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1856011

세계의 가상현실 테라피용 하드웨어 시장 보고서(2025년)

Virtual Reality Therapy Hardware Global Market Report 2025

발행일: | 리서치사: The Business Research Company | 페이지 정보: 영문 250 Pages | 배송안내 : 2-10일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

가상현실 테라피용 하드웨어 시장 규모는 최근 급격하게 확대하고 있습니다. 2024년 15억 6,000만 달러에서 2025년에는 18억 7,000만 달러로, CAGR 20.1%로 성장합니다. 역사적 기간의 성장은 노출 치료를 위한 의료 분야에서 VR의 채택 증가, 불안장애 및 PTSD의 유병률 증가, 의료 혁신에 대한 투자 증가, VR의 효능을 검증하는 지지적인 연구, 치료사와 임상의의 인식 증가로 인해 이루어졌습니다.

가상현실 치료용 하드웨어 시장 규모는 향후 수년간 급성장할 것으로 예측됩니다. 2029년에는 CAGR 19.7%로 38억 4,000만 달러로 성장할 것입니다. 비침습적, 비약물적 치료 대안에 대한 수요 증가, 주류 정신건강 프로그램에 VR 치료의 통합, 디지털 헬스 툴에 대한 정부 및 보험 지원 증가, VR 하드웨어의 가격 및 접근성 향상, 재활, 신경학, 통증 관리, 신경학, 신경학, 재활 및 통증 관리에 대한 용도 확대가 예측 기간 중 성장을 촉진할 것으로 예측됩니다. 재활, 신경학, 통증 관리 분야에서의 용도가 확대될 것으로 예측됩니다. 예측 기간 중 예상되는 주요 동향으로는 경량화 및 인체공학적 VR 헤드셋 개발, 시선 추적 센서와 바이오피드백 센서의 통합, 무선 및 클라우드 연결 VR 기기 채택, 치료 컨텐츠에 AI 기반 개인화 기능 탑재, 햅틱 및 몰입형 환경의 발전 등이 있습니다. 피드백 및 몰입형 환경의 발전 등이 있습니다.

가상현실 치료용 하드웨어(VRTH)는 치료적 개입을 지원하는 몰입형 가상 환경을 조성하기 위해 설계된 물리적 장치를 말합니다. 이러한 시스템은 시각적, 청각적, 감각적 피드백을 통해 사용자를 끌어들여 재활 및 인지 훈련을 돕습니다. VRTH는 안전하고 측정 가능한 방식으로 개인화된 치료를 제공한다는 중요한 이점을 가지고 있으며, 제어 가능하고 반복 가능한 인터랙티브한 경험을 제공함으로써 치료 효과를 향상시킵니다.

가상현실 치료용 하드웨어의 주요 제품 유형에는 헤드마운트 디스플레이, 모션 트래킹 장치, 촉각 피드백 장치, 가상현실(VR) 카메라 등이 있습니다. 헤드 마운트 디스플레이(HMD)는 가상현실에서 치료적 개입을 지원하기 위해 몰입형 시각 및 청각 경험을 제공하는 웨어러블 기기입니다. 유통 채널에는 직접 판매, 온라인 소매, 전문점 등이 있습니다. 치료 분야는 정신건강, 신체 재활, 통증 관리, 공포증 치료 등 다양합니다. 주요 최종사용자로는 병원, 클리닉, 재활센터, 연구 및 학술기관 등이 있습니다.

미국의 급격한 관세 인상과 그에 따른 2025년 봄의 무역 마찰은 의료기기 분야, 특히 수입 영상 진단기기 부품, 수술용 스테인리스강, 플라스틱 소모품에 큰 영향을 미치고 있습니다. 병원 및 진료소는 가격 인상에 저항하며 제조업체의 이윤을 압박하고 있습니다. 관세와 관련된 공급업체 변경은 종종 장비의 재인증을 요구하고 시장 출시 시간을 지연시키는 등 규제상의 장애물이 문제를 복잡하게 만들고 있습니다. 기업은 핵심 부품의 이중 조달, 상품화된 품목의 국내 생산 확대, 비용 효율적인 소재의 연구개발 가속화 등을 통해 리스크를 줄이고 있습니다.

이 보고서는 가상현실 치료용 하드웨어 산업 세계 시장 규모, 지역별 점유율, 가상현실 치료용 하드웨어 시장 점유율, 가상현실 치료용 하드웨어 시장 점유율을 보유한 경쟁사, 상세한 가상현실 치료용 하드웨어 시장 부문, 시장 동향 및 비즈니스 기회, 가상현실 치료용 하드웨어 시장 성공에 필요한 데이터 등의 정보를 담고 있습니다. 가상현실 치료용 하드웨어 산업에서 성공하기 위해 필요한 데이터 등 가상현실 치료용 하드웨어 시장 통계를 제공하는 The Business Research Company의 새로운 보고서 시리즈 중 하나입니다. 가상현실 치료용 하드웨어 시장 조사 보고서는 업계의 현재와 미래 시나리오에 대한 상세한 분석을 통해 필요한 모든 것을 완벽하게 전망합니다.

정신장애 유병률 증가는 가상현실 치료용 하드웨어 시장의 성장을 가속할 것으로 예측됩니다. 정신장애는 개인의 사고, 감정, 행동, 기분에 영향을 미쳐 일상 활동과 전반적인 행복에 큰 지장을 초래합니다. 사회적 고립이 심화될수록 스트레스와 불안감이 높아져 정서적 건강을 더욱 악화시켜 정신건강 문제를 야기할 수 있습니다. 이러한 정신건강 문제의 급증은 가상현실 치료용 하드웨어에 대한 수요를 촉진하고 있습니다. 이러한 몰입형 기술은 관리된 가상 환경 내에서 노출 요법, 마음 챙김 훈련, 기타 치료적 개입 등 효율적이고 접근하기 쉬운 치료 옵션을 제공하기 때문입니다. 예를 들어 2024년 5월 미국 정신의학회가 발표한 보고서에 따르면 미국 성인의 43%가 불안을 더 많이 경험하고 있으며, 2023년 37%, 2022년 32%였던 것에 비해 불안 수준이 꾸준히 상승하고 있는 것으로 나타났습니다. 이러한 정신건강 상태 증가는 가상현실 치료용 하드웨어에 대한 수요를 가속화하고 있습니다.

가상현실 치료용 하드웨어 시장의 주요 기업은 치료 성과를 높이고 보다 개인화된 치료 경험을 제공하기 위해 VR 기반 헬스케어 툴와 같은 첨단 제품 개발에 주력하고 있습니다. 이 툴들은 몰입형 시뮬레이션을 활용하여 진단, 치료, 재활을 지원하고, 대화형 개인 맞춤형 치료 경험을 통해 환자 치료를 개선합니다. 예를 들어 미국에 본사를 둔 헬스케어 기업 Penumbra, Inc.는 2022년 3월 첨단 VR 치료 하드웨어 시스템인 REAL y-Series를 발표했습니다. 이 플랫폼은 VR 헤드셋, 전신 운동 센서, TherapyView라는 임상의용 인터페이스를 결합하여 환자 개개인의 필요에 따라 맞춤형 핸즈프리 재활 운동을 가능하게 합니다. 이번 출시를 통해 VR 헬스케어는 환자 치료와 재활을 강화하기 위해 보다 다양한 활동과 경험을 도입하고, 업그레이드된 하드웨어와 치료사가 다양한 환자 그룹에 맞게 치료 프로그램을 조정할 수 있는 보다 유연한 인터페이스를 도입했습니다. 치료사가 다양한 환자 그룹에 맞게 치료 프로그램을 조정할 수 있도록 업그레이드된 하드웨어를 도입하게 되었습니다.

2023년 4월, 미국에 본사를 둔 가상현실 치료용 하드웨어 제조업체인 XRHealth는 스페인에 본사를 둔 정신건강 서비스 프로바이더인 Amelia Virtual Care와 합병하여 최대 규모의 XR 치료학 플랫폼이 탄생했습니다. 탄생했습니다. 이번 합병은 XR과 VR의 치료 솔루션의 장점을 결합하고, 신체적 치료와 정신적 치료를 통합하여 보다 광범위한 환자층에 접근하는 것을 목표로 하고 있습니다.

가상현실 치료용 하드웨어 시장은 제스처 추적 장치(GTD), 프로젝터 및 디스플레이 월(PDW), 러닝머신 및 햅틱 글러브, 가상현실(VR) 안경, 가상현실(VR) 안경, 가상현실(VR) 시뮬레이터의 매출로 구성되어 있습니다. 이 시장의 가치는 '팩토리 게이트'의 가치, 즉 상품의 생산자 또는 제작자가 다른 사업체(다운스트림 생산자, 도매업체, 유통업체, 소매업체 포함) 또는 최종 고객에게 직접 판매한 상품의 가치입니다. 이 시장에서 상품의 가치에는 상품을 만든 사람이 판매하는 관련 서비스도 포함됩니다.

목차

제1장 개요

제2장 시장의 특징

제3장 시장 동향과 전략

제4장 시장 : 금리, 인플레이션, 지정학, 무역 전쟁과 관세 및 Covid와 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오

제5장 세계의 성장 분석과 전략 분석 프레임워크

  • 세계의 가상현실 테라피용 하드웨어 : PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 촉진요인과 억제요인)
  • 최종 용도 산업의 분석
  • 세계의 가상현실 테라피용 하드웨어 시장 : 성장률 분석
  • 세계의 가상현실 테라피용 하드웨어 시장 실적 : 규모와 성장, 2019-2024
  • 세계의 가상현실 테라피용 하드웨어 시장 예측 : 규모와 성장, 2024-2029, 2034F
  • 세계의 가상현실 테라피용 하드웨어 : TAM(Total Addressable Market)

제6장 시장 세분화

  • 세계의 가상현실 테라피용 하드웨어 시장 : 제품 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 헤드 마운트 디스플레이(HMD)
  • 모션 트래킹 디바이스
  • 촉각 피드백 디바이스
  • 가상현실(VR) 카메라
  • 기타 제품 유형
  • 세계의 가상현실 테라피용 하드웨어 시장 : 유통 채널별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 직접 판매
  • 온라인 소매
  • 전문점
  • 기타 유통 채널
  • 세계의 가상현실 테라피용 하드웨어 시장 : 용도별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 정신건강
  • 물리적 재활
  • 통증 관리
  • 공포증 치료
  • 기타 용도
  • 세계의 가상현실 테라피용 하드웨어 시장 : 최종사용자별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 병원·클리닉
  • 재활 센터
  • 연구·학술기관
  • 기타 최종사용자
  • 세계의 가상현실 테라피용 하드웨어 시장 : 서브 세분화 헤드 마운트 디스플레이(HMD),유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 스탠드얼론형 헤드 마운트 디스플레이(HMD)
  • 테더 헤드 마운트 디스플레이(HMD)
  • 스마트폰 기반 헤드 마운트 디스플레이(HMD)
  • 혼합현실형 헤드 마운트 디스플레이(HMD)
  • 세계의 가상현실 테라피용 하드웨어 시장 : 서브 세분화 모션 트래킹 디바이스, 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 광학식 모션 트래커
  • 관성 모션 트래커
  • 자기 모션 트래커
  • 기계식 모션 트래커
  • 세계의 가상현실 테라피용 하드웨어 시장 : 서브 세분화 촉각 피드백 디바이스, 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 촉각 피드백 장착 장갑
  • 촉각 피드백 장착 슈트
  • 핸드헬드 햅틱 컨트롤러
  • 외골격 기반 햅틱 디바이스
  • 세계의 가상현실 테라피용 하드웨어 시장 : 서브 세분화 가상현실(VR) 카메라, 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 360도 가상현실(VR) 카메라
  • 스테레오스코픽 가상현실(VR) 카메라
  • 모노스코픽 가상현실(VR) 카메라
  • 멀티 렌즈 가상현실(VR) 카메라
  • 세계의 가상현실 테라피용 하드웨어 시장 : 서브 세분화 기타 제품 유형, 유형별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 가상현실(VR) 트레드밀
  • 가상현실(VR) 센서와 트래커
  • 가상현실(VR) 모션 플랫폼
  • 가상현실(VR) 인터랙션 컨트롤러

제7장 지역별·국가별 분석

  • 세계의 가상현실 테라피용 하드웨어 시장 : 지역별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
  • 세계의 가상현실 테라피용 하드웨어 시장 : 국가별, 실적과 예측, 2019-2024, 2024-2029F, 2034F

제8장 아시아태평양 시장

제9장 중국 시장

제10장 인도 시장

제11장 일본 시장

제12장 호주 시장

제13장 인도네시아 시장

제14장 한국 시장

제15장 서유럽 시장

제16장 영국 시장

제17장 독일 시장

제18장 프랑스 시장

제19장 이탈리아 시장

제20장 스페인 시장

제21장 동유럽 시장

제22장 러시아 시장

제23장 북미 시장

제24장 미국 시장

제25장 캐나다 시장

제26장 남미 시장

제27장 브라질 시장

제28장 중동 시장

제29장 아프리카 시장

제30장 경쟁 구도와 기업 개요

  • 가상현실 테라피용 하드웨어 시장 : 경쟁 구도
  • 가상현실 테라피용 하드웨어 시장 : 기업 개요
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Penumbra Inc. Overview, Products and Services, Strategy and Financial Analysis
    • HTC Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Sony Interactive Entertainment Europe Limited Overview, Products and Services, Strategy and Financial Analysis

제31장 기타 대기업과 혁신적 기업

  • MindMaze SA
  • XRHealth Inc.
  • MyndVR Inc.
  • AppliedVR Inc.
  • NuEyes Technologies Inc.
  • Looxid Labs Inc.
  • OpenBCI Inc.
  • Karuna Labs Inc.
  • Rewire Fitness Inc.
  • Novobeing Inc.
  • Amelia Virtual Care Inc.
  • Twin Reality Technologies Inc.
  • Pico Interactive Inc.
  • Biomed India
  • KineQuantum SAS

제32장 세계의 시장 경쟁 벤치마킹과 대시보드

제33장 주요 합병과 인수

제34장 최근 시장 동향

제35장 시장의 잠재력이 높은 국가, 부문, 전략

  • 가상현실 테라피용 하드웨어 시장 2029 : 새로운 기회를 제공하는 국가
  • 가상현실 테라피용 하드웨어 시장 2029 : 새로운 기회를 제공하는 부문
  • 가상현실 테라피용 하드웨어 시장 2029 : 성장 전략
    • 시장 동향에 기반한 전략
    • 경쟁사 전략

제36장 부록

KSA 25.11.12

Virtual reality therapy hardware (VRTH) refers to physical devices designed to create immersive virtual environments that support therapeutic interventions. These systems engage users through visual, auditory, and sensory feedback to aid rehabilitation and cognitive training. VRTH improves treatment effectiveness by offering controlled, repeatable, and interactive experiences, with the key advantage of delivering personalized therapy in a safe and measurable way.

The primary product types of virtual reality therapy hardware include head-mounted displays, motion tracking devices, haptic feedback devices, virtual reality (VR) cameras, and others. Head-mounted displays (HMDs) are wearable devices that provide immersive visual and auditory experiences to support therapeutic interventions in virtual reality. Distribution channels include direct sales, online retail, specialty stores, and others. Applications cover mental health, physical rehabilitation, pain management, phobia treatment, and other areas. Primary end users include hospitals and clinics, rehabilitation centers, research and academic institutes, and others.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The fast surge in U.S. tariffs and the trade tensions that followed in spring 2025 are heavily affecting the medical equipment sector, particularly for imported imaging machine components, surgical-grade stainless steel, and plastic disposables. Hospitals and clinics resist price hikes, pressuring manufacturers' margins. Regulatory hurdles compound the problem, as tariff-related supplier changes often require re-certification of devices, delaying time-to-market. Companies are mitigating risks by dual-sourcing critical parts, expanding domestic production of commoditized items, and accelerating R&D in cost-efficient materials.

The virtual reality therapy hardware market research report is one of a series of new reports from The Business Research Company that provides virtual reality therapy hardware market statistics, including virtual reality therapy hardware industry global market size, regional shares, competitors with a virtual reality therapy hardware market share, detailed virtual reality therapy hardware market segments, market trends and opportunities, and any further data you may need to thrive in the virtual reality therapy hardware industry. The virtual reality therapy hardware market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The virtual reality therapy hardware market size has grown exponentially in recent years. It will grow from $1.56 billion in 2024 to $1.87 billion in 2025 at a compound annual growth rate (CAGR) of 20.1%. Growth in the historic period was driven by increasing adoption of VR in healthcare for exposure therapy, rising prevalence of anxiety disorders and PTSD, higher investments in healthcare innovation, supportive research validating VR effectiveness, and growing awareness among therapists and clinicians.

The virtual reality therapy hardware market size is expected to see rapid growth in the next few years. It will grow to $3.84 billion in 2029 at a compound annual growth rate (CAGR) of 19.7%. Growth in the forecast period is expected to result from rising demand for non-invasive and drug-free treatment alternatives, integration of VR therapy into mainstream mental health programs, increased government and insurance support for digital health tools, greater affordability and accessibility of VR hardware, and expanding applications in rehabilitation, neurology, and pain management. Primary trends anticipated for the forecast period include development of lightweight and ergonomic VR headsets, integration of eye-tracking and biofeedback sensors, adoption of wireless and cloud-connected VR devices, incorporation of AI-driven personalization in therapy content, and advancements in haptic feedback and immersive environments.

The increasing prevalence of mental disorders is expected to drive the growth of the virtual reality therapy hardware market. Mental disorders affect an individual's thoughts, emotions, behavior, or mood, significantly disrupting daily activities and overall well-being. As social isolation grows, it leads to heightened stress and anxiety, which further deteriorate emotional health and contribute to mental health challenges. This surge in mental health issues is fueling the demand for virtual reality therapy hardware, as these immersive technologies offer efficient, accessible treatment options, including exposure therapy, mindfulness training, and other therapeutic interventions within controlled virtual settings. For example, a report from the American Psychiatric Association in May 2024 revealed that 43% of adults in the United States experienced more anxiety, compared to 37% in 2023 and 32% in 2022, indicating a steady increase in anxiety levels. This rise in mental health conditions is therefore accelerating the demand for virtual reality therapy hardware.

Key players in the virtual reality therapy hardware market are focusing on developing advanced products such as VR-based healthcare tools to enhance treatment outcomes and provide more personalized therapy experiences. These tools leverage immersive simulations to assist in diagnosis, treatment, and rehabilitation while improving patient care through interactive and individualized therapeutic experiences. For example, in March 2022, Penumbra, Inc., a U.S.-based healthcare company, introduced the REAL y-Series, an advanced VR therapy hardware system. The platform combines a VR headset, full-body motion sensors, and a clinician interface called TherapyView, enabling hands-free rehabilitation exercises customized for each patient's needs. This launch expanded the company's VR healthcare offerings, introducing a broader range of activities and experiences aimed at enhancing patient care and rehabilitation, with upgraded hardware and a more flexible interface for therapists to tailor treatment programs for a diverse group of patients.

In April 2023, XRHealth, a U.S.-based manufacturer of virtual reality therapy hardware, merged with Amelia Virtual Care, a provider of mental health services based in Spain, to create the largest XR therapeutics platform. The merger aims to combine the best of XR and VR therapeutic solutions, integrating both physical and mental health treatments to reach a wider patient population.

Major players in the virtual reality therapy hardware market are Apple Inc., Meta Platforms Inc., Penumbra Inc., HTC Corporation, Sony Interactive Entertainment Europe Limited, MindMaze SA, XRHealth Inc., MyndVR Inc., AppliedVR Inc., NuEyes Technologies Inc., Looxid Labs Inc., OpenBCI Inc., Karuna Labs Inc., Rewire Fitness Inc., Novobeing Inc., Amelia Virtual Care Inc., Twin Reality Technologies Inc., Pico Interactive Inc., Biomed India, and KineQuantum SAS.

North America was the largest region in the virtual reality therapy hardware market in 2024. The regions covered in virtual reality therapy hardware report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the virtual reality therapy hardware market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The virtual reality therapy hardware market consists of sales of gesture tracking devices (GTD), projectors and display walls (PDW), treadmills and haptic gloves, virtual reality (VR) glasses, and virtual reality (VR) simulators. Values in this market are 'factory gate' values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Virtual Reality Therapy Hardware Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual reality therapy hardware market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for virtual reality therapy hardware ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The virtual reality therapy hardware market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Product Type: Head-Mounted Displays; Motion Tracking Devices; Haptic Feedback Devices; Virtual Reality (VR) Cameras; Other Product Types
  • 2) By Distribution Channel: Direct Sales; Online Retail; Specialty Stores; Other Distribution Channels
  • 3) By Application: Mental Health; Physical Rehabilitation; Pain Management; Phobia Treatment; Other Applications
  • 4) By End-User: Hospitals And Clinics; Rehabilitation Centers; Research And Academic Institutes; Other End-Users
  • Subsegments:
  • 1) By Head-Mounted Displays (HMDs): Standalone Head-Mounted Displays (HMDs); Tethered Head-Mounted Displays (HMDs); Smartphone-based Head-Mounted Displays (HMDs); Mixed Reality Head-Mounted Displays (HMDs)
  • 2) By Motion Tracking Devices: Optical Motion Trackers; Inertial Motion Trackers; Magnetic Motion Trackers; Mechanical Motion Trackers
  • 3) By Haptic Feedback Devices: Gloves With Haptic Feedback; Suits With Haptic Feedback; Handheld Haptic Controllers; Exoskeleton-based Haptic Devices
  • 4) By Virtual Reality (VR) Cameras: 360-Degree Virtual Reality (VR) Cameras; Stereoscopic Virtual Reality (VR) Cameras; Monoscopic Virtual Reality (VR) Cameras; Multi-Lens Virtual Reality (VR) Cameras
  • 5) By Other Product Types: Virtual Reality (VR) Treadmills; Virtual Reality (VR) Sensors And Trackers; Virtual Reality (VR) Motion Platforms; Virtual Reality (VR) Interaction Controllers
  • Companies Mentioned: Apple Inc.; Meta Platforms Inc.; Penumbra Inc.; HTC Corporation; Sony Interactive Entertainment Europe Limited; MindMaze SA; XRHealth Inc.; MyndVR Inc.; AppliedVR Inc.; NuEyes Technologies Inc.; Looxid Labs Inc.; OpenBCI Inc.; Karuna Labs Inc.; Rewire Fitness Inc.; Novobeing Inc.; Amelia Virtual Care Inc.; Twin Reality Technologies Inc.; Pico Interactive Inc.; Biomed India; KineQuantum SAS.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Virtual Reality Therapy Hardware Market Characteristics

3. Virtual Reality Therapy Hardware Market Trends And Strategies

4. Virtual Reality Therapy Hardware Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Virtual Reality Therapy Hardware Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Virtual Reality Therapy Hardware PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Virtual Reality Therapy Hardware Market Growth Rate Analysis
  • 5.4. Global Virtual Reality Therapy Hardware Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Virtual Reality Therapy Hardware Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Virtual Reality Therapy Hardware Total Addressable Market (TAM)

6. Virtual Reality Therapy Hardware Market Segmentation

  • 6.1. Global Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Head-Mounted Displays
  • Motion Tracking Devices
  • Haptic Feedback Devices
  • Virtual Reality (VR) Cameras
  • Other Product Types
  • 6.2. Global Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Direct Sales
  • Online Retail
  • Specialty Stores
  • Other Distribution Channels
  • 6.3. Global Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mental Health
  • Physical Rehabilitation
  • Pain Management
  • Phobia Treatment
  • Other Applications
  • 6.4. Global Virtual Reality Therapy Hardware Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hospitals And Clinics
  • Rehabilitation Centers
  • Research And Academic Institutes
  • Other End-Users
  • 6.5. Global Virtual Reality Therapy Hardware Market, Sub-Segmentation Of Head-Mounted Displays (HMDs), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Standalone Head-Mounted Displays (HMDs)
  • Tethered Head-Mounted Displays (HMDs)
  • Smartphone-based Head-Mounted Displays (HMDs)
  • Mixed Reality Head-Mounted Displays (HMDs)
  • 6.6. Global Virtual Reality Therapy Hardware Market, Sub-Segmentation Of Motion Tracking Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Optical Motion Trackers
  • Inertial Motion Trackers
  • Magnetic Motion Trackers
  • Mechanical Motion Trackers
  • 6.7. Global Virtual Reality Therapy Hardware Market, Sub-Segmentation Of Haptic Feedback Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Gloves With Haptic Feedback
  • Suits With Haptic Feedback
  • Handheld Haptic Controllers
  • Exoskeleton-based Haptic Devices
  • 6.8. Global Virtual Reality Therapy Hardware Market, Sub-Segmentation Of Virtual Reality (VR) Cameras, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 360-Degree Virtual Reality (VR) Cameras
  • Stereoscopic Virtual Reality (VR) Cameras
  • Monoscopic Virtual Reality (VR) Cameras
  • Multi-Lens Virtual Reality (VR) Cameras
  • 6.9. Global Virtual Reality Therapy Hardware Market, Sub-Segmentation Of Other Product Types, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Virtual Reality (VR) Treadmills
  • Virtual Reality (VR) Sensors And Trackers
  • Virtual Reality (VR) Motion Platforms
  • Virtual Reality (VR) Interaction Controllers

7. Virtual Reality Therapy Hardware Market Regional And Country Analysis

  • 7.1. Global Virtual Reality Therapy Hardware Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Virtual Reality Therapy Hardware Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Virtual Reality Therapy Hardware Market

  • 8.1. Asia-Pacific Virtual Reality Therapy Hardware Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Virtual Reality Therapy Hardware Market

  • 9.1. China Virtual Reality Therapy Hardware Market Overview
  • 9.2. China Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Virtual Reality Therapy Hardware Market

  • 10.1. India Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Virtual Reality Therapy Hardware Market

  • 11.1. Japan Virtual Reality Therapy Hardware Market Overview
  • 11.2. Japan Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Virtual Reality Therapy Hardware Market

  • 12.1. Australia Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Virtual Reality Therapy Hardware Market

  • 13.1. Indonesia Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Virtual Reality Therapy Hardware Market

  • 14.1. South Korea Virtual Reality Therapy Hardware Market Overview
  • 14.2. South Korea Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Virtual Reality Therapy Hardware Market

  • 15.1. Western Europe Virtual Reality Therapy Hardware Market Overview
  • 15.2. Western Europe Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Virtual Reality Therapy Hardware Market

  • 16.1. UK Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Virtual Reality Therapy Hardware Market

  • 17.1. Germany Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Virtual Reality Therapy Hardware Market

  • 18.1. France Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Virtual Reality Therapy Hardware Market

  • 19.1. Italy Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Virtual Reality Therapy Hardware Market

  • 20.1. Spain Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Virtual Reality Therapy Hardware Market

  • 21.1. Eastern Europe Virtual Reality Therapy Hardware Market Overview
  • 21.2. Eastern Europe Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Virtual Reality Therapy Hardware Market

  • 22.1. Russia Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Virtual Reality Therapy Hardware Market

  • 23.1. North America Virtual Reality Therapy Hardware Market Overview
  • 23.2. North America Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Virtual Reality Therapy Hardware Market

  • 24.1. USA Virtual Reality Therapy Hardware Market Overview
  • 24.2. USA Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Virtual Reality Therapy Hardware Market

  • 25.1. Canada Virtual Reality Therapy Hardware Market Overview
  • 25.2. Canada Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Virtual Reality Therapy Hardware Market

  • 26.1. South America Virtual Reality Therapy Hardware Market Overview
  • 26.2. South America Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Virtual Reality Therapy Hardware Market

  • 27.1. Brazil Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Virtual Reality Therapy Hardware Market

  • 28.1. Middle East Virtual Reality Therapy Hardware Market Overview
  • 28.2. Middle East Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Virtual Reality Therapy Hardware Market

  • 29.1. Africa Virtual Reality Therapy Hardware Market Overview
  • 29.2. Africa Virtual Reality Therapy Hardware Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Virtual Reality Therapy Hardware Market, Segmentation By Distribution Channel, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Virtual Reality Therapy Hardware Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Virtual Reality Therapy Hardware Market Competitive Landscape And Company Profiles

  • 30.1. Virtual Reality Therapy Hardware Market Competitive Landscape
  • 30.2. Virtual Reality Therapy Hardware Market Company Profiles
    • 30.2.1. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Penumbra Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. HTC Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Sony Interactive Entertainment Europe Limited Overview, Products and Services, Strategy and Financial Analysis

31. Virtual Reality Therapy Hardware Market Other Major And Innovative Companies

  • 31.1. MindMaze SA
  • 31.2. XRHealth Inc.
  • 31.3. MyndVR Inc.
  • 31.4. AppliedVR Inc.
  • 31.5. NuEyes Technologies Inc.
  • 31.6. Looxid Labs Inc.
  • 31.7. OpenBCI Inc.
  • 31.8. Karuna Labs Inc.
  • 31.9. Rewire Fitness Inc.
  • 31.10. Novobeing Inc.
  • 31.11. Amelia Virtual Care Inc.
  • 31.12. Twin Reality Technologies Inc.
  • 31.13. Pico Interactive Inc.
  • 31.14. Biomed India
  • 31.15. KineQuantum SAS

32. Global Virtual Reality Therapy Hardware Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Virtual Reality Therapy Hardware Market

34. Recent Developments In The Virtual Reality Therapy Hardware Market

35. Virtual Reality Therapy Hardware Market High Potential Countries, Segments and Strategies

  • 35.1 Virtual Reality Therapy Hardware Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Virtual Reality Therapy Hardware Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Virtual Reality Therapy Hardware Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
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