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Virtual Reality Market Data Overview: 4Q 2024

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LSH 25.01.24

Actionable Benefits:

  • Acquire broad and deep quantitative knowledge of the entire Virtual Reality (VR) market value chain, VR Head-Mounted Display (HMD) hardware, and software & service revenue.
  • Identify value for a VR implementation across device types, verticals, use cases, regions, market focus (enterprise versus consumer), and value chain.
  • Understand present day and forward-looking impactful trends and how that impact shapes quantitative elements of the market.

Critical Questions Answered:

  • What is the overall size of the VR market today and in the future, for both VR HMD hardware and the total software & services market?
  • How does this size differ by vertical, device type, and region?
  • What are the driving trends of these differences and how do they permeate throughout the market?

Research Highlights:

  • This presentation is a summary of three ABI Research databases covering VR hardware, software & services revenue, and vertical segmentation.
  • Snapshot of charts and tables of important data paired with commentary on importance, reasoning, and recommendations.
  • Detailed methodology and definitions for data models and forecasts.

Who Should Read This?

  • Decision makers for those actively implementing VR or looking to in the future, especially for content and network enablers, tech suppliers, and potential VR customers.
  • Product managers wanting quantitative backup for VR device, partnership, or implementation roadmaps.
  • Innovation leaders invested in the overall digitization space wanting to understand inter- and intra-market VR dynamics.

TABLE OF CONTENTS

Key Findings

Whats New

Methodology

Market Forecasts

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