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1795208

세계의 치료 분야 가상현실 시장

Virtual Reality in Therapy

발행일: | 리서치사: Market Glass, Inc. (Formerly Global Industry Analysts, Inc.) | 페이지 정보: 영문 177 Pages | 배송안내 : 1-2일 (영업일 기준)

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

치료 분야 가상현실 세계 시장은 2030년까지 64억 달러에 달할 전망

2024년에 28억 달러로 추정되는 치료 분야 가상현실 세계 시장은 2024년부터 2030년까지 CAGR 14.6%로 성장하여 2030년에는 64억 달러에 달할 것으로 예측됩니다. 이 보고서에서 분석한 부문 중 하나인 완전몰입형 VR 기술은 CAGR 16.3%를 기록하며 분석 기간 종료시에는 43억 달러에 달할 것으로 예측됩니다. 반몰입형 VR 기술 부문의 성장률은 분석 기간 CAGR로 11.0%로 추정됩니다.

미국 시장은 7억 4,210만 달러로 추정, 중국은 CAGR 13.6%로 성장 예측

미국의 치료 분야 가상현실 시장은 2024년에 7억 4,210만 달러로 추정됩니다. 세계 2위 경제 대국인 중국은 분석 기간인 2024-2030년 CAGR 13.6%로 2030년까지 예측 시장 규모 9억 8,390만 달러에 달할 것으로 예측됩니다. 기타 주목할 만한 지역별 시장으로는 일본과 캐나다가 있고, 분석 기간 동안 CAGR은 각각 13.6%와 12.4%로 예측됩니다. 유럽에서는 독일이 CAGR 10.5%로 성장할 것으로 예측됩니다.

세계의 치료 분야 가상현실 시장 - 주요 동향과 촉진요인 정리

가상현실은 치료의 관행과 경험을 어떻게 재구성하고 있는가?

가상현실(VR)은 환자가 완전히 새로운 방식으로 정신적, 육체적 건강과 소통할 수 있는 몰입형, 통제된 환경을 만들어냄으로써 치료 환경을 빠르게 변화시키고 있습니다. 기존의 치료는 임상 현장에서의 언어적 소통과 신체적 운동에 의존해 왔지만, VR은 기존의 방법으로는 재현할 수 없는 수준의 감각적, 상황적 현실감을 도입하고 있습니다. 헤드셋과 모션 센서를 통해 환자는 불안 유발, 공포증, 트라우마를 유발하는 상황을 재현한 시나리오 안에서 움직일 수 있으며, 치료사는 안전하고 감시된 환경에서 노출 요법을 지도할 수 있습니다. 이 기술은 외상 후 스트레스 장애, 사회불안, 특정 공포증 등 단계적 탈감작이 중요한 증상의 치료에 특히 효과적임이 입증되고 있습니다. VR은 정신건강 분야뿐만 아니라 신체 재활에도 활용되고 있습니다. 운동 시뮬레이션, 작업 게임화, 환자 움직임의 정확한 추적 등을 통해 환자와의 관계 및 회복 결과를 개선하고 있습니다. VR이 제공하는 상호작용과 몰입감은 환자의 순응도를 높이고, 통제감을 키우며, 치료받는 것에 대한 낙인을 줄일 수 있습니다. VR 하드웨어가 저렴하고 쉽게 구할 수 있게 됨에 따라 병원과 진료소, 심지어 재택 간호 현장까지 치료 행위로의 통합이 확대되고 있습니다. 맞춤형 치료 프로그램 및 원격 치료 솔루션의 등장은 다양한 집단과 질환에서 치료 효과를 높일 수 있는 범용적이고 확장 가능한 도구로서 VR의 역할을 더욱 뒷받침하고 있습니다.

어떤 기술 혁신이 가상현실의 치료 능력을 확장하고 있을까?

치료에서 가상현실의 효과는 몰입감, 상호작용, 임상적으로 정확한 경험을 가능하게 하는 지속적인 기술 발전으로 인해 크게 향상되고 있습니다. 고해상도 그래픽, 개선된 시야, 반응성이 뛰어난 추적 시스템을 통해 인지행동치료 및 노출 기반 치료에 필수적인 실제 시나리오를 충실하게 모방한 환경을 구현합니다. 촉각 피드백 시스템은 환자가 가상의 물체와 물리적으로 상호작용할 수 있도록 개발되었으며, 치료에 촉각적 차원을 추가하여 치료에 대한 참여도와 현실감을 높여줍니다. 시선 추적 기술도 VR 플랫폼에 통합되어 환자의 반응, 주의력, 감정 상태를 모니터링함으로써 치료사는 세션 중 환자의 행동을 더 깊이 이해할 수 있습니다. 인공지능은 환자의 성과와 피드백에 따라 치료 환경을 맞춤화하고, 난이도를 실시간으로 조정하는 역할을 담당합니다. 클라우드 컴퓨팅과 데이터 분석을 통해 원격 모니터링과 장기적인 경과 추적이 가능해져 치료 계획을 장기적으로 조정할 수 있게 되었습니다. 또한, 모바일 및 무선 VR 시스템은 설치의 복잡성을 줄이고 기존 임상 환경 밖에서 사용할 수 있도록함으로써 치료를 더욱 친숙하게 만들고 있습니다. 이러한 기술 혁신은 정신건강 전문가와 협력하여 개발되었으며, 치료 내용이 증거에 기반하고 임상 기준에 부합하도록 보장합니다. 이러한 기술이 계속 성숙해짐에 따라 만성 통증과 뇌졸중 회복부터 섭식 장애와 자폐증과 같은 발달 장애에 이르기까지 VR로 치료할 수 있는 증상의 범위가 넓어지고 있습니다. 이러한 기술적 진화는 가상현실 치료의 효과를 높일 뿐만 아니라 확장성을 높여 더 광범위한 의료 시스템에 통합할 수 있게 해줍니다.

환자와 의료진이 가상현실을 치료 도구로 채택하는 이유는 무엇일까?

치료에서 가상현실의 도입이 확대되고 있는 이유는 환자와 치료자 모두에게 치료 경험을 향상시킬 수 있기 때문입니다. 환자들에게 VR은 기존 치료법으로는 달성하기 어려운 몰입감과 참여도를 제공합니다. 가상 환경의 시각적, 감각적 풍요로움은 환자의 몰입감과 집중력을 높여 치료 결과의 향상으로 이어집니다. VR은 비행기 공포증이 있는 사람이 비행기를 타거나 PTSD를 앓고 있는 퇴역 군인이 전투 상황에 직면하는 등 실생활에서 재현하기 어렵고 위험하며 비현실적인 시나리오를 시뮬레이션할 수 있습니다. 이를 통해 치료사는 안전성을 손상시키지 않고 점진적으로 제어된 노출을 제공할 수 있습니다. 환자 입장에서는 VR 치료의 게임화 측면이 운동의 재미를 더하고, 참여에 대한 저항을 줄여 동기부여를 높일 수 있습니다. 치료자 입장에서는 VR 도구가 구조화되고 반복 가능한 개입을 제공하기 때문에 진행 상황을 추적하고, 반응을 측정하고, 그에 따라 치료를 조정하는 것이 용이해집니다. 또한, 치료사는 속도 분배와 상호작용의 유연성을 유지하면서 표준화된 경험을 제공할 수 있습니다. 또한, VR 세션 중에 수집된 데이터는 치료 접근법을 개선하고 치료 결과를 검증하는 데 활용될 수 있습니다. 원격치료가 보편화됨에 따라 VR은 원격이면서도 깊이 있는 상호작용이 가능한 치료의 새로운 가능성을 열어줍니다. 이는 전문적인 치료 서비스에 대한 접근이 제한될 수 있는 의료서비스가 부족한 지역이나 지방에서 특히 중요합니다. 사용자들의 긍정적인 피드백과 그 효과에 대한 임상적 근거가 증가함에 따라, VR은 더 이상 새로운 것이 아니라 치료 치료의 정당하고 가치 있는 요소로 자리매김하고 있습니다.

치료 분야에서 가상현실의 확장을 주도하는 시장 동력과 헬스케어 동향은 무엇인가?

치료 분야 가상현실 시장의 성장은 기술 도입, 의료 시스템 변화, 정신건강 인식의 증가와 같은 몇 가지 강력한 힘에 의해 주도되고 있습니다. 큰 원동력 중 하나는 불안, 우울증, PTSD 및 기타 심리 상태의 비율이 증가함에 따라 보다 효과적이고 매력적인 치료 방법을 찾게 된 세계 정신건강 위기입니다. 의료 서비스 제공자들은 특히 숙련된 정신건강 전문가가 부족한 지역에서는 VR을 통해 대규모로 영향력 있는 치료를 제공할 수 있는 솔루션으로 주목하고 있습니다. 동시에, 개인화된 환자 중심 치료로의 광범위한 전환은 VR 치료의 맞춤형 특성과 완벽하게 일치합니다. 보험사 및 정책 입안자들은 이러한 개입의 가치를 인식하기 시작했으며, 이는 VR 기반 치료를 도입한 시범 프로그램 및 상환 모델로 이어지고 있습니다. 또 다른 중요한 요인은 기존 대면 치료의 한계를 드러낸 COVID-19 사태로 인해 가속화된 원격 치료 솔루션에 대한 수요 증가입니다. VR 플랫폼은 집에서 접근할 수 있는 몰입형 가이드 테라피 경험을 제공함으로써 이 간극을 메우고자 합니다. 벤처 캐피털의 투자, 하이테크 기업과 헬스케어 제공업체와의 제휴도 기술 혁신에 박차를 가하며 시장을 확장하고 있습니다. 또한, 교육기관과 연구센터는 대조군 시험과 결과 연구를 통해 VR 치료의 임상적 유효성을 검증하는 역할을 담당하고 있습니다. 이러한 발전은 디지털 헬스 솔루션을 선호하는 점점 더 기술에 정통한 사람들에 의해 뒷받침되고 있습니다. 이러한 시장 동향에 따라 가상현실은 치료 생태계의 필수적인 부분으로 자리 잡고 있으며, 정신 및 신체 건강 치료에 대한 확장성, 데이터 기반, 환자 친화적인 접근 방식을 제공하고 있습니다.

부문

기술(완전몰입형 VR 기술, 반몰입형 VR 기술, 비몰입형 VR 기술), 디바이스(헤드 마운트 디바이스, 제스처 컨트롤 디바이스, 프로젝터 디바이스), 용도(공포증 치료 용도, 로봇 수술 용도, 시각화 용도, 재활 용도, 외상 후 스트레스 장애 치료 용도, 자폐증 치료 용도, 수술 시뮬레이션 용도)

조사 대상 기업 사례

  • AppliedVR
  • BehaVR
  • BrainLab
  • Cognitive Leap
  • CyberPsych
  • DeepStream VR
  • Floreo
  • ImmersiveTouch
  • Karuna Labs
  • KindVR
  • Limbix
  • Mimerse
  • Neuro Rehab VR
  • Oxford VR
  • Psious
  • Rewellio
  • Rocket VR Health
  • SyncThink
  • Virtuleap
  • XRHealth

AI 통합

Global Industry Analysts는 검증된 전문가 컨텐츠와 AI 툴을 통해 시장 정보와 경쟁 정보를 혁신하고 있습니다.

Global Industry Analysts는 LLM 및 업계 고유의 SLM을 조회하는 일반적인 규범을 따르는 대신 비디오 기록, 블로그, 검색 엔진 조사, 방대한 양의 기업, 제품/서비스, 시장 데이터 등 세계 전문가로부터 수집한 컨텐츠 리포지토리를 구축했습니다.

관세 영향 계수

Global Industry Analysts는 본사 소재지, 제조거점, 수출입(완제품 및 OEM)을 기준으로 기업의 경쟁력 변화를 예측하고 있습니다. 이러한 복잡하고 다면적인 시장 역학은 매출원가(COGS) 증가, 수익성 하락, 공급망 재편 등 미시적, 거시적 시장 역학 중에서도 특히 경쟁사들에게 영향을 미칠 것으로 예상됩니다.

목차

제1장 조사 방법

제2장 주요 요약

  • 시장 개요
  • 주요 기업
  • 시장 동향과 촉진요인
  • 세계 시장 전망

제3장 시장 분석

  • 미국
  • 캐나다
  • 일본
  • 중국
  • 유럽
  • 프랑스
  • 독일
  • 이탈리아
  • 영국
  • 기타 유럽
  • 아시아태평양
  • 기타 지역

제4장 경쟁

KSM 25.08.29

Global Virtual Reality in Therapy Market to Reach US$6.4 Billion by 2030

The global market for Virtual Reality in Therapy estimated at US$2.8 Billion in the year 2024, is expected to reach US$6.4 Billion by 2030, growing at a CAGR of 14.6% over the analysis period 2024-2030. Full Immersive VR Technology, one of the segments analyzed in the report, is expected to record a 16.3% CAGR and reach US$4.3 Billion by the end of the analysis period. Growth in the Semi-Immersive VR Technology segment is estimated at 11.0% CAGR over the analysis period.

The U.S. Market is Estimated at US$742.1 Million While China is Forecast to Grow at 13.6% CAGR

The Virtual Reality in Therapy market in the U.S. is estimated at US$742.1 Million in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$983.9 Million by the year 2030 trailing a CAGR of 13.6% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 13.6% and 12.4% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 10.5% CAGR.

Global Virtual Reality in Therapy Market - Key Trends & Drivers Summarized

How Is Virtual Reality Reshaping the Practice and Experience of Therapeutic Treatment?

Virtual reality (VR) is rapidly transforming the landscape of therapeutic treatment by creating immersive, controlled environments that enable patients to engage with their mental and physical health in entirely new ways. Traditionally, therapy has relied on verbal communication and physical exercises within clinical settings, but VR introduces a level of sensory and situational realism that cannot be replicated through conventional methods. Through headsets and motion sensors, patients can now be transported into scenarios that replicate anxiety triggers, phobias, or trauma-inducing situations, allowing therapists to guide exposure therapy in a safe and monitored environment. This technology is proving especially effective in treating conditions such as post-traumatic stress disorder, social anxiety, and specific phobias, where gradual desensitization is critical to progress. Beyond mental health, VR is also being utilized in physical rehabilitation by simulating exercises, gamifying tasks, and tracking patient movements with precision, thereby improving engagement and recovery outcomes. The level of interactivity and immersion provided by VR encourages greater patient compliance, fosters a sense of control, and reduces the stigma sometimes associated with seeking therapy. As VR hardware becomes more affordable and accessible, its integration into therapeutic practices is expanding across hospitals, clinics, and even home-care settings. The rise of personalized therapy programs and remote care solutions further supports VR’s role as a versatile and scalable tool that enhances therapeutic efficacy across diverse populations and conditions.

What Technological Innovations Are Expanding the Capabilities of Virtual Reality in Therapy?

The effectiveness of virtual reality in therapy is being significantly enhanced by ongoing technological advancements that are making the experiences more immersive, interactive, and clinically precise. High-resolution graphics, improved field of view, and more responsive tracking systems are creating environments that closely mimic real-world scenarios, which is essential for cognitive behavioral therapies and exposure-based treatments. Haptic feedback systems are being developed to allow patients to physically interact with virtual objects, adding a tactile dimension to therapy that increases engagement and realism. Eye-tracking technology is also being integrated into VR platforms to monitor patient responses, attention, and emotional states, giving therapists deeper insights into patient behavior during sessions. Artificial intelligence is playing a role in customizing therapeutic environments and adjusting difficulty levels in real time based on patient performance and feedback. Cloud computing and data analytics are enabling remote monitoring and long-term progress tracking, which supports therapists in tailoring treatment plans over time. Additionally, mobile and wireless VR systems are making therapy more accessible by reducing setup complexity and allowing use outside traditional clinical settings. These innovations are being developed in collaboration with mental health professionals, ensuring that therapeutic content is evidence-based and aligned with clinical standards. As these technologies continue to mature, they are broadening the scope of conditions that can be treated with VR, from chronic pain and stroke recovery to eating disorders and developmental conditions like autism. This technological evolution is not only increasing the effectiveness of virtual reality therapy but also improving its scalability and integration into broader healthcare systems.

Why Are Patients and Practitioners Increasingly Embracing Virtual Reality as a Therapeutic Tool?

The growing adoption of virtual reality in therapy is largely fueled by its ability to enhance the treatment experience for both patients and practitioners. For patients, VR provides a level of immersion and engagement that traditional therapy often struggles to achieve. The visual and sensory richness of virtual environments helps patients feel more present and focused, which can lead to better therapeutic outcomes. VR can simulate scenarios that are otherwise difficult, dangerous, or impractical to recreate in real life, such as flying in an airplane for someone with aviophobia or confronting combat situations for veterans with PTSD. This enables therapists to provide gradual and controlled exposure without compromising safety. From a patient’s perspective, the gamification aspects of VR therapy can make exercises more enjoyable, reducing resistance to participation and increasing motivation. On the practitioner side, VR tools offer structured and repeatable interventions, making it easier to track progress, measure responses, and adjust treatments accordingly. They also allow therapists to deliver standardized experiences while maintaining flexibility in pacing and interaction. Furthermore, the data collected during VR sessions can be used to refine therapeutic approaches and validate treatment outcomes. As teletherapy becomes more common, VR also opens up new possibilities for remote yet deeply interactive care. This is particularly important in underserved or rural areas where access to specialized therapy services may be limited. The positive feedback from users, combined with growing clinical evidence of its efficacy, is establishing VR not as a novelty but as a legitimate and valuable component of therapeutic care.

What Market Forces and Healthcare Trends Are Driving the Expansion of Virtual Reality in Therapy?

The growth in the virtual reality in therapy market is driven by several powerful forces tied to technological adoption, healthcare system transformation, and rising mental health awareness. One major driver is the global mental health crisis, with increasing rates of anxiety, depression, PTSD, and other psychological conditions prompting the search for more effective and engaging treatment modalities. Healthcare providers are turning to VR as a solution that can deliver impactful therapy at scale, especially in regions where there is a shortage of trained mental health professionals. At the same time, the broader shift toward personalized and patient-centered care aligns perfectly with the customizable nature of VR therapy. Insurance providers and policymakers are beginning to recognize the value of these interventions, leading to pilot programs and reimbursement models that incorporate VR-based treatments. Another important factor is the rise in demand for remote care solutions, accelerated by the COVID-19 pandemic, which exposed the limitations of traditional in-person therapy. VR platforms are filling this gap by offering immersive, guided therapy experiences that can be accessed from home. Investments from venture capital and partnerships between tech companies and healthcare providers are also fueling innovation and expanding market reach. Additionally, educational institutions and research centers are playing a role by validating the clinical efficacy of VR therapy through controlled trials and outcome studies. These developments are supported by an increasingly tech-savvy population that is open to digital health solutions. As these market trends converge, virtual reality is becoming an integral part of the therapeutic ecosystem, offering scalable, data-driven, and patient-friendly approaches to mental and physical health treatment.

SCOPE OF STUDY:

The report analyzes the Virtual Reality in Therapy market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Technology (Full Immersive VR Technology, Semi-Immersive VR Technology, Non- Immersive VR Technology); Device (Head Mount Device, Gesture Control Device, Projectors Device); Application (Phobia Treatment Application, Robotic Surgery Application, Visualization Application, Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 37 Featured) -

  • AppliedVR
  • BehaVR
  • BrainLab
  • Cognitive Leap
  • CyberPsych
  • DeepStream VR
  • Floreo
  • ImmersiveTouch
  • Karuna Labs
  • KindVR
  • Limbix
  • Mimerse
  • Neuro Rehab VR
  • Oxford VR
  • Psious
  • Rewellio
  • Rocket VR Health
  • SyncThink
  • Virtuleap
  • XRHealth

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TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Tariff Impact on Global Supply Chain Patterns
    • Virtual Reality in Therapy - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Expanding Use of Immersive Technologies Throws the Spotlight on Virtual Reality as a Therapeutic Tool
    • Clinical Validation of VR-Based Interventions Strengthens the Case for Widespread Therapeutic Adoption
    • Surge in Mental Health Awareness Drives Demand for Digitally Delivered, Low-Stigma Treatment Options
    • Here's the Story: How VR Is Transforming Exposure Therapy for Anxiety, PTSD, and Phobias
    • Increased Adoption in Pain Management Protocols Propels Growth in VR-Based Distraction Therapies
    • Integration of VR in Cognitive Rehabilitation Programs Enhances Recovery Outcomes for Neurological Conditions
    • Rising Demand for Remote and Accessible Therapy Expands Use of VR in Telehealth Settings
    • Here's How Personalized VR Environments Are Redefining Patient Engagement and Therapy Compliance
    • Wider Acceptance of VR by Healthcare Providers Fuels Integration into Mainstream Clinical Practice
    • Growing Investment in Digital Therapeutics Spurs Innovation in VR-Driven Mental and Behavioral Health Solutions
    • Shift Toward Non-Pharmacological Treatments Creates Space for VR in Chronic Condition Management
    • Need for Scalable, Low-Cost Mental Health Solutions Positions VR as a High-Impact Therapeutic Enabler
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Virtual Reality in Therapy Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for Virtual Reality in Therapy by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for Full Immersive VR Technology by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for Full Immersive VR Technology by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for Semi-Immersive VR Technology by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for Semi-Immersive VR Technology by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Non- Immersive VR Technology by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Non- Immersive VR Technology by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for Rehabilitation Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for Rehabilitation Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Treatment of Post-Traumatic Stress Disorder Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Treatment of Post-Traumatic Stress Disorder Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Treatment of Autism Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Treatment of Autism Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 16: World Recent Past, Current & Future Analysis for Surgery Simulation Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 17: World 6-Year Perspective for Surgery Simulation Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 18: World Recent Past, Current & Future Analysis for Phobia Treatment Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 19: World 6-Year Perspective for Phobia Treatment Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 20: World Recent Past, Current & Future Analysis for Robotic Surgery Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 21: World 6-Year Perspective for Robotic Surgery Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 22: World Recent Past, Current & Future Analysis for Visualization Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 23: World 6-Year Perspective for Visualization Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 24: World Recent Past, Current & Future Analysis for Head Mount Device by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 25: World 6-Year Perspective for Head Mount Device by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 26: World Recent Past, Current & Future Analysis for Gesture Control Device by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 27: World 6-Year Perspective for Gesture Control Device by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 28: World Recent Past, Current & Future Analysis for Projectors Device by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 29: World 6-Year Perspective for Projectors Device by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Virtual Reality in Therapy Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 30: USA Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 31: USA 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 32: USA Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: USA 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 34: USA Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 35: USA 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • CANADA
    • TABLE 36: Canada Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 37: Canada 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 38: Canada Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Canada 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 40: Canada Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 41: Canada 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • JAPAN
    • Virtual Reality in Therapy Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 42: Japan Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 43: Japan 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 44: Japan Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Japan 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 46: Japan Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 47: Japan 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • CHINA
    • Virtual Reality in Therapy Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 48: China Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 49: China 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 50: China Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: China 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 52: China Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 53: China 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • EUROPE
    • Virtual Reality in Therapy Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 54: Europe Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 55: Europe 6-Year Perspective for Virtual Reality in Therapy by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 56: Europe Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: Europe 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 58: Europe Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 59: Europe 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 60: Europe Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 61: Europe 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • FRANCE
    • Virtual Reality in Therapy Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 62: France Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: France 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 64: France Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 65: France 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 66: France Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 67: France 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • GERMANY
    • Virtual Reality in Therapy Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 68: Germany Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Germany 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 70: Germany Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 71: Germany 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 72: Germany Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 73: Germany 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • ITALY
    • TABLE 74: Italy Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Italy 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 76: Italy Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 77: Italy 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 78: Italy Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 79: Italy 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • UNITED KINGDOM
    • Virtual Reality in Therapy Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 80: UK Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: UK 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 82: UK Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 83: UK 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 84: UK Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 85: UK 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 86: Rest of Europe Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Rest of Europe 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 88: Rest of Europe Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 89: Rest of Europe 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 90: Rest of Europe Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 91: Rest of Europe 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Virtual Reality in Therapy Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 92: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Asia-Pacific 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 94: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 95: Asia-Pacific 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 96: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 97: Asia-Pacific 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030
  • REST OF WORLD
    • TABLE 98: Rest of World Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Technology - Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Rest of World 6-Year Perspective for Virtual Reality in Therapy by Technology - Percentage Breakdown of Value Sales for Full Immersive VR Technology, Semi-Immersive VR Technology and Non- Immersive VR Technology for the Years 2025 & 2030
    • TABLE 100: Rest of World Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Application - Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 101: Rest of World 6-Year Perspective for Virtual Reality in Therapy by Application - Percentage Breakdown of Value Sales for Rehabilitation Application, Treatment of Post-Traumatic Stress Disorder Application, Treatment of Autism Application, Surgery Simulation Application, Phobia Treatment Application, Robotic Surgery Application and Visualization Application for the Years 2025 & 2030
    • TABLE 102: Rest of World Recent Past, Current & Future Analysis for Virtual Reality in Therapy by Device - Head Mount Device, Gesture Control Device and Projectors Device - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 103: Rest of World 6-Year Perspective for Virtual Reality in Therapy by Device - Percentage Breakdown of Value Sales for Head Mount Device, Gesture Control Device and Projectors Device for the Years 2025 & 2030

IV. COMPETITION

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