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세계의 밸런스 재활 가상현실 포드 시장 보고서(2025년)

Balance Rehabilitation Virtual Reality Pods Global Market Report 2025

발행일: | 리서치사: The Business Research Company | 페이지 정보: 영문 250 Pages | 배송안내 : 2-10일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

밸런스 재활 가상현실 포드 시장 규모는 최근 급속히 확대하고 있습니다. 2024년 13억 4,000만 달러에서 2025년에는 15억 6,000만 달러로 CAGR 16.4%로 확대합니다. 역사적 기간의 성장은 균형 장애의 유병률 증가, 재택치료로의 전환, 정부의 구상과 자금 지원, 노령 인구 증가, 신경 장애 발생률 증가로 인해 발생했습니다.

밸런스 재활 가상현실 포드 시장 규모는 향후 수년간 급성장할 것으로 예측됩니다. 2029년에는 CAGR 16.1%로 28억 3,000만 달러로 성장할 것입니다. 예측 기간 중의 성장은 VR 치료에 대한 인식과 수용 증가, 성인 및 노인의 뇌졸중 발병률 증가, 파킨슨병 환자 증가, 외상성 뇌손상 사례 증가, 전정 장애 유병률 증가에 기인할 것으로 예측됩니다. 예측 기간 중 예상되는 주요 동향으로는 VR 기술의 발전, 인공지능(AI)의 통합, 센서 기술의 향상, 의료 서비스 프로바이더와 기술 기업 간의 협업, 다른 치료법과의 통합 등이 있습니다.

밸런스 재활 가상현실 포드는 몰입형 가상현실과 모션 플랫폼을 이용하여 균형 장애를 평가하고 치료하는 통합 임상 시스템입니다. 주요 목표는 객관적인 진행 지표를 제공하고, 환자의 동기부여와 순응도를 향상시키며, 안전하고 통제된 도전적인 가상 환경을 접하게 하고, 전정 및 평형 시스템을 재교육하여 효과적인 신경 재활을 지원하는 매력적인 데이터베이스 치료를 통해 환자의 예후를 개선하는 것입니다. 환자의 결과를 개선하는 것입니다.

밸런스 재활 가상현실 포드의 주요 제품으로는 고정형 가상현실 포드와 휴대용 가상현실 포드가 있습니다. 고정형 가상현실 포드는 균형 재활을 위해 설계된 고정형 시스템으로, 보통 클리닉이나 전용 치료 센터에 설치됩니다. 이 시스템들은 비침투형 VR, 반침투형 VR, 완전 몰입형 VR 등의 기술을 채택하고 있습니다. 판매 채널로는 직접 판매, 온라인 소매, 대리점 등이 있습니다. 사용처는 병원, 진료소, 재활센터, 재가 요양 현장 등 다양합니다. 주요 최종사용자는 성인, 소아 환자, 노인 환자 등입니다.

미국의 급속한 관세 인상과 2025년 봄까지 이어지는 무역 마찰은 의료기기 분야, 특히 수입 영상 진단기기 부품, 수술용 스테인리스강, 플라스틱 소모품에 큰 영향을 미치고 있습니다. 병원 및 진료소는 가격 인상에 저항하며 제조업체의 이윤을 압박하고 있습니다. 관세와 관련된 공급업체 변경은 종종 장비의 재인증을 필요로 하고, 시장 출시 시간을 지연시키는 등 규제상의 장애물이 문제를 복잡하게 만듭니다. 기업은 핵심 부품의 이중 조달, 상품화된 품목의 국내 생산 확대, 비용 효율적인 소재의 연구개발 가속화 등을 통해 리스크를 줄이고 있습니다.

이 조사 리포트는 밸런스 재활 가상현실 포드 업계의 세계 시장 규모, 지역 점유율, 밸런스 재활 가상현실 포드 시장 점유율을 가진 경쟁사, 상세한 밸런스 재활 가상현실 포드 시장 부문, 시장 동향과 비즈니스 기회, 밸런스 재활 가상현실 포드 업계에서 성공하기 위해 필요한 데이터 등 밸런스 재활 가상현실 포드 시장 통계를 제공하는 The Business Research Company의 신간 리포트 시리즈 중 하나입니다. 이 밸런스 재활 가상현실 포드 시장 조사 보고서는 업계의 현재와 미래 시나리오를 자세히 분석하여 필요한 모든 것을 완벽하게 제공합니다.

장애 사례 증가는 밸런스 재활 가상현실 포드 시장의 성장을 가속할 것으로 예측됩니다. 장애는 개인의 일상 업무 수행 능력에 영향을 미치는 장애, 활동 제한, 참여 제한을 의미하며, 종종 신경 장애, 노화, 부상, 만성질환으로 인해 발생합니다. 나이가 들면 뇌졸중, 관절염, 신경퇴행성 질환 등 만성질환에 걸릴 확률이 높아지기 때문입니다. 밸런스 재활 가상현실 포드는 균형 연습과 어려운 시나리오를 가상으로 탐색할 수 있는 안전하고 통제된 환경을 제공함으로써 낙상 위험을 줄이고 자신감을 향상시키며 기능 회복을 지원함으로써 장애를 가진 개인을 돕습니다. 예를 들어 2025년 4월 미국 질병예방통제센터(CDC)는 2021년 21.2%에 비해 2022년에는 18-44세 젊은 성인이 장애를 경험하는 비율이 23.6%로 높아질 것이라고 보고했습니다. 이러한 장애 사례 증가는 밸런스 재활 가상현실 포드에 대한 수요를 촉진하고 있습니다.

텔레헬스 도입 확대가 밸런스 재활 가상현실 포드 시장 성장에 기여할 것으로 예측됩니다. 화상회의, 원격 모니터링 툴 등 디지털 기술을 활용한 원격의료 서비스, 상담, 교육 등을 포함한 원격의료는 편리하고 접근하기 쉬운 의료 서비스에 대한 수요 증가로 인해 증가하는 추세입니다. 원격의료는 이동시간 단축과 비용 절감에 도움이 되며, 어디서든 적시에 진료를 받을 수 있습니다. 원격의료의 도입은 임상의가 원격으로 환자를 모니터링하고 기존 임상 환경 밖에서 맞춤 치료를 제공할 수 있도록 함으로써 균형 재활을 위한 가상현실 포드의 사용을 지원합니다. 예를 들어 2023년 2월 미국 의료 기술 기업 Rock Health의 조사에 따르면 55세 이상의 76%가 원격의료를 이용한 경험이 있으며, 전체 응답자의 80%가 한 번 이상 원격의료 서비스를 이용한 경험이 있으며, 이는 2021년 대비 8% 증가한 것으로 나타났습니다. 원격의료의 보급과 함께 밸런스 재활 가상현실 포드에 대한 수요도 증가하고 있습니다.

밸런스 재활 가상현실 포드 시장의 기업은 AI 기반 적응형 치료 소프트웨어를 포함한 첨단 솔루션을 개발하여 개인 맞춤형 치료를 강화하고, 환자 참여도를 높이며, 임상의에게 정확한 데이터베이스 진행 상황을 추적할 수 있도록 돕고 있습니다. AI 기반 적응형 치료 소프트웨어는 실시간 성능 데이터를 활용하여 운동의 난이도와 매개변수를 자동으로 조정하고, 환자 개개인의 필요에 따라 재활 프로그램을 최적화하여 회복 결과를 향상시킵니다. 예를 들어 덴마크에 본사를 둔 Interacoustics A/S는 2024년 9월 몰입형 가상현실 기술을 접목한 밸런스 재활 시스템 Virtualis를 발표했습니다. 이 시스템은 환자가 넓은 시야를 가진 헤드 마운트 디스플레이를 통해 게이미피케이션된 운동에 참여할 수 있으며, 전정 및 신경학적 재활 중 동기 부여와 균형 감각을 향상시키는 것을 목표로 합니다. 이 혁신은 인터라쿠스틱스의 통합 디지털 치료 분야로의 진출을 상징하는 것으로, 임상의에게 평가 및 추적을 위한 고급 툴을 제공하면서 환자 결과를 개선하는 객관적이고 데이터베이스의 치료를 제공합니다.

밸런스 재활 가상현실 포드 시장은 환자 평가 서비스, 맞춤형 치료 프로그램 설계, 원격 모니터링, 원격 재활, 환자 동기부여 프로그램 등의 서비스를 제공하는 사업체가 얻는 매출으로 구성됩니다. 시장 가치에는 서비스 프로바이더가 판매하거나 서비스 제공에 포함된 관련 상품의 가치도 포함됩니다. 밸런스 재활 가상현실 포드 시장에는 VR 헤드셋, 압력 센서, 바디 모션 캡처 센서, 핸드헬드 컨트롤러의 판매도 포함됩니다. 이 시장의 가치는 '팩토리 게이트'의 가치이며, 다른 사업체(다운스트림 제조업체, 도매업체, 유통업체, 소매업체 등)이든 직접 최종 고객이든, 상품의 제조자 또는 제작자가 판매한 상품의 가치입니다. 이 시장에서 상품의 가치에는 상품을 만든 사람이 판매하는 관련 서비스도 포함됩니다.

목차

제1장 개요

제2장 시장의 특징

제3장 시장 동향과 전략

제4장 시장 : 금리, 인플레이션, 지정학, 무역 전쟁과 관세 및 Covid와 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오

제5장 세계의 성장 분석과 전략 분석 프레임워크

  • 세계의 밸런스 재활 가상현실 포드 : PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 촉진요인과 억제요인)
  • 최종 용도 산업의 분석
  • 세계의 밸런스 재활 가상현실 포드 시장 : 성장률 분석
  • 세계의 밸런스 재활 가상현실 포드 시장 실적 : 규모와 성장, 2019-2024
  • 세계의 밸런스 재활 가상현실 포드 시장 예측 : 규모와 성장, 2024-2029, 2034F
  • 세계의 밸런스 재활 가상현실 포드 : TAM(Total Addressable Market)

제6장 시장 세분화

  • 세계의 밸런스 재활 가상현실 포드 시장 : 제품별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 고정형 가상현실·포드
  • 휴대용 가상현실 포드
  • 세계의 밸런스 재활 가상현실 포드 시장 : 기술별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 비침투형 가상현실
  • 반몰입형 가상현실
  • 완전 몰입형 가상현실
  • 세계의 밸런스 재활 가상현실 포드 시장 : 유통 채널별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 직접 판매
  • 온라인 소매
  • 유통업체
  • 세계의 밸런스 재활 가상현실 포드 시장 : 용도별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 병원과 클리닉
  • 재활 센터
  • 홈케어
  • 기타 용도
  • 세계의 밸런스 재활 가상현실 포드 시장 : 최종사용자별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 성인
  • 소아
  • 고령자
  • 세계의 밸런스 재활 가상현실 포드 시장 : 서브 세분화 고정형 가상현실·포드, 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 싱글 유저 시스템
  • 멀티 유저 시스템
  • 치료 중심 포드
  • 평가 포드
  • 몰입형 포드
  • 세계의 밸런스 재활 가상현실 포드 시장 : 서브 세분화 휴대용 가상현실 포드 : 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 컴팩트 키트
  • 웨어러블 시스템
  • 태블릿형 시스템
  • 모듈러 키트
  • 모바일 앱 통합 시스템

제7장 지역별·국가별 분석

  • 세계의 밸런스 재활 가상현실 포드 시장 : 지역별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 세계의 밸런스 재활 가상현실 포드 시장 : 국가별, 실적과 예측, 2019-2024, 2024-2029F, 2034F

제8장 아시아태평양 시장

제9장 중국 시장

제10장 인도 시장

제11장 일본 시장

제12장 호주 시장

제13장 인도네시아 시장

제14장 한국 시장

제15장 서유럽 시장

제16장 영국 시장

제17장 독일 시장

제18장 프랑스 시장

제19장 이탈리아 시장

제20장 스페인 시장

제21장 동유럽 시장

제22장 러시아 시장

제23장 북미 시장

제24장 미국 시장

제25장 캐나다 시장

제26장 남미 시장

제27장 브라질 시장

제28장 중동 시장

제29장 아프리카 시장

제30장 경쟁 구도와 기업 개요

  • 밸런스 재활 가상현실 포드 시장 : 경쟁 구도
  • 밸런스 재활 가상현실 포드 시장 : 기업 개요
    • Interacoustics A/S Overview, Products and Services, Strategy and Financial Analysis
    • MindMaze SA Overview, Products and Services, Strategy and Financial Analysis
    • XRHealth Overview, Products and Services, Strategy and Financial Analysis
    • Vicon Motion Systems Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Ekso Bionics Holdings Inc. Overview, Products and Services, Strategy and Financial Analysis

제31장 기타 대기업과 혁신적 기업

  • Tyromotion GmbH
  • Bertec Corporation
  • Reha Stim Medtec AG
  • balanceback
  • THERA-Trainer
  • DIH Technologies Corp.
  • Saebo Inc.
  • NEURO REHAB VR
  • KineQuantum SAS
  • Movendo Technology S.r.l.
  • Protokinetics LLC
  • Silverfit Ltd.
  • zebris Medical GmbH
  • LPG Group Ltd.
  • Sensing Future Technologies

제32장 세계의 시장 경쟁 벤치마킹과 대시보드

제33장 주요 합병과 인수

제34장 최근 시장 동향

제35장 시장의 잠재력이 높은 국가, 부문, 전략

  • 밸런스 재활 가상현실 포드 시장 2029 : 새로운 기회를 제공하는 국가
  • 밸런스 재활 가상현실 포드 시장 2029 : 새로운 기회를 제공하는 부문
  • 밸런스 재활 가상현실 포드 시장 2029 : 성장 전략
    • 시장 동향에 기반한 전략
    • 경쟁사 전략

제36장 부록

KSA

Balance rehabilitation virtual reality pods are integrated clinical systems that utilize immersive virtual reality and motion platforms to assess and treat balance disorders. Their primary objective is to improve patient outcomes through engaging, data-driven therapy that provides objective progress metrics, enhances patient motivation and adherence, allows safe and controlled exposure to challenging virtual environments, and supports effective neurorehabilitation by retraining the vestibular and balance systems.

The primary products of balance rehabilitation virtual reality pods include stationary virtual reality pods and portable virtual reality pods. Stationary virtual reality pods are fixed systems designed for balance rehabilitation, typically installed in clinics or dedicated therapy centers. These systems employ technologies such as non-immersive VR, semi-immersive VR, and fully immersive VR. Distribution channels include direct sales, online retail, and distributors. Applications cover hospitals and clinics, rehabilitation centers, home care settings, and other settings. Primary end users include adults, pediatric patients, and geriatric patients.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The fast surge in U.S. tariffs and the trade tensions that followed in spring 2025 are heavily affecting the medical equipment sector, particularly for imported imaging machine components, surgical-grade stainless steel, and plastic disposables. Hospitals and clinics resist price hikes, pressuring manufacturers' margins. Regulatory hurdles compound the problem, as tariff-related supplier changes often require re-certification of devices, delaying time-to-market. Companies are mitigating risks by dual-sourcing critical parts, expanding domestic production of commoditized items, and accelerating R&D in cost-efficient materials.

The balance rehabilitation virtual reality pods market research report is one of a series of new reports from The Business Research Company that provides balance rehabilitation virtual reality pods market statistics, including balance rehabilitation virtual reality pods industry global market size, regional shares, competitors with a balance rehabilitation virtual reality pods market share, detailed balance rehabilitation virtual reality pods market segments, market trends and opportunities, and any further data you may need to thrive in the balance rehabilitation virtual reality pods industry. This balance rehabilitation virtual reality pods market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The balance rehabilitation virtual reality pods market size has grown rapidly in recent years. It will grow from $1.34 billion in 2024 to $1.56 billion in 2025 at a compound annual growth rate (CAGR) of 16.4%. Growth in the historic period was driven by rising prevalence of balance disorders, a shift toward home-based healthcare, government initiatives and funding, growing geriatric population, and increasing incidence of neurological disorders.

The balance rehabilitation virtual reality pods market size is expected to see rapid growth in the next few years. It will grow to $2.83 billion in 2029 at a compound annual growth rate (CAGR) of 16.1%. Growth in the forecast period is expected to result from increasing awareness and acceptance of VR therapy, higher incidence of stroke among adults and the elderly, growing number of Parkinson's disease patients, rising cases of traumatic brain injury, and increasing prevalence of vestibular disorders. Primary trends anticipated for the forecast period include advancements in VR technology, integration of artificial intelligence (AI), improvements in sensor technology, collaborations between healthcare providers and technology companies, and integration with other therapeutic modalities.

The rising cases of disability are expected to drive the growth of the balance rehabilitation virtual reality pods market. Disability refers to impairments, limitations in activity, and restrictions in participation that affect an individual's ability to perform daily tasks, often caused by neurological disorders, aging, injuries, or chronic diseases. The increase in disability cases is largely due to the aging global population, as older age increases the likelihood of developing chronic conditions such as stroke, arthritis, and neurodegenerative diseases, all of which often result in mobility, balance, and functional impairments. Balance rehabilitation virtual reality pods help individuals with disabilities by providing a safe and controlled environment where they can perform balance exercises and navigate challenging scenarios virtually, improving confidence and supporting functional recovery while reducing the risk of falls. For example, in April 2025, the Centers for Disease Control and Prevention (CDC) reported that a higher percentage of younger adults aged 18-44 years experienced disabilities in 2022 (23.6%), compared to 21.2% in 2021. This increase in disability cases is fueling the demand for balance rehabilitation virtual reality pods.

The growing adoption of telehealth is expected to contribute to the market growth of balance rehabilitation virtual reality pods. Telehealth, which includes remote healthcare services, consultations, and education using digital technologies such as video conferencing and remote monitoring tools, is on the rise due to the increasing demand for convenient, accessible healthcare. It helps reduce travel time, cut costs, and provide timely consultations from anywhere. The adoption of telehealth supports the use of virtual reality pods for balance rehabilitation by allowing clinicians to remotely monitor patients and offer personalized therapy outside of traditional clinical settings. For example, in February 2023, a survey by Rock Health, a U.S.-based health technology company, revealed that 76% of people over the age of 55 had used telemedicine, with 80% of all respondents having accessed telehealth services at some point, marking an 8% increase from 2021. As telehealth adoption grows, so does the demand for balance rehabilitation virtual reality pods.

Companies in the balance rehabilitation virtual reality pods market are developing advanced solutions, including AI-driven adaptive therapy software, to enhance personalized treatment, improve patient engagement, and provide clinicians with accurate, data-driven progress tracking. AI-driven adaptive therapy software uses real-time performance data to automatically adjust exercise difficulty and parameters, optimizing rehabilitation programs to suit individual patient needs and improve recovery outcomes. For example, in September 2024, Interacoustics A/S, a Denmark-based company, launched its Virtualis balance rehabilitation system, which incorporates immersive virtual reality technology. The system allows patients to engage in gamified exercises using a head-mounted display with a wide field of view, aimed at enhancing motivation and improving balance during vestibular and neurological rehabilitation. This innovation represents Interacoustics' expansion into integrated digital therapeutics, providing objective, data-driven therapy that enhances patient outcomes while offering clinicians advanced tools for assessment and tracking.

Major players in the balance rehabilitation virtual reality pods market are Interacoustics A/S., MindMaze SA, XRHealth, Vicon Motion Systems Ltd., Ekso Bionics Holdings Inc., Tyromotion GmbH, Bertec Corporation, Reha Stim Medtec AG, balanceback, THERA-Trainer, DIH Technologies Corp., Saebo Inc., NEURO REHAB VR, KineQuantum SAS, Movendo Technology S.r.l., Protokinetics LLC, Silverfit Ltd., zebris Medical GmbH, LPG Group Ltd., and Sensing Future Technologies.

North America was the largest region in the balance rehabilitation virtual reality pods market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in balance rehabilitation virtual reality pods report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the balance rehabilitation virtual reality pods market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The balance rehabilitation virtual reality pods market consists of revenues earned by entities by providing services such as patient assessment services, customized therapy program design, remote monitoring, tele-rehabilitation, and patient motivation programs. The market value includes the value of related goods sold by the service provider or included within the service offering. The balance rehabilitation virtual reality pods market also includes sales of VR headsets, pressure sensors, body motion capture sensors, and handheld controllers. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Balance Rehabilitation Virtual Reality Pods Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on balance rehabilitation virtual reality pods market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for balance rehabilitation virtual reality pods ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The balance rehabilitation virtual reality pods market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Product: Stationary Virtual Reality Pods; Portable Virtual Reality Pods
  • 2) By Technology: Non-Immersive Virtual Reality; Semi-Immersive Virtual Reality; Fully Immersive Virtual Reality
  • 3) By Distribution Channel: Direct Sales; Online Retail; Distributors
  • 4) By Application: Hospitals And Clinics; Rehabilitation Centers; Home Care Settings; Other Applications
  • 5) By End-User: Adults; Pediatrics; Geriatrics
  • Subsegments:
  • 1) By Stationary Virtual Reality Pods: Single-User Systems; Multi-User Systems; Therapy-Centric Pods; Assessment Pods; Immersive Pods
  • 2) By Portable Virtual Reality Pods: Compact Kits; Wearable Systems; Tablet-Based Systems; Modular Kits; Mobile App-Integrated Systems
  • Companies Mentioned: Interacoustics A/S.; MindMaze SA; XRHealth; Vicon Motion Systems Ltd.; Ekso Bionics Holdings Inc.; Tyromotion GmbH; Bertec Corporation; Reha Stim Medtec AG; balanceback; THERA-Trainer; DIH Technologies Corp.; Saebo Inc.; NEURO REHAB VR; KineQuantum SAS; Movendo Technology S.r.l.; Protokinetics LLC; Silverfit Ltd.; zebris Medical GmbH; LPG Group Ltd.; Sensing Future Technologies.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Balance Rehabilitation Virtual Reality Pods Market Characteristics

3. Balance Rehabilitation Virtual Reality Pods Market Trends And Strategies

4. Balance Rehabilitation Virtual Reality Pods Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Balance Rehabilitation Virtual Reality Pods Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Balance Rehabilitation Virtual Reality Pods PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Balance Rehabilitation Virtual Reality Pods Market Growth Rate Analysis
  • 5.4. Global Balance Rehabilitation Virtual Reality Pods Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Balance Rehabilitation Virtual Reality Pods Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Balance Rehabilitation Virtual Reality Pods Total Addressable Market (TAM)

6. Balance Rehabilitation Virtual Reality Pods Market Segmentation

  • 6.1. Global Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Stationary Virtual Reality Pods
  • Portable Virtual Reality Pods
  • 6.2. Global Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Non-Immersive Virtual Reality
  • Semi-Immersive Virtual Reality
  • Fully Immersive Virtual Reality
  • 6.3. Global Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Direct Sales
  • Online Retail
  • Distributors
  • 6.4. Global Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hospitals And Clinics
  • Rehabilitation Centers
  • Home Care Settings
  • Other Applications
  • 6.5. Global Balance Rehabilitation Virtual Reality Pods Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Adults
  • Pediatrics
  • Geriatrics
  • 6.6. Global Balance Rehabilitation Virtual Reality Pods Market, Sub-Segmentation Of Stationary Virtual Reality Pods, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Single-User Systems
  • Multi-User Systems
  • Therapy-Centric Pods
  • Assessment Pods
  • Immersive Pods
  • 6.7. Global Balance Rehabilitation Virtual Reality Pods Market, Sub-Segmentation Of Portable Virtual Reality Pods, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Compact Kits
  • Wearable Systems
  • Tablet-Based Systems
  • Modular Kits
  • Mobile App-Integrated Systems

7. Balance Rehabilitation Virtual Reality Pods Market Regional And Country Analysis

  • 7.1. Global Balance Rehabilitation Virtual Reality Pods Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Balance Rehabilitation Virtual Reality Pods Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Balance Rehabilitation Virtual Reality Pods Market

  • 8.1. Asia-Pacific Balance Rehabilitation Virtual Reality Pods Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Balance Rehabilitation Virtual Reality Pods Market

  • 9.1. China Balance Rehabilitation Virtual Reality Pods Market Overview
  • 9.2. China Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Balance Rehabilitation Virtual Reality Pods Market

  • 10.1. India Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Balance Rehabilitation Virtual Reality Pods Market

  • 11.1. Japan Balance Rehabilitation Virtual Reality Pods Market Overview
  • 11.2. Japan Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Balance Rehabilitation Virtual Reality Pods Market

  • 12.1. Australia Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Balance Rehabilitation Virtual Reality Pods Market

  • 13.1. Indonesia Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Balance Rehabilitation Virtual Reality Pods Market

  • 14.1. South Korea Balance Rehabilitation Virtual Reality Pods Market Overview
  • 14.2. South Korea Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Balance Rehabilitation Virtual Reality Pods Market

  • 15.1. Western Europe Balance Rehabilitation Virtual Reality Pods Market Overview
  • 15.2. Western Europe Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Balance Rehabilitation Virtual Reality Pods Market

  • 16.1. UK Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Balance Rehabilitation Virtual Reality Pods Market

  • 17.1. Germany Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Balance Rehabilitation Virtual Reality Pods Market

  • 18.1. France Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Balance Rehabilitation Virtual Reality Pods Market

  • 19.1. Italy Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Balance Rehabilitation Virtual Reality Pods Market

  • 20.1. Spain Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Balance Rehabilitation Virtual Reality Pods Market

  • 21.1. Eastern Europe Balance Rehabilitation Virtual Reality Pods Market Overview
  • 21.2. Eastern Europe Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Balance Rehabilitation Virtual Reality Pods Market

  • 22.1. Russia Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Balance Rehabilitation Virtual Reality Pods Market

  • 23.1. North America Balance Rehabilitation Virtual Reality Pods Market Overview
  • 23.2. North America Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Balance Rehabilitation Virtual Reality Pods Market

  • 24.1. USA Balance Rehabilitation Virtual Reality Pods Market Overview
  • 24.2. USA Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Balance Rehabilitation Virtual Reality Pods Market

  • 25.1. Canada Balance Rehabilitation Virtual Reality Pods Market Overview
  • 25.2. Canada Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Balance Rehabilitation Virtual Reality Pods Market

  • 26.1. South America Balance Rehabilitation Virtual Reality Pods Market Overview
  • 26.2. South America Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Balance Rehabilitation Virtual Reality Pods Market

  • 27.1. Brazil Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Balance Rehabilitation Virtual Reality Pods Market

  • 28.1. Middle East Balance Rehabilitation Virtual Reality Pods Market Overview
  • 28.2. Middle East Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Balance Rehabilitation Virtual Reality Pods Market

  • 29.1. Africa Balance Rehabilitation Virtual Reality Pods Market Overview
  • 29.2. Africa Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Balance Rehabilitation Virtual Reality Pods Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Balance Rehabilitation Virtual Reality Pods Market Competitive Landscape And Company Profiles

  • 30.1. Balance Rehabilitation Virtual Reality Pods Market Competitive Landscape
  • 30.2. Balance Rehabilitation Virtual Reality Pods Market Company Profiles
    • 30.2.1. Interacoustics A/S Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. MindMaze SA Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. XRHealth Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Vicon Motion Systems Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Ekso Bionics Holdings Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Balance Rehabilitation Virtual Reality Pods Market Other Major And Innovative Companies

  • 31.1. Tyromotion GmbH
  • 31.2. Bertec Corporation
  • 31.3. Reha Stim Medtec AG
  • 31.4. balanceback
  • 31.5. THERA-Trainer
  • 31.6. DIH Technologies Corp.
  • 31.7. Saebo Inc.
  • 31.8. NEURO REHAB VR
  • 31.9. KineQuantum SAS
  • 31.10. Movendo Technology S.r.l.
  • 31.11. Protokinetics LLC
  • 31.12. Silverfit Ltd.
  • 31.13. zebris Medical GmbH
  • 31.14. LPG Group Ltd.
  • 31.15. Sensing Future Technologies

32. Global Balance Rehabilitation Virtual Reality Pods Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Balance Rehabilitation Virtual Reality Pods Market

34. Recent Developments In The Balance Rehabilitation Virtual Reality Pods Market

35. Balance Rehabilitation Virtual Reality Pods Market High Potential Countries, Segments and Strategies

  • 35.1 Balance Rehabilitation Virtual Reality Pods Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Balance Rehabilitation Virtual Reality Pods Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Balance Rehabilitation Virtual Reality Pods Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
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