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세계의 모바일 증강현실(MAR) 시장 보고서(2025년)

Mobile Augmented Reality (MAR) Global Market Report 2025

발행일: | 리서치사: The Business Research Company | 페이지 정보: 영문 200 Pages | 배송안내 : 2-10일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

모바일 증강현실(MAR) 시장 규모는 향후 몇 년 동안 비약적인 성장을 보일 것으로 예상되며, 2029년에는 34.6%의 연평균 성장률(CAGR)로 1,220억 1,000만 달러에 달할 것으로 예상됩니다. 예측 기간 동안의 성장은 다양한 분야에서의 AR 기술 채택 증가, AR 엔터테인먼트 애플리케이션의 인기 상승, 소셜 미디어 플랫폼에 AR의 통합, 온라인 게임 산업의 호황, 5G 기술의 보급에 기인하는 것으로 보입니다. 예측 기간의 주요 동향으로는 혁신적인 AR 애플리케이션 개발, AR 컨텐츠 제작 및 배포 플랫폼에 대한 투자, AR 경험 최적화를 위한 모바일 기기 제조업체와의 협업, AR의 잠재력이 큰 신흥 시장 진출, AR 소프트웨어 및 하드웨어 공급업체와의 전략적 파트너십 등이 있습니다. AR 소프트웨어 및 하드웨어 공급자와의 전략적 파트너십 등을 들 수 있습니다.

소비자들의 스마트폰과 태블릿의 보급 추세는 향후 모바일 증강현실(MAR) 시장의 성장을 견인할 것으로 예상됩니다. 스마트폰과 태블릿은 통신, 컴퓨팅, 멀티미디어 소비를 위한 휴대용 전자기기이며, 터치스크린 인터페이스와 다양한 연결 옵션을 갖추고 있습니다. 이동 중에도 다양한 커뮤니케이션, 엔터테인먼트, 생산성 기능을 이용할 수 있는 편의성, 다재다능함, 그리고 이동 중에도 다양한 커뮤니케이션, 엔터테인먼트, 생산성 기능에 대한 액세스를 제공하는 능력으로 인해 그 수요가 끊이지 않고 있습니다. 모바일 증강현실(MAR)을 활용하면 스마트폰과 태블릿은 내장된 카메라와 센서를 통해 디지털 정보와 가상 객체를 현실 환경에 겹쳐서 사용자 경험을 향상시킬 수 있습니다. 이를 통해 게임, 내비게이션, 교육, 쇼핑 등 몰입감 있는 인터랙션과 애플리케이션이 가능해집니다. 예를 들어, 2023년 2월 현재 영국의 모바일 연결 수는 7,180만 건으로 2021년 대비 3.8%(약 260만 건) 증가했다고 Uswitch Limited는 밝혔습니다. 영국 인구는 2025년까지 6,830만 명에 달할 것으로 예상되며, 약 95%(약 6,500만 명)가 스마트폰을 소유할 것으로 예측됩니다. 따라서 소비자의 스마트폰과 태블릿 보급 확대가 모바일 증강현실(MAR) 시장의 성장을 견인하고 있습니다.

모바일 증강현실(MAR) 시장의 주요 기업들은 Vuzix Ultralite OEM 플랫폼과 같은 최첨단 플랫폼을 활용한 진보된 솔루션을 개발하여 보다 풍부한 기능으로 고객에게 더 나은 서비스를 제공함으로써 혁신을 꾀하고 있습니다. Vuzix Ultralite OEM 플랫폼은 스마트폰, 태블릿, 스마트 글래스 등 다양한 모바일 AR 디바이스에 통합할 수 있는 가볍고 컴팩트한 하드웨어 구성요소를 제공하는 모바일 AR(증강현실) 솔루션입니다. 예를 들어, 2024년 1월 Vuzix Corporation은 Vuzix Z100 스마트 글래스를 발표했습니다. 이는 작업자와 인공지능 최적화 도구와의 원활한 연결을 촉진하는 모바일 증강현실 장치입니다. 이 안경은 AI 애플리케이션과 인간 작업자 사이의 웨어러블 인터페이스 역할을 하며, 중요한 최신 정보, 워크플로우 확인 및 알림을 실시간으로 전달합니다. 고급 단안 도파관 광학 및 맞춤형 마이크로디스플레이 엔진이 특징이며, 사용자의 안드로이드 또는 iOS 기기에서 중요한 정보에 핸즈프리로 접근할 수 있도록 지원합니다.

목차

제1장 주요 요약

제2장 시장 특징

제3장 시장 동향과 전략

제4장 시장 - 금리, 인플레이션, 지정학, 코로나, 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오

제5장 세계의 성장 분석과 전략 분석 프레임워크

  • 세계 모바일 증강현실(MAR) PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 촉진요인, 억제요인)
  • 최종 이용 산업 분석
  • 세계의 모바일 증강현실(MAR) 시장 : 성장률 분석
  • 세계의 모바일 증강현실(MAR) 시장 실적 : 규모와 성장, 2019-2024
  • 세계의 모바일 증강현실(MAR) 시장 예측 : 규모와 성장, 2024-2029, 2034F
  • 세계 모바일 증강현실(MAR) 전체 시장(TAM)

제6장 시장 세분화

  • 세계의 모바일 증강현실(MAR) 시장 : 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 마커 기반
  • 마커리스
  • 앵커 기반
  • 세계의 모바일 증강현실(MAR) 시장 : 제공별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 모바일 증강현실(MAR) 소프트웨어
  • 모바일 증강현실(MAR) 서비스
  • 세계의 모바일 증강현실(MAR) 시장 : 디바이스 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 스마트폰
  • 태블릿
  • 퍼스널 디지털 어시스턴트(PDA) 또는 핸드헬드 게임기
  • 기타 디바이스
  • 세계의 모바일 증강현실(MAR) 시장 : 용도별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 소비자
  • 항공우주 및 방위
  • 헬스케어
  • 상업용
  • 기업
  • 기타 용도
  • 세계의 모바일 증강현실(MAR) 시장, 마커 기반 하위 세분화, 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 2D 마커
  • 3D 마커
  • 세계의 모바일 증강현실(MAR) 시장, 마커리스 하위 세분화, 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • GPS 기반
  • 시각 관성 오드메트리(VIO)
  • 세계의 모바일 증강현실(MAR) 시장, 앵커 기반 유형별 하위 세분화, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 위치 정보 기반
  • 이미지 기반

제7장 지역별·국가별 분석

  • 세계의 모바일 증강현실(MAR) 시장 : 지역별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 세계의 모바일 증강현실(MAR) 시장 : 국가별, 실적과 예측, 2019-2024, 2024-2029F, 2034F

제8장 아시아태평양 시장

제9장 중국 시장

제10장 인도 시장

제11장 일본 시장

제12장 호주 시장

제13장 인도네시아 시장

제14장 한국 시장

제15장 서유럽 시장

제16장 영국 시장

제17장 독일 시장

제18장 프랑스 시장

제19장 이탈리아 시장

제20장 스페인 시장

제21장 동유럽 시장

제22장 러시아 시장

제23장 북미 시장

제24장 미국 시장

제25장 캐나다 시장

제26장 남미 시장

제27장 브라질 시장

제28장 중동 시장

제29장 아프리카 시장

제30장 경쟁 구도와 기업 개요

  • 모바일 증강현실(MAR) 시장 : 경쟁 구도
  • 모바일 증강현실(MAR) 시장 : 기업 개요
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Novac Technology Solutions Overview, Products and Services, Strategy and Financial Analysis

제31장 기타 주요 기업과 혁신적 기업

  • Lenovo Group Limited
  • Panasonic Corporation
  • Continental AG
  • Xiaomi Corporation
  • Seiko Epson Corporation
  • Sony Semiconductor Solutions Corporation
  • Snap Inc.
  • PTC
  • TeamViewer AG
  • Magic Leap Inc.
  • HTC Corporation
  • Vuzix Corporation
  • WayRay AG
  • EON Realty Inc.
  • SoluLab Inc.

제32장 세계의 시장 경쟁 벤치마킹과 대시보드

제33장 주요 인수합병

제34장 최근의 시장 동향

제35장 시장 잠재력이 높은 국가, 부문, 전략

  • 모바일 증강현실(MAR) 시장 2029 : 새로운 기회를 제공하는 국가
  • 모바일 증강현실(MAR) 시장 2029 : 새로운 기회를 제공하는 부문
  • 모바일 증강현실(MAR) 시장 2029 : 성장 전략
    • 시장 동향에 기반한 전략
    • 경쟁 전략

제36장 부록

ksm 25.04.29

Mobile augmented reality (MAR) encompasses the integration of digital information or virtual objects into the real-world environment using mobile devices like smartphones or tablets. This technology superimposes computer-generated images, videos, or information onto the user's physical surroundings, typically utilizing the device's camera and screen.

The primary types of mobile augmented reality (MAR) include marker-based, markerless, and anchor-based approaches. Marker-based mobile augmented reality involves overlaying digital content onto the physical world using markers, which are typically images or objects recognized by the mobile device's camera. This enables interactive experiences such as games, educational content, and marketing initiatives. Various offerings in this realm include software and services tailored to a range of devices including smartphones, tablets, personal digital assistants (PDAs), handheld gaming consoles, among others. MAR finds applications across diverse sectors including consumer electronics, aerospace and defense, healthcare, commercial ventures, enterprise solutions, and more.

The mobile augmented reality (MAR) research report is one of a series of new reports from The Business Research Company that provides mobile augmented reality (MAR) market statistics, including the mobile augmented reality (MAR) industry's global market size, regional shares, competitors with a mobile augmented reality (MAR) market share, detailed mobile augmented reality (MAR) market segments, market trends and opportunities, and any further data you may need to thrive in the mobile augmented reality (MAR) industry. This mobile augmented reality (MAR) market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The mobile augmented reality (MAR) market size has grown exponentially in recent years. It will grow from $27.57 billion in 2024 to $37.19 billion in 2025 at a compound annual growth rate (CAGR) of 34.9%. The growth in the historic period can be attributed to demand for immersive user experiences, increased app-store revenue with the in-app and premium app purchases, use of AR smart glasses in the enterprise, and increased use of augmented reality (AR) in retail and e-commerce applications.

The mobile augmented reality (MAR) market size is expected to see exponential growth in the next few years. It will grow to $122.01 billion in 2029 at a compound annual growth rate (CAGR) of 34.6%. The growth in the forecast period can be attributed to the increasing adoption of AR technology in various sectors, the rising popularity of AR entertainment applications, the integration of AR into social media platforms, the booming online gaming industry, and penetration of 5G technology. Major trends in the forecast period include development of innovative AR applications, investment in AR content creation and delivery platforms, collaboration with mobile device manufacturers to optimize AR experiences, expansion into emerging markets with untapped AR potential, strategic partnerships with AR software and hardware providers.

The upward trend in consumer adoption of smartphones and tablets is expected to drive the growth of the mobile augmented reality (MAR) market in the future. Smartphones and tablets are portable electronic devices equipped for communication, computing, and multimedia consumption, featuring touchscreen interfaces and various connectivity options. Their enduring demand stems from their convenience, versatility, and ability to provide access to a wide array of communication, entertainment, and productivity features while on the move. Leveraging mobile augmented reality (MAR), smartphones and tablets enhance user experiences by overlaying digital information or virtual objects onto the real-world environment through their built-in cameras and sensors. This enables immersive interactions and applications spanning gaming, navigation, education, and shopping. For example, as of February 2023, Uswitch Limited reported 71.8 million mobile connections in the UK, marking a 3.8% increase (around 2.6 million) from 2021. With the UK population expected to reach 68.3 million by 2025, approximately 95% (around 65 million individuals) are projected to own smartphones. Hence, the expanding consumer adoption of smartphones and tablets is propelling the growth of the mobile augmented reality (MAR) market.

Leading companies in the mobile augmented reality (MAR) market are innovating by developing advanced solutions utilizing cutting-edge platforms like the Vuzix Ultralite OEM platform to better cater to customers with enhanced features. The Vuzix Ultralite OEM platform is a mobile augmented reality (AR) solution offering lightweight and compact hardware components for integration into various mobile AR devices such as smartphones, tablets, or smart glasses. For instance, in January 2024, Vuzix Corporation unveiled the Vuzix Z100 smart glasses, a mobile augmented reality device facilitating seamless connectivity between workers and artificial intelligence optimization tools. These glasses serve as a wearable interface between AI applications and human workers, delivering critical updates, workflow confirmations, and notifications in real time. Featuring advanced monocular waveguide optics and a custom microdisplay engine, they provide hands-free access to vital information on users' Android or iOS devices.

In June 2023, Apple Inc. acquired Mira to enhance its mobile augmented reality capabilities by leveraging Mira's expertise in AR hardware, software development, and immersive experience creation. Mira, a US-based provider of mobile augmented reality (AR) solutions, specializes in augmented reality headsets.

Major companies operating in the mobile augmented reality (MAR) market report are Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Novac Technology Solutions; Lenovo Group Limited; Panasonic Corporation; Continental AG; Xiaomi Corporation; Seiko Epson Corporation; Sony Semiconductor Solutions Corporation; Snap Inc.; PTC; TeamViewer AG; Magic Leap Inc.; HTC Corporation; Vuzix Corporation; WayRay AG; EON Realty Inc.; SoluLab Inc.; Kaon Interactive Inc.; Blippar Group Limited; Scope AR; Wikitude GmbH

North America was the largest region in the mobile augmented reality (MAR) market in 2024. Asia-Pacific is expected to be the fastest-growing region in the market. The regions covered in the mobile augmented reality (MAR) market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the mobile augmented reality (MAR) market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The mobile augmented reality (MAR) market consists of revenues earned by entities through advertising solutions, navigation assistance, educational tools, or immersive storytelling experiences. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Mobile Augmented Reality (MAR) Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on mobile augmented reality (mar) market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for mobile augmented reality (mar) ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The mobile augmented reality (mar) market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Marker-Based; Markerless; Anchor-Based
  • 2) By Offering: Mobile Augmented Reality (MAR) Software; Mobile Augmented Reality (MAR) Services
  • 3) By Device Type: Smartphones; Tablets; Personal Digital Assistants (PDAs) Or Handheld Gaming Consoles; Other Devices
  • 4) By Application: Consumer; Aerospace And Defense; Healthcare; Commercial; Enterprise; Other Applications
  • Subsegments:
  • 1) By Marker-Based: 2D Marker; 3D Marker
  • 2) By Markerless: GPS-Based; Visual Inertial Odometry (VIO)
  • 3) By Anchor-Based: Location-Based; Image-based
  • Companies Mentioned: Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Novac Technology Solutions
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Mobile Augmented Reality (MAR) Market Characteristics

3. Mobile Augmented Reality (MAR) Market Trends And Strategies

4. Mobile Augmented Reality (MAR) Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Mobile Augmented Reality (MAR) Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Mobile Augmented Reality (MAR) PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Mobile Augmented Reality (MAR) Market Growth Rate Analysis
  • 5.4. Global Mobile Augmented Reality (MAR) Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Mobile Augmented Reality (MAR) Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Mobile Augmented Reality (MAR) Total Addressable Market (TAM)

6. Mobile Augmented Reality (MAR) Market Segmentation

  • 6.1. Global Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Marker-Based
  • Markerless
  • Anchor-Based
  • 6.2. Global Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mobile Augmented Reality (MAR) Software
  • Mobile Augmented Reality (MAR) Services
  • 6.3. Global Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Smartphones
  • Tablets
  • Personal Digital Assistants (PDAs) Or Handheld Gaming Consoles
  • Other Devices
  • 6.4. Global Mobile Augmented Reality (MAR) Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer
  • Aerospace And Defense
  • Healthcare
  • Commercial
  • Enterprise
  • Other Applications
  • 6.5. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Marker-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 2D Marker
  • 3D Marker
  • 6.6. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Markerless, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • GPS-Based
  • Visual Inertial Odometry (VIO)
  • 6.7. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Anchor-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Location-Based
  • Image-based

7. Mobile Augmented Reality (MAR) Market Regional And Country Analysis

  • 7.1. Global Mobile Augmented Reality (MAR) Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Mobile Augmented Reality (MAR) Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Mobile Augmented Reality (MAR) Market

  • 8.1. Asia-Pacific Mobile Augmented Reality (MAR) Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Mobile Augmented Reality (MAR) Market

  • 9.1. China Mobile Augmented Reality (MAR) Market Overview
  • 9.2. China Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Mobile Augmented Reality (MAR) Market

  • 10.1. India Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Mobile Augmented Reality (MAR) Market

  • 11.1. Japan Mobile Augmented Reality (MAR) Market Overview
  • 11.2. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Mobile Augmented Reality (MAR) Market

  • 12.1. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Mobile Augmented Reality (MAR) Market

  • 13.1. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Mobile Augmented Reality (MAR) Market

  • 14.1. South Korea Mobile Augmented Reality (MAR) Market Overview
  • 14.2. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Mobile Augmented Reality (MAR) Market

  • 15.1. Western Europe Mobile Augmented Reality (MAR) Market Overview
  • 15.2. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Mobile Augmented Reality (MAR) Market

  • 16.1. UK Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Mobile Augmented Reality (MAR) Market

  • 17.1. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Mobile Augmented Reality (MAR) Market

  • 18.1. France Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Mobile Augmented Reality (MAR) Market

  • 19.1. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Mobile Augmented Reality (MAR) Market

  • 20.1. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Mobile Augmented Reality (MAR) Market

  • 21.1. Eastern Europe Mobile Augmented Reality (MAR) Market Overview
  • 21.2. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Mobile Augmented Reality (MAR) Market

  • 22.1. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Mobile Augmented Reality (MAR) Market

  • 23.1. North America Mobile Augmented Reality (MAR) Market Overview
  • 23.2. North America Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Mobile Augmented Reality (MAR) Market

  • 24.1. USA Mobile Augmented Reality (MAR) Market Overview
  • 24.2. USA Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Mobile Augmented Reality (MAR) Market

  • 25.1. Canada Mobile Augmented Reality (MAR) Market Overview
  • 25.2. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Mobile Augmented Reality (MAR) Market

  • 26.1. South America Mobile Augmented Reality (MAR) Market Overview
  • 26.2. South America Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Mobile Augmented Reality (MAR) Market

  • 27.1. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Mobile Augmented Reality (MAR) Market

  • 28.1. Middle East Mobile Augmented Reality (MAR) Market Overview
  • 28.2. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Mobile Augmented Reality (MAR) Market

  • 29.1. Africa Mobile Augmented Reality (MAR) Market Overview
  • 29.2. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Mobile Augmented Reality (MAR) Market Competitive Landscape And Company Profiles

  • 30.1. Mobile Augmented Reality (MAR) Market Competitive Landscape
  • 30.2. Mobile Augmented Reality (MAR) Market Company Profiles
    • 30.2.1. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Novac Technology Solutions Overview, Products and Services, Strategy and Financial Analysis

31. Mobile Augmented Reality (MAR) Market Other Major And Innovative Companies

  • 31.1. Lenovo Group Limited
  • 31.2. Panasonic Corporation
  • 31.3. Continental AG
  • 31.4. Xiaomi Corporation
  • 31.5. Seiko Epson Corporation
  • 31.6. Sony Semiconductor Solutions Corporation
  • 31.7. Snap Inc.
  • 31.8. PTC
  • 31.9. TeamViewer AG
  • 31.10. Magic Leap Inc.
  • 31.11. HTC Corporation
  • 31.12. Vuzix Corporation
  • 31.13. WayRay AG
  • 31.14. EON Realty Inc.
  • 31.15. SoluLab Inc.

32. Global Mobile Augmented Reality (MAR) Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Mobile Augmented Reality (MAR) Market

34. Recent Developments In The Mobile Augmented Reality (MAR) Market

35. Mobile Augmented Reality (MAR) Market High Potential Countries, Segments and Strategies

  • 35.1 Mobile Augmented Reality (MAR) Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Mobile Augmented Reality (MAR) Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Mobile Augmented Reality (MAR) Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
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