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±×·¡ÇÈ ÇÁ·Î¼¼½Ì À¯´Ö(GPU) ½ÃÀå : À¯Çüº°, µð¹ÙÀ̽ºº°, »ê¾÷º°, Áö¿ªº°(2025-2033³â)Graphic Processing Unit Market Report by Type, Devices, Industry, and Region 2025-2033 |
¼¼°èÀÇ GPU(±×·¡ÇÈ ÇÁ·Î¼¼½Ì À¯´Ö) ½ÃÀå ±Ô¸ð´Â 2024³â¿¡ 664¾ï ´Þ·¯¿¡ ´ÞÇß½À´Ï´Ù. ÇâÈÄ IMARC GroupÀº ½ÃÀåÀÌ 2033³â±îÁö 4,049¾ï ´Þ·¯¿¡ ´ÞÇϸç, 2025-2033³âÀÇ ¼ºÀå·ü(CAGR)Àº 22.24%¿¡ ´ÞÇÒ °ÍÀ¸·Î ¿¹ÃøÇϰí ÀÖ½À´Ï´Ù. »ê¾÷°è¿¡¼ °í¼º´É ÄÄÇ»ÆÃ¿¡ ´ëÇÑ ¼ö¿äÀÇ Áõ°¡, ÷´Ü °¡½ÃÈ ±â¼úÀÇ º¸±Þ, ±â°èÇнÀ(ML) ¹× ½ÉÃþÇнÀ ¾ÖÇø®ÄÉÀ̼ÇÀÇ Ã¤Åà Ȯ´ë, e-sportsÀÇ Àαâ Áõ°¡ µîÀÌ ½ÃÀåÀ» ÃËÁøÇÏ´Â ÁÖ¿ä ¿äÀÎÀÇ ÀϺθ¦ ³ªÅ¸³»°í ÀÖ½À´Ï´Ù.
GPU´Â ±×·¡ÇÈ ·»´õ¸µÀ» °¡¼ÓÈÇϰí ÃÖÀûÈÇϱâ À§ÇØ ¼³°èµÈ Ư¼ö ÀüÀÚ È¸·ÎÀÔ´Ï´Ù. ÁÖ·Î ÄÄÇ»ÅÍ¿Í °ÔÀӱ⿡ »ç¿ëµÇ¾î ½Ã°¢Àû ó¸® ´É·ÂÀ» Çâ»ó½Ãŵ´Ï´Ù. ó¸® ÄÚ¾î, ¸Þ¸ð¸®, ÀÔÃâ·Â ÀÎÅÍÆäÀ̽º·Î ±¸¼ºµË´Ï´Ù. ÇÁ·Î¼¼½Ì ÄÚ¾î´Â À̹ÌÁö ·»´õ¸µ¿¡ ÇÊ¿äÇÑ º¹ÀâÇÑ ¼öÇÐ °è»êÀ» ¼öÇàÇϸç, ¸Þ¸ð¸®´Â µ¥ÀÌÅÍ¿Í ¸í·É¾î¸¦ ÀúÀåÇÏ°í ºü¸£°Ô ¾×¼¼½ºÇÒ ¼ö ÀÖµµ·Ï Çϸç, GPU´Â ÀÛ¾÷À» º´·ÄÈÇÏ°í ´õ ÀÛÀº ´ÜÀ§·Î ºÐÇÒÇÏ¿© µ¿½Ã¿¡ ó¸®ÇÏ¿© ¼º´ÉÀ» Å©°Ô Çâ»ó½Ãŵ´Ï´Ù. ÀÌ·¯ÇÑ º´·Ä ¾ÆÅ°ÅØÃ³¸¦ ÅëÇØ ºñµð¿À ÆíÁý, 3D ¸ðµ¨¸µ, °ÔÀÓ µî ±×·¡ÇÈÀ» ¸¹ÀÌ »ç¿ëÇÏ´Â ÀÛ¾÷À» È¿À²ÀûÀ¸·Î ó¸®ÇÒ ¼ö ÀÖÀ¸¸ç, GPUÀÇ ÁÖ¿ä ÀåÁ¡ Áß Çϳª´Â Áß¾Óó¸®ÀåÄ¡(CPU)ÀÇ ¿¬»ê ºÎÇϸ¦ ÁÙ¿© ±×·¡ÇÈ °ü·Ã ÀÛ¾÷À» º¸´Ù ºü¸£°í È¿À²ÀûÀ¸·Î ó¸®ÇÒ ¼ö ÀÖ´Ù´Â Á¡ÀÔ´Ï´Ù. ÇÒ ¼ö ÀÖ´Ù´Â Á¡ÀÔ´Ï´Ù. ÇöÀç ÅëÇÕÇü GPU, Àü¿ë GPU, ¿ÜÀåÇü GPU µî ´Ù¾çÇÑ À¯ÇüÀÇ Á¦Ç° º¯ÇüÀÌ ÀÖ½À´Ï´Ù.
°ÔÀÓ, °¡»óÇö½Ç(VR), ÀΰøÁö´É(AI) µîÀÇ »ê¾÷¿¡¼ °í¼º´É ÄÄÇ»ÆÃ¿¡ ´ëÇÑ ¼ö¿ä Áõ°¡¿Í ¾ÏÈ£ÈÆó ä±¼ Ȱµ¿ÀÇ È°¼ºÈ´Â ½ÃÀå ¼ºÀåÀ» °¡¼ÓÇÏ´Â ÁÖ¿ä ¿äÀÎ Áß ÀϺÎÀÔ´Ï´Ù. ÀÌ¿Í ÇÔ²² ÇコÄɾî, ÀÚµ¿Â÷, ¿£ÅÍÅ×ÀÎ¸ÕÆ® ºÐ¾ß¿¡¼ °í±Þ ½Ã°¢È ±â¼úÀÇ º¸±ÞÀ¸·Î ½Ç½Ã°£ À̹ÌÁö ·»´õ¸µ ¹× ½Ã¹Ä·¹À̼ÇÀ» À§ÇÑ GPU äÅÃÀÌ Áõ°¡ÇÏ¸é¼ ½ÃÀå ¼ºÀå¿¡ ź·ÂÀ» ¹Þ°í ÀÖ½À´Ï´Ù. ¶ÇÇÑ ¸Ó½Å·¯´×(ML) ¹× µö·¯´× ¿ëµµÀÇ Ã¤ÅÃÀÌ °¢ »ê¾÷ ºÐ¾ß¿¡¼ È®´ëµÇ°í ÀÖÀ¸¸ç, Ŭ¶ó¿ìµå ±â¹Ý °ÔÀÓ Ç÷§Æû ¹× ¿ø°Ý ·»´õ¸µ ¼ºñ½º°¡ µîÀåÇϰí ÀÖ´Â °Íµµ ½ÃÀå ¼ºÀåÀ» °¡¼ÓÇϰí ÀÖ½À´Ï´Ù. ¶ÇÇÑ °¡»óÇö½Ç(VR)°ú Áõ°Çö½Ç(AR) ±â¼úÀÇ Áö¼ÓÀûÀÎ ¹ßÀüÀ¸·Î ¸ôÀÔ°¨ ÀÖ´Â ½Ã°¢Àû °æÇèÀ» Á¦°øÇÏ´Â GPU¿¡ ´ëÇÑ ¼ö¿ä°¡ Å©°Ô Áõ°¡ÇÏ¸é¼ ½ÃÀå ¼ºÀåÀ» °¡¼ÓÈÇϰí ÀÖ½À´Ï´Ù. ¿©±â¿¡ e-sportsÀÇ Àα⠻ó½Â°ú °íǰÁú °ÔÀÓ Å¸ÀÌÆ²ÀÇ °³¹ß°ú ÇÔ²² °ÔÀÓ »ê¾÷ÀÇ ±Þ¼ÓÇÑ È®ÀåÀº ½ÃÀå Àü¸ÁÀ» ¹à°Ô Çϰí ÀÖ½À´Ï´Ù. ÀÌ ¿Ü¿¡µµ ÀÚÀ²ÁÖÇàÂ÷ ¹× ÷´Ü¿îÀüÀÚº¸Á¶½Ã½ºÅÛ(ADAS)ÀÇ Áö¼ÓÀûÀÎ °³¹ß°ú Çõ½Å, Ŭ¶ó¿ìµå ÄÄÇ»ÆÃ ÀÎÇÁ¶óÀÇ È®´ë, °è»ê ÀÛ¾÷ÀÇ ¾Æ¿ô¼Ò½Ì Ãß¼¼ Áõ°¡°¡ ½ÃÀå ¼ºÀåÀ» °¡¼ÓÇϰí ÀÖ½À´Ï´Ù. ¶ÇÇÑ ±ÝÀ¶, ÇコÄɾî, °úÇÐ ¿¬±¸ ºÐ¾ß¿¡¼ GPU¸¦ ÀÌ¿ëÇÑ ºÐ¼® ¹× µ¥ÀÌÅÍ Ã³¸® äÅÃÀÌ Áõ°¡ÇÏ°í ¿¡³ÊÁö È¿À²ÀÌ ³ôÀº GPU¿¡ ´ëÇÑ ¼ö¿ä°¡ ±ÞÁõÇÏ´Â °Íµµ ½ÃÀå ¼ºÀåÀ» ÃËÁøÇϰí ÀÖ½À´Ï´Ù.
The global graphic processing unit (GPU) market size reached USD 66.4 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 404.9 Billion by 2033, exhibiting a growth rate (CAGR) of 22.24% during 2025-2033. Increasing demand for high-performance computing in industries, proliferation of advanced visualization technologies, the expanding adoption of machine learning (ML) and deep learning applications, and the increasing popularity of e-sports represent some of the key factors driving the market.
A graphic processing unit (GPU) is a specialized electronic circuit designed to accelerate and optimize graphics rendering. It is primarily used in computers and gaming consoles to enhance visual processing capabilities. It consists of a processing core, memory, and input/output interfaces. The processing core is responsible for executing complex mathematical calculations required for rendering images, while the memory stores data and instructions for quick access. GPUs work by parallelizing tasks, dividing them into smaller units, and processing them simultaneously, thereby significantly boosting performance. This parallel architecture makes it highly efficient in handling graphics-intensive tasks, such as video editing, 3D modeling, and gaming. One of the main advantages of GPUs is their ability to offload the computational workload from the central processing unit (CPU), enabling faster and more efficient processing of graphics-related tasks. Currently, there are various types of product variants available, including integrated, dedicated, and external GPUs.
The increasing demand for high-performance computing in industries, such as gaming, virtual reality (VR), and artificial intelligence (AI), and the rising cryptocurrency mining activities are some of the primary factors boosting the market growth. Concurrent with this, the proliferation of advanced visualization technologies in healthcare, automotive, and entertainment sectors has increased the adoption of GPUs for real-time image rendering and simulation, which, in turn, is providing an impetus to the market growth. Moreover, the expanding adoption of machine learning (ML) and deep learning applications across industries and the emergence of cloud-based gaming platforms and remote rendering services are supporting the market growth. Additionally, ongoing advancements in VR and augmented reality (AR) technologies have created a significant demand for GPUs capable of delivering immersive visual experiences, thus accelerating the market growth. Besides this, the rapid expansion of the gaming industry, coupled with the increasing popularity of e-sports and the development of high-quality game titles, is creating a positive outlook for the market. Apart from this, the continuous development and innovation in autonomous vehicles and advanced driver-assistance systems (ADAS), the expansion of cloud computing infrastructure, and the growing trend of outsourcing computational tasks are propelling the market growth. Other factors, such as the rising adoption of GPU-accelerated analytics and data processing in the finance, healthcare, and scientific research sectors and the surging demand for energy-efficient GPUs, are fueling the market growth.
Kindly note that this only represents a partial list of companies, and the complete list has been provided in the report.