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세계의 인간 증강 시장 보고서(2025년)

Human Augmentation Global Market Report 2025

발행일: | 리서치사: The Business Research Company | 페이지 정보: 영문 200 Pages | 배송안내 : 2-10일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

세계의 인간 증강 시장 규모는 향후 수년간 급성장이 전망됩니다. 예측기간의 성장 기회는 의료, 방위, 산업, 웨어러블 디바이스 및 가상현실 기술에 대한 수요 증가, 확장현실 및 외골격 기술에 대한 관심 상승, 인간 증강 업계 내 기회 확대 등의 채용 증가에 의한 것입니다.

스마트 웨어러블 디바이스의 채용 확대가 인간 증강 시장의 성장을 가속할 것으로 예상됩니다. 예를 들어, 2023년 8월 영국의 비영리 단체인 OxJournal은 스마트 웨어러블 디바이스의 세계 출하량이 2021년에 2억 7,500만대에 달했, 20 24년 말에는 4억 4,000만대로 성장할 것으로 예측하고 있다고 보고했습니다. 따라서 스마트 웨어러블 디바이스의 이용 증가가 인간 증강 시장의 확대에 박차를 가할 것으로 예상되고 있습니다.

인간 증강 분야의 주요 기업은 시장 기회를 활용하기 위해 제품 혁신을 우선시하고 있습니다. Kyocera Corporation는 2022년 10월, 360도 카메라와 마이크 어레이를 사용하여 원격 근무자가 사무실 환경에서 동료와 상호 작용할 수 있도록 해주는 물리 아바타를 발표했습니다. 또한 Kyocera는 인간의 능력을 높이는 것을 목적으로 한 고도의 AI 기능을 갖춘 인간 증강 기술의 프로토타입을 일본에서 발표했습니다. 이 프로토타입 중 "보행 감지 및 코칭 시스템"은 센서를 활용해 보행 패턴을 분석하여 자세를 강화하고 넘어질 위험을 줄이는 코칭을 제공합니다.

목차

제1장 주요 요약

제2장 시장 특징

제3장 시장 동향과 전략

제4장 시장 - 금리, 인플레이션, 지정학, 코로나, 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오

제5장 세계의 성장 분석과 전략 분석 프레임워크

  • 세계의 인간 증강 PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 성장 촉진요인 및 억제요인)
  • 최종 이용 산업의 분석
  • 세계의 인간 증강 시장 : 성장률 분석
  • 세계의 인간 증강 시장 실적 : 규모와 성장, 2019-2024
  • 세계의 인간 증강 시장 예측 : 규모와 성장, 2024-2029년, 2034F
  • 세계의 인간 증강 전체 시장 규모(TAM)

제6장 시장 세분화

  • 세계의 인간 증강 시장 : 제품 유형별 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • 웨어러블 디바이스
  • 증강현실 장치
  • 가상현실 장치
  • 외골격
  • 생체 인증 시스템
  • 지능형 가상 어시스턴트
  • 세계의 인간 증강 시장 : 기술별 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • AI 통합
  • 양자 컴퓨팅의 확장
  • 바이오해킹 및 바이오 어그멘테이션
  • 세계의 인간 증강 시장 : 최종 사용자별 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • 소비자
  • 상업용
  • 의학
  • 항공우주 및 방어
  • 산업
  • 기타 최종 사용자
  • 세계의 인간 증강 시장 : 웨어러블 디바이스 유형별 세분화, 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • 피트니스 트래커
  • 스마트 워치
  • 건강 모니터링 장치
  • 스마트 옷
  • 세계의 인간 증강 시장 : 증강현실 디바이스 유형별 세분화, 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • 스마트 글라스
  • AR 헤드셋
  • AR 대응 스마트폰 및 태블릿
  • 세계의 인간 증강 시장 : 가상현실 디바이스 유형별 세분화, 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • VR 헤드셋
  • VR 글러브
  • VR 모션 컨트롤러
  • 세계의 인간 증강 시장 : 외골격별 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • 전신 외골격
  • 하지 외골격
  • 상지 외골격
  • 세계의 인간 증강 시장 : 생체 인증 시스템 유형별 세분화, 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • 지문 인식 시스템
  • 홍채 인식 시스템
  • 얼굴 인식 시스템
  • 음성인식 시스템
  • 세계의 인간 증강 시장 : 지능형 가상 어시스턴트 유형별 세분화, 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • AI 탑재 개인용 어시스턴트
  • 사용자 상호작용을 위한 채팅 봇
  • 버추얼 헬스 어시스턴트

제7장 지역별 및 국가별 분석

  • 세계의 인간 증강 시장 : 지역별, 분석과 예측, 2019-2024년, 2024-2029F, 2034F
  • 세계의 인간 증강 시장 : 국가별, 분석과 예측, 2019-2024년, 2024-2029F, 2034F

제8장 아시아태평양 시장

제9장 중국 시장

제10장 인도 시장

제11장 일본 시장

제12장 호주 시장

제13장 인도네시아 시장

제14장 한국 시장

제15장 서유럽 시장

제16장 영국 시장

제17장 독일 시장

제18장 프랑스 시장

제19장 이탈리아 시장

제20장 스페인 시장

제21장 동유럽 시장

제22장 러시아 시장

제23장 북미 시장

제24장 미국 시장

제25장 캐나다 시장

제26장 남미 시장

제27장 브라질 시장

제28장 중동 시장

제29장 아프리카 시장

제30장 경쟁 구도와 기업 프로파일

  • 인간 증강 시장 : 경쟁 구도
  • 인간 증강 시장 : 기업 프로파일
    • Alphabet Inc. : 개요, 상품 및 서비스, 전략 및 재무분석
    • Toyota Motor Corporation : 개요, 상품 및 서비스, 전략 및 재무분석
    • Samsung Electronics Co. Ltd. : 개요, 상품 및 서비스, 전략 및 재무분석
    • Microsoft Corporation : 개요, 상품 및 서비스, 전략 및 재무분석
    • General Motors Company : 개요, 상품 및 서비스, 전략 및 재무분석

제31장 기타 주요 기업 및 혁신 기업

  • Huawei Technologies Co. Ltd.
  • Sony Corporation
  • Raytheon Technologies Corporation
  • Panasonic Holdings Corporation
  • NVIDIA Corporation
  • Parker Hannifin Corporation
  • Garmin International Inc.
  • Facebook Reality Labs(FRL)
  • Fossil Group Inc.
  • Magic Leap Inc.
  • Hocoma AG
  • Wandercraft SAS
  • Touch Bionics Inc.
  • Cyberdyne Inc.
  • Vuzix

제32장 세계 시장 경쟁 벤치마킹과 대시보드

제33장 주요 인수합병(M&A)

제34장 최근 시장 동향

제35장 시장의 잠재력이 높은 국가, 부문, 전략

  • 인간 증강 시장(2029년) : 새로운 기회를 제공하는 국가
  • 인간 증강 시장(2029년) : 새로운 기회를 제공하는 부문
  • 인간 증강 시장(2029년) : 성장 전략
    • 시장 동향에 기초한 전략
    • 경쟁 전략

제36장 부록

JHS 25.04.25

Human augmentation refers to the enhancement or improvement of human capabilities through the integration of technological or biological components, aiming to boost physical, cognitive, or sensory abilities.

The primary product types associated with human augmentation include wearable devices, augmented reality devices, virtual reality devices, exoskeletons, biometric systems, and intelligent virtual assistants. Wearable devices, also known as wearable technology, are electronic devices designed to be worn on the user's body. They incorporate technologies such as AI integration, quantum computing augmentation, biohacking, and bio-augmentation. Wearable devices find applications in various sectors, including consumer, commercial, medical, aerospace and defense, industrial, and others.

The human augmentation market research report is one of a series of new reports from The Business Research Company that provides human augmentation market statistics, including human augmentation industry global market size, regional shares, competitors with human augmentation market share, detailed human augmentation market segments, market trends, and opportunities, and any further data you may need to thrive in the human augmentation industry. This human augmentation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The human augmentation market size has grown exponentially in recent years. It will grow from $230.56 billion in 2024 to $284.59 billion in 2025 at a compound annual growth rate (CAGR) of 23.4%. The growth in the historic period can be attributed to rising adoption of human augmentation, growing research and development, high cost of capital expenditure, increasing demand for human augmentation.

The human augmentation market size is expected to see rapid growth in the next few years. It will grow to $577.83 billion in 2029 at a compound annual growth rate (CAGR) of 19.4%. The growth in the forecast period can be attributed to rising adoption of medical, defense, industrial, increasing demand for wearable devices and virtual reality technology, growing interest in augmented reality and exoskeleton technology, expanding opportunities within the human augmentation industry. Major trends in the forecast period include increasing adoption of wearable devices and virtual reality technology, advancements in ai-powered wearable devices, technological advancements in human augmentation devices.

The growing adoption of smart wearable devices is expected to drive the growth of the human augmentation market. Smart wearable devices are electronic gadgets worn as accessories or integrated into clothing, featuring sensors, connectivity, and advanced computing capabilities. These devices enhance human augmentation by offering new ways to monitor, improve, and interact with both physical and cognitive functions. For example, in August 2023, OxJournal, a UK-based non-profit organization, reported that global smart wearable device shipments reached 275 million units in 2021 and are projected to grow to 440 million units by the end of 2024. Therefore, the increasing use of smart wearable devices is expected to fuel the expansion of the human augmentation market.

Leading companies in the human augmentation sector are prioritizing product innovation to capitalize on market opportunities. One such innovation is the development of walk-sensing and coaching systems, designed to improve posture and walking technique by leveraging advanced technology. For instance, in October 2022, Kyocera Corporation introduced Physical Avatar, a solution enabling remote workers to interact with colleagues in the office environment using a 360-degree camera and microphone array. Additionally, Kyocera unveiled human augmentation technology prototypes in Japan, featuring advanced AI capabilities aimed at enhancing human abilities. Among these prototypes is the Walk Sensing and Coaching System, which utilizes sensors to analyze walking patterns and offers coaching to enhance posture and reduce the risk of falls. These initiatives align with Kyocera's commitment to enhancing personal safety, convenience, and overall quality of life through innovative technological solutions.

In July 2023, Atlas Copco AB, a renowned industrial company headquartered in Sweden, finalized the acquisition of Extend3D GmbH for $3.52 million. This strategic move positions Atlas Copco to enrich its capabilities in process and quality control, capitalizing on Extend3D's diverse portfolio of augmented reality products tailored for assembly operations characterized by high complexity and stringent quality requirements. Extend3D GmbH, a German-based provider specializing in human augmentation solutions for industrial clients, seamlessly aligns with Atlas Copco's commitment to innovation and excellence in industrial operations.

Major companies operating in the human augmentation market report are Alphabet Inc., Toyota Motor Corporation, Samsung Electronics Co. Ltd., Microsoft Corporation, General Motors Company, Huawei Technologies Co. Ltd., Sony Corporation, Raytheon Technologies Corporation, Panasonic Holdings Corporation, NVIDIA Corporation, Parker Hannifin Corporation, Garmin International Inc., Facebook Reality Labs (FRL), Fossil Group Inc., Magic Leap Inc., Hocoma AG, Wandercraft SAS, Touch Bionics Inc., Cyberdyne Inc., Vuzix, Ekso Bionics Holdings Inc., ReWalk Robotics Inc., Atheer Inc., BrainGate Company, Bionik Laboratories Corporation, Rex Bionics Ltd., B-Temia Inc., Life Sense (Pty) Ltd., Wearable Robotics SRL, Ekso Bionics Holdings Inc.

North America was the largest region in the human augmentation market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the human augmentation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the human augmentation market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain

The human augmentation market includes revenues earned by entities by provide services such as physical augmentation, cognitive augmentation, sensory augmentation, biological augmentation, aesthetic augmentation, and physical fitness and enhancement. The market value includes the value of related goods sold by the service provider or included within the service offering. The human augmentation market consists of sales of prosthetic limbs, cochlear implants, exoskeletons, and haptic feedback devices. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Human Augmentation Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on human augmentation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for human augmentation ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The human augmentation market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Product Type: Wearable Devices; Augmented Reality Devices; Virtual Reality Devices; Exoskeletons; Biometric Systems; Intelligent Virtual Assistants
  • 2) By Technology: AI Integration; Quantum Computing Augmentation; Biohacking and Bio-Augmentation
  • 3) By End-User: Consumer; Commercial; Medical; Aerospace and Defense; Industrial; Other End-users
  • Subsegments:
  • 1) By Wearable Devices: Fitness Trackers; Smartwatches; Health Monitoring Devices; Smart Clothing
  • 2) By Augmented Reality Devices: Smart Glasses; AR Headsets; AR-Enabled Smartphones And Tablets
  • 3) By Virtual Reality Devices: VR Headsets; VR Gloves; VR Motion Controllers
  • 4) By Exoskeletons: Full-Body Exoskeletons; Lower-Limb Exoskeletons; Upper-Limb Exoskeletons
  • 5) By Biometric Systems: Fingerprint Recognition Systems; Iris Recognition Systems; Facial Recognition Systems; Voice Recognition Systems
  • 6) By Intelligent Virtual Assistants: AI-Powered Personal Assistants; Chatbots For User Interaction; Virtual Health Assistants
  • Companies Mentioned: Alphabet Inc.; Toyota Motor Corporation; Samsung Electronics Co. Ltd.; Microsoft Corporation; General Motors Company
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Human Augmentation Market Characteristics

3. Human Augmentation Market Trends And Strategies

4. Human Augmentation Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Human Augmentation Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Human Augmentation PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Human Augmentation Market Growth Rate Analysis
  • 5.4. Global Human Augmentation Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Human Augmentation Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Human Augmentation Total Addressable Market (TAM)

6. Human Augmentation Market Segmentation

  • 6.1. Global Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Wearable Devices
  • Augmented Reality Devices
  • Virtual Reality Devices
  • Exoskeletons
  • Biometric Systems
  • Intelligent Virtual Assistants
  • 6.2. Global Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AI Integration
  • Quantum Compting Augmentation
  • Biohacking and Bio-Augmentation
  • 6.3. Global Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer
  • Commercial
  • Medical
  • Aerospace and Defense
  • Industrial
  • Other End-users
  • 6.4. Global Human Augmentation Market, Sub-Segmentation Of Wearable Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Fitness Trackers
  • Smartwatches
  • Health Monitoring Devices
  • Smart Clothing
  • 6.5. Global Human Augmentation Market, Sub-Segmentation Of Augmented Reality Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Smart Glasses
  • AR Headsets
  • AR-Enabled Smartphones And Tablets
  • 6.6. Global Human Augmentation Market, Sub-Segmentation Of Virtual Reality Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • VR Headsets
  • VR Gloves
  • VR Motion Controllers
  • 6.7. Global Human Augmentation Market, Sub-Segmentation Of Exoskeletons, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Full-Body Exoskeletons
  • Lower-Limb Exoskeletons
  • Upper-Limb Exoskeletons
  • 6.8. Global Human Augmentation Market, Sub-Segmentation Of Biometric Systems, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Fingerprint Recognition Systems
  • Iris Recognition Systems
  • Facial Recognition Systems
  • Voice Recognition Systems
  • 6.9. Global Human Augmentation Market, Sub-Segmentation Of Intelligent Virtual Assistants, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AI-Powered Personal Assistants
  • Chatbots For User Interaction
  • Virtual Health Assistants

7. Human Augmentation Market Regional And Country Analysis

  • 7.1. Global Human Augmentation Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Human Augmentation Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Human Augmentation Market

  • 8.1. Asia-Pacific Human Augmentation Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Human Augmentation Market

  • 9.1. China Human Augmentation Market Overview
  • 9.2. China Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Human Augmentation Market

  • 10.1. India Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Human Augmentation Market

  • 11.1. Japan Human Augmentation Market Overview
  • 11.2. Japan Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Human Augmentation Market

  • 12.1. Australia Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Human Augmentation Market

  • 13.1. Indonesia Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Human Augmentation Market

  • 14.1. South Korea Human Augmentation Market Overview
  • 14.2. South Korea Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Human Augmentation Market

  • 15.1. Western Europe Human Augmentation Market Overview
  • 15.2. Western Europe Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Human Augmentation Market

  • 16.1. UK Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Human Augmentation Market

  • 17.1. Germany Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Human Augmentation Market

  • 18.1. France Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Human Augmentation Market

  • 19.1. Italy Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Human Augmentation Market

  • 20.1. Spain Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Human Augmentation Market

  • 21.1. Eastern Europe Human Augmentation Market Overview
  • 21.2. Eastern Europe Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Human Augmentation Market

  • 22.1. Russia Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Human Augmentation Market

  • 23.1. North America Human Augmentation Market Overview
  • 23.2. North America Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Human Augmentation Market

  • 24.1. USA Human Augmentation Market Overview
  • 24.2. USA Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Human Augmentation Market

  • 25.1. Canada Human Augmentation Market Overview
  • 25.2. Canada Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Human Augmentation Market

  • 26.1. South America Human Augmentation Market Overview
  • 26.2. South America Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Human Augmentation Market

  • 27.1. Brazil Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Human Augmentation Market

  • 28.1. Middle East Human Augmentation Market Overview
  • 28.2. Middle East Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Human Augmentation Market

  • 29.1. Africa Human Augmentation Market Overview
  • 29.2. Africa Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Human Augmentation Market Competitive Landscape And Company Profiles

  • 30.1. Human Augmentation Market Competitive Landscape
  • 30.2. Human Augmentation Market Company Profiles
    • 30.2.1. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Toyota Motor Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. General Motors Company Overview, Products and Services, Strategy and Financial Analysis

31. Human Augmentation Market Other Major And Innovative Companies

  • 31.1. Huawei Technologies Co. Ltd.
  • 31.2. Sony Corporation
  • 31.3. Raytheon Technologies Corporation
  • 31.4. Panasonic Holdings Corporation
  • 31.5. NVIDIA Corporation
  • 31.6. Parker Hannifin Corporation
  • 31.7. Garmin International Inc.
  • 31.8. Facebook Reality Labs (FRL)
  • 31.9. Fossil Group Inc.
  • 31.10. Magic Leap Inc.
  • 31.11. Hocoma AG
  • 31.12. Wandercraft SAS
  • 31.13. Touch Bionics Inc.
  • 31.14. Cyberdyne Inc.
  • 31.15. Vuzix

32. Global Human Augmentation Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Human Augmentation Market

34. Recent Developments In The Human Augmentation Market

35. Human Augmentation Market High Potential Countries, Segments and Strategies

  • 35.1 Human Augmentation Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Human Augmentation Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Human Augmentation Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
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