시장보고서
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세계의 가상 이벤트 시장 보고서(2025년)

Virtual Events Global Market Report 2025

발행일: | 리서치사: The Business Research Company | 페이지 정보: 영문 250 Pages | 배송안내 : 2-10일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

가상 이벤트 시장 규모는 최근 급격하게 확대하고 있습니다. 2024년 1,934억 5,000만 달러에서 2025년에는 2,354억 달러로, CAGR 21.7%로 확대합니다. 지난 기간 중의 성장은 참여자 경험 향상, 매출 창출, ROI 중시, 경쟁 환경, 세계 도달 범위 및 접근성 향상에 기인합니다.

가상 이벤트 시장 규모는 향후 수년간 비약적인 성장이 전망됩니다. 2029년에는 5,306억 3,000만 달러로 성장하며, CAGR은 22.5%에 달할 것으로 생각됩니다. 예측 기간의 성장은 하이브리드 이벤트, 세계 도달 범위 및 접근성, 매출 창출, 개인화, 경쟁 환경 등에 기인하는 것으로 보입니다. 예측 기간의 주요 동향으로는 플랫폼의 다양성, 하이브리드 이벤트, 참가자 경험 향상, 혁신 기술, 지속가능성 등을 꼽을 수 있습니다.

온라인 이벤트, 가상 컨퍼런스, 라이브 스트리밍이라고도 불리는 가상 이벤트는 물리적 장소가 아닌 인터넷상의 디지털 환경에서 개인들이 교류하는 장입니다. 이러한 행사에서는 디지털 플랫폼과 기술을 활용하여 참가자들이 원격으로 교류하고, 소통하고, 협력할 수 있는 기회를 제공합니다.

가상 이벤트의 주요 유형은 내부 이벤트, 확장 이벤트, 외부 이벤트가 있습니다. 사내 이벤트는 기업이나 조직 내에서 개최되는 직원, 이해관계자, 구성원들을 대상으로 하는 모임이나 활동을 의미하며, 그 컴포넌트에는 플랫폼이나 서비스가 포함되며, 교육기관, 기업, 정부, 회의, 컨벤션 등에서 사용됩니다.

2025년 봄, 미국의 급격한 관세 인상과 이에 따른 무역 마찰은 정보기술 분야, 특히 하드웨어 제조, 데이터 인프라, 소프트웨어 배포에 큰 영향을 미치고 있습니다. 수입 반도체, 회로 기판, 네트워크 장비에 대한 관세 인상은 하이테크 기업, 클라우드 서비스 프로바이더, 데이터센터의 생산 및 운영 비용을 증가시키고 있습니다. 노트북, 서버, 가전제품의 부품을 전 세계에서 조달하는 기업은 리드타임의 장기화와 가격 압박에 직면해 있습니다. 동시에 특수 소프트웨어에 대한 관세와 주요 국제 시장의 보복 조치로 인해 세계 IT 공급망이 혼란에 빠지고 미국산 기술에 대한 해외 수요가 감소하고 있습니다. 이에 대응하기 위해 이 부문은 국내 칩 생산에 대한 투자를 강화하고, 공급업체 네트워크를 확대하며, AI를 활용한 자동화를 통해 회복력을 높이고 비용 관리를 효율화하고 있습니다.

가상 이벤트의 주요 유형은 내부 이벤트, 확장 이벤트, 외부 이벤트가 있습니다. 사내 이벤트는 기업이나 조직 내에서 개최되는 직원, 이해관계자, 회원을 대상으로 하는 모임이나 활동을 의미하며, 그 컴포넌트에는 플랫폼과 서비스가 포함되며, 교육기관, 기업, 정부, 회의, 컨벤션 등에서 활용됩니다.

향후 5년간 22.5%의 성장률 전망은 지난번 예측보다 0.2% 소폭 하락한 수치입니다. 이 감소는 주로 미국과 다른 국가 간의 관세의 영향에 기인합니다. 미국의 이벤트 테크 프로바이더들은 회의 장비 및 클라우드 호스팅 인프라에 대한 관세로 인해 비용이 급증하여 국제 시장에서의 경쟁에 영향을 미칠 수 있습니다. 또한 상호 관세와 무역 긴장과 제한 증가로 인한 세계 경제와 무역에 대한 악영향으로 인해 그 영향은 더욱 광범위하게 나타날 것으로 보입니다.

비즈니스 이벤트 개최 빈도 증가는 향후 가상 이벤트 시장의 성장을 가속할 것으로 예측됩니다. 비즈니스 이벤트는 전문가들이 모여 서비스 판매, 네트워킹, 회의 개최 등 비즈니스와 관련된 활동을 하는 대규모 모임을 말합니다. 가상 비즈니스 이벤트의 빈도를 높임으로써 온라인 커뮤니티 내에서의 참여, 네트워킹 기회, 지식 공유를 촉진할 수 있습니다. 비즈니스 이벤트는 참가자들에게 가상 이벤트의 장점, 기능 및 베스트 프랙티스에 대해 배울 수 있는 귀중한 교육 기회를 제공합니다. 이러한 교육 및 인식 개선은 잠재적인 우려를 해소하고 신화를 불식시키며 성공사례를 소개함으로써 가상 이벤트 시장 확대에 기여할 수 있습니다. 예를 들어 미국 이벤트 회사 Equation Events에 따르면 2023년 8월 이벤트 산업 고용시장은 11% 성장하여 590만 명의 고용을 창출할 것으로 예측하고 있으며, 건전한 수요를 보여주고 있습니다. 또한 콘서트 및 이벤트 프로모션 사업자는 2022년 9.1% 성장하여 미국내 73,414개에 달할 것으로 예측됩니다.

가상 이벤트 시장은 이벤트 관리 서비스, 기술 지원 및 AV 서비스, 분석 및 보고, 번역 및 통역, 컨텐츠 제작 및 디자인 소프트웨어를 제공하는 사업체의 매출으로 구성됩니다. 시장 가치에는 서비스 프로바이더가 판매하거나 서비스 제공에 포함된 관련 상품의 가치가 포함됩니다. 가상 이벤트 시장에는 시청자 참여 툴, 가상현실(VR), 증강현실(AR) 세트 판매도 포함됩니다. 이 시장의 가치는 '팩토리 게이트'의 가치이며, 다른 사업체(다운스트림 제조업체, 도매업체, 유통업체, 소매업체 등)이든 직접 최종 고객이든, 상품의 제조자 또는 제작자가 판매한 상품의 가치입니다. 이 시장에서 상품의 가치에는 상품을 만든 사람이 판매하는 관련 서비스도 포함됩니다.

목차

제1장 개요

제2장 시장의 특징

제3장 시장 동향과 전략

제4장 시장 : 금리, 인플레이션, 지정학, 무역 전쟁과 관세 및 Covid와 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오

제5장 세계의 성장 분석과 전략 분석 프레임워크

  • 세계의 가상 이벤트 : PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 촉진요인과 억제요인)
  • 최종 용도 산업의 분석
  • 세계의 가상 이벤트 시장 : 성장률 분석
  • 세계의 가상 이벤트 시장 실적 : 규모와 성장, 2019-2024
  • 세계의 가상 이벤트 시장 예측 : 규모와 성장, 2024-2029, 2034F
  • 세계의 가상 이벤트 : TAM(Total Addressable Market)

제6장 시장 세분화

  • 세계의 가상 이벤트 시장 : 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 내부 이벤트
  • 연장 이벤트
  • 외부 이벤트
  • 세계의 가상 이벤트 시장 : 컴포넌트별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 플랫폼
  • 서비스
  • 세계의 가상 이벤트 시장 : 용도별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 회의와 컨벤션
  • 기업 회의와 연수
  • 전시회와 상품 전시회
  • 세미나와 워크샵
  • 세계의 가상 이벤트 시장 : 최종사용자별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 교육 기관
  • 기업
  • 정부
  • 세계의 가상 이벤트 시장 : 서브 세분화 내부 이벤트(유형별), 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 기업 회의
  • 트레이닝 세션
  • 팀 빌딩 액티비티
  • 세계의 가상 이벤트 시장 : 서브 세분화 확장 이벤트(유형별), 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 하이브리드 이벤트
  • 멀티 세션 컨퍼런스
  • 네트워킹 기회가 있는 웨비나
  • 세계의 가상 이벤트 시장 : 서브 세분화 외부 이벤트(유형별), 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 전시회
  • 제품 발매
  • 공개 회의와 세미나

제7장 지역별·국가별 분석

  • 세계의 가상 이벤트 시장 : 지역별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 세계의 가상 이벤트 시장 : 국가별, 실적과 예측, 2019-2024, 2024-2029F, 2034F

제8장 아시아태평양 시장

제9장 중국 시장

제10장 인도 시장

제11장 일본 시장

제12장 호주 시장

제13장 인도네시아 시장

제14장 한국 시장

제15장 서유럽 시장

제16장 영국 시장

제17장 독일 시장

제18장 프랑스 시장

제19장 이탈리아 시장

제20장 스페인 시장

제21장 동유럽 시장

제22장 러시아 시장

제23장 북미 시장

제24장 미국 시장

제25장 캐나다 시장

제26장 남미 시장

제27장 브라질 시장

제28장 중동 시장

제29장 아프리카 시장

제30장 경쟁 구도와 기업 개요

  • 가상 이벤트 시장 : 경쟁 구도
  • 가상 이벤트 시장 : 기업 개요
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • NTT Limited Overview, Products and Services, Strategy and Financial Analysis
    • Cisco Systems Inc. Overview, Products and Services, Strategy and Financial Analysis
    • NTT Data Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Adobe Systems Inc. Overview, Products and Services, Strategy and Financial Analysis

제31장 기타 대기업과 혁신적 기업

  • Zoom Video Communications Inc.
  • Alcatel-Lucent S.A.
  • Martiz Holdings Inc.
  • Citrix Systems Inc.
  • Avaya LLC
  • George P. Johnson
  • Cvent Inc.
  • Kestone Integrated Marketing Services Pvt. Ltd.
  • ALE International SAS
  • Hubilo Technologies Inc.
  • 6Connex
  • Aventri Inc.
  • CL Educate Ltd.
  • vFairs
  • EventX Limited

제32장 세계의 시장 경쟁 벤치마킹과 대시보드

제33장 주요 합병과 인수

제34장 최근 시장 동향

제35장 시장의 잠재력이 높은 국가, 부문, 전략

  • 가상 이벤트 시장 2029 : 새로운 기회를 제공하는 국가
  • 가상 이벤트 시장 2029 : 새로운 기회를 제공하는 부문
  • 가상 이벤트 시장 2029 : 성장 전략
    • 시장 동향에 기반한 전략
    • 경쟁사 전략

제36장 부록

KSA 25.11.04

A virtual event, also referred to as an online event, virtual conference, or live-streamed experience, is an occasion where individuals engage in interactions within a digital environment on the internet rather than convening at a physical venue. These events leverage digital platforms and technologies to enable participants to interact, engage, and collaborate remotely.

The main types of virtual events are internal events, extended events, and external events. An internal event refers to any gathering or activity organized within a company or organization that is intended for its employees, stakeholders, or members, its components include platforms and services, and it is used in educational institutions, corporate, government, conferences, and conventions.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The main types of virtual events are internal events, extended events, and external events. An internal event refers to any gathering or activity organized within a company or organization that is intended for its employees, stakeholders, or members, its components include platforms and services, and it is used in educational institutions, corporate, government, conferences, and conventions.

The virtual events market size has grown exponentially in recent years. It will grow from $193.45 billion in 2024 to $235.4 billion in 2025 at a compound annual growth rate (CAGR) of 21.7%. The growth in the historic period can be attributed to enhanced attendee experience, revenue generation, roi focus, competitive landscape, and global reach and accessibility.

The virtual events market size is expected to see exponential growth in the next few years. It will grow to $530.63 billion in 2029 at a compound annual growth rate (CAGR) of 22.5%. The growth in the forecast period can be attributed to hybrid events, global reach and accessibility, revenue generation, personalization, and competitive landscape. Major trends in the forecast period include platform diversity, hybrid events, enhanced attendee experience, innovative technologies, and sustainability.

The forecast of 22.5% growth over the next five years reflects a modest reduction of 0.2% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. Event tech providers in the US may encounter inflated costs due to tariffs on conferencing equipment and cloud hosting infrastructure, affecting their competitiveness in international markets. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The increased frequency of business events is expected to propel the growth of the virtual events market going forward. Business events are large gatherings where professionals engage in business-related activities, such as selling services, networking, or holding meetings. Increasing the frequency of virtual business events enhances engagement, networking opportunities, and knowledge sharing within the online community. Business events provide valuable educational opportunities for attendees to learn about virtual events' benefits, features, and best practices. This education and awareness-building contribute to expanding the virtual events market by addressing potential concerns, dispelling myths, and showcasing success stories. For instance, in August 2023, according to Equation Events, a US-based events company, the event industry's job market is projected to grow at 11% and reach 5.9 million jobs, indicating healthy demand. Additionally, concert and event promotion businesses experienced 9.1% growth in 2022, with 73,414 such companies in the U.S. Therefore, the increased frequency of business events is expected to propel the growth of the virtual events market.

Major companies operating in the virtual events market are developing innovative technology, such as boosting virtual events to better serve audiences with delightful experiences. Boost virtual events refer to online gatherings, conferences, or meetings organized and conducted entirely in a virtual environment. Boosting virtual events involves using various strategies and technologies to increase attendee engagement, drive sales, and enhance brand engagement. For instance, in October 2022, Zoom Video Communications Inc., a US-based communications technology company, launched boost virtual events, virtual booths, or exhibition spaces where sponsors and exhibitors can showcase products, services, and resources. Attendees can explore these spaces, interact with exhibitors, download materials, and schedule meetings.

In February 2023, Hubilo, a US-based event management platform, acquired Fielddrive for an undisclosed amount. The purpose of this acquisition is to expand Hubilo's service capabilities by incorporating Fielddrive's cutting-edge on-site event technology solutions. Fielddrive, based in Belgium, specializes in improving virtual event experiences with its advanced on-site technology.

Major companies operating in the virtual events market are Microsoft Corporation, NTT Limited, Cisco Systems Inc., NTT Data Inc., Adobe Systems Inc., Zoom Video Communications Inc., Alcatel-Lucent S.A., Martiz Holdings Inc., Citrix Systems Inc., Avaya LLC, George P. Johnson, Cvent Inc., Kestone Integrated Marketing Services Pvt. Ltd., ALE International SAS, Hubilo Technologies Inc., 6Connex, Aventri Inc., CL Educate Ltd., vFairs, EventX Limited, Veritas Technologies LLC, EventX Limited, uBivent GmbH, Pathable Inc., Alive Events Agency

North America was the largest region in the virtual events market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the virtual events market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the virtual events market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The virtual events market consist of revenues earned by entities by providing event management services, technical support and AV services, analytics and reporting, translation and interpretation, content creation and design software. The market value includes the value of related goods sold by the service provider or included within the service offering. The virtual events market also includes of sales of audience engagement tools, virtual reality (VR) and augmented reality (AR) sets. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Virtual Events Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual events market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

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  • Assess the impact of key macro factors such as geopolitical conflicts, trade policies and tariffs, post-pandemic supply chain realignment, inflation and interest rate fluctuations, and evolving regulatory landscapes.
  • Create regional and country strategies on the basis of local data and analysis.
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  • Outperform competitors using forecast data and the drivers and trends shaping the market.
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  • Benchmark performance against key competitors.
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  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for virtual events ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The virtual events market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Internal Event; Extended Event; External Event
  • 2) By Component: Platform; Services
  • 3) By Application: Conferences And Conventions; Corporate Meetings And Training; Exhibitions And Trade Shows; Seminars And Workshops
  • 4) By End User: Educational Institution; Corporate; Government
  • Subsegments:
  • 1) By Internal Event: Corporate Meetings; Training Sessions; Team-Building Activities
  • 2) By Extended Event: Hybrid Events; Multi-Session Conferences; Webinars With Networking Opportunities
  • 3) By External Event: Trade Shows; Product Launches; Public Conferences And Seminars
  • Companies Mentioned: Microsoft Corporation; NTT Limited; Cisco Systems Inc.; NTT Data Inc.; Adobe Systems Inc.; Zoom Video Communications Inc.; Alcatel-Lucent S.A.; Martiz Holdings Inc.; Citrix Systems Inc.; Avaya LLC; George P. Johnson; Cvent Inc.; Kestone Integrated Marketing Services Pvt. Ltd.; ALE International SAS; Hubilo Technologies Inc.; 6Connex; Aventri Inc.; CL Educate Ltd.; vFairs; EventX Limited; Veritas Technologies LLC; EventX Limited; uBivent GmbH; Pathable Inc.; Alive Events Agency
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Virtual Events Market Characteristics

3. Virtual Events Market Trends And Strategies

4. Virtual Events Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Virtual Events Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Virtual Events PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Virtual Events Market Growth Rate Analysis
  • 5.4. Global Virtual Events Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Virtual Events Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Virtual Events Total Addressable Market (TAM)

6. Virtual Events Market Segmentation

  • 6.1. Global Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Internal Event
  • Extended Event
  • External Event
  • 6.2. Global Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Platform
  • Services
  • 6.3. Global Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Conferences And Conventions
  • Corporate Meetings And Training
  • Exhibitions And Trade Shows
  • Seminars And Workshops
  • 6.4. Global Virtual Events Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Educational Institution
  • Corporate
  • Government
  • 6.5. Global Virtual Events Market, Sub-Segmentation Of Internal Event, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Corporate Meetings
  • Training Sessions
  • Team-Building Activities
  • 6.6. Global Virtual Events Market, Sub-Segmentation Of Extended Event, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hybrid Events
  • Multi-Session Conferences
  • Webinars With Networking Opportunities
  • 6.7. Global Virtual Events Market, Sub-Segmentation Of External Event, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Trade Shows
  • Product Launches
  • Public Conferences And Seminars

7. Virtual Events Market Regional And Country Analysis

  • 7.1. Global Virtual Events Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Virtual Events Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Virtual Events Market

  • 8.1. Asia-Pacific Virtual Events Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Virtual Events Market

  • 9.1. China Virtual Events Market Overview
  • 9.2. China Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Virtual Events Market

  • 10.1. India Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Virtual Events Market

  • 11.1. Japan Virtual Events Market Overview
  • 11.2. Japan Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Virtual Events Market

  • 12.1. Australia Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Virtual Events Market

  • 13.1. Indonesia Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Virtual Events Market

  • 14.1. South Korea Virtual Events Market Overview
  • 14.2. South Korea Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Virtual Events Market

  • 15.1. Western Europe Virtual Events Market Overview
  • 15.2. Western Europe Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Virtual Events Market

  • 16.1. UK Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Virtual Events Market

  • 17.1. Germany Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Virtual Events Market

  • 18.1. France Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Virtual Events Market

  • 19.1. Italy Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Virtual Events Market

  • 20.1. Spain Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Virtual Events Market

  • 21.1. Eastern Europe Virtual Events Market Overview
  • 21.2. Eastern Europe Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Virtual Events Market

  • 22.1. Russia Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Virtual Events Market

  • 23.1. North America Virtual Events Market Overview
  • 23.2. North America Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Virtual Events Market

  • 24.1. USA Virtual Events Market Overview
  • 24.2. USA Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Virtual Events Market

  • 25.1. Canada Virtual Events Market Overview
  • 25.2. Canada Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Virtual Events Market

  • 26.1. South America Virtual Events Market Overview
  • 26.2. South America Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Virtual Events Market

  • 27.1. Brazil Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Virtual Events Market

  • 28.1. Middle East Virtual Events Market Overview
  • 28.2. Middle East Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Virtual Events Market

  • 29.1. Africa Virtual Events Market Overview
  • 29.2. Africa Virtual Events Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Virtual Events Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Virtual Events Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Virtual Events Market Competitive Landscape And Company Profiles

  • 30.1. Virtual Events Market Competitive Landscape
  • 30.2. Virtual Events Market Company Profiles
    • 30.2.1. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. NTT Limited Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Cisco Systems Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. NTT Data Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Adobe Systems Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Virtual Events Market Other Major And Innovative Companies

  • 31.1. Zoom Video Communications Inc.
  • 31.2. Alcatel-Lucent S.A.
  • 31.3. Martiz Holdings Inc.
  • 31.4. Citrix Systems Inc.
  • 31.5. Avaya LLC
  • 31.6. George P. Johnson
  • 31.7. Cvent Inc.
  • 31.8. Kestone Integrated Marketing Services Pvt. Ltd.
  • 31.9. ALE International SAS
  • 31.10. Hubilo Technologies Inc.
  • 31.11. 6Connex
  • 31.12. Aventri Inc.
  • 31.13. CL Educate Ltd.
  • 31.14. vFairs
  • 31.15. EventX Limited

32. Global Virtual Events Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Virtual Events Market

34. Recent Developments In The Virtual Events Market

35. Virtual Events Market High Potential Countries, Segments and Strategies

  • 35.1 Virtual Events Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Virtual Events Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Virtual Events Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
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