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The global gesture recognition market size reached US$ 16.4 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 89.0 Billion by 2032, exhibiting a growth rate (CAGR) of 20.1% during 2024-2032.
Gesture recognition is a perceptual user interface (PUI) that captures and interprets human motions to control devices or applications. It relies on a camera for feeding image data into a sensing device and a software correlates it with a predetermined gesture library. Once the gesture is interpreted, the computer focuses on the execution of the user's command. At present, gesture recognition is rapidly gaining traction in virtual reality (VR) and augmented reality (AR) environments to assist e-learning.
The incorporation of gesture recognition technology to provide an interactive and realistic gaming experience, along with the rising number of professional gamers, represents one of the key factors bolstering the market growth. Moreover, wearables with gesture recognition are finding extensive application in the healthcare industry to offer contactless navigation of X-ray display and magnetic resonance imaging (MRI). Apart from this, leading automotive manufacturers are integrating gesture recognition in different systems, such as air conditioning, windows and windshield wipers, to reduce driver workload and allow safe driving. Furthermore, the emerging automation trend in industrial processes is escalating the demand for robots, which, in turn, is driving the market growth. Additionally, the technology is being utilized to manage photos and files and initiate online payments via smartphones. Besides this, the rising adoption of contactless methods for performing different tasks in various end use industries, coupled with a shift towards e-learning solutions, due to the coronavirus disease (COVID-19) outbreak, is anticipated to impact the market positively.
IMARC Group provides an analysis of the key trends in each sub-segment of the global gesture recognition market report, along with forecasts at the global, regional and country level from 2024-2032. Our report has categorized the market based on technology and end use industry.
Touch-Based
Touchless
Consumer Electronics
Automotive
Aerospace and Defense
Healthcare
Others
North America
United States
Canada
Asia-Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa
The competitive landscape of the industry has also been examined along with the profiles of the key players being Apple Inc., Cognitec Systems GmbH, EyeSight Technologies Ltd, Infineon Technologies AG, Intel Corporation, Microchip Technology Incorporated, Microsoft Corporation, QUALCOMM Incorporated, Sony Corporation and Synaptics Incorporated.