시장보고서
상품코드
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세계의 산업용 메타버스 시장 규모, 점유율, 동향 분석 : 구성 요소별, 최종 용도별, 기술별, 용도별, 지역별 전망 및 예측(2024-2031년)

Global Industrial Metaverse Market Size, Share & Trends Analysis Report By Component (Hardware, Software, and Services), By End Use, By Technology, By Application, By Regional Outlook and Forecast, 2024 - 2031

발행일: | 리서치사: KBV Research | 페이지 정보: 영문 338 Pages | 배송안내 : 즉시배송

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 산업용 메타버스 시장 규모는 예측 기간 동안 35.8%의 연평균 복합 성장률(CAGR)로 성장하여 2031년까지 2,212억 달러에 달할 것으로 예상됩니다.

또한 5G 네트워크 확장은 증강현실(AR), 가상현실(VR) 및 IoT 기반 시스템과 같은 고급 용도을 지원하는 데 필요한 고속의 저지연 연결을 제공하여 산업용 메타버스에 혁명을 가져다줍니다. 5G는 원활한 통신을 가능하게 하며, 산업계는 디지털 환경과 물리 환경을 실시간으로 제어하여 보다 효율적으로 운영할 수 있습니다. 따라서 5G 네트워크가 세계적으로 지속적으로 확대됨에 따라 산업용 메타버스의 채용이 가속화되고 실시간 상호작용 및 제어의 새로운 가능성이 열릴 것으로 기대됩니다.

그러나 산업용 메타버스를 구현하려면 고급 하드웨어, 소프트웨어 및 연결 인프라에 대한 많은 투자가 필요합니다. 기업은 가상 환경을 지원하기 위해 AR/VR 디바이스, IoT 센서, 고성능 컴퓨팅 시스템, 보안 데이터 네트워크를 도입해야 합니다. 많은 조직, 특히 중소기업의 경우 이러한 비용은 엄청나게 비쌉니다. 그러므로 구현 비용의 높이는 시장 성장에 큰 제약이 될 것입니다.

구성 요소별 전망

구성 요소에 따라 시장은 소프트웨어, 하드웨어 및 서비스로 분류됩니다. 서비스 부문은 2023년 시장에서 27%의 수익 공유를 획득했습니다. 이 부문의 성장은 기업이 산업용 메타버스 솔루션을 효과적으로 채택하고 구현하는 데 도움이 되는 컨설팅, 통합 및 유지보수 서비스에 대한 수요 증가로 인한 것입니다. 서비스 제공업체는 조직이 특정 산업의 요구를 충족시키기 위해 메타버스 플랫폼을 사용자 정의 및 최적화하고 기존 시스템 및 워크플로와의 원활한 통합을 보장할 수 있도록 지원합니다.

최종 용도별 전망

최종 용도에 따라 시장은 자동차, 의료, 물류 및 운송, 제조, 에너지 및 유틸리티 등으로 분류됩니다. 자동차 부문은 2023년 시장에서 22%의 수익 점유율을 획득했습니다. 자동차 회사는 가상 프로토타이핑, 차량 설계, 몰입형 고객 경험을 위한 메타버스 기술을 채택하고 있습니다. 가상 환경에서 차량 성능을 시뮬레이션하는 기능은 물리적 프로토타입의 필요성을 줄이고 제품 개발 속도를 높이는 동시에 비용을 절감합니다.

기술별 전망

기술에 근거하여, 시장은 증강현실(AR), 가상현실(VR) 및 복합 현실(MR)로 분류됩니다. 복합 현실(MR) 부문은 2023년 시장에서 24%의 수익 점유율을 기록했습니다. 복합 현실은 물리적 세계와 가상 세계를 융합하여 사용자가 현실 세계 환경에서 디지털 객체와 상호 작용할 수 있도록 합니다. 이 기능은 원격 유지 보수, 디지털 트윈 시각화, 실시간 기계 모니터링 등 산업 용도에 특히 유용합니다.

용도별 전망

용도별로 보면 시장은 제품 설계·개발, 가상 프로토타이핑, 훈련·시뮬레이션, 원격 협업, 정비·수리, 공급망 최적화, 데이터 시각화·분석으로 나뉘어져 있습니다. 훈련 및 시뮬레이션 부문은 2023년 시장에서 21%의 수익 점유율을 차지했습니다. 몰입형 시뮬레이션 환경은 현실적이고 위험이 없는 학습과 기술 개발 시나리오를 제공함으로써 직원 교육에 혁명을 일으킵니다. 제조, 항공우주, 의료 등의 업계에서는 메타버스를 사용하여 직원들에게 복잡한 장비, 안전 프로토콜, 긴급 대응을 훈련하고, 직원 준비를 강화하고, 운영 위험을 줄일 수 있습니다.

지역별 전망

지역별로 보면 시장은 북미, 유럽, 아시아태평양, 라틴아메리카, 중동, 아프리카에 걸쳐 분석되고 있습니다. 아시아태평양 부문은 2023년 시장에서 29%의 수익 점유율을 기록했습니다. 이러한 성장은 급속한 산업화, 스마트 제조 수요 증가, 중국, 일본, 한국 등 국가에서의 기술 진보에 의해 추진되고 있습니다. 이 지역에는 가상 프로토 타이핑, 제품 설계 및 교육에 메타 버스 기술을 채택하는 많은 제조 및 자동차 업계의 선도 기업이 거점을 두고 있습니다.

목차

제1장 시장의 범위와 분석 방법

  • 시장의 정의
  • 목적
  • 시장 범위
  • 세분화
  • 분석 방법

제2장 시장 요람

  • 주요 하이라이트

제3장 시장 개요

  • 소개
    • 개요
      • 시장구성과 시나리오
  • 시장에 영향을 미치는 주요 요인
    • 시장 성장 촉진요인
    • 시장 성장 억제요인
    • 시장 기회
    • 시장의 과제
  • Porter's Five Forces 분석

제4장 산업용 메타버스 시장에서 전개되는 전략

제5장 세계의 산업용 메타버스 시장 : 구성 요소별

  • 세계의 하드웨어 시장 : 지역별
  • 세계의 소프트웨어 시장 : 지역별
  • 세계의 서비스 시장 : 지역별

제6장 세계의 산업용 메타버스 시장 : 최종 용도별

  • 세계의 제조업 시장 : 지역별
  • 세계의 자동차 시장 : 지역별
  • 세계의 에너지 및 유틸리티 시장 : 지역별
  • 세계의 의료 시장 : 지역별
  • 세계의 물류 및 운송 시장 : 지역별
  • 세계의 다른 최종 용도 시장 : 지역별

제7장 세계의 산업용 메타버스 시장 : 기술별

  • 세계의 가상현실(VR) 시장 : 지역별
  • 세계의 증강현실(AR) 시장 : 지역별
  • 세계의 혼합현실(MR) 시장 : 지역별

제8장 세계의 산업용 메타버스 시장 : 용도별

  • 세계의 데이터 시각화 및 분석 시장 : 지역별
  • 세계의 교육 및 시뮬레이션 시장 : 지역별
  • 세계의 제품 설계 및 개발 시장 : 지역별
  • 세계의 가상 프로토 타이핑 시장 : 지역별
  • 세계의 원격 협업 시장 : 지역별
  • 세계의 유지 보수 및 수리 시장 : 지역별
  • 세계의 공급망 최적화 시장 : 지역별

제9장 세계의 산업용 메타버스 시장 : 지역별

  • 북미
    • 북미의 산업용 메타버스 시장 : 국가별
      • 미국
      • 캐나다
      • 멕시코
      • 기타 북미
  • 유럽
    • 유럽의 산업용 메타버스 시장 : 국가별
      • 독일
      • 영국
      • 프랑스
      • 러시아
      • 스페인
      • 이탈리아
      • 기타 유럽
  • 아시아태평양
    • 아시아태평양의 산업용 메타버스 시장 : 국가별
      • 중국
      • 일본
      • 인도
      • 한국
      • 싱가포르
      • 말레이시아
      • 기타 아시아태평양
  • 라틴아메리카, 중동, 아프리카
    • 라틴아메리카, 중동, 아프리카의 산업용 메타버스 시장 : 국가별
      • 브라질
      • 아르헨티나
      • 아랍에미리트(UAE)
      • 사우디아라비아
      • 남아프리카
      • 나이지리아
      • 기타 라틴아메리카, 중동, 아프리카

제10장 기업 프로파일

  • Bentley Systems, Inc
  • Dassault Systemes SE
  • HTC Corporation
  • Magic Leap, Inc
  • Microsoft Corporation
  • NVIDIA Corporation
  • PTC, Inc
  • Siemens AG
  • Swanson Health Products, Inc(Swander Pace Capital)
  • Unity Software, Inc

제11장 산업용 메타버스 시장의 성공 필수 조건

KTH 25.03.13

The Global Industrial Metaverse Market size is expected to reach $221.20 billion by 2031, rising at a market growth of 35.8% CAGR during the forecast period.

The North America segment recorded 35% revenue share in the market in 2023. This is primarily due to the strong technological infrastructure, significant investments in research and development, and early adoption of advanced digital technologies across industries such as manufacturing, automotive, and energy. The presence of major technology companies and industrial players, coupled with a favourable regulatory environment, has helped drive the adoption of the this metaverse in this region.

The adoption of digital twins has revolutionized industrial operations, offering real-time simulations and predictive analytics to enhance decision-making. These virtual replicas of physical assets and systems allow companies to monitor and control processes without directly interacting with physical infrastructure, reducing downtime and operational risks. Thus, the increasing adoption of digital twins for real-time monitoring and simulation drives the market's growth.

Additionally, The expansion of 5G networks is a game-changer for the Industrial Metaverse, providing the high-speed, low-latency connectivity required to support advanced applications such as augmented reality (AR), virtual reality (VR), and IoT-based systems. With the seamless communication enabled by 5G, industries can achieve real-time control over their digital and physical environments, enabling them to operate more efficiently. Hence, the continued expansion of 5G networks globally is expected to accelerate the adoption of the industrial metaverse and unlock new possibilities for real-time interaction and control.

However, Implementing the Industrial Metaverse requires a significant upfront investment in advanced hardware, software, and connectivity infrastructure. Companies must deploy AR/VR devices, IoT sensors, high-performance computing systems, and secure data networks to support their virtual environments. For many organizations, especially SMEs, these costs can be prohibitively high. Thus, the high cost of implementation will continue to be a major restraint on the growth of the market.

Component Outlook

Based on component, the market is characterized into software, hardware, and services. The services segment procured 27% revenue share in the market in 2023. This segment's growth is attributed to the rising demand for consulting, integration, and maintenance services to help businesses adopt and implement industrial metaverse solutions effectively. Service providers assist organizations in customizing and optimizing metaverse platforms to meet specific industry needs, ensuring seamless integration with existing systems and workflows.

End Use Outlook

Based on end use, the market is segmented into automotive, healthcare, logistics & transportation, manufacturing, energy and utilities, and others. The automotive segment acquired 22% revenue share in the market in 2023. Automotive companies are adopting metaverse technologies for virtual prototyping, vehicle design, and immersive customer experiences. The ability to simulate vehicle performance in virtual environments reduces the need for physical prototypes, speeding up product development while lowering costs.

Technology Outlook

On the basis of technology, the market is classified into augmented reality (AR), virtual reality (VR), and mixed reality (MR). The mixed reality (MR) segment recorded 24% revenue share in the market in 2023. Mixed reality blends the physical and virtual worlds, allowing users to interact with digital objects in real-world environments. This capability is particularly valuable in industrial applications such as remote maintenance, digital twin visualization, and real-time machinery monitoring.

Application Outlook

By application, the market is divided into product design & development, virtual prototyping, training & simulation, remote collaboration, maintenance & repair, supply chain optimization, and data visualization & analytics. The training & simulation segment held 21% revenue share in the market in 2023. Immersive simulation environments are revolutionizing workforce training by providing realistic and risk-free learning and skill development scenarios. Industries such as manufacturing, aerospace, and healthcare use the metaverse to train employees on complex equipment, safety protocols, and emergency response, enhancing workforce readiness and reducing operational risks.

Regional Outlook

Region-wise, the market is analyzed across North America, Europe, Asia Pacific, and LAMEA. The Asia Pacific segment witnessed 29% revenue share in the market in 2023. This growth is driven by rapid industrialization, increasing demand for smart manufacturing, and technological advancements in countries like China, Japan, and South Korea. The region is home to many manufacturing and automotive giants adopting metaverse technologies for virtual prototyping, product design, and training.

Recent Strategies Deployed in the Market

  • Sep-2024: Bentley Systems, Inc. acquired Cesium to enhance its digital twin capabilities, strengthening its iTwin platform for industrial metaverse applications. The move enables advanced geospatial data integration, open cloud frameworks, and immersive collaboration, supporting data-driven transformation in infrastructure and industrial sectors.
  • Jan-2024: Dassault Systemes SE and BMW Group partnered to integrate the 3DEXPERIENCE platform into BMW's engineering processes. This collaboration enables 17,000 users to work on virtual twins, enhancing design, simulation, and production efficiency, aligning with Industrial Metaverse trends for digital transformation.
  • Oct-2023: Microsoft Corporation and Rockwell Automation expanded their partnership to integrate Generative AI into industrial automation, enhancing productivity and efficiency. They are also exploring industrial metaverse innovations using IoT, AI, and simulations to optimize design, operations, and sustainability in manufacturing.
  • Apr-2023: Bentley Systems partnered with NVIDIA to advance industrial metaverse digital twins by integrating 3D geospatial models, real-time collaboration, and cloud-based platforms. Their collaboration enhances infrastructure design, enabling immersive workflows for engineering, construction, and global collaboration on complex industrial projects.
  • Mar-2023: Magic Leap and Google announced a strategic AR partnership to enhance immersive experiences, leveraging Magic Leap's optics and Google's AI expertise. This collaboration aligns with industrial metaverse trends, potentially advancing AR solutions for enterprise, digital twins, and augmented workspaces.

List of Key Companies Profiled

  • Bentley Systems, Inc.
  • Dassault Systemes SE
  • HTC Corporation
  • Magic Leap, Inc.
  • Microsoft Corporation
  • NVIDIA Corporation
  • PTC Inc.
  • Siemens AG
  • Swanson Health Products, Inc.(Swander Pace Capital)
  • Unity Software Inc.

Global Industrial Metaverse Market Report Segmentation

By Component

  • Hardware
  • Software
  • Services

By End Use

  • Manufacturing
  • Automotive
  • Energy & utilities
  • Healthcare
  • Logistics & Transportation
  • Other End Use

By Technology

  • Virtual Reality (VR)
  • Augmented Reality (AR)
  • Mixed Reality (MR)

By Application

  • Data Visualization & Analytics
  • Training & Simulation
  • Product Design & Development
  • Virtual Prototyping
  • Remote Collaboration
  • Maintenance & Repair
  • Supply Chain Optimization

By Geography

  • North America
    • US
    • Canada
    • Mexico
    • Rest of North America
  • Europe
    • Germany
    • UK
    • France
    • Russia
    • Spain
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Singapore
    • Malaysia
    • Rest of Asia Pacific
  • LAMEA
    • Brazil
    • Argentina
    • UAE
    • Saudi Arabia
    • South Africa
    • Nigeria
    • Rest of LAMEA

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 Global Industrial Metaverse Market, by Component
    • 1.4.2 Global Industrial Metaverse Market, by End Use
    • 1.4.3 Global Industrial Metaverse Market, by Technology
    • 1.4.4 Global Industrial Metaverse Market, by Application
    • 1.4.5 Global Industrial Metaverse Market, by Geography
  • 1.5 Methodology for the research

Chapter 2. Market at a Glance

  • 2.1 Key Highlights

Chapter 3. Market Overview

  • 3.1 Introduction
    • 3.1.1 Overview
      • 3.1.1.1 Market Composition and Scenario
  • 3.2 Key Factors Impacting the Market
    • 3.2.1 Market Drivers
    • 3.2.2 Market Restraints
    • 3.2.3 Market Opportunities
    • 3.2.4 Market Challenges
  • 3.3 Porter Five Forces Analysis

Chapter 4. Strategies Deployed in Industrial Metaverse Market.

Chapter 5. Global Industrial Metaverse Market by Component

  • 5.1 Global Hardware Market by Region
  • 5.2 Global Software Market by Region
  • 5.3 Global Services Market by Region

Chapter 6. Global Industrial Metaverse Market by End Use

  • 6.1 Global Manufacturing Market by Region
  • 6.2 Global Automotive Market by Region
  • 6.3 Global Energy & utilities Market by Region
  • 6.4 Global Healthcare Market by Region
  • 6.5 Global Logistics & Transportation Market by Region
  • 6.6 Global Other End Use Market by Region

Chapter 7. Global Industrial Metaverse Market by Technology

  • 7.1 Global Virtual Reality (VR) Market by Region
  • 7.2 Global Augmented Reality (AR) Market by Region
  • 7.3 Global Mixed Reality (MR) Market by Region

Chapter 8. Global Industrial Metaverse Market by Application

  • 8.1 Global Data Visualization & Analytics Market by Region
  • 8.2 Global Training & Simulation Market by Region
  • 8.3 Global Product Design & Development Market by Region
  • 8.4 Global Virtual Prototyping Market by Region
  • 8.5 Global Remote Collaboration Market by Region
  • 8.6 Global Maintenance & Repair Market by Region
  • 8.7 Global Supply Chain Optimization Market by Region

Chapter 9. Global Industrial Metaverse Market by Region

  • 9.1 North America Industrial Metaverse Market
    • 9.1.1 North America Industrial Metaverse Market by Component
      • 9.1.1.1 North America Hardware Market by Region
      • 9.1.1.2 North America Software Market by Region
      • 9.1.1.3 North America Services Market by Region
    • 9.1.2 North America Industrial Metaverse Market by End Use
      • 9.1.2.1 North America Manufacturing Market by Country
      • 9.1.2.2 North America Automotive Market by Country
      • 9.1.2.3 North America Energy & utilities Market by Country
      • 9.1.2.4 North America Healthcare Market by Country
      • 9.1.2.5 North America Logistics & Transportation Market by Country
      • 9.1.2.6 North America Other End Use Market by Country
    • 9.1.3 North America Industrial Metaverse Market by Technology
      • 9.1.3.1 North America Virtual Reality (VR) Market by Country
      • 9.1.3.2 North America Augmented Reality (AR) Market by Country
      • 9.1.3.3 North America Mixed Reality (MR) Market by Country
    • 9.1.4 North America Industrial Metaverse Market by Application
      • 9.1.4.1 North America Data Visualization & Analytics Market by Country
      • 9.1.4.2 North America Training & Simulation Market by Country
      • 9.1.4.3 North America Product Design & Development Market by Country
      • 9.1.4.4 North America Virtual Prototyping Market by Country
      • 9.1.4.5 North America Remote Collaboration Market by Country
      • 9.1.4.6 North America Maintenance & Repair Market by Country
      • 9.1.4.7 North America Supply Chain Optimization Market by Country
    • 9.1.5 North America Industrial Metaverse Market by Country
      • 9.1.5.1 US Industrial Metaverse Market
        • 9.1.5.1.1 US Industrial Metaverse Market by Component
        • 9.1.5.1.2 US Industrial Metaverse Market by End Use
        • 9.1.5.1.3 US Industrial Metaverse Market by Technology
        • 9.1.5.1.4 US Industrial Metaverse Market by Application
      • 9.1.5.2 Canada Industrial Metaverse Market
        • 9.1.5.2.1 Canada Industrial Metaverse Market by Component
        • 9.1.5.2.2 Canada Industrial Metaverse Market by End Use
        • 9.1.5.2.3 Canada Industrial Metaverse Market by Technology
        • 9.1.5.2.4 Canada Industrial Metaverse Market by Application
      • 9.1.5.3 Mexico Industrial Metaverse Market
        • 9.1.5.3.1 Mexico Industrial Metaverse Market by Component
        • 9.1.5.3.2 Mexico Industrial Metaverse Market by End Use
        • 9.1.5.3.3 Mexico Industrial Metaverse Market by Technology
        • 9.1.5.3.4 Mexico Industrial Metaverse Market by Application
      • 9.1.5.4 Rest of North America Industrial Metaverse Market
        • 9.1.5.4.1 Rest of North America Industrial Metaverse Market by Component
        • 9.1.5.4.2 Rest of North America Industrial Metaverse Market by End Use
        • 9.1.5.4.3 Rest of North America Industrial Metaverse Market by Technology
        • 9.1.5.4.4 131
        • 9.1.5.4.5 Rest of North America Industrial Metaverse Market by Application
  • 9.2 Europe Industrial Metaverse Market
    • 9.2.1 Europe Industrial Metaverse Market by Component
      • 9.2.1.1 Europe Hardware Market by Country
      • 9.2.1.2 Europe Software Market by Country
      • 9.2.1.3 Europe Services Market by Country
    • 9.2.2 Europe Industrial Metaverse Market by End Use
      • 9.2.2.1 Europe Manufacturing Market by Country
      • 9.2.2.2 Europe Automotive Market by Country
      • 9.2.2.3 Europe Energy & utilities Market by Country
      • 9.2.2.4 Europe Healthcare Market by Country
      • 9.2.2.5 Europe Logistics & Transportation Market by Country
      • 9.2.2.6 Europe Other End Use Market by Country
    • 9.2.3 Europe Industrial Metaverse Market by Technology
      • 9.2.3.1 Europe Virtual Reality (VR) Market by Country
      • 9.2.3.2 Europe Augmented Reality (AR) Market by Country
      • 9.2.3.3 Europe Mixed Reality (MR) Market by Country
    • 9.2.4 Europe Industrial Metaverse Market by Application
      • 9.2.4.1 Europe Data Visualization & Analytics Market by Country
      • 9.2.4.2 Europe Training & Simulation Market by Country
      • 9.2.4.3 Europe Product Design & Development Market by Country
      • 9.2.4.4 Europe Virtual Prototyping Market by Country
      • 9.2.4.5 Europe Remote Collaboration Market by Country
      • 9.2.4.6 Europe Maintenance & Repair Market by Country
      • 9.2.4.7 Europe Supply Chain Optimization Market by Country
    • 9.2.5 Europe Industrial Metaverse Market by Country
      • 9.2.5.1 Germany Industrial Metaverse Market
        • 9.2.5.1.1 Germany Industrial Metaverse Market by Component
        • 9.2.5.1.2 Germany Industrial Metaverse Market by End Use
        • 9.2.5.1.3 Germany Industrial Metaverse Market by Technology
        • 9.2.5.1.4 Germany Industrial Metaverse Market by Application
      • 9.2.5.2 UK Industrial Metaverse Market
        • 9.2.5.2.1 UK Industrial Metaverse Market by Component
        • 9.2.5.2.2 UK Industrial Metaverse Market by End Use
        • 9.2.5.2.3 UK Industrial Metaverse Market by Technology
        • 9.2.5.2.4 UK Industrial Metaverse Market by Application
      • 9.2.5.3 France Industrial Metaverse Market
        • 9.2.5.3.1 France Industrial Metaverse Market by Component
        • 9.2.5.3.2 France Industrial Metaverse Market by End Use
        • 9.2.5.3.3 France Industrial Metaverse Market by Technology
        • 9.2.5.3.4 France Industrial Metaverse Market by Application
      • 9.2.5.4 Russia Industrial Metaverse Market
        • 9.2.5.4.1 Russia Industrial Metaverse Market by Component
        • 9.2.5.4.2 Russia Industrial Metaverse Market by End Use
        • 9.2.5.4.3 Russia Industrial Metaverse Market by Technology
        • 9.2.5.4.4 Russia Industrial Metaverse Market by Application
      • 9.2.5.5 Spain Industrial Metaverse Market
        • 9.2.5.5.1 Spain Industrial Metaverse Market by Component
        • 9.2.5.5.2 Spain Industrial Metaverse Market by End Use
        • 9.2.5.5.3 Spain Industrial Metaverse Market by Technology
        • 9.2.5.5.4 Spain Industrial Metaverse Market by Application
      • 9.2.5.6 Italy Industrial Metaverse Market
        • 9.2.5.6.1 Italy Industrial Metaverse Market by Component
        • 9.2.5.6.2 Italy Industrial Metaverse Market by End Use
        • 9.2.5.6.3 Italy Industrial Metaverse Market by Technology
        • 9.2.5.6.4 Italy Industrial Metaverse Market by Application
      • 9.2.5.7 Rest of Europe Industrial Metaverse Market
        • 9.2.5.7.1 Rest of Europe Industrial Metaverse Market by Component
        • 9.2.5.7.2 Rest of Europe Industrial Metaverse Market by End Use
        • 9.2.5.7.3 Rest of Europe Industrial Metaverse Market by Technology
        • 9.2.5.7.4 Rest of Europe Industrial Metaverse Market by Application
  • 9.3 Asia Pacific Industrial Metaverse Market
    • 9.3.1 Asia Pacific Industrial Metaverse Market by Component
      • 9.3.1.1 Asia Pacific Hardware Market by Country
      • 9.3.1.2 Asia Pacific Software Market by Country
      • 9.3.1.3 Asia Pacific Services Market by Country
    • 9.3.2 Asia Pacific Industrial Metaverse Market by End Use
      • 9.3.2.1 Asia Pacific Manufacturing Market by Country
      • 9.3.2.2 Asia Pacific Automotive Market by Country
      • 9.3.2.3 Asia Pacific Energy & utilities Market by Country
      • 9.3.2.4 Asia Pacific Healthcare Market by Country
      • 9.3.2.5 Asia Pacific Logistics & Transportation Market by Country
      • 9.3.2.6 Asia Pacific Other End Use Market by Country
    • 9.3.3 Asia Pacific Industrial Metaverse Market by Technology
      • 9.3.3.1 Asia Pacific Virtual Reality (VR) Market by Country
      • 9.3.3.2 Asia Pacific Augmented Reality (AR) Market by Country
      • 9.3.3.3 Asia Pacific Mixed Reality (MR) Market by Country
    • 9.3.4 Asia Pacific Industrial Metaverse Market by Application
      • 9.3.4.1 Asia Pacific Data Visualization & Analytics Market by Country
      • 9.3.4.2 Asia Pacific Training & Simulation Market by Country
      • 9.3.4.3 Asia Pacific Product Design & Development Market by Country
      • 9.3.4.4 Asia Pacific Virtual Prototyping Market by Country
      • 9.3.4.5 Asia Pacific Remote Collaboration Market by Country
      • 9.3.4.6 Asia Pacific Maintenance & Repair Market by Country
      • 9.3.4.7 Asia Pacific Supply Chain Optimization Market by Country
    • 9.3.5 Asia Pacific Industrial Metaverse Market by Country
      • 9.3.5.1 China Industrial Metaverse Market
        • 9.3.5.1.1 China Industrial Metaverse Market by Component
        • 9.3.5.1.2 China Industrial Metaverse Market by End Use
        • 9.3.5.1.3 China Industrial Metaverse Market by Technology
        • 9.3.5.1.4 China Industrial Metaverse Market by Application
      • 9.3.5.2 Japan Industrial Metaverse Market
        • 9.3.5.2.1 Japan Industrial Metaverse Market by Component
        • 9.3.5.2.2 Japan Industrial Metaverse Market by End Use
        • 9.3.5.2.3 Japan Industrial Metaverse Market by Technology
        • 9.3.5.2.4 Japan Industrial Metaverse Market by Application
      • 9.3.5.3 India Industrial Metaverse Market
        • 9.3.5.3.1 India Industrial Metaverse Market by Component
        • 9.3.5.3.2 India Industrial Metaverse Market by End Use
        • 9.3.5.3.3 India Industrial Metaverse Market by Technology
        • 9.3.5.3.4 India Industrial Metaverse Market by Application
      • 9.3.5.4 South Korea Industrial Metaverse Market
        • 9.3.5.4.1 South Korea Industrial Metaverse Market by Component
        • 9.3.5.4.2 South Korea Industrial Metaverse Market by End Use
        • 9.3.5.4.3 South Korea Industrial Metaverse Market by Technology
        • 9.3.5.4.4 South Korea Industrial Metaverse Market by Application
      • 9.3.5.5 Singapore Industrial Metaverse Market
        • 9.3.5.5.1 Singapore Industrial Metaverse Market by Component
        • 9.3.5.5.2 Singapore Industrial Metaverse Market by End Use
        • 9.3.5.5.3 Singapore Industrial Metaverse Market by Technology
        • 9.3.5.5.4 Singapore Industrial Metaverse Market by Application
      • 9.3.5.6 Malaysia Industrial Metaverse Market
        • 9.3.5.6.1 Malaysia Industrial Metaverse Market by Component
        • 9.3.5.6.2 Malaysia Industrial Metaverse Market by End Use
        • 9.3.5.6.3 Malaysia Industrial Metaverse Market by Technology
        • 9.3.5.6.4 Malaysia Industrial Metaverse Market by Application
      • 9.3.5.7 Rest of Asia Pacific Industrial Metaverse Market
        • 9.3.5.7.1 Rest of Asia Pacific Industrial Metaverse Market by Component
        • 9.3.5.7.2 Rest of Asia Pacific Industrial Metaverse Market by End Use
        • 9.3.5.7.3 Rest of Asia Pacific Industrial Metaverse Market by Technology
        • 9.3.5.7.4 Rest of Asia Pacific Industrial Metaverse Market by Application
  • 9.4 LAMEA Industrial Metaverse Market
    • 9.4.1 LAMEA Industrial Metaverse Market by Component
      • 9.4.1.1 LAMEA Hardware Market by Country
      • 9.4.1.2 LAMEA Software Market by Country
      • 9.4.1.3 LAMEA Services Market by Country
    • 9.4.2 LAMEA Industrial Metaverse Market by End Use
      • 9.4.2.1 LAMEA Manufacturing Market by Country
      • 9.4.2.2 LAMEA Automotive Market by Country
      • 9.4.2.3 LAMEA Energy & utilities Market by Country
      • 9.4.2.4 LAMEA Healthcare Market by Country
      • 9.4.2.5 LAMEA Logistics & Transportation Market by Country
      • 9.4.2.6 LAMEA Other End Use Market by Country
    • 9.4.3 LAMEA Industrial Metaverse Market by Technology
      • 9.4.3.1 LAMEA Virtual Reality (VR) Market by Country
      • 9.4.3.2 LAMEA Augmented Reality (AR) Market by Country
      • 9.4.3.3 LAMEA Mixed Reality (MR) Market by Country
    • 9.4.4 LAMEA Industrial Metaverse Market by Application
      • 9.4.4.1 LAMEA Data Visualization & Analytics Market by Country
      • 9.4.4.2 LAMEA Training & Simulation Market by Country
      • 9.4.4.3 LAMEA Product Design & Development Market by Country
      • 9.4.4.4 LAMEA Virtual Prototyping Market by Country
      • 9.4.4.5 LAMEA Remote Collaboration Market by Country
      • 9.4.4.6 LAMEA Maintenance & Repair Market by Country
      • 9.4.4.7 LAMEA Supply Chain Optimization Market by Country
    • 9.4.5 LAMEA Industrial Metaverse Market by Country
      • 9.4.5.1 Brazil Industrial Metaverse Market
        • 9.4.5.1.1 Brazil Industrial Metaverse Market by Component
        • 9.4.5.1.2 Brazil Industrial Metaverse Market by End Use
        • 9.4.5.1.3 Brazil Industrial Metaverse Market by Technology
        • 9.4.5.1.4 Brazil Industrial Metaverse Market by Application
      • 9.4.5.2 Argentina Industrial Metaverse Market
        • 9.4.5.2.1 Argentina Industrial Metaverse Market by Component
        • 9.4.5.2.2 Argentina Industrial Metaverse Market by End Use
        • 9.4.5.2.3 Argentina Industrial Metaverse Market by Technology
        • 9.4.5.2.4 Argentina Industrial Metaverse Market by Application
      • 9.4.5.3 UAE Industrial Metaverse Market
        • 9.4.5.3.1 UAE Industrial Metaverse Market by Component
        • 9.4.5.3.2 UAE Industrial Metaverse Market by End Use
        • 9.4.5.3.3 UAE Industrial Metaverse Market by Technology
        • 9.4.5.3.4 UAE Industrial Metaverse Market by Application
      • 9.4.5.4 Saudi Arabia Industrial Metaverse Market
        • 9.4.5.4.1 Saudi Arabia Industrial Metaverse Market by Component
        • 9.4.5.4.2 Saudi Arabia Industrial Metaverse Market by End Use
        • 9.4.5.4.3 Saudi Arabia Industrial Metaverse Market by Technology
        • 9.4.5.4.4 Saudi Arabia Industrial Metaverse Market by Application
      • 9.4.5.5 South Africa Industrial Metaverse Market
        • 9.4.5.5.1 South Africa Industrial Metaverse Market by Component
        • 9.4.5.5.2 South Africa Industrial Metaverse Market by End Use
        • 9.4.5.5.3 South Africa Industrial Metaverse Market by Technology
        • 9.4.5.5.4 South Africa Industrial Metaverse Market by Application
      • 9.4.5.6 Nigeria Industrial Metaverse Market
        • 9.4.5.6.1 Nigeria Industrial Metaverse Market by Component
        • 9.4.5.6.2 Nigeria Industrial Metaverse Market by End Use
        • 9.4.5.6.3 Nigeria Industrial Metaverse Market by Technology
        • 9.4.5.6.4 Nigeria Industrial Metaverse Market by Application
      • 9.4.5.7 Rest of LAMEA Industrial Metaverse Market
        • 9.4.5.7.1 Rest of LAMEA Industrial Metaverse Market by Component
        • 9.4.5.7.2 Rest of LAMEA Industrial Metaverse Market by End Use
        • 9.4.5.7.3 Rest of LAMEA Industrial Metaverse Market by Technology
        • 9.4.5.7.4 Rest of LAMEA Industrial Metaverse Market by Application

Chapter 10. Company Profiles

  • 10.1 Bentley Systems, Inc.
    • 10.1.1 Company Overview
    • 10.1.2 Financial Analysis
    • 10.1.3 Regional Analysis
    • 10.1.4 Research & Development Expenses
    • 10.1.5 Recent strategies and developments:
      • 10.1.5.1 Partnerships, Collaborations, and Agreements:
      • 10.1.5.2 Acquisition and Mergers:
    • 10.1.6 SWOT Analysis
  • 10.2 Dassault Systemes SE
    • 10.2.1 Company Overview
    • 10.2.2 Financial Analysis
    • 10.2.3 Regional Analysis
    • 10.2.4 Research & Development Expense
    • 10.2.5 Recent strategies and developments:
      • 10.2.5.1 Partnerships, Collaborations, and Agreements:
    • 10.2.6 SWOT Analysis
  • 10.3 HTC Corporation
    • 10.3.1 Company Overview
    • 10.3.2 Financial Analysis
    • 10.3.3 Research & Development Expenses
    • 10.3.4 SWOT Analysis
  • 10.4 Magic Leap, Inc.
    • 10.4.1 Company Overview
    • 10.4.2 Recent strategies and developments:
      • 10.4.2.1 Partnerships, Collaborations, and Agreements:
    • 10.4.3 SWOT Analysis
  • 10.5 Microsoft Corporation
    • 10.5.1 Company Overview
    • 10.5.2 Financial Analysis
    • 10.5.3 Segmental and Regional Analysis
    • 10.5.4 Research & Development Expenses
    • 10.5.5 Recent strategies and developments:
      • 10.5.5.1 Partnerships, Collaborations, and Agreements:
      • 10.5.5.2 Acquisition and Mergers:
      • 10.5.5.3 Geographical Expansions:
    • 10.5.6 SWOT Analysis
  • 10.6 NVIDIA Corporation
    • 10.6.1 Company Overview
    • 10.6.2 Financial Analysis
    • 10.6.3 Segmental and Regional Analysis
    • 10.6.4 Research & Development Expenses
    • 10.6.5 Recent strategies and developments:
      • 10.6.5.1 Partnerships, Collaborations, and Agreements:
    • 10.6.6 SWOT Analysis
  • 10.7 PTC, Inc.
    • 10.7.1 Company Overview
    • 10.7.2 Financial Analysis
    • 10.7.3 Regional Analysis
    • 10.7.4 Research & Development Expenses
    • 10.7.5 SWOT Analysis
  • 10.8 Siemens AG
    • 10.8.1 Company Overview
    • 10.8.2 Financial Analysis
    • 10.8.3 Segmental and Regional Analysis
    • 10.8.4 Research & Development Expense
    • 10.8.5 SWOT Analysis
  • 10.9 Swanson Health Products, Inc. (Swander Pace Capital)
    • 10.9.1 Company Overview
    • 10.9.2 SWOT Analysis
  • 10.10. Unity Software, Inc.
    • 10.10.1 Company Overview
    • 10.10.2 Financial Analysis
    • 10.10.3 Segmental and Regional Analysis
    • 10.10.4 Research & Development Expenses

Chapter 11. Winning Imperatives of Industrial Metaverse Market

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