½ÃÀ庸°í¼­
»óǰÄÚµå
1790241

¼¼°èÀÇ ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ ½ÃÀå ±Ô¸ð, Á¡À¯À², µ¿Ç⠺м® º¸°í¼­ : ÄÄÆ÷³ÍÆ®º°, ±â¼úº°, ÃÖÁ¾ ¿ëµµº°, Áö¿ªº°, ºÎ¹® ¿¹Ãø(2025-2033³â)

Ambient Computing Market Size, Share & Trends Analysis Report By Component, By Technology, By End-use, By Region, And Segment Forecasts, 2025 - 2033

¹ßÇàÀÏ: | ¸®¼­Ä¡»ç: Grand View Research | ÆäÀÌÁö Á¤º¸: ¿µ¹® 100 Pages | ¹è¼Û¾È³» : 2-10ÀÏ (¿µ¾÷ÀÏ ±âÁØ)

    
    
    




¡Ø º» »óǰÀº ¿µ¹® ÀÚ·á·Î Çѱ۰ú ¿µ¹® ¸ñÂ÷¿¡ ºÒÀÏÄ¡ÇÏ´Â ³»¿ëÀÌ ÀÖÀ» °æ¿ì ¿µ¹®À» ¿ì¼±ÇÕ´Ï´Ù. Á¤È®ÇÑ °ËÅ並 À§ÇØ ¿µ¹® ¸ñÂ÷¸¦ Âü°íÇØÁֽñ⠹ٶø´Ï´Ù.

¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ ½ÃÀå °³¿ä

¼¼°è ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ ½ÃÀå ±Ô¸ð´Â 2024³â¿¡ 468¾ï 3,050¸¸ ´Þ·¯·Î Æò°¡µÇ¾ú½À´Ï´Ù. 2033³â¿¡´Â 3,526¾ï 7,350¸¸ ´Þ·¯¿¡ ´ÞÇϰí, 2025-2033³â ¿¬Æò±Õ 25.3% ¼ºÀåÇÒ °ÍÀ¸·Î ¿¹ÃøµË´Ï´Ù. ½ÃÀåÀ» ÁÖµµÇÏ´Â ÁÖ¿ä ¿äÀÎÀº ¹«¼± ³×Æ®¿öÅ©, ¸Þ½Ã ³×Æ®¿öÅ·, ¿§Áö ÄÄÇ»ÆÃÀÇ ¹ßÀüÀ¸·Î µð¹ÙÀ̽º°¡ È¿À²ÀûÀ¸·Î µ¥ÀÌÅ͸¦ ±³È¯Çϰí ó¸®ÇÒ ¼ö ÀÖ´Â ´É·ÂÀÌ °­È­µÇ¾î ºü¸£°í ¾ÈÁ¤ÀûÀÎ »óȲº° ´ëÀÀÀÌ °¡´ÉÇØÁ³½À´Ï´Ù´Â Á¡ÀÔ´Ï´Ù.

°¡Á¤, »ç¹«½Ç, µµ½Ã¿¡ ½º¸¶Æ® ¼¾¼­¸¦ ¿øÈ°ÇÏ°Ô ÅëÇÕÇÔÀ¸·Î½á, ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃÀº Àΰ£ÀÇ Á¸Àç, Çൿ, ÃëÇâÀ» ÀÚµ¿À¸·Î °¨ÁöÇÏ°í ´ëÀÀÇÒ ¼ö ÀÖ°Ô µË´Ï´Ù. ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃÀÇ È®ÀåÀº ÀΰøÁö´É(AI)°ú ¸Ó½Å·¯´×(ML)ÀÇ ¹ßÀüÀ¸·Î ÃßÁøµÇ°í ÀÖ½À´Ï´Ù. ÀÌ·¯ÇÑ ±â¼úÀº ÁÖº¯ ½Ã½ºÅÛ µÚ¿¡ Áö´ÉÀ» Á¦°øÇϰí, »ç¿ëÀÚÀÇ ÇൿÀ» ÇнÀÇϰí, ¸»¼Ò¸®¸¦ ÀÌÇØÇϰí, Á¦½ºÃ³¸¦ ÀνÄÇϰí, ½Ç½Ã°£À¸·Î ¼­ºñ½º¸¦ Á¶Á¤ÇÒ ¼ö ÀÖ°Ô ÇØÁÝ´Ï´Ù.

¸Ó½Å·¯´×À» ÅëÇØ ±â±â´Â »ç¿ëÀÚÀÇ ¿ä±¸¸¦ ¿¹ÃøÇϰí, °æÇèÀ» ¸ÂÃãÈ­Çϸç, ÀÏ»óÀûÀÎ ÀÛ¾÷À» ÀÚµ¿È­Çϰí, »ç¿ëÀÚÀÇ °³ÀÔÀ» ÃÖ¼ÒÈ­ÇÒ ¼ö ÀÖ½À´Ï´Ù. ÀÌ´Â °¡»ó ºñ¼­, ½º¸¶Æ® ¿Âµµ Á¶Àý±â, ¹®¸ÆÀ» ÀνÄÇÏ´Â ÀÚµ¿È­ µî »ç¿ëÀÚÀÇ ¼ö°í¸¦ ´ú¾îÁÖ´Â µµ±¸¿¡¼­ ¶Ñ·ÇÇÏ°Ô µå·¯³³´Ï´Ù. ¶ÇÇÑ, ´ë·®ÀÇ ¼¾¼­ µ¥ÀÌÅ͸¦ ºÐ¼®ÇÏ´Â AIÀÇ ´É·ÂÀº ÀÛ¾÷Àå ÃÖÀûÈ­, °³ÀÎÈ­µÈ ÀÇ·á ¼­ºñ½º Á¦°ø, ÀûÀÀÇü º¸¾È °­È­ µî º¸´Ù Áøº¸µÈ ÀÌ¿ë »ç·Ê¸¦ Áö¿øÇϸç, ±â¼úÀ» °³ÀÎÀÇ ¿ä±¸¿¡ ´õ¿í ¹Î°¨ÇÏ°Ô ¹ÝÀÀÇÏ°í ¿¬µ¿ÇÒ ¼ö ÀÖµµ·Ï µ½½À´Ï´Ù.

¸ñÂ÷

Á¦1Àå Á¶»ç ¹æ¹ý°ú ¹üÀ§

Á¦2Àå ÁÖ¿ä ¿ä¾à

Á¦3Àå ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ º¯¼ö, µ¿Çâ ¹× ¹üÀ§

  • ½ÃÀå °èÅë Àü¸Á
  • ½ÃÀå ¿ªÇÐ
    • ½ÃÀå ¼ºÀå ÃËÁø¿äÀÎ ºÐ¼®
    • ½ÃÀå ¼ºÀå ¾ïÁ¦¿äÀÎ ºÐ¼®
    • »ê¾÷ °úÁ¦
  • ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ ºÐ¼® Åø
    • »ê¾÷ ºÐ¼® - PorterÀÇ Five Forces ºÐ¼®
    • PESTEL ºÐ¼®

Á¦4Àå ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ : ÄÄÆ÷³ÍÆ®º°, ÃßÁ¤ ¹× µ¿Ç⠺м®

  • ºÎ¹® ´ë½Ãº¸µå
  • ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ : ÄÄÆ÷³ÍÆ® º¯µ¿ ºÐ¼®, 2024³â & 2033³â
  • Çϵå¿þ¾î
    • Çϵå¿þ¾î ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • ¼ÒÇÁÆ®¿þ¾î
    • ¼ÒÇÁÆ®¿þ¾î ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • ¼­ºñ½º
    • ¼­ºñ½º ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â

Á¦5Àå ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ : ±â¼úº°, ÃßÁ¤ ¹× µ¿Ç⠺м®

  • ºÎ¹® ´ë½Ãº¸µå
  • ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ : ±â¼ú º¯µ¿ ºÐ¼®, 2024³â & 2033³â
  • ¿§Áö AI
    • ¿§Áö AI ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø(2021-2033³â)
  • NLP
    • NLP ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • ÄÄÇ»ÅÍ ºñÀü
    • ÄÄÇ»ÅÍ ºñÀü ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • À½¼º ¹× Á¦½ºÃ³ ÀνÄ
    • À½¼º ¹× Á¦½ºÃ³ ÀÎ½Ä ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • ¸Ó½Å·¯´×
    • ¸Ó½Å·¯´× ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • µö·¯´×
    • µö·¯´× ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • ±âŸ
    • ±âŸ ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â

Á¦6Àå ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ : ÃÖÁ¾ ¿ëµµº°, ÃßÁ¤ ¹× µ¿Ç⠺м®

  • ºÎ¹® ´ë½Ãº¸µå
  • ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ : ÃÖÁ¾ ¿ëµµ º¯µ¿ ºÐ¼®, 2024³â & 2033³â
  • °¡ÀüÁ¦Ç°
    • °¡ÀüÁ¦Ç° ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • ÇコÄɾî
    • ÇコÄÉ¾î ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • ÀÚµ¿Â÷
    • ÀÚµ¿Â÷ ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • Á¦Á¶¾÷
    • Á¦Á¶¾÷ ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • ÁÖÅÃ
    • ÁÖÅà ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
  • ±âŸ
    • ±âŸ ½ÃÀå ¸ÅÃâ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â

Á¦7Àå ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ : Áö¿ªº°, ÃßÁ¤ ¹× µ¿Ç⠺м®

  • ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ Á¡À¯À²(Áö¿ªº°, 2024³â & 2033³â)
  • ºÏ¹Ì
    • ºÏ¹ÌÀÇ ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
    • ¹Ì±¹
    • ij³ª´Ù
    • ¸ß½ÃÄÚ
  • À¯·´
    • À¯·´ÀÇ ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
    • ¿µ±¹
    • µ¶ÀÏ
    • ÇÁ¶û½º
  • ¾Æ½Ã¾ÆÅÂÆò¾ç
    • ¾Æ½Ã¾ÆÅÂÆò¾çÀÇ ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
    • Áß±¹
    • ÀϺ»
    • Àεµ
    • Çѱ¹
    • È£ÁÖ
  • ¶óƾ¾Æ¸Þ¸®Ä«
    • ¶óƾ¾Æ¸Þ¸®Ä«ÀÇ ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
    • ºê¶óÁú
  • Áßµ¿ ¹× ¾ÆÇÁ¸®Ä«
    • Áßµ¿ ¹× ¾ÆÇÁ¸®Ä«ÀÇ ¾Úºñ¾ðÆ® ÄÄÇ»ÆÃ ÃßÁ¤°ú ¿¹Ãø, 2021-2033³â
    • ¾Æ¶ø¿¡¹Ì¸®Æ®(UAE)
    • »ç¿ìµð¾Æ¶óºñ¾Æ
    • ³²¾ÆÇÁ¸®Ä«°øÈ­±¹

Á¦8Àå °æÀï ±¸µµ

  • ±â¾÷ ºÐ·ù
  • ±â¾÷ÀÇ ½ÃÀå Æ÷Áö¼Å´×
  • Âü¿© ±â¾÷ °³¿ä
  • ±â¾÷ È÷Æ®¸Ê ºÐ¼®
  • Àü·« ¸ÅÇÎ
  • ±â¾÷ °³¿ä
    • Amazon.com, Inc.
    • Microsoft
    • Apple Inc.
    • NVIDIA Corporation
    • SAMSUNG
    • Qualcomm Technologies, Inc.
    • Arm Limited
    • Huawei Technologies Co., Ltd.
    • Meta
    • Google(Alphabet Inc.)
LSH 25.08.20

Ambient Computing Market Summary

The global ambient computing market size was estimated at USD 46,830.5 million in 2024 and is projected to reach USD 352,673.5 million by 2033, growing at a CAGR of 25.3% from 2025 to 2033. The major factors driving the market are the ongoing advancements in wireless networks, mesh networking, and edge computing that are enhancing the ability of devices to efficiently exchange and process data and enabling fast and dependable contextual responses.

With the seamless integration of smart sensors into homes, offices, and cities, ambient computing can automatically detect and respond to human presence, behaviors, and preferences. The expansion of ambient computing is driven by the advancement of artificial intelligence (AI) and machine learning (ML). These technologies provide the intelligence behind ambient systems, allowing them to learn user behaviors, understand spoken language, recognize gestures, and adjust services in real time.

Machine learning enables devices to anticipate needs, customize experiences, and automate everyday tasks, minimizing the need for user intervention. This is clearly seen in tools such as virtual assistants, smart thermostats, and context-aware automation that operate with less user effort. In addition, AI's capability to analyze large volumes of sensor data supports more advanced use cases such as optimizing workplaces, delivering personalized healthcare, and enhancing adaptive security, making technology more responsive and coordinate to individual needs.

Global Ambient Computing Market Report Segmentation

This report forecasts revenue growth on global, regional, and country levels and provides an analysis of the industry trends in each of the sub-segments from 2021 to 2033. For this study, Grand View Research has segmented the global ambient computing market report based on the component, technology, end use, and region:

  • Component Outlook (Revenue, USD Million, 2021 - 2033)
  • Hardware
  • Software
  • Services
  • Technology Outlook (Revenue, USD Million, 2021 - 2033)
  • Edge AI
  • NLP
  • Computer Vision
  • Voice & Gesture Recognition
  • Machine Learning
  • Deep Learning
  • Others
  • End Use Outlook (Revenue, USD Million, 2021 - 2033)
  • Consumer Electronics
  • Healthcare
  • Automotive
  • Manufacturing
  • Residential
  • Others
  • Regional Outlook (Revenue, USD Million, 2021 - 2033)
  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • UK
    • Germany
    • France
  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
    • Australia
  • Latin America
    • Brazil
  • Middle East and Africa
    • KSA
    • UAE
    • South Africa

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation and Scope
  • 1.2. Research Methodology
    • 1.2.1. Information Procurement
  • 1.3. Information or Data Analysis
  • 1.4. Methodology
  • 1.5. Research Scope and Assumptions
  • 1.6. Market Formulation & Validation
  • 1.7. List of Data Sources

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segment Outlook
  • 2.3. Competitive Insights

Chapter 3. Ambient Computing Variables, Trends, & Scope

  • 3.1. Market Lineage Outlook
  • 3.2. Market Dynamics
    • 3.2.1. Market Driver Analysis
    • 3.2.2. Market Restraint Analysis
    • 3.2.3. Industry Challenge
  • 3.3. Ambient Computing Analysis Tools
    • 3.3.1. Industry Analysis - Porter's
      • 3.3.1.1. Bargaining power of the suppliers
      • 3.3.1.2. Bargaining power of the buyers
      • 3.3.1.3. Threats of substitution
      • 3.3.1.4. Threats from new entrants
      • 3.3.1.5. Competitive rivalry
    • 3.3.2. PESTEL Analysis
      • 3.3.2.1. Political landscape
      • 3.3.2.2. Economic and Social landscape
      • 3.3.2.3. Technological landscape

Chapter 4. Ambient Computing: Component Estimates & Trend Analysis

  • 4.1. Segment Dashboard
  • 4.2. Ambient Computing: Component Movement Analysis, 2024 & 2033 (USD Million)
  • 4.3. Hardware
    • 4.3.1. Hardware Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 4.4. Software
    • 4.4.1. Software Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 4.5. Services
    • 4.5.1. Services Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)

Chapter 5. Ambient Computing: Technology Estimates & Trend Analysis

  • 5.1. Segment Dashboard
  • 5.2. Ambient Computing: Technology Movement Analysis, 2024 & 2033 (USD Million)
  • 5.3. Edge AI
    • 5.3.1. Edge AI Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.4. NLP
    • 5.4.1. NLP Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.5. Computer Vision
    • 5.5.1. Computer Vision Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.6. Voice & Gesture Recognition
    • 5.6.1. Voice & Gesture Recognition Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.7. Machine Learning
    • 5.7.1. Machine Learning Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.8. Deep Learning
    • 5.8.1. Deep Learning Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 5.9. Others
    • 5.9.1. Others Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)

Chapter 6. Ambient Computing: End Use Estimates & Trend Analysis

  • 6.1. Segment Dashboard
  • 6.2. Ambient Computing: End Use Movement Analysis, 2024 & 2033 (USD Million)
  • 6.3. Consumer Electronics
    • 6.3.1. Consumer Electronics Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.4. Healthcare
    • 6.4.1. Healthcare Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.5. Automotive
    • 6.5.1. Automotive Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.6. Manufacturing
    • 6.6.1. Manufacturing Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.7. Residential
    • 6.7.1. Residential Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
  • 6.8. Others
    • 6.8.1. Others Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)

Chapter 7. Ambient Computing: Regional Estimates & Trend Analysis

  • 7.1. Ambient Computing Share, By Region, 2024 & 2033 USD Million
  • 7.2. North America
    • 7.2.1. North America Ambient Computing Estimates and Forecasts, 2021 - 2033 (USD Million)
      • 7.2.1.1. North America Ambient Computing Estimates and Forecasts, by Country, 2021 - 2033 (USD Million)
      • 7.2.1.2. North America Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.2.1.3. North America Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.2.1.4. North America Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.2.2. U.S.
      • 7.2.2.1. U.S. Ambient Computing Estimates and Forecasts, 2021 - 2033 (USD Million)
      • 7.2.2.2. U.S. Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.2.2.3. U.S. Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.2.2.4. U.S. Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.2.3. Canada
      • 7.2.3.1. Canada Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.2.3.2. Canada Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.2.3.3. Canada Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.2.4. Mexico
      • 7.2.4.1. Mexico Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.2.4.2. Mexico Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.2.4.3. Mexico Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
  • 7.3. Europe
    • 7.3.1. Europe Ambient Computing Estimates and Forecasts, 2021 - 2033 (USD Million)
      • 7.3.1.1. Europe Ambient Computing Estimates and Forecasts, by Country, 2021 - 2033 (USD Million)
      • 7.3.1.2. Europe Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.3.1.3. Europe Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.3.1.4. Europe Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.3.2. UK
      • 7.3.2.1. UK Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.3.2.2. UK Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.3.2.3. UK Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.3.3. Germany
      • 7.3.3.1. Germany Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.3.3.2. Germany Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.3.3.3. Germany Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.3.4. France
      • 7.3.4.1. France Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.3.4.2. France Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.3.4.3. France Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
  • 7.4. Asia Pacific
    • 7.4.1. Asia Pacific Ambient Computing Estimates and Forecasts, 2021 - 2033 (USD Million)
      • 7.4.1.1. Asia Pacific Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.4.1.2. Asia Pacific Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.4.1.3. Asia Pacific Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.4.2. China
      • 7.4.2.1. China Ambient Computing Estimates and Forecasts, 2021 - 2033 (USD Million)
      • 7.4.2.2. China Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.4.2.3. China Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.4.2.4. China Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.4.3. Japan
      • 7.4.3.1. Japan Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.4.3.2. Japan Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.4.3.3. Japan Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.4.4. India
      • 7.4.4.1. India Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.4.4.2. India Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.4.4.3. India Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.4.5. South Korea
      • 7.4.5.1. South Korea Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.4.5.2. South Korea Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.4.5.3. South Korea Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.4.6. Australia
      • 7.4.6.1. Australia Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.4.6.2. Australia Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.4.6.3. Australia Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
  • 7.5. Latin America
    • 7.5.1. Latin America Ambient Computing Estimates and Forecasts, 2021 - 2033 (USD Million)
      • 7.5.1.1. Latin America Ambient Computing Estimates and Forecasts, by Country, 2021 - 2033 (USD Million)
      • 7.5.1.2. Latin America Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.5.1.3. Latin America Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.5.1.4. Latin America Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.5.2. Brazil
      • 7.5.2.1. Brazil Ambient Computing Estimates and Forecasts, 2021 - 2033 (USD Million)
      • 7.5.2.2. Brazil Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.5.2.3. Brazil Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.5.2.4. Brazil Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
  • 7.6. Middle East and Africa
    • 7.6.1. Middle East and Africa Ambient Computing Estimates and Forecasts, 2021 - 2033 (USD Million)
      • 7.6.1.1. Middle East and Africa Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.6.1.2. Middle East and Africa Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.6.1.3. Middle East and Africa Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.6.2. UAE
      • 7.6.2.1. UAE Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.6.2.2. UAE Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.6.2.3. UAE Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.6.3. KSA
      • 7.6.3.1. KSA Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.6.3.2. KSA Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.6.3.3. KSA Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)
    • 7.6.4. South Africa
      • 7.6.4.1. South Africa Ambient Computing Estimates and Forecasts, by Component, 2021 - 2033 (USD Million)
      • 7.6.4.2. South Africa Ambient Computing Estimates and Forecasts, by Technology, 2021 - 2033 (USD Million)
      • 7.6.4.3. South Africa Ambient Computing Estimates and Forecasts, by End Use, 2021 - 2033 (USD Million)

Chapter 8. Competitive Landscape

  • 8.1. Company Categorization
  • 8.2. Company Market Positioning
  • 8.3. Participant's Overview
  • 8.4. Financial Performance
  • 8.5. Product Benchmarking
  • 8.6. Company Heat Map Analysis
  • 8.7. Strategy Mapping
  • 8.8. Company Profiles
    • 8.8.1. Amazon.com, Inc.
      • 8.8.1.1. Participant's Overview
      • 8.8.1.2. Financial Performance
      • 8.8.1.3. Product Benchmarking
      • 8.8.1.4. Recent Developments
    • 8.8.2. Microsoft
      • 8.8.2.1. Participant's Overview
      • 8.8.2.2. Financial Performance
      • 8.8.2.3. Product Benchmarking
      • 8.8.2.4. Recent Developments
    • 8.8.3. Apple Inc.
      • 8.8.3.1. Participant's Overview
      • 8.8.3.2. Financial Performance
      • 8.8.3.3. Product Benchmarking
      • 8.8.3.4. Recent Developments
    • 8.8.4. NVIDIA Corporation
      • 8.8.4.1. Participant's Overview
      • 8.8.4.2. Financial Performance
      • 8.8.4.3. Product Benchmarking
      • 8.8.4.4. Recent Developments
    • 8.8.5. SAMSUNG
      • 8.8.5.1. Participant's Overview
      • 8.8.5.2. Financial Performance
      • 8.8.5.3. Product Benchmarking
      • 8.8.5.4. Recent Developments
    • 8.8.6. Qualcomm Technologies, Inc.
      • 8.8.6.1. Participant's Overview
      • 8.8.6.2. Financial Performance
      • 8.8.6.3. Product Benchmarking
      • 8.8.6.4. Recent Developments
    • 8.8.7. Arm Limited
      • 8.8.7.1. Participant's Overview
      • 8.8.7.2. Financial Performance
      • 8.8.7.3. Product Benchmarking
      • 8.8.7.4. Recent Developments
    • 8.8.8. Huawei Technologies Co., Ltd.
      • 8.8.8.1. Participant's Overview
      • 8.8.8.2. Financial Performance
      • 8.8.8.3. Product Benchmarking
      • 8.8.8.4. Recent Developments
    • 8.8.9. Meta
      • 8.8.9.1. Participant's Overview
      • 8.8.9.2. Financial Performance
      • 8.8.9.3. Product Benchmarking
      • 8.8.9.4. Recent Developments
    • 8.8.10. Google (Alphabet Inc.)
      • 8.8.10.1. Participant's Overview
      • 8.8.10.2. Financial Performance
      • 8.8.10.3. Product Benchmarking
      • 8.8.10.4. Recent Developments
»ùÇà ¿äû ¸ñ·Ï
0 °ÇÀÇ »óǰÀ» ¼±Åà Áß
¸ñ·Ï º¸±â
Àüü»èÁ¦