½ÃÀ庸°í¼­
»óǰÄÚµå
1305167

¼¼°èÀÇ °¡Á¤¿ë À¥Ä· ½ÃÀå Á¶»ç º¸°í¼­ : »ê¾÷ ºÐ¼®, ±Ô¸ð, Á¡À¯À², ¼ºÀå, µ¿Çâ, ¿¹Ãø(2023-2030³â)

Global Home Webcam Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2023 to 2030

¹ßÇàÀÏ: | ¸®¼­Ä¡»ç: Value Market Research | ÆäÀÌÁö Á¤º¸: ¿µ¹® 235 Pages | ¹è¼Û¾È³» : 1-2ÀÏ (¿µ¾÷ÀÏ ±âÁØ)

    
    
    




¡Ø º» »óǰÀº ¿µ¹® ÀÚ·á·Î Çѱ۰ú ¿µ¹® ¸ñÂ÷¿¡ ºÒÀÏÄ¡ÇÏ´Â ³»¿ëÀÌ ÀÖÀ» °æ¿ì ¿µ¹®À» ¿ì¼±ÇÕ´Ï´Ù. Á¤È®ÇÑ °ËÅ並 À§ÇØ ¿µ¹® ¸ñÂ÷¸¦ Âü°íÇØÁֽñ⠹ٶø´Ï´Ù.

Ȩ¿ë À¥Ä·¿¡ ´ëÇÑ ¼¼°è ¼ö¿ä´Â 2023-2030³â µ¿¾È 19.42%ÀÇ CAGR·Î 2022³â 50¾ï 3,000¸¸ ´Þ·¯¿¡¼­ 2030³â 208¾ï 1,000¸¸ ´Þ·¯¿¡ À°¹ÚÇÏ´Â ½ÃÀå ±Ô¸ð¿¡ µµ´ÞÇÒ °ÍÀ¸·Î ÃßÁ¤µË´Ï´Ù.

°¡Á¤¿ë À¥Ä·Àº ºñµð¿À äÆÃ, ½ºÆ®¸®¹Ö, ºñµð¿À ³ìÈ­, Ȩ ½ÃÅ¥¸®Æ¼ µî ´Ù¾çÇÑ ¸ñÀûÀ¸·Î °¡Á¤¿¡¼­ »ç¿ëÇϵµ·Ï ¼³°èµÈ ¼ÒÇü ºñµð¿À Ä«¸Þ¶óÀÔ´Ï´Ù. ÀϹÝÀûÀ¸·Î USB ¶Ç´Â Wi-Fi¸¦ ÅëÇØ ÄÄÇ»ÅÍ ¹× ±âŸ ÀåÄ¡¿¡ ¿¬°áµÇ¸ç °íǰÁú ºñµð¿À ¹× ¿Àµð¿À¸¦ ĸó ÇÒ ¼ö ÀÖ½À´Ï´Ù. °¡Á¤¿ë À¥Ä·Àº È­»ó äÆÃ ¹× È­»ó ȸÀÇ¿¡ ÀÚÁÖ »ç¿ëµÇ¸ç »ç¿ëÀÚ´Â ¸Ö¸® ¶³¾îÁ® ÀÖ´Â °¡Á·, Ä£±¸ ¹× µ¿·á¿Í ¿¬°áÇÒ ¼ö ÀÖ½À´Ï´Ù. ¶ÇÇÑ ¶óÀÌºê ½ºÆ®¸®¹Ö¿¡µµ ÀÚÁÖ »ç¿ëµÇ¾î »ç¿ëÀÚ°¡ ÀڽŰú ÀÚ½ÅÀÇ È°µ¿À» ½Ç½Ã°£À¸·Î ½ÃûÀÚ¿¡°Ô Àü´ÞÇÒ ¼ö ÀÖ½À´Ï´Ù. °¡Á¤¿ë À¥Ä·Àº Ȩ º¸¾È ¸ñÀûÀ¸·Îµµ »ç¿ëÇÒ ¼ö ÀÖÀ¸¸ç, ¸¹Àº ¸ðµ¨¿¡´Â ¸ð¼Ç °¨Áö ¹× ¿ø°Ý ¸ð´ÏÅ͸µ ±â´ÉÀÌ ÀÖ½À´Ï´Ù. ¸¹Àº ¸ðµ¨¿¡´Â ¸¶ÀÌÅ©°¡ ³»ÀåµÇ¾î ÀÖÀ¸¸ç, ÀϺδ ÆÒ ¹× ƿƮ ±â´É, ¾ß°£ Åõ½Ã ±â´É, ¾ó±¼ ÃßÀû ±â´É µîÀÇ Ãß°¡ ±â´ÉÀ» °®Ãß°í ÀÖ½À´Ï´Ù.

½ÃÀå ¿ªÇÐ:

ÃÖ±Ù COVID-19ÀÇ ÆÒµ¥¹ÍÀ¸·Î ÀÎÇØ ¿ø°Ý ±Ù¹«, ÇнÀ, ±³·ù°¡ Å©°Ô Áõ°¡Çϸ鼭 ÀÌ·¯ÇÑ È°µ¿À» ÃËÁøÇÏ´Â °íǰÁú À¥Ä·¿¡ ´ëÇÑ ¼ö¿ä°¡ Áõ°¡Çϰí ÀÖ½À´Ï´Ù. ÃÖ±Ù µ¿¿µ»ó ½ºÆ®¸®¹Ö Ç÷§Æû°ú ÄÁÅÙÃ÷ Á¦ÀÛÀÇ ÀαⰡ ³ô¾ÆÁö¸é¼­ ¸¹Àº »ç¿ëÀÚµéÀÌ À¥Ä·À» ÀÌ¿ëÇØ µ¿¿µ»ó ÄÁÅÙÃ÷¸¦ Á¦ÀÛÇÏ°í °øÀ¯Çϰí ÀÖ½À´Ï´Ù. Ä«¸Þ¶ó ±â¼úÀÇ ¹ßÀüÀ¸·Î °íÇØ»óµµ ºñµð¿À, ÀÚµ¿ ÃÊÁ¡, ³ëÀÌÁî °¨¼Ò µîÀÇ ±â´ÉÀ» °®Ãá °íǰÁú À¥Ä·ÀÌ °³¹ßµÇ¾î ¼ÒºñÀڵ鿡°Ô ¸Å·ÂÀûÀ¸·Î ´Ù°¡¿À°í ÀÖ½À´Ï´Ù. À¥Ä·¿¡ ´ëÇÑ ¼ö¿ä°¡ Áõ°¡ÇÔ¿¡ µû¶ó ½ÃÀå °æÀïÀÌ Ä¡¿­ÇØÁö¸é¼­ À¥Ä·ÀÇ Á¢±Ù¼º°ú ±¸¸Å ¿ëÀ̼ºÀÌ Çâ»óµÇ°í ÀÖÀ¸¸ç, COVID-19 »çÅ ÀÌÀüºÎÅÍ ¿ø°Ý ±Ù¹«¿Í °¡»ó ȸÀÇÀÇ Ãß¼¼´Â ÃÖ±Ù ¸î ³â µ¿¾È Áõ°¡ÇÏ¿© ¾÷¹«¿ë À¥Ä·¿¡ ´ëÇÑ ¼ö¿ä¸¦ ÁÖµµÇϰí ÀÖ½À´Ï´Ù. ¶ÇÇÑ À¥Ä·Àº µ¿ÀÛ °¨Áö ¹× ¿ø°Ý ¸ð´ÏÅ͸µ ±â´ÉÀ» °®Ãá ¸ðµ¨ÀÌ ¸¹¾Æ Ȩ º¸¾È ¸ñÀûÀ¸·Îµµ »ç¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù. µû¶ó¼­ Ȩ º¸¾È µµ±¸·Î¼­ À¥Ä·¿¡ ´ëÇÑ ¼ö¿ä°¡ Áõ°¡Çϰí ÀÖ½À´Ï´Ù.

Á¶»ç º¸°í¼­´Â Porter's Five Forces ¸ðµ¨, ½ÃÀå ¸Å·Âµµ ºÐ¼®, ¹ë·ùüÀÎ ºÐ¼®À» ´Ù·ç°í ÀÖ½À´Ï´Ù. ÀÌ·¯ÇÑ µµ±¸´Â ¾÷°èÀÇ ±¸Á¶¸¦ ¸íÈ®ÇÏ°Ô ÆÄ¾ÇÇÏ°í ¼¼°è ¼öÁØ¿¡¼­ °æÀïÀÇ ¸Å·ÂÀ» Æò°¡ÇÏ´Â µ¥ µµ¿òÀ̵˴ϴÙ. ¶ÇÇÑ ÀÌ·¯ÇÑ µµ±¸´Â °¡Á¤¿ë À¥Ä· ¼¼°è ½ÃÀå¿¡¼­ °¢ ºÎ¹®À» Æ÷°ýÀûÀ¸·Î Æò°¡ÇÒ ¼ö ÀÖ½À´Ï´Ù. °¡Á¤¿ë À¥Ä· »ê¾÷ÀÇ ¼ºÀå°ú µ¿ÇâÀº ÀÌ Á¶»ç¿¡ ´ëÇÑ ÀüüÀûÀÎ Á¢±Ù ¹æ½ÄÀ» Á¦°øÇÕ´Ï´Ù.

½ÃÀå ¼¼ºÐÈ­:

°¡Á¤¿ë À¥Ä· ½ÃÀå º¸°í¼­ÀÇ ÀÌ ¼½¼Ç¿¡¼­´Â ±¹°¡ ¹× Áö¿ª ¼öÁØÀÇ ºÎ¹®¿¡ ´ëÇÑ ÀÚ¼¼ÇÑ µ¥ÀÌÅ͸¦ Á¦°øÇÏ¿© Àü·«°¡°¡ ÇâÈÄ ±âȸ¸¦ ÅëÇØ °¢ Á¦Ç° ¹× ¼­ºñ½ºÀÇ ´ë»ó °èÃþÀ» ½Äº°ÇÏ´Â µ¥ µµ¿òÀ» ÁÝ´Ï´Ù.

Á¦Ç°º°

  • USB
  • ¹«¼±

±â¼úº°

  • ¾Æ³¯·Î±×
  • µðÁöÅÐ

ÆÇ¸Å ä³Îº°

  • ½Ç¸ÅÀå
  • E-Commerce

¿ëµµº°

  • º¸¾È ¹× °¨½Ã
  • °ÔÀÓ
  • ¿µ»óȸÀÇ
  • ±âŸ

Áö¿ª ºÐ¼®

ÀÌ ¼½¼Ç¿¡¼­´Â ºÏ¹Ì, À¯·´, ¾Æ½Ã¾ÆÅÂÆò¾ç, ¶óƾ¾Æ¸Þ¸®Ä«, Áßµ¿ ¹× ¾ÆÇÁ¸®Ä«ÀÇ °¡Á¤¿ë À¥Ä· ½ÃÀåÀÇ ÇöÀç ¹× ¹Ì·¡ ¼ö¿ä¸¦ °­Á¶ÇÏ´Â Áö¿ª Àü¸ÁÀ» ´Ù·ì´Ï´Ù. ¶ÇÇÑ, ¸ðµç ÁÖ¿ä Áö¿ªÀÇ °³º° ¾ÖÇø®ÄÉÀÌ¼Ç ºÎ¹®ÀÇ ¼ö¿ä, ÃßÁ¤ ¹× ¿¹Ãø¿¡ ÃÊÁ¡À» ¸ÂÃß°í ÀÖ½À´Ï´Ù.

¸ñÂ÷

Á¦1Àå ¼­¹®

Á¦2Àå ÁÖ¿ä ¿ä¾à

  • ½ÃÀå ÇÏÀ̶óÀÌÆ®
  • ¼¼°è ½ÃÀå ÇöȲ

Á¦3Àå °¡Á¤¿ë À¥Ä· - »ê¾÷ ºÐ¼®

  • ¼­·Ð : ½ÃÀå ¿ªÇÐ
  • ½ÃÀå ¼ºÀå ÃËÁø¿äÀÎ
  • ½ÃÀå ¼ºÀå ¾ïÁ¦¿äÀÎ
  • ±âȸ
  • ¾÷°è µ¿Çâ
  • Porter's Five Forces ºÐ¼®
  • ½ÃÀå ¸Å·Âµµ ºÐ¼®

Á¦4Àå ¹ë·ùüÀÎ ºÐ¼®

  • ¹ë·ùüÀÎ ºÐ¼®
  • ¿øÀç·á ºÐ¼®
    • ¿øÀç·á ¸®½ºÆ®
    • ¿øÀç·á Á¦Á¶¾÷ü ¸®½ºÆ®
    • ÁÖ¿ä ¿øÀç·á °¡°Ý µ¿Çâ
  • ÀáÀçÀû ¹ÙÀÌ¾î ¸®½ºÆ®
  • ¸¶ÄÉÆÃ Ã¤³Î
    • Á÷Á¢ ¸¶ÄÉÆÃ
    • °£Á¢ ¸¶ÄÉÆÃ
    • ¸¶ÄÉÆÃ Ã¤³Î ¹ßÀü µ¿Çâ

Á¦5Àå COVID-19 ¹ß»ýÀÇ ¿µÇ⠺м®

Á¦6Àå °¡Á¤¿ë À¥Ä· ¼¼°è ½ÃÀå ºÐ¼® : Á¦Ç°º°

  • Á¦Ç°º° °³¿ä
  • ½ÇÀû µ¥ÀÌÅÍ¿Í ¿¹Ãø µ¥ÀÌÅÍ
  • Á¦Ç°º° ºÐ¼®
  • USB
  • ¹«¼±

Á¦7Àå °¡Á¤¿ë À¥Ä· ¼¼°è ½ÃÀå ºÐ¼® : ±â¼úº°

  • ±â¼úº° °³¿ä
  • ½ÇÀû µ¥ÀÌÅÍ¿Í ¿¹Ãø µ¥ÀÌÅÍ
  • ±â¼úº° ºÐ¼®
  • ¾Æ³¯·Î±×
  • µðÁöÅÐ

Á¦8Àå °¡Á¤¿ë À¥Ä· ¼¼°è ½ÃÀå ºÐ¼® : À¯Åë ä³Îº°

  • À¯Åë ä³Îº° °³¿ä
  • ½ÇÀû µ¥ÀÌÅÍ¿Í ¿¹Ãø µ¥ÀÌÅÍ
  • À¯Åë ä³Îº° ºÐ¼®
  • ½ÇÁ¡Æ÷
  • E-Commerce

Á¦9Àå °¡Á¤¿ë À¥Ä· ¼¼°è ½ÃÀå ºÐ¼® : ÃÖÁ¾ ¿ëµµº°

  • ÃÖÁ¾»ç¿ëÀÚº° °³¿ä
  • ½ÇÀû µ¥ÀÌÅÍ¿Í ¿¹Ãø µ¥ÀÌÅÍ
  • ¿ëµµº° ºÐ¼®
  • º¸¾È°ú °¨½Ã
  • °ÔÀÓ
  • È­»ó ȸÀÇ
  • ±âŸ

Á¦10Àå °¡Á¤¿ë À¥Ä· ¼¼°è ½ÃÀå ºÐ¼® : Áö¿ªº°

  • Áö¿ªº° Àü¸Á
  • ¼­·Ð
  • ºÏ¹Ì ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • ºÎ¹®º°
    • ±¹°¡º°
    • ¹Ì±¹
    • ij³ª´Ù
    • ¸ß½ÃÄÚ
  • À¯·´ ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • ºÎ¹®º°
    • ±¹°¡º°
    • ¿µ±¹
    • ÇÁ¶û½º
    • µ¶ÀÏ
    • ÀÌÅ»¸®¾Æ
    • ·¯½Ã¾Æ
    • ±âŸ À¯·´
  • ¾Æ½Ã¾ÆÅÂÆò¾ç ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • ºÎ¹®º°
    • ±¹°¡º°
    • Áß±¹
    • Àεµ
    • ÀϺ»
    • Çѱ¹
    • È£ÁÖ
    • ±âŸ ¾Æ½Ã¾ÆÅÂÆò¾ç
  • ¶óƾ¾Æ¸Þ¸®Ä« ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • ºÎ¹®º°
    • ±¹°¡º°
    • ºê¶óÁú
    • ¾Æ¸£ÇîÆ¼³ª
    • Æä·ç
    • Ä¥·¹
    • ±âŸ ¶óƾ¾Æ¸Þ¸®Ä«
  • Áßµ¿ ¹× ¾ÆÇÁ¸®Ä« ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • ºÎ¹®º°
    • ±¹°¡º°
    • »ç¿ìµð¾Æ¶óºñ¾Æ
    • ¾Æ¶ø¿¡¹Ì¸®Æ®
    • À̽º¶ó¿¤
    • ³²¾ÆÇÁ¸®Ä«°øÈ­±¹
    • ±âŸ Áßµ¿ ¹× ¾ÆÇÁ¸®Ä«

Á¦11Àå °¡Á¤¿ë À¥Ä· ±â¾÷ °æÀï »óȲ

  • °¡Á¤¿ë À¥Ä· ½ÃÀå °æÀï
  • Á¦ÈÞ/Çù·Â/ÇÕÀÇ
  • ÀμöÇÕº´
  • ½ÅÁ¦Ç° ¹ßÇ¥
  • ±âŸ °³¹ß

Á¦12Àå ±â¾÷ °³¿ä

  • ±â¾÷ Á¡À¯À² ºÐ¼®
  • ½ÃÀå ÁýÁßµµ
  • 10Moons
  • CORSAIR
  • Dell Technologies Inc.
  • GoPro Inc.
  • Intel Corporation
  • Koninklijke Philips N.V.
  • Lenovo
  • Mevo Inc.
  • Microsoft
  • Nexia
  • Razer Inc.
  • Sony Corporation
  • Xiaomi
  • Canon Inc.
  • Cisco Systems Inc.
  • D-Link Corp.
  • Logitech

*Âü°í : ±â¾÷ °³¿ä¿¡¼­ À繫 ³»¿ëÀ̳ª ÃÖ±ÙÀÇ µ¿ÇâÀº ÀÔ¼ö °¡´É ¿©ºÎ¿¡ µû¶ó ´Þ¶óÁö°Å³ª ºñ°ø°³ ±â¾÷ÀÇ °æ¿ì´Â Á¦°øµÇÁö ¾ÊÀ» ¼ö ÀÖ½À´Ï´Ù.

ksm 23.08.22

The global demand for Home Webcam Market is presumed to reach the market size of nearly USD 20.81 BN by 2030 from USD 5.03 BN in 2022 with a CAGR of 19.42% under the study period 2023 - 2030. Regarding volume, the market was calculated XX Million Units in 2022 and forecast to touch XX Million Units by 2030 with a CAGR of XX% during 2023-2030.

A home webcam is a small video camera that is designed to be used in a home setting for various purposes, such as video chatting, streaming, video recording, and home security. It is typically connected to a computer or other device via USB or Wi-Fi and can capture high-quality video and audio. Home webcams are often used for video chatting and conferencing, allowing users to connect with family, friends, or colleagues from remote locations. They are also commonly used for live streaming, enabling users to broadcast themselves or their activities to an audience in real time. Home webcams can also be used for home security purposes, with many models featuring motion detection and remote monitoring capabilities. Many models also feature built-in microphones, and some may have additional features such as pan and tilt capabilities, night vision, or face tracking. 

Market Dynamics:

The recent pandemic has led to a significant increase in remote work, learning, and socializing, driving demand for high-quality webcams that can facilitate these activities. The popularity of video streaming platforms and content creation has increased in recent years, with many users relying on webcams to create and share video content. Advances in camera technology have led to the development of high-quality webcams that offer features such as high-resolution video, autofocus, and noise reduction, making them more appealing to consumers. As the demand for webcams has increased, the market has become more competitive, leading to greater availability and affordability of webcams. The trend of remote work and virtual meetings has increased in recent years, even before the COVID-19 pandemic, driving demand for webcams for professional use. Webcams can also be used for home security purposes, with many models featuring motion detection and remote monitoring capabilities. This has driven demand for webcams as a home security tool.

The research report covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of home webcam. The growth and trends of home webcam industry provide a holistic approach to this study. 

Market Segmentation:

This section of the home webcam market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities. 

By Product

  • USB
  • Wireless

By Technology

  • Analog
  • Digital

By Distribution Channel

  • Brick & Mortar
  • E-Commerce

By End-Use

  • Security & Surveillance
  • Gaming
  • Video Conference
  • Others

Regional Analysis

This section covers the regional outlook, which accentuates current and future demand for the Home Webcam market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.

The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the home webcam market include 10Moons, CORSAIR, Dell Technologies Inc., GoPro Inc., Intel Corporation, Koninklijke Philips N.V., Lenovo, Mevo Inc., Microsoft, Nexia, Razer Inc., Sony Corporation, Xiaomi, Canon Inc., Cisco Systems Inc., D-Link Corp., Logitech. This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.

TABLE OF CONTENTS

1 . PREFACE

  • 1.1. Report Description
    • 1.1.1. Objective
    • 1.1.2. Target Audience
    • 1.1.3. Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1. Market Research Process
    • 1.3.2. Market Research Methodology

2 . EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3 . HOME WEBCAM - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Product
    • 3.7.2 Market Attractiveness Analysis By Technology
    • 3.7.3 Market Attractiveness Analysis By Distribution Channel
    • 3.7.4 Market Attractiveness Analysis By End-use
    • 3.7.5 Market Attractiveness Analysis By Region

4 . VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1. List of Raw Materials
    • 4.2.2. Raw Material Manufactures List
    • 4.2.3. Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1. Direct Marketing
    • 4.4.2. Indirect Marketing
    • 4.4.3. Marketing Channel Development Trend

5 . IMPACT ANALYSIS OF COVID-19 OUTBREAK

6 . GLOBAL HOME WEBCAM MARKET ANALYSIS BY PRODUCT

  • 6.1 Overview by Product
  • 6.2 Historical and Forecast Data
  • 6.3 Analysis by Product
  • 6.4 USB Historic and Forecast Sales by Regions
  • 6.5 Wireless Historic and Forecast Sales by Regions

7 . GLOBAL HOME WEBCAM MARKET ANALYSIS BY TECHNOLOGY

  • 7.1 Overview by Technology
  • 7.2 Historical and Forecast Data
  • 7.3 Analysis by Technology
  • 7.4 Analog Historic and Forecast Sales by Regions
  • 7.5 Digital Historic and Forecast Sales by Regions

8 . GLOBAL HOME WEBCAM MARKET ANALYSIS BY DISTRIBUTION CHANNEL

  • 8.1 Overview by Distribution Channel
  • 8.2 Historical and Forecast Data
  • 8.3 Analysis by Distribution Channel
  • 8.4 Brick & Mortar Historic and Forecast Sales by Regions
  • 8.5 E-commerce Historic and Forecast Sales by Regions

9 . GLOBAL HOME WEBCAM MARKET ANALYSIS BY END-USE

  • 9.1 Overview by End-use
  • 9.2 Historical and Forecast Data
  • 9.3 Analysis by End-use
  • 9.4 Security & Surveillance Historic and Forecast Sales by Regions
  • 9.5 Gaming Historic and Forecast Sales by Regions
  • 9.6 Video Conference Historic and Forecast Sales by Regions
  • 9.7 Others Historic and Forecast Sales by Regions

10 . GLOBAL HOME WEBCAM MARKET ANALYSIS BY GEOGRAPHY

  • 10.1. Regional Outlook
  • 10.2. Introduction
  • 10.3. North America Sales Analysis
    • 10.3.1. Overview, Historic and Forecast Data  Sales Analysis
    • 10.3.2. North America By Segment Sales Analysis
    • 10.3.3. North America By Country Sales Analysis
    • 10.3.4. United State Sales Analysis
    • 10.3.5. Canada Sales Analysis
    • 10.3.6. Mexico Sales Analysis
  • 10.4. Europe Sales Analysis
    • 10.4.1. Overview, Historic and Forecast Data  Sales Analysis
    • 10.4.2. Europe by Segment Sales Analysis
    • 10.4.3. Europe by Country Sales Analysis
    • 10.4.4. United Kingdom Sales Analysis
    • 10.4.5. France Sales Analysis
    • 10.4.6. Germany Sales Analysis
    • 10.4.7. Italy Sales Analysis
    • 10.4.8. Russia Sales Analysis
    • 10.4.9. Rest Of Europe Sales Analysis
  • 10.5. Asia Pacific Sales Analysis
    • 10.5.1. Overview, Historic and Forecast Data  Sales Analysis
    • 10.5.2. Asia Pacific by Segment Sales Analysis
    • 10.5.3. Asia Pacific by Country Sales Analysis
    • 10.5.4. China Sales Analysis
    • 10.5.5. India Sales Analysis
    • 10.5.6. Japan Sales Analysis
    • 10.5.7. South Korea Sales Analysis
    • 10.5.8. Australia Sales Analysis
    • 10.5.9. Rest Of Asia Pacific Sales Analysis
  • 10.6. Latin America Sales Analysis
    • 10.6.1. Overview, Historic and Forecast Data  Sales Analysis
    • 10.6.2. Latin America by Segment Sales Analysis
    • 10.6.3. Latin America by Country Sales Analysis
    • 10.6.4. Brazil Sales Analysis
    • 10.6.5. Argentina Sales Analysis
    • 10.6.6. Peru Sales Analysis
    • 10.6.7. Chile Sales Analysis
    • 10.6.8. Rest of Latin America Sales Analysis
  • 10.7. Middle East & Africa Sales Analysis
    • 10.7.1. Overview, Historic and Forecast Data  Sales Analysis
    • 10.7.2. Middle East & Africa by Segment Sales Analysis
    • 10.7.3. Middle East & Africa by Country Sales Analysis
    • 10.7.4. Saudi Arabia Sales Analysis
    • 10.7.5. UAE Sales Analysis
    • 10.7.6. Israel Sales Analysis
    • 10.7.7. South Africa Sales Analysis
    • 10.7.8. Rest Of Middle East And Africa Sales Analysis

11 . COMPETITIVE LANDSCAPE OF THE HOME WEBCAM COMPANIES

  • 11.1. Home Webcam Market Competition
  • 11.2. Partnership/Collaboration/Agreement
  • 11.3. Merger And Acquisitions
  • 11.4. New Product Launch
  • 11.5. Other Developments

12 . COMPANY PROFILES OF HOME WEBCAM INDUSTRY

  • 12.1. Company Share Analysis
  • 12.2. Market Concentration Rate
  • 12.3. 10Moons
    • 12.3.1. Company Overview
    • 12.3.2. Company Revenue
    • 12.3.3. Products
    • 12.3.4. Recent Developments
  • 12.4. CORSAIR
    • 12.4.1. Company Overview
    • 12.4.2. Company Revenue
    • 12.4.3. Products
    • 12.4.4. Recent Developments
  • 12.5. Dell Technologies Inc.
    • 12.5.1. Company Overview
    • 12.5.2. Company Revenue
    • 12.5.3. Products
    • 12.5.4. Recent Developments
  • 12.6. GoPro Inc.
    • 12.6.1. Company Overview
    • 12.6.2. Company Revenue
    • 12.6.3. Products
    • 12.6.4. Recent Developments
  • 12.7. Intel Corporation
    • 12.7.1. Company Overview
    • 12.7.2. Company Revenue
    • 12.7.3. Products
    • 12.7.4. Recent Developments
  • 12.8. Koninklijke Philips N.V.
    • 12.8.1. Company Overview
    • 12.8.2. Company Revenue
    • 12.8.3. Products
    • 12.8.4. Recent Developments
  • 12.9. Lenovo
    • 12.9.1. Company Overview
    • 12.9.2. Company Revenue
    • 12.9.3. Products
    • 12.9.4. Recent Developments
  • 12.10. Mevo Inc.
    • 12.10.1. Company Overview
    • 12.10.2. Company Revenue
    • 12.10.3. Products
    • 12.10.4. Recent Developments
  • 12.11. Microsoft
    • 12.11.1. Company Overview
    • 12.11.2. Company Revenue
    • 12.11.3. Products
    • 12.11.4. Recent Developments
  • 12.12. Nexia
    • 12.12.1. Company Overview
    • 12.12.2. Company Revenue
    • 12.12.3. Products
    • 12.12.4. Recent Developments
  • 12.13. Razer Inc.
    • 12.13.1. Company Overview
    • 12.13.2. Company Revenue
    • 12.13.3. Products
    • 12.13.4. Recent Developments
  • 12.14. Sony Corporation
    • 12.14.1. Company Overview
    • 12.14.2. Company Revenue
    • 12.14.3. Products
    • 12.14.4. Recent Developments
  • 12.15. Xiaomi
    • 12.15.1. Company Overview
    • 12.15.2. Company Revenue
    • 12.15.3. Products
    • 12.15.4. Recent Developments
  • 12.16. Canon Inc.
    • 12.16.1. Company Overview
    • 12.16.2. Company Revenue
    • 12.16.3. Products
    • 12.16.4. Recent Developments
  • 12.17. Cisco Systems Inc.
    • 12.17.1. Company Overview
    • 12.17.2. Company Revenue
    • 12.17.3. Products
    • 12.17.4. Recent Developments
  • 12.18. D-Link Corp.
    • 12.18.1. Company Overview
    • 12.18.2. Company Revenue
    • 12.18.3. Products
    • 12.18.4. Recent Developments
  • 12.19. Logitech
    • 12.19.1. Company Overview
    • 12.19.2. Company Revenue
    • 12.19.3. Products
    • 12.19.4. Recent Developments

 *Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies

ºñ±³¸®½ºÆ®
0 °ÇÀÇ »óǰÀ» ¼±Åà Áß
»óǰ ºñ±³Çϱâ
Àüü»èÁ¦