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1747682

AI 만화 생성기 시장

Artificial Intelligence Comic Generator

발행일: | 리서치사: Market Glass, Inc. (Formerly Global Industry Analysts, Inc.) | 페이지 정보: 영문 146 Pages | 배송안내 : 1-2일 (영업일 기준)

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 AI 만화 생성기 시장은 2030년까지 70억 달러에 도달

2024년에 23억 달러로 추정되는 AI 만화 생성기 세계 시장은 2024-2030년간 CAGR 20.1%로 성장하여 2030년에는 70억 달러에 이를 것으로 예측됩니다. 본 보고서에서 분석한 부문 중 하나인 무료 생성기는 CAGR 21.7%를 나타내고, 분석 기간 종료시에는 53억 달러에 이를 것으로 예측됩니다. 유료 생성기 부문의 성장률은 분석 기간중 CAGR16.1%로 추정됩니다.

미국 시장은 6억 1,090만 달러로 추정, 중국은 CAGR 19.0%로 성장 예측

미국의 AI 만화 생성기 시장은 2024년에 6억 1,090만 달러로 추정됩니다. 세계 2위 경제대국인 중국은 2030년까지 11억 달러 규모에 이를 것으로 예측되며, 분석 기간인 2024-2030년 CAGR은 19.0%로 추정됩니다. 기타 주목해야 할 지역별 시장으로서는 일본과 캐나다가 있으며, 분석 기간중 CAGR은 각각 18.7%와 17.3%를 보일 것으로 예측됩니다. 유럽에서는 독일이 CAGR 약 14.7%를 보일 전망입니다.

세계의 AI 만화 생성기 시장 - 주요 동향과 촉진요인 정리

AI 만화 생성기가 디지털 스토리텔링, 엔터테인먼트, 컨텐츠 제작의 파괴적 도구로 부상하고 있는 이유는 무엇일까?

인공지능(AI) 만화 생성기는 만화, 그래픽 소설, 웹툰을 자동 또는 반자동으로 생성할 수 있도록 함으로써 시각적 이야기의 창조와 소비를 재정의하고 있습니다. 이 플랫폼은 자연어 처리(NLP), 제너레이티브 아트 모델, 레이아웃 엔진을 결합하여 텍스트 프롬프트를 구조화된 그림이 있는 만화 패널로 변환합니다. 크리에이터, 신흥 시장, 교육자, 미디어 브랜드에게 AI 만화 생성기는 전례 없는 속도, 커스터마이징, 확장성을 제공하여 그래픽 컨텐츠 개발의 진입장벽을 낮춥니다.

디지털 플랫폼 전반에 걸쳐 매력적인 시각적 스토리텔링에 대한 수요가 증가함에 따라 AI 만화 생성기는 컨텐츠 피로도와 제작 병목현상을 해결하고 있으며, AI 만화 생성기는 전문적인 스토리텔러부터 캐주얼 스토리텔러까지 고급 드로잉 및 소프트웨어 숙련도 없이도 기술이나 소프트웨어에 대한 숙련도 없이도 만화 아이디어를 내고, 시나리오를 작성하고, 렌더링할 수 있습니다. 온디맨드 방식으로 일관된 캐릭터, 말풍선, 장면, 컷 전환을 생성하는 기능은 B2C 및 B2B 부문에서 만화를 만들고, 공유하고, 수익을 창출하는 방식을 재구성하고 있습니다.

교육 분야에서 AI 만화 플랫폼은 언어 학습, 역사 스토리텔링, 커리큘럼 강화를 위한 도구로 각광받고 있습니다. 마케팅 분야에서는 브랜드 스토리텔링, 제품 시각화, 소셜 미디어를 통한 청중 참여에 활용되고 있습니다. 비주얼 리터러시가 디지털 커뮤니케이션의 중요한 모드로 자리 잡으면서 AI 만화 생성기는 단순한 참신함의 도구가 아닌 엔터테인먼트, 출판, 광고 등 다양한 영역에서 신속하고 브랜드에 맞는 컨텐츠 개발을 위한 전략적 자산으로 자리매김하고 있습니다. 전략적 자산으로 자리매김하고 있습니다.

AI 생성 모델, 멀티모달 통합, 사용자 인터랙티비티는 어떻게 기능적 진보를 촉진하고 있는가?

AI 만화 생성의 근간은 대규모 언어 모델(LLM), 생성 이미지 모델(확산 및 GAN 등), 텍스트를 해석하고 일관된 비주얼을 출력하는 멀티모달 AI 시스템의 융합에 있습니다. 이 플랫폼은 NLP를 활용하여 플롯 라인, 캐릭터 아크, 톤을 분석하고, 비전 모델은 장면 설명자와 스토리 진행을 반영하는 이미지를 렌더링합니다. 이러한 공생을 통해 AI 도구는 무드 조명, 감정 묘사, 캐릭터 연속성 등 스토리텔링 요소를 통합한 스타일적으로 일관된 패널을 생성할 수 있습니다.

커스터마이징은 플랫폼 차별화의 주요 초점입니다. 사용자는 만화와 서양 만화에서 디지털 리얼리즘과 풍자화까지 예술적 스타일을 미세 조정하고, 컷 레이아웃, 캐릭터 포즈, 텍스트 배치를 제어할 수 있습니다. 일부 생성기는 아바타 개인화, 음성 텍스트 입력, 공동 편집을 통합하여 더 깊은 스토리 제어를 가능하게 하는 경우도 있습니다. 다국어 지원과 실시간 번역 기능을 통해 AI 만화 제작의 세계 접근성을 확대하여 다양한 창작자가 최소한의 현지화 작업으로 다국어 독자에게 다가갈 수 있도록 돕고 있습니다.

스토리 분기, 적응형 대화, 독자 주도형 플롯 라인과 같은 인터랙티브 기능은 첨단 플랫폼에 통합되어 만화를 반 인터랙티브한 디지털 경험으로 바꾸고 있습니다. 이 게임화된 컨텐츠 모델은 웹툰 개발자, 인디 크리에이터, 모바일 퍼스트 컨텐츠 퍼블리셔들 사이에서 인기를 얻고 있으며, AI 아트 모델의 해부학적 구조, 배경의 복잡성, 표현의 렌더링이 향상됨에 따라 만화 생성기는 비교할 수 없는 속도와 반복적인 유연성을 제공하면서 기존 일러스트레이션 컨텐츠와의 품질 격차를 좁히고 있습니다.

AI 기반 만화 생성기의 채택이 가속화되고 있는 이용 사례와 세계 시장은?

독립 컨텐츠 제작자와 디지털 퍼블리셔들은 웹 만화, 비주얼 노벨, 에피소드 형식의 소셜 미디어 컨텐츠 제작에 AI 만화 생성기를 빠르게 도입하고 있습니다. 이러한 툴을 통해 크리에이터는 일관된 제작 일정을 유지하고, 제작 비용을 절감하며, 전체 아트팀 없이도 여러 스토리라인을 빠르게 테스트할 수 있습니다. 생성된 만화는 얼리 액세스, 한정된 컨텐츠 계층, 팬이 주도하는 커스터마이징을 통해 수익을 창출할 수 있도록 지원합니다.

마케팅 및 브랜드 스토리텔링은 또 다른 급성장 분야로, 에이전시와 디지털 마케터들이 AI 만화 생성기를 활용하여 재미있는 제품 스토리, 튜토리얼, 고객 참여 캠페인을 만들고 있습니다. 브랜드 만화는 이메일 마케팅, 랜딩 페이지, 설명 시리즈에 자주 사용되며, 만화가 제공하는 친근감과 시각적 명료함이 장점으로 작용하고 있습니다. 기업의 학습 부서에서도 만화 형식의 마이크로러닝 모듈을 시도하고 있으며, 스토리 중심의 교육을 통해 지식의 정착을 높이고 있습니다.

지역별로는 북미와 아시아태평양이 시장을 주도하고 있으며, 기술적으로 진보된 크리에이터 커뮤니티, 모바일을 통한 웹툰 소비, 크리에이티브 워크플로우의 AI 툴 도입이 그 원동력이 되고 있습니다. 만화 문화가 발달한 일본과 한국에서는 만화와 만화의 제작 파이프라인에 AI를 일찍이 도입했습니다. 유럽에서는 디지털 아티스트와 인디 출판사들이 그래픽 문학 및 교육 출판의 시각적 스토리텔링을 다양화하기 위해 AI 툴을 모색하고 있습니다. 생성형 AI가 주류로 자리 잡으면서 만화 제작의 민주화가 진행되고 모바일 퍼스트 컨텐츠 소비가 빠르게 확대되고 있는 라틴아메리카, 중동 및 아프리카에서 새로운 사용자층을 개척할 수 있을 것으로 기대됩니다.

지적재산권 윤리, 컨텐츠 조정, 상업적 라이선싱이 시장 전략에 어떤 영향을 미치고 있는가?

AI 만화 세대의 급격한 성장은 지적재산권(IP), 라이선싱, 컨텐츠의 진정성을 둘러싼 중요한 논쟁을 불러일으켰습니다. 플랫폼은 AI가 생성한 만화의 소유권을 정의하기 위해 명확한 사용권 프레임워크를 도입하고 있으며, 일부 플랫폼은 상업적 라이선스, 로열티 프리 이미지 뱅크 또는 공동저작 모델을 제공합니다. 기업 고객에게는 컨텐츠 개발 시 IP 컴플라이언스 및 브랜드 관리를 보장하기 위해 화이트 라벨 또는 On-Premise 솔루션이 제공되고 있습니다.

특히 플랫폼이 교육, 광고, 공공 부문 용도으로 확장됨에 따라 컨텐츠 중재와 편향성 완화는 전략적 우선순위가 되고 있습니다. 개발자들은 폭력, 혐오 발언, 부적절한 이미지에 대한 필터를 도입하고, 종합적이고 문화적으로 민감한 스토리텔링에 맞추어 선별된 데이터 세트로 모델을 훈련시키고 있습니다. 투명한 모델 훈련 관행과 결과물을 감사할 수 있는 능력은 특히 조직적이거나 이해관계가 큰 스토리텔링 이용 사례에서 차별화 요소로 여겨지고 있습니다.

비즈니스 모델은 취미 사용자를 대상으로 한 프리미엄 플랫폼에서 협업 도구, 클라우드 스토리지, API 통합을 갖춘 엔터프라이즈급 SaaS 제공으로 진화하고 있습니다. 이 플랫폼은 애니메이션 엔진, 음성합성, 증강현실(AR)과의 통합을 모색하고 있으며, 정적인 만화를 넘어 스토리텔링 생태계를 확장하고자 합니다. 출판 플랫폼, 교육 유통업체, 컨텐츠 관리 시스템과의 전략적 파트너십은 AI 만화 생성이 보다 광범위한 크리에이티브 워크플로우에 통합됨에 따라 Go-to-market 접근 방식을 형성하고 있습니다.

AI 만화 생성기 시장의 성장을 가속하는 요인은 무엇인가?

AI 만화 생성기 시장은 확장 가능한 비주얼 스토리텔링에 대한 수요 증가, 생성형 AI 도구의 접근성 향상, 디지털 플랫폼 간 컨텐츠 다양화로 인해 강력한 모멘텀을 얻고 있습니다. 빠른 프로토타이핑, 비용 효율성, 사용자 주도형 크리에이티비티의 매력은 크리에이터, 교육자, 마케팅 담당자, 출판사의 관심을 끌고 있습니다. 시각적 컨텐츠 제작의 진입장벽이 낮아지면서 AI 만화 도구는 만화 제작, 배포 및 참여의 의미를 재정의하고 있습니다.

제너레이티브 모델, 멀티모달 인터페이스, 스토리 제어 시스템의 발전은 이러한 플랫폼의 창의적 한계와 상업적 실현 가능성을 모두 확장하고 있습니다. 비즈니스 및 교육 부문이 혁신적이고 시각적 우선의 커뮤니케이션 전략을 추구하는 가운데, AI 만화는 텍스트 위주의 미디어 포맷을 대체할 수 있는 참여도가 높은 미디어로 자리매김하고 있습니다. 시장 확대는 크리에이터 경제 도구, 현지화된 컨텐츠 생성, 몰입형 스토리텔링 형식에 대한 투자 증가에 힘입어 더욱 가속화되고 있습니다.

향후 시장의 진화는 AI 만화 플랫폼이 창작의 자유와 윤리적 거버넌스, 상업적 확장성과 예술적 완성도의 균형을 어떻게 맞출 수 있느냐에 달려 있습니다. 스토리텔링이 점점 더 디지털화, 협업화, 데이터 중심화되는 가운데, AI를 활용한 만화 생성기가 전 세계 이야기 민주화의 다음 프론티어가 될 수 있을까?

부문

생성기 유형(무료 생성기, 유료 생성기), 용도(개인, 학교, 광고, 영화&TV, 기타 용도)

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  • Neural Canvas

관세 영향 계수

세계 산업 분석가들이 본사 소재지, 제조 기지, 수출 및 수입(완제품 및 OEM)을 기반으로 기업의 경쟁력 변화를 예측하는 가운데, 당사의 새로운 릴리스는 지리적 시장에 대한 관세의 영향을 통합하고 있습니다. 이러한 복잡하고 다면적인 시장 역학은 인위적인 판매 비용 증가, 수익성 감소, 공급망 재구성 등 미시적 및 거시적 시장 역학 중에서도 특히 경쟁사에게 영향을 미칠 것으로 예측됩니다.

Global Industry Analysts는 세계 주요 수석 이코노미스트(1,4,949명), 싱크탱크(62개 기관), 무역 및 산업 단체(171개 기관)의 전문가들의 의견을 면밀히 검토하여 생태계에 미치는 영향을 평가하고 새로운 시장 현실에 대응하고 있습니다. 모든 주요 국가의 전문가와 경제학자들이 관세와 그것이 자국에 미치는 영향에 대한 의견을 추적 조사했습니다.

Global Industry Analysts는 이러한 혼란이 향후 2-3개월 내에 마무리되고 새로운 세계 질서가 보다 명확하게 확립될 것으로 예상하고 있으며, Global Industry Analysts는 이러한 상황을 실시간으로 추적하고 있습니다.

2025년 4월: 협상 단계

이번 4월 보고서에서는 관세가 세계 시장 전체에 미치는 영향과 지역별 시장 조정에 대해 소개합니다. 당사의 예측은 과거 데이터와 진화하는 시장 영향요인을 기반으로 합니다.

2025년 7월: 최종 관세 재설정

고객님들께는 각 국가별 최종 리셋이 발표된 후 7월에 무료 업데이트 버전을 제공해 드립니다. 최종 업데이트 버전에는 명확하게 정의된 관세 영향 분석이 포함되어 있습니다.

상호 및 양자 간 무역과 관세의 영향 분석 :

미국 <>& 중국 <>& 멕시코 <>& 캐나다 <>&EU <>& 일본 <>& 인도 <>& 기타 176개국

업계 최고의 이코노미스트: Global Industry Analysts의 지식 기반은 국가, 싱크탱크, 무역 및 산업 단체, 대기업, 그리고 세계 계량 경제 상황의 전례 없는 패러다임 전환의 영향을 공유하는 분야별 전문가 등 가장 영향력 있는 수석 이코노미스트를 포함한 14,949명의 이코노미스트를 추적하고 있습니다. 16,491개 이상의 보고서 대부분에 마일스톤에 기반한 2단계 출시 일정이 적용되어 있습니다.

목차

제1장 조사 방법

제2장 주요 요약

  • 시장 개요
  • 주요 기업
  • 시장 동향과 촉진요인
  • 세계 시장 전망

제3장 시장 분석

  • 미국
  • 캐나다
  • 일본
  • 중국
  • 유럽
  • 프랑스
  • 독일
  • 이탈리아
  • 영국
  • 기타 유럽
  • 아시아태평양
  • 기타 지역

제4장 경쟁

LSH 25.06.20

Global Artificial Intelligence Comic Generator Market to Reach US$7.0 Billion by 2030

The global market for Artificial Intelligence Comic Generator estimated at US$2.3 Billion in the year 2024, is expected to reach US$7.0 Billion by 2030, growing at a CAGR of 20.1% over the analysis period 2024-2030. Free Generator, one of the segments analyzed in the report, is expected to record a 21.7% CAGR and reach US$5.3 Billion by the end of the analysis period. Growth in the Paid Generator segment is estimated at 16.1% CAGR over the analysis period.

The U.S. Market is Estimated at US$610.9 Million While China is Forecast to Grow at 19.0% CAGR

The Artificial Intelligence Comic Generator market in the U.S. is estimated at US$610.9 Million in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$1.1 Billion by the year 2030 trailing a CAGR of 19.0% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 18.7% and 17.3% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 14.7% CAGR.

Global Artificial Intelligence Comic Generator Market - Key Trends & Drivers Summarized

Why Are AI Comic Generators Emerging as Disruptive Tools in Digital Storytelling, Entertainment, and Content Creation?

Artificial Intelligence (AI) comic generators are redefining the creation and consumption of visual narratives by enabling automated or semi-automated generation of comics, graphic novels, and webtoons. These platforms combine natural language processing (NLP), generative art models, and layout engines to transform textual prompts into structured, illustrated comic panels. For creators, marketers, educators, and media brands, AI comic generators offer unprecedented speed, customization, and scalability-lowering barriers to entry for graphic content development.

With the growing demand for engaging visual storytelling across digital platforms, AI comic generators are addressing content fatigue and production bottlenecks. They allow users-ranging from professionals to casual storytellers-to ideate, script, and render comics without the need for advanced drawing skills or software proficiency. The ability to generate coherent characters, speech bubbles, scenes, and panel transitions on demand is reshaping how comics are created, shared, and monetized in both B2C and B2B segments.

In education, AI comic platforms are gaining traction as tools for language learning, historical storytelling, and curriculum enhancement. In marketing, they’re used for brand storytelling, product visualization, and audience engagement via social media. As visual literacy becomes a critical mode of digital communication, AI comic generators are being positioned not only as novelty tools but as strategic assets for rapid, on-brand content development across entertainment, publishing, and advertising domains.

How Are Generative AI Models, Multimodal Integration, and User Interactivity Driving Functional Advancement?

The backbone of AI comic generation lies in the convergence of large language models (LLMs), generative image models (such as diffusion and GANs), and multimodal AI systems that interpret text and output cohesive visuals. Platforms leverage NLP to parse plotlines, character arcs, and tone, while vision models render images that reflect scene descriptors and narrative progression. This symbiosis allows AI tools to create stylistically consistent panels with embedded storytelling elements, such as mood lighting, emotion depiction, and character continuity.

Customization is a major focus of platform differentiation. Users can fine-tune artistic styles-ranging from manga and Western comics to digital realism and caricature-and control panel layout, character poses, and text placement. Some generators integrate avatar personalization, voice-to-text input, or collaborative editing to enable deeper narrative control. Multilingual support and real-time translation capabilities are expanding the global accessibility of AI comic creation, allowing diverse creators to reach multilingual audiences with minimal localization effort.

Interactive features such as story branching, adaptive dialogue, and reader-driven plotlines are being integrated into advanced platforms, transforming comics into semi-interactive digital experiences. This gamified content model is gaining popularity among webtoon developers, indie creators, and mobile-first content publishers. As AI art models improve in anatomy, background complexity, and expression rendering, comic generators are closing the quality gap with traditionally illustrated content-while offering unmatched speed and iterative flexibility.

Which Use Cases and Global Markets Are Accelerating Adoption of AI-Powered Comic Generators?

Independent content creators and digital publishers are among the earliest adopters of AI comic generators, using them to create webcomics, visual novels, and episodic social media content. These tools enable creators to maintain consistent output schedules, reduce production costs, and test multiple storylines rapidly without requiring full artistic teams. On subscription platforms like Patreon or Tapas, AI-generated comics support monetization through early access, exclusive content tiers, and fan-driven customization.

Marketing and brand storytelling represent another fast-growing segment, with agencies and digital marketers leveraging AI comic generators to craft entertaining product stories, tutorials, and customer engagement campaigns. Branded comics-often used in email marketing, landing pages, or explainer series-benefit from the relatability and visual clarity that comics offer. Corporate learning departments are also experimenting with comic-format microlearning modules, enhancing knowledge retention through narrative-driven instruction.

Regionally, North America and Asia-Pacific are leading markets, driven by tech-savvy creator communities, mobile webtoon consumption, and AI tool adoption in creative workflows. Japan and South Korea, with their rich comic cultures, are seeing early integration of AI into manga and manhwa production pipelines. In Europe, digital artists and indie publishers are exploring AI tools to diversify visual storytelling in graphic literature and educational publishing. As generative AI becomes mainstream, the democratization of comic creation is expected to unlock new user demographics across Latin America, the Middle East, and Africa, where mobile-first content consumption is expanding rapidly.

How Are IP Ethics, Content Moderation, and Commercial Licensing Influencing Market Strategy?

The rapid growth of AI comic generation has triggered critical discussions around intellectual property (IP), licensing, and content authenticity. Platforms are implementing clear usage rights frameworks to define ownership of AI-generated comics, with some offering commercial licenses, royalty-free image banks, or collaborative authorship models. For enterprise clients, white-labeled or on-premise solutions are being offered to ensure IP compliance and brand control in content development.

Content moderation and bias mitigation are becoming strategic priorities, especially as platforms expand to education, advertising, and public sector applications. Developers are deploying filters for violence, hate speech, and inappropriate imagery, and are training models on curated datasets to align with inclusive and culturally sensitive storytelling. Transparent model training practices and the ability to audit output are increasingly seen as differentiators, particularly for institutional or high-stakes storytelling use cases.

Business models are evolving from freemium platforms targeting hobbyists to enterprise-grade SaaS offerings with collaborative tools, cloud storage, and API integration. Platforms are exploring integration with animation engines, voice synthesis, and augmented reality (AR) to expand the storytelling ecosystem beyond static comics. Strategic partnerships with publishing platforms, educational distributors, and content management systems are shaping go-to-market approaches as AI comic generation becomes embedded in the broader creative workflow.

What Are the Factors Driving Growth in the AI Comic Generator Market?

The AI comic generator market is gaining strong momentum, driven by rising demand for scalable visual storytelling, growing accessibility of generative AI tools, and content diversification across digital platforms. The appeal of rapid prototyping, cost efficiency, and user-led creativity is drawing interest from creators, educators, marketers, and publishers alike. As barriers to entry in visual content creation fall, AI comic tools are redefining what it means to produce, distribute, and engage with comics.

Advances in generative models, multimodal interfaces, and narrative control systems are expanding both the creative ceiling and commercial viability of these platforms. As business and education sectors seek innovative, visual-first communication strategies, AI comics are being positioned as high-engagement alternatives to text-heavy media formats. Market expansion is further supported by rising investments in creator economy tools, localized content generation, and immersive storytelling formats.

Looking ahead, the market’s evolution will depend on how AI comic platforms balance creative freedom with ethical governance, commercial scalability with artistic integrity. As storytelling becomes increasingly digital, collaborative, and data-driven, could AI-powered comic generators become the next frontier of global narrative democratization?

SCOPE OF STUDY:

The report analyzes the Artificial Intelligence Comic Generator market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Generator Type (Free Generator, Paid Generator); Application (Personal, School, Advertise, Film & Television, Other Applications)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 44 Featured) -

  • Adobe Inc.
  • AI Comic Factory
  • AIFreeBox
  • CharGen
  • Comic AI Generator
  • ComicsMaker.ai
  • Craiyon
  • Dashtoon
  • Dzine AI
  • Fantoons
  • Flixier
  • Fotor
  • GoEnhance AI
  • Hugging Face
  • ImagineArt
  • Komiko
  • LlamaGen.Ai
  • Lumi
  • Midjourney
  • Neural Canvas

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by artificially increasing the COGS, reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

We are diligently following expert opinions of leading Chief Economists (14,949), Think Tanks (62), Trade & Industry bodies (171) worldwide, as they assess impact and address new market realities for their ecosystems. Experts and economists from every major country are tracked for their opinions on tariffs and how they will impact their countries.

We expect this chaos to play out over the next 2-3 months and a new world order is established with more clarity. We are tracking these developments on a real time basis.

As we release this report, U.S. Trade Representatives are pushing their counterparts in 183 countries for an early closure to bilateral tariff negotiations. Most of the major trading partners also have initiated trade agreements with other key trading nations, outside of those in the works with the United States. We are tracking such secondary fallouts as supply chains shift.

To our valued clients, we say, we have your back. We will present a simplified market reassessment by incorporating these changes!

APRIL 2025: NEGOTIATION PHASE

Our April release addresses the impact of tariffs on the overall global market and presents market adjustments by geography. Our trajectories are based on historic data and evolving market impacting factors.

JULY 2025 FINAL TARIFF RESET

Complimentary Update: Our clients will also receive a complimentary update in July after a final reset is announced between nations. The final updated version incorporates clearly defined Tariff Impact Analyses.

Reciprocal and Bilateral Trade & Tariff Impact Analyses:

USA <> CHINA <> MEXICO <> CANADA <> EU <> JAPAN <> INDIA <> 176 OTHER COUNTRIES.

Leading Economists - Our knowledge base tracks 14,949 economists including a select group of most influential Chief Economists of nations, think tanks, trade and industry bodies, big enterprises, and domain experts who are sharing views on the fallout of this unprecedented paradigm shift in the global econometric landscape. Most of our 16,491+ reports have incorporated this two-stage release schedule based on milestones.

COMPLIMENTARY PREVIEW

Contact your sales agent to request an online 300+ page complimentary preview of this research project. Our preview will present full stack sources, and validated domain expert data transcripts. Deep dive into our interactive data-driven online platform.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Artificial Intelligence Comic Generator - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Demand for Automated Content Creation Throws the Spotlight on AI-Powered Comic Generation Tools
    • Growth in Independent Publishing and Webcomic Platforms Spurs Use of Text-to-Image Storyboarding Engines
    • Adoption by Graphic Designers and Digital Creators Supports Democratization of Comic Book Production
    • Expansion of Character Customization and Style Transfer Features Bodes Well for Personalized Storytelling
    • Integration With Scriptwriting and Dialogue Tools Enables Full-Stack AI Comic Creation Workflows
    • Growth in Education and Edutainment Applications Fuels Demand for Accessible Visual Narratives
    • Rising Interest in NFT and Digital Art Ownership Supports Monetization of AI-Generated Comics
    • Use in Fan Fiction, Gaming Lore, and Franchise Extensions Expands IP Development Opportunities
    • Adoption in Marketing and Short-Form Storytelling Enhances Brand Engagement and Visual Campaign Design
    • Collaborative Features and Multilingual Capabilities Broaden Market Reach Across Global Creator Communities
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Artificial Intelligence Comic Generator Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for Artificial Intelligence Comic Generator by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for Free Generator by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for Free Generator by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for Paid Generator by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for Paid Generator by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Personal by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Personal by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for School by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for School by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Advertise by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Advertise by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Film & Television by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Film & Television by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 16: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 17: World 6-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Artificial Intelligence Comic Generator Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 18: USA Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 19: USA 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 20: USA Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: USA 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • CANADA
    • TABLE 22: Canada Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 23: Canada 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 24: Canada Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 25: Canada 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • JAPAN
    • Artificial Intelligence Comic Generator Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 26: Japan Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 27: Japan 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 28: Japan Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 29: Japan 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • CHINA
    • Artificial Intelligence Comic Generator Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 30: China Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 31: China 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 32: China Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: China 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • EUROPE
    • Artificial Intelligence Comic Generator Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 34: Europe Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 35: Europe 6-Year Perspective for Artificial Intelligence Comic Generator by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 36: Europe Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 37: Europe 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 38: Europe Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Europe 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • FRANCE
    • Artificial Intelligence Comic Generator Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 40: France Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 41: France 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 42: France Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 43: France 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • GERMANY
    • Artificial Intelligence Comic Generator Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 44: Germany Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Germany 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 46: Germany Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 47: Germany 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • ITALY
    • TABLE 48: Italy Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 49: Italy 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 50: Italy Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Italy 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • UNITED KINGDOM
    • Artificial Intelligence Comic Generator Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 52: UK Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 53: UK 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 54: UK Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 55: UK 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 56: Rest of Europe Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: Rest of Europe 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 58: Rest of Europe Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 59: Rest of Europe 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Artificial Intelligence Comic Generator Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 60: Asia-Pacific Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 61: Asia-Pacific 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 62: Asia-Pacific Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Asia-Pacific 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030
  • REST OF WORLD
    • TABLE 64: Rest of World Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Generator Type - Free Generator and Paid Generator - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 65: Rest of World 6-Year Perspective for Artificial Intelligence Comic Generator by Generator Type - Percentage Breakdown of Value Sales for Free Generator and Paid Generator for the Years 2025 & 2030
    • TABLE 66: Rest of World Recent Past, Current & Future Analysis for Artificial Intelligence Comic Generator by Application - Personal, School, Advertise, Film & Television and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 67: Rest of World 6-Year Perspective for Artificial Intelligence Comic Generator by Application - Percentage Breakdown of Value Sales for Personal, School, Advertise, Film & Television and Other Applications for the Years 2025 & 2030

IV. COMPETITION

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