구매자의 협상력
  • 신규 진출기업의 위협
  • 대체품의 위협
  • 업계내 경쟁

제5장 세계 시장 : 종류별

  • 서론
  • 인터넷
  • 원격수업
  • 인터넷과 원격수업 병용

제6장 세계 시장 : 솔루션별

  • 서론
  • 보안
  • 통합 커뮤니케이션 및 협업(UC&C)
  • 단말기 관리
  • 컨텐츠 관리
  • 애널리틱스 및 데이터 시각화

제7장 세계 시장 : 전개 방식별

  • 서론
  • 온프레미스
  • 클라우드

제8장 세계 시장 : 하드웨어별

  • 서론
  • 보안 및 비디오 카메라
  • 인터랙티브 디스플레이 및 프로젝터
  • 모바일 컴퓨팅 디바이스
  • 인터랙티브 화이트보드
  • 가상현실 디바이스
  • 기타

제9장 세계 시장 : 사용자 유형별

  • 서론
  • 기업
    • 은행, 금융서비스, 보험(BFSI)
    • 헬스케어 및 생명과학
    • 정부 및 공공 부문
    • IT 및 통신
    • 소매 및 E-Commerce
    • 제조
    • 스쿨 및 컬리지
    • 기타
  • 교육기관 및 학술기관
    • 고등교육
    • K-12

제10장 세계 시장 : 구성요소별

  • 서론
  • 하드웨어
  • 서비스
  • 솔루션

제11장 세계 시장 : 조직 규모별

  • 서론
  • 대규모
  • 중소규모

제12장 세계 시장 : 서비스별

  • 서론
  • 교육 및 컨설팅
  • 전문 서비스
  • 매니지드 서비스
  • 지원 및 유지관리
  • 구현 및 통합

제13장 세계 시장 : 제품별

제14장 세계 시장 : 용도별

  • 서론
  • 비지니스 교육

제15장 세계 시장 : 지역별

  • 서론
  • 북미
    • 미국
    • 캐나다
    • 멕시코
  • 유럽
    • 독일
    • 영국
    • 이탈리아
    • 프랑스
    • 스페인
    • 기타
  • 아시아태평양
    • 일본
    • 중국
    • 인도
    • 호주
    • 뉴질랜드
    • 한국
    • 기타
  • 남미
    • 아르헨티나
    • 브라질
    • 칠레
    • 기타
  • 중동 및 아프리카
    • 사우디아라비아
    • 아랍에미리트(UAE)
    • 카타르
    • 남아프리카공화국
    • 기타

제16장 주요 개발

  • 계약, 제휴, 협업, 합작투자(JV)
  • 인수합병(M&A)
  • 신제품 발매
  • 확장
  • 기타 주요 전략

제17장 기업 개요

  • Sony
  • Oracle
  • Skyprep
  • Edvance360
  • Google
  • IBM
  • HTC
  • Hitachi
  • LG Electronics
  • Dell
  • Blackboard
  • Bigbluebutton
  • Panasonic
  • Samsung Electronics
  • Cisco
  • Microsoft
LSH 19.09.05

List of Tables

  • 1 Global Virtual Classroom Market Outlook, By Region (2016-2026) (US $MN)
  • 2 Global Virtual Classroom Market Outlook, By Type (2016-2026) (US $MN)
  • 3 Global Virtual Classroom Market Outlook, By Combination of Teleconferencing And World Wide Web (2016-2026) (US $MN)
  • 4 Global Virtual Classroom Market Outlook, By World Wide Web (2016-2026) (US $MN)
  • 5 Global Virtual Classroom Market Outlook, By Teleconferencing (2016-2026) (US $MN)
  • 6 Global Virtual Classroom Market Outlook, By Solution (2016-2026) (US $MN)
  • 7 Global Virtual Classroom Market Outlook, By Security (2016-2026) (US $MN)
  • 8 Global Virtual Classroom Market Outlook, By Unified Communications and Collaboration (2016-2026) (US $MN)
  • 9 Global Virtual Classroom Market Outlook, By Device Management (2016-2026) (US $MN)
  • 10 Global Virtual Classroom Market Outlook, By Content Management (2016-2026) (US $MN)
  • 11 Global Virtual Classroom Market Outlook, By Analytics and Data Visualization (2016-2026) (US $MN)
  • 12 Global Virtual Classroom Market Outlook, By Deployment Mode (2016-2026) (US $MN)
  • 13 Global Virtual Classroom Market Outlook, By On-Premises (2016-2026) (US $MN)
  • 14 Global Virtual Classroom Market Outlook, By Cloud (2016-2026) (US $MN)
  • 15 Global Virtual Classroom Market Outlook, By Hardware (2016-2026) (US $MN)
  • 16 Global Virtual Classroom Market Outlook, By Security and Video Cameras (2016-2026) (US $MN)
  • 17 Global Virtual Classroom Market Outlook, By Interactive Displays and Projectors (2016-2026) (US $MN)
  • 18 Global Virtual Classroom Market Outlook, By Mobile Computing Devices (2016-2026) (US $MN)
  • 19 Global Virtual Classroom Market Outlook, By Interactive Whiteboards (2016-2026) (US $MN)
  • 20 Global Virtual Classroom Market Outlook, By Virtual Reality Devices (2016-2026) (US $MN)
  • 21 Global Virtual Classroom Market Outlook, By Gesture-Tracking Device (2016-2026) (US $MN)
  • 22 Global Virtual Classroom Market Outlook, By Head-Mounted Gear (2016-2026) (US $MN)
  • 23 Global Virtual Classroom Market Outlook, By Other Hardwares (2016-2026) (US $MN)
  • 24 Global Virtual Classroom Market Outlook, By User Type (2016-2026) (US $MN)
  • 25 Global Virtual Classroom Market Outlook, By Corporates (2016-2026) (US $MN)
  • 26 Global Virtual Classroom Market Outlook, By Banking, Financial Services, and Insurance (2016-2026) (US $MN)
  • 27 Global Virtual Classroom Market Outlook, By Healthcare and Life Sciences (2016-2026) (US $MN)
  • 28 Global Virtual Classroom Market Outlook, By Government and Public Sector (2016-2026) (US $MN)
  • 29 Global Virtual Classroom Market Outlook, By Telecommunications and It (2016-2026) (US $MN)
  • 30 Global Virtual Classroom Market Outlook, By Retail and Ecommerce (2016-2026) (US $MN)
  • 31 Global Virtual Classroom Market Outlook, By Manufacturing (2016-2026) (US $MN)
  • 32 Global Virtual Classroom Market Outlook, By School & College (2016-2026) (US $MN)
  • 33 Global Virtual Classroom Market Outlook, By Other Corporates (2016-2026) (US $MN)
  • 34 Global Virtual Classroom Market Outlook, By Academic Institutions (2016-2026) (US $MN)
  • 35 Global Virtual Classroom Market Outlook, By Higher Education (2016-2026) (US $MN)
  • 36 Global Virtual Classroom Market Outlook, By K-12 (2016-2026) (US $MN)
  • 37 Global Virtual Classroom Market Outlook, By Component (2016-2026) (US $MN)
  • 38 Global Virtual Classroom Market Outlook, By Hardware (2016-2026) (US $MN)
  • 39 Global Virtual Classroom Market Outlook, By Services (2016-2026) (US $MN)
  • 40 Global Virtual Classroom Market Outlook, By Solutions (2016-2026) (US $MN)
  • 41 Global Virtual Classroom Market Outlook, By Organization Size (2016-2026) (US $MN)
  • 42 Global Virtual Classroom Market Outlook, By Large Organization (2016-2026) (US $MN)
  • 43 Global Virtual Classroom Market Outlook, By Small and Medium Organization (2016-2026) (US $MN)
  • 44 Global Virtual Classroom Market Outlook, By Service (2016-2026) (US $MN)
  • 45 Global Virtual Classroom Market Outlook, By Training and Consulting (2016-2026) (US $MN)
  • 46 Global Virtual Classroom Market Outlook, By Professional Services (2016-2026) (US $MN)
  • 47 Global Virtual Classroom Market Outlook, By Managed Services (2016-2026) (US $MN)
  • 48 Global Virtual Classroom Market Outlook, By Support and Maintenance (2016-2026) (US $MN)
  • 49 Global Virtual Classroom Market Outlook, By Deployment and Integration (2016-2026) (US $MN)
  • 50 Global Virtual Classroom Market Outlook, By Product (2016-2026) (US $MN)
  • 51 Global Virtual Classroom Market Outlook, By Immune Support (2016-2026) (US $MN)
  • 52 Global Virtual Classroom Market Outlook, By Digestive Support (2016-2026) (US $MN)
  • 53 Global Virtual Classroom Market Outlook, By Application (2016-2026) (US $MN)
  • 54 Global Virtual Classroom Market Outlook, By Business Education (2016-2026) (US $MN)

NOTE: Tables for North America, Europe, Asia Pacific, Middle East & Africa, and South America are represented in the same manner above.

According to Stratistics MRC, the Global Virtual Classroom market accounted for $7.86 billion in 2017 and is expected to reach $35.43 billion by 2026 growing at a CAGR of 18.2 % during the forecast period. Some of the key factors such as increasing need for personalized learning experiences and growing participation and involvement in learning are boosting the market growth. However, lack of resources and infrastructure in industries is the restraining factor for the market growth. Moreover, the emergence of Ml and AI and blended learning technologies will provide ample growth opportunities for the market.

Virtual classroom is among the most nascent advancements offers e-learning environment where users can learn, interact, communicate, view and discuss presentation through numerous virtual classroom softwares, teleconferencing and web based accessed. It is an online system wherein user can log in from their devices in order to access range of lectures, videos, and teaching modules. The upcoming revolution in the education system is replacing traditional classroom and learning methods.

By hardware, mobile computing devices segment is constantly enhancing due to increasing expectation of flexible learning. These devices enable students and employees to access all educational material and organization work. By geography, North America is expected to observe significant growth mainly due to the presence of many prominent educational institutions and quality education provided by them.

Some of the key players in this market include Sony, Oracle, Skyprep, Edvance360, Google, IBM, HTC, Hitachi, LG Electronics, Dell, Blackboard, Bigbluebutton, Panasonic, Samsung Electronics, Cisco and Microsoft.

Types Covered:

  • Combination of Teleconferencing And World Wide Web
  • World Wide Web
  • Teleconferencing

Solutions Covered:

  • Security
  • Unified Communications and Collaboration
  • Device Management
  • Content Management
  • Analytics and Data Visualization

Deployment Modes Covered:

  • On-Premises
  • Cloud

Hardware Covered:

  • Security and Video Cameras
  • Interactive Displays and Projectors
  • Mobile Computing Devices
  • Interactive Whiteboards
  • Virtual Reality Devices
  • Other Hardwares

User Types Covered:

  • Corporates
  • Academic Institutions

Components Covered:

  • Hardware
  • Services
  • Solutions

Organization Size Covered:

  • Large Organization
  • Small and Medium Organization

Services Covered:

  • Training and Consulting
  • Professional Services
  • Managed Services
  • Support and Maintenance
  • Deployment and Integration

Products Covered:

  • Immune Support
  • Digestive Support

Applications Covered:

  • Business Education

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:

  • Market share assessments for the regional and country level segments
  • Strategic recommendations for the new entrants
  • Market forecasts for a minimum of 9 years of all the mentioned segments, sub segments and the regional markets
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic analysis: Drivers and Constraints, Product/Technology Analysis, Porter's five forces analysis, SWOT analysis etc.
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements

Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the clients interest (Note: Depends of feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary

2 Preface

  • 2.1 Abstract
  • 2.2 Stake Holders
  • 2.3 Research Scope
  • 2.4 Research Methodology
    • 2.4.1 Data Mining
    • 2.4.2 Data Analysis
    • 2.4.3 Data Validation
    • 2.4.4 Research Approach
  • 2.5 Research Sources
    • 2.5.1 Primary Research Sources
    • 2.5.2 Secondary Research Sources
    • 2.5.3 Assumptions

3 Market Trend Analysis

  • 3.1 Introduction
  • 3.2 Drivers
  • 3.3 Restraints
  • 3.4 Opportunities
  • 3.5 Threats
  • 3.6 Product Analysis
  • 3.7 Application Analysis
  • 3.8 Emerging Markets
  • 3.9 Futuristic Market Scenario

4 Porters Five Force Analysis

  • 4.1 Bargaining power of suppliers
  • 4.2 Bargaining power of buyers
  • 4.3 Threat of substitutes
  • 4.4 Threat of new entrants
  • 4.5 Competitive rivalry

5 Global Virtual Classroom Market, By Type

  • 5.1 Introduction
  • 5.2 Combination of Teleconferencing And World Wide Web
  • 5.3 World Wide Web
  • 5.4 Teleconferencing

6 Global Virtual Classroom Market, By Solution

  • 6.1 Introduction
  • 6.2 Security
  • 6.3 Unified Communications and Collaboration
  • 6.4 Device Management
  • 6.5 Content Management
  • 6.6 Analytics and Data Visualization

7 Global Virtual Classroom Market, By Deployment Mode

  • 7.1 Introduction
  • 7.2 On-Premises
  • 7.3 Cloud

8 Global Virtual Classroom Market, By Hardware

  • 8.1 Introduction
  • 8.2 Security and Video Cameras
  • 8.3 Interactive Displays and Projectors
  • 8.4 Mobile Computing Devices
  • 8.5 Interactive Whiteboards
  • 8.6 Virtual Reality Devices
    • 8.6.1 Gesture-Tracking Device
    • 8.6.2 Head-Mounted Gear
  • 8.7 Other Hardwares

9 Global Virtual Classroom Market, By User Type

  • 9.1 Introduction
  • 9.2 Corporates
    • 9.2.1 Banking, Financial Services, and Insurance
    • 9.2.2 Healthcare and Life Sciences
    • 9.2.3 Government and Public Sector
    • 9.2.4 Telecommunications and It
    • 9.2.5 Retail and Ecommerce
    • 9.2.6 Manufacturing
    • 9.2.7 School & College
    • 9.2.8 Other Corporates
  • 9.3 Academic Institutions
    • 9.3.1 Higher Education
    • 9.3.2 K-12

10 Global Virtual Classroom Market, By Component

  • 10.1 Introduction
  • 10.2 Hardware
  • 10.3 Services
  • 10.4 Solutions

11 Global Virtual Classroom Market, By Organization Size

  • 11.1 Introduction
  • 11.2 Large Organization
  • 11.3 Small and Medium Organization

12 Global Virtual Classroom Market, By Service

  • 12.1 Introduction
  • 12.2 Training and Consulting
  • 12.3 Professional Services
  • 12.4 Managed Services
  • 12.5 Support and Maintenance
  • 12.6 Deployment and Integration

13 Global Virtual Classroom Market, By Product

  • 13.1 Introduction
  • 13.2 Immune Support
  • 13.3 Digestive Support

14 Global Virtual Classroom Market, By Application

  • 14.1 Introduction
  • 14.2 Business Education

15 Global Virtual Classroom Market, By Geography

  • 15.1 Introduction
  • 15.2 North America
    • 15.2.1 US
    • 15.2.2 Canada
    • 15.2.3 Mexico
  • 15.3 Europe
    • 15.3.1 Germany
    • 15.3.2 UK
    • 15.3.3 Italy
    • 15.3.4 France
    • 15.3.5 Spain
    • 15.3.6 Rest of Europe
  • 15.4 Asia Pacific
    • 15.4.1 Japan
    • 15.4.2 China
    • 15.4.3 India
    • 15.4.4 Australia
    • 15.4.5 New Zealand
    • 15.4.6 South Korea
    • 15.4.7 Rest of Asia Pacific
  • 15.5 South America
    • 15.5.1 Argentina
    • 15.5.2 Brazil
    • 15.5.3 Chile
    • 15.5.4 Rest of South America
  • 15.6 Middle East & Africa
    • 15.6.1 Saudi Arabia
    • 15.6.2 UAE
    • 15.6.3 Qatar
    • 15.6.4 South Africa
    • 15.6.5 Rest of Middle East & Africa

16 Key Developments

  • 16.1 Agreements, Partnerships, Collaborations and Joint Ventures
  • 16.2 Acquisitions & Mergers
  • 16.3 New Product Launch
  • 16.4 Expansions
  • 16.5 Other Key Strategies

17 Company Profiling

  • 17.1 Sony
  • 17.2 Oracle
  • 17.3 Skyprep
  • 17.4 Edvance360
  • 17.5 Google
  • 17.6 IBM
  • 17.7 HTC
  • 17.8 Hitachi
  • 17.9 LG Electronics
  • 17.10 Dell
  • 17.11 Blackboard
  • 17.12 Bigbluebutton
  • 17.13 Panasonic
  • 17.14 Samsung Electronics
  • 17.15 Cisco
  • 17.16 Microsoft
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