½ÃÀ庸°í¼­
»óǰÄÚµå
1392269

¼¼°èÀÇ µðÁöÅÐ OOH(Out of Home) ½ÃÀå Á¶»ç º¸°í¼­ : »ê¾÷ ºÐ¼®, ±Ô¸ð, Á¡À¯À², ¼ºÀå, µ¿Çâ, ¿¹Ãø(2023-2030³â)

Global Digital Out Of Home Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2023 to 2030

¹ßÇàÀÏ: | ¸®¼­Ä¡»ç: Value Market Research | ÆäÀÌÁö Á¤º¸: ¿µ¹® 177 Pages | ¹è¼Û¾È³» : 1-2ÀÏ (¿µ¾÷ÀÏ ±âÁØ)

    
    
    




¡Ø º» »óǰÀº ¿µ¹® ÀÚ·á·Î Çѱ۰ú ¿µ¹® ¸ñÂ÷¿¡ ºÒÀÏÄ¡ÇÏ´Â ³»¿ëÀÌ ÀÖÀ» °æ¿ì ¿µ¹®À» ¿ì¼±ÇÕ´Ï´Ù. Á¤È®ÇÑ °ËÅ並 À§ÇØ ¿µ¹® ¸ñÂ÷¸¦ Âü°íÇØÁֽñ⠹ٶø´Ï´Ù.

µðÁöÅÐ OOH(Out of Home) ½ÃÀåÀÇ ¼¼°è ¼ö¿ä´Â 2023-2030³â µ¿¾È 11.29%ÀÇ CAGR(¿¬Æò±Õ 11.29%)·Î 2022³â 247¾ï 6,000¸¸ ´Þ·¯¿¡¼­ 2030³â ¾à 582¾ï 7,000¸¸ ´Þ·¯ÀÇ ½ÃÀå ±Ô¸ð¿¡ µµ´ÞÇÒ °ÍÀ¸·Î ÃßÁ¤µË´Ï´Ù.

µðÁöÅÐ OOH(DOOH)´Â ¼ÒºñÀÚ°¡ Áý ¹Û, ÀϹÝÀûÀ¸·Î °ø°øÀå¼Ò¿¡ ÀÖ´Â µ¿¾È µðÁöÅÐ µð½ºÇ÷¹À̳ª ½ºÅ©¸°À» ÅëÇØ Àü´ÞµÇ´Â ±¤°í³ª ¸Þ½ÃÁö¸¦ ¸»ÇÕ´Ï´Ù. ÀÌ·¯ÇÑ µð½ºÇ÷¹ÀÌ´Â ¼îÇθô, °øÇ×, ¹ö½º Á¤·ùÀå, ±âÂ÷¿ª, µµ·Îº¯ ±¤°íÆÇ, °æ±âÀå ¹× ±âŸ À¯µ¿Àα¸°¡ ¸¹Àº Àå¼Ò µî ´Ù¾çÇÑ Àå¼Ò¿¡ ¼³Ä¡µÇ¾î ÀÖ½À´Ï´Ù.

½ÃÀå ¿ªÇÐ:

µðÁöÅÐ OOH(Out of Home) ½ÃÀåÀº ¿©·¯ ¿äÀÎÀ¸·Î ÀÎÇØ ºü¸£°Ô ¼ºÀåÇϰí ÀÖ½À´Ï´Ù. ¿ªµ¿ÀûÀÌ°í ¸Å·ÂÀûÀ̸ç ÀÎÅÍ·¢Æ¼ºêÇÑ ÄÁÅÙÃ÷¸¦ Á¦°øÇÒ ¼ö ÀÖ´Ù´Â Á¡ÀÌ ±âÁ¸ÀÇ Á¤ÀûÀÎ ±¤°í ¹æ½Ä°ú Â÷º°È­µË´Ï´Ù. Ÿ°ÙÆÃ ±¤°í´Â ±¤°íÁÖ°¡ Àα¸ Åë°è, À§Ä¡, ƯÁ¤ ½Ã°£´ë¿¡ µû¶ó ¸Þ½ÃÁö¸¦ Á¶Á¤ÇÏ¿© °ü·Ã¼º°ú Âü¿©µµ¸¦ ³ôÀÏ ¼ö ÀÖµµ·Ï ÇÏ´Â Áß¿äÇÑ ¿øµ¿·ÂÀÔ´Ï´Ù. µð½ºÇ÷¹ÀÌ ±â¼úÀÇ ²÷ÀÓ¾ø´Â ¹ßÀü°ú µ¥ÀÌÅÍ ±â¹Ý ÀλçÀÌÆ® ¹× ¿Àµð¾ð½º ºÐ¼® µµ±¸°¡ °áÇÕµÇ¾î ±¤°íÁÖ°¡ º¸´Ù ¿µÇâ·Â ÀÖ´Â Ä·ÆäÀÎÀ» ¸¸µé ¼ö ÀÖ°Ô µÇ¾ú½À´Ï´Ù. µµ½ÃÈ­·Î ÀÎÇØ À¯µ¿Àα¸°¡ ¸¹Àº Áö¿ªÀÇ »ç¿ëÀÚ°¡ Áõ°¡Çϸ鼭 ´Ù¾çÇÑ ÀáÀç°í°´¿¡°Ô µµ´ÞÇÒ ¼ö ÀÖ´Â ±ÍÁßÇÑ Ã¤³ÎÀÌ µÇ¾ú°í, DOOH¿¡ ÇÁ·Î±×·¡¸Åƽ ±¤°í¸¦ µµÀÔÇÏ¿© °Å·¡¸¦ °£¼ÒÈ­Çϰí ÀáÀç°í°´ Ÿ°ÙÆÃÀ» °³¼±ÇÒ ¼ö ÀÖ°Ô µÇ¾ú½À´Ï´Ù. ¶ÇÇÑ, COVID-19 »çÅ·ΠÀÎÇØ ºñ´ë¸é ¼Ö·ç¼ÇÀ¸·ÎÀÇ ÀüȯÀÌ °¡¼ÓÈ­µÇ°í ÀÖÀ¸¸ç, ºÒÈ®½ÇÇÑ ½Ã±â¿¡ ¾ÈÀüÇϰí È¿°úÀûÀÎ ±¤°í ¸Åü·Î µðÁöÅÐ OOH(Out of Home)ÀÇ Ã¤ÅÃÀÌ È®´ëµÇ°í ÀÖ½À´Ï´Ù.

ÀÌ Á¶»ç º¸°í¼­´Â Porter's Five Forces ¸ðµ¨, ½ÃÀå ¸Å·Âµµ ºÐ¼® ¹× ¹ë·ùüÀÎ ºÐ¼®À» ´Ù·ì´Ï´Ù. ÀÌ·¯ÇÑ µµ±¸´Â ¾÷°èÀÇ ±¸Á¶¸¦ ¸íÈ®ÇÏ°Ô ÆÄ¾ÇÇÏ°í ¼¼°è ¼öÁØ¿¡¼­ °æÀïÀÇ ¸Å·ÂÀ» Æò°¡ÇÏ´Â µ¥ µµ¿òÀ̵˴ϴÙ. ¶ÇÇÑ ÀÌ·¯ÇÑ µµ±¸´Â µðÁöÅÐ OOH ¼¼°è ½ÃÀå¿¡¼­ °¢ ºÎ¹®À» Æ÷°ýÀûÀ¸·Î Æò°¡ÇÒ ¼ö ÀÖ½À´Ï´Ù. µðÁöÅÐ OOH »ê¾÷ÀÇ ¼ºÀå°ú µ¿ÇâÀº ÀÌ Á¶»ç¿¡ ´ëÇÑ ÀüüÀûÀÎ Á¢±Ù ¹æ½ÄÀ» Á¦°øÇÕ´Ï´Ù.

Áö¿ªº° ºÐ¼®:

ÀÌ ¼½¼Ç¿¡¼­´Â ºÏ¹Ì, À¯·´, ¾Æ½Ã¾ÆÅÂÆò¾ç, ¶óƾ¾Æ¸Þ¸®Ä«, Áßµ¿ ¹× ¾ÆÇÁ¸®Ä«ÀÇ µðÁöÅÐ ¾Æ¿ô¿ÀºêȨ ½ÃÀåÀÇ ÇöÀç¿Í ¹Ì·¡ ¼ö¿ä¸¦ °­Á¶ÇÏ´Â Áö¿ª Àü¸ÁÀ» ´Ù·ì´Ï´Ù. ¶ÇÇÑ ¸ðµç ÁÖ¿ä Áö¿ªÀÇ °³º° ¾ÖÇø®ÄÉÀÌ¼Ç ºÎ¹®ÀÇ ¼ö¿ä, ÃßÁ¤ ¹× ¿¹Ãø¿¡ ÃÊÁ¡À» ¸ÂÃß°í ÀÖ½À´Ï´Ù.

¿äûÀÌ ÀÖÀ¸½Ã¸é ÀúÈñ¿¡°Ô ¿¬¶ô Áֽñ⠹ٶø´Ï´Ù. ÀúÈñ Á¶»çÆÀÀº °í°´ÀÇ ¿ä±¸¿¡ µû¶ó ¸ÂÃãÇü º¸°í¼­¸¦ Á¦°øÇÒ ¼ö ÀÖ½À´Ï´Ù.

¸ñÂ÷

Á¦1Àå ¼­¹®

Á¦2Àå ÁÖ¿ä ¿ä¾à

  • ½ÃÀå ÇÏÀ̶óÀÌÆ®
  • ¼¼°è ½ÃÀå ÇöȲ

Á¦3Àå µðÁöÅÐ OOH(Out of Home) - »ê¾÷ ºÐ¼®

  • ¼­·Ð : ½ÃÀå ¿ªÇÐ
  • ½ÃÀå ¼ºÀå ÃËÁø¿äÀÎ
  • ½ÃÀå ¼ºÀå ¾ïÁ¦¿äÀÎ
  • ½ÃÀå ±âȸ
  • ¾÷°è µ¿Çâ
  • Porter's Five Forces ºÐ¼®
  • ½ÃÀå ¸Å·Âµµ ºÐ¼®

Á¦4Àå ¹ë·ùüÀÎ ºÐ¼®

  • ¹ë·ùüÀÎ ºÐ¼®
  • ¿øÀç·á ºÐ¼®
    • ¿øÀç·á ¸®½ºÆ®
    • ¿øÀç·á Á¦Á¶¾÷ü ¸®½ºÆ®
    • ÁÖ¿ä ¿øÀç·á °¡°Ý µ¿Çâ
  • ÀáÀçÀû ¹ÙÀÌ¾î ¸®½ºÆ®
  • ¸¶ÄÉÆÃ Ã¤³Î
    • Á÷Á¢ ¸¶ÄÉÆÃ
    • °£Á¢ ¸¶ÄÉÆÃ
    • ¸¶ÄÉÆÃ Ã¤³Î ¹ßÀü µ¿Çâ

Á¦5Àå ¼¼°èÀÇ µðÁöÅÐ OOH(Out of Home) ½ÃÀå ºÐ¼® : Á¦Ç°º°

  • Á¦Ç°º° °³¿ä
  • ½ÇÀû µ¥ÀÌÅÍ¿Í ¿¹Ãø µ¥ÀÌÅÍ
  • Á¦Ç°º° ºÐ¼®
  • ºôº¸µå
  • °¡µÎ½Ã¼³
  • Æ®·£Áþ

Á¦6Àå µðÁöÅÐ OOH(Out of Home) ¼¼°è ½ÃÀå ºÐ¼® : ¿ëµµº°

  • °³¿ä : ¿ëµµº°
  • ½ÇÀû µ¥ÀÌÅÍ¿Í ¿¹Ãø µ¥ÀÌÅÍ
  • ºÐ¼® : ¿ëµµº°
  • ½Ç³»
  • ¾ß¿Ü

Á¦7Àå ¼¼°èÀÇ µðÁöÅÐ OOH(Out of Home) ½ÃÀå ºÐ¼® : ¾÷°èº°

  • ¾÷°èº° °³¿ä
  • ½ÇÀû µ¥ÀÌÅÍ¿Í ¿¹Ãø µ¥ÀÌÅÍ
  • ¾÷°èº° ºÐ¼®
  • »ó¾÷
  • ÀÎÇÁ¶ó
  • Á¶Á÷

Á¦8Àå ¼¼°èÀÇ µðÁöÅÐ OOH(Out of Home) ½ÃÀå ºÐ¼® : Áö¿ªº°

  • Áö¿ªº° Àü¸Á
  • ¼­·Ð
  • ºÏ¹Ì ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • ºÏ¹Ì : ºÎ¹®º°
    • ºÏ¹Ì : ±¹°¡º°
    • ¹Ì±¹
    • ij³ª´Ù
    • ¸ß½ÃÄÚ
  • À¯·´ ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • À¯·´ : ºÎ¹®º°
    • À¯·´ : ±¹°¡º°
    • ¿µ±¹
    • ÇÁ¶û½º
    • µ¶ÀÏ
    • ÀÌÅ»¸®¾Æ
    • ·¯½Ã¾Æ
    • ±âŸ À¯·´
  • ¾Æ½Ã¾ÆÅÂÆò¾ç ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • ¾Æ½Ã¾ÆÅÂÆò¾ç : ºÎ¹®º°
    • ¾Æ½Ã¾ÆÅÂÆò¾ç : ±¹°¡º°
    • Áß±¹
    • Àεµ
    • ÀϺ»
    • Çѱ¹
    • È£ÁÖ
    • µ¿³²¾Æ½Ã¾Æ
    • ±âŸ ¾Æ½Ã¾ÆÅÂÆò¾ç
  • ¶óƾ¾Æ¸Þ¸®Ä« ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • ¶óƾ¾Æ¸Þ¸®Ä« : ºÎ¹®º°
    • ¶óƾ¾Æ¸Þ¸®Ä« : ±¹°¡º°
    • ºê¶óÁú
    • ¾Æ¸£ÇîÆ¼³ª
    • Æä·ç
    • Ä¥·¹
    • ±âŸ ¶óƾ¾Æ¸Þ¸®Ä«
  • Áßµ¿ ¹× ¾ÆÇÁ¸®Ä« ¸ÅÃ⠺м®
    • °³¿ä, ½ÇÀû°ú ¿¹Ãø
    • Áßµ¿ ¹× ¾ÆÇÁ¸®Ä« : ºÎ¹®º°
    • Áßµ¿ ¹× ¾ÆÇÁ¸®Ä« : ±¹°¡º°
    • »ç¿ìµð¾Æ¶óºñ¾Æ
    • ¾Æ¶ø¿¡¹Ì¸®Æ®
    • À̽º¶ó¿¤
    • ³²¾ÆÇÁ¸®Ä«°øÈ­±¹
    • ±âŸ Áßµ¿ ¹× ¾ÆÇÁ¸®Ä«

Á¦9Àå µðÁöÅÐ OOH(Out of Home) ±â¾÷ °æÀï »óȲ

  • µðÁöÅÐ OOH(Out of Home) ½ÃÀå °æÀï
  • Á¦ÈÞ, Çù·Â, ÇÕÀÇ
  • ÀμöÇÕº´
  • ½ÅÁ¦Ç° ¹ß¸Å
  • ±âŸ °³¹ß

Á¦10Àå ±â¾÷ °³¿ä

  • ±â¾÷ Á¡À¯À² ºÐ¼®
  • ½ÃÀå ÁýÁßµµ
  • JCDecaux(France)
  • Lamar Advertising Company(US)
  • Clear Channel Outdoor Holdings Inc.(US)
  • OUTFRONT Media(US)
  • Prismview LLC(US)
  • Daktronics(US)
  • NEC Display Solutions Ltd.(Japan)
  • Stroer SE & Co. KGaA(Germany)
  • Broadsign International LLC.(Canada)
  • Ohlmedia Ltd.(Australia)
  • Mvix Inc.(US)
  • Christie Digital Systems USA Inc.(US).
  • Ayuda Media Systems(US)
  • Deepsky Corporation Ltd.(Hong Kong)
  • Aoto Electronics Co. Ltd(China).
ksm 23.12.20

The global demand for Digital Out Of Home Market is presumed to reach the market size of nearly USD 58.27 BN by 2030 from USD 24.76 BN in 2022 with a CAGR of 11.29% under the study period 2023 - 2030.

Digital Out-of-Home (DOOH) refers to advertising and messaging that reaches consumers while they are outside their homes, typically in public spaces, through digital displays and screens. These displays can be found in various locations such as malls, airports, bus stops, train stations, roadside billboards, stadiums, and other high-traffic areas.

MARKET DYNAMICS:

The Digital Out-of-Home market is experiencing rapid growth driven by multiple factors. Its ability to offer dynamic, engaging, and interactive content distinguishes it from traditional static advertising methods. Targeted advertising is a key driver, allowing advertisers to tailor messages based on demographics, locations, and specific times, enhancing relevancy and engagement. Continuous advancements in display technology, coupled with data-driven insights and audience analytics tools, enable advertisers to create more impactful campaigns. Urbanization has led to increased footfall in high-traffic areas, making it a valuable channel to reach diverse audiences. Adopting programmatic advertising in DOOH has streamlined transactions and improved audience targeting. Additionally, the COVID-19 pandemic accelerated the shift toward contactless solutions, leading to increased adoption of Digital Out-of-Home as a safe and effective advertising medium during uncertain times.

The research report covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of digital out of home. The growth and trends of digital out of home industry provide a holistic approach to this study.

MARKET SEGMENTATION:

This section of the digital out of home market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities.

By Product

  • Billboard
  • Street Furniture
  • Transit

By Application

  • Indoor
  • Outdoor

By Vertical

  • Commercial
  • Infrastructural
  • Institutional

REGIONAL ANALYSIS:

This section covers the regional outlook, which accentuates current and future demand for the Digital Out Of Home market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.

The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the Digital Out Of Home market include JCDecaux (France), Lamar Advertising Company (US), Clear Channel Outdoor Holdings, Inc. (US), OUTFRONT Media (US), Prismview LLC (US), Daktronics (US), NEC Display Solutions, Ltd. (Japan), Stroer SE & Co. KGaA (Germany), Broadsign International LLC. (Canada), Ohlmedia Ltd. (Australia), Mvix, Inc. (US), Christie Digital Systems USA, Inc. (US). Ayuda Media Systems (US), Deepsky Corporation Ltd. (Hong Kong), Aoto Electronics Co., Ltd (China). This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.

In case you have any custom requirements, do write to us. Our research team can offer a customized report as per your need.

TABLE OF CONTENTS

1 . PREFACE

  • 1.1. Report Description
    • 1.1.1. Objective
    • 1.1.2. Target Audience
    • 1.1.3. Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1. Market Research Process
    • 1.3.2. Market Research Methodology

2 . EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3 . DIGITAL OUT OF HOME - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Product
    • 3.7.2 Market Attractiveness Analysis By Application
    • 3.7.3 Market Attractiveness Analysis By Vertical
    • 3.7.4 Market Attractiveness Analysis By Region

4 . VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1. List of Raw Materials
    • 4.2.2. Raw Material Manufactures List
    • 4.2.3. Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1. Direct Marketing
    • 4.4.2. Indirect Marketing
    • 4.4.3. Marketing Channel Development Trend

5 . GLOBAL DIGITAL OUT OF HOME MARKET ANALYSIS BY PRODUCT

  • 5.1 Overview by Product
  • 5.2 Historical and Forecast Data
  • 5.3 Analysis by Product
  • 5.4 Billboard Historic and Forecast Sales by Regions
  • 5.5 Street Furniture Historic and Forecast Sales by Regions
  • 5.6 Transit Historic and Forecast Sales by Regions

6 . GLOBAL DIGITAL OUT OF HOME MARKET ANALYSIS BY APPLICATION

  • 6.1 Overview by Application
  • 6.2 Historical and Forecast Data
  • 6.3 Analysis by Application
  • 6.4 Indoor Historic and Forecast Sales by Regions
  • 6.5 Outdoor Historic and Forecast Sales by Regions

7 . GLOBAL DIGITAL OUT OF HOME MARKET ANALYSIS BY VERTICAL

  • 7.1 Overview by Vertical
  • 7.2 Historical and Forecast Data
  • 7.3 Analysis by Vertical
  • 7.4 Commercial Historic and Forecast Sales by Regions
  • 7.5 Infrastructural Historic and Forecast Sales by Regions
  • 7.6 Institutional Historic and Forecast Sales by Regions

8 . GLOBAL DIGITAL OUT OF HOME MARKET ANALYSIS BY GEOGRAPHY

  • 8.1. Regional Outlook
  • 8.2. Introduction
  • 8.3. North America Sales Analysis
    • 8.3.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.3.2. North America By Segment Sales Analysis
    • 8.3.3. North America By Country Sales Analysis
    • 8.3.4. United State Sales Analysis
    • 8.3.5. Canada Sales Analysis
    • 8.3.6. Mexico Sales Analysis
  • 8.4. Europe Sales Analysis
    • 8.4.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.4.2. Europe by Segment Sales Analysis
    • 8.4.3. Europe by Country Sales Analysis
    • 8.4.4. United Kingdom Sales Analysis
    • 8.4.5. France Sales Analysis
    • 8.4.6. Germany Sales Analysis
    • 8.4.7. Italy Sales Analysis
    • 8.4.8. Russia Sales Analysis
    • 8.4.9. Rest Of Europe Sales Analysis
  • 8.5. Asia Pacific Sales Analysis
    • 8.5.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.5.2. Asia Pacific by Segment Sales Analysis
    • 8.5.3. Asia Pacific by Country Sales Analysis
    • 8.5.4. China Sales Analysis
    • 8.5.5. India Sales Analysis
    • 8.5.6. Japan Sales Analysis
    • 8.5.7. South Korea Sales Analysis
    • 8.5.8. Australia Sales Analysis
    • 8.5.9. South East Asia Sales Analysis
    • 8.5.10. Rest Of Asia Pacific Sales Analysis
  • 8.6. Latin America Sales Analysis
    • 8.6.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.6.2. Latin America by Segment Sales Analysis
    • 8.6.3. Latin America by Country Sales Analysis
    • 8.6.4. Brazil Sales Analysis
    • 8.6.5. Argentina Sales Analysis
    • 8.6.6. Peru Sales Analysis
    • 8.6.7. Chile Sales Analysis
    • 8.6.8. Rest of Latin America Sales Analysis
  • 8.7. Middle East & Africa Sales Analysis
    • 8.7.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.7.2. Middle East & Africa by Segment Sales Analysis
    • 8.7.3. Middle East & Africa by Country Sales Analysis
    • 8.7.4. Saudi Arabia Sales Analysis
    • 8.7.5. UAE Sales Analysis
    • 8.7.6. Israel Sales Analysis
    • 8.7.7. South Africa Sales Analysis
    • 8.7.8. Rest Of Middle East And Africa Sales Analysis

9 . COMPETITIVE LANDSCAPE OF THE DIGITAL OUT OF HOME COMPANIES

  • 9.1. Digital Out Of Home Market Competition
  • 9.2. Partnership/Collaboration/Agreement
  • 9.3. Merger And Acquisitions
  • 9.4. New Product Launch
  • 9.5. Other Developments

10 . COMPANY PROFILES OF DIGITAL OUT OF HOME INDUSTRY

  • 10.1. Company Share Analysis
  • 10.2. Market Concentration Rate
  • 10.3. JCDecaux (France)
    • 10.3.1. Company Overview
    • 10.3.2. Company Revenue
    • 10.3.3. Products
    • 10.3.4. Recent Developments
  • 10.4. Lamar Advertising Company (US)
    • 10.4.1. Company Overview
    • 10.4.2. Company Revenue
    • 10.4.3. Products
    • 10.4.4. Recent Developments
  • 10.5. Clear Channel Outdoor Holdings Inc. (US)
    • 10.5.1. Company Overview
    • 10.5.2. Company Revenue
    • 10.5.3. Products
    • 10.5.4. Recent Developments
  • 10.6. OUTFRONT Media (US)
    • 10.6.1. Company Overview
    • 10.6.2. Company Revenue
    • 10.6.3. Products
    • 10.6.4. Recent Developments
  • 10.7. Prismview LLC (US)
    • 10.7.1. Company Overview
    • 10.7.2. Company Revenue
    • 10.7.3. Products
    • 10.7.4. Recent Developments
  • 10.8. Daktronics (US)
    • 10.8.1. Company Overview
    • 10.8.2. Company Revenue
    • 10.8.3. Products
    • 10.8.4. Recent Developments
  • 10.9. NEC Display Solutions Ltd. (Japan)
    • 10.9.1. Company Overview
    • 10.9.2. Company Revenue
    • 10.9.3. Products
    • 10.9.4. Recent Developments
  • 10.10. Stroer SE & Co. KGaA (Germany)
    • 10.10.1. Company Overview
    • 10.10.2. Company Revenue
    • 10.10.3. Products
    • 10.10.4. Recent Developments
  • 10.11. Broadsign International LLC. (Canada)
    • 10.11.1. Company Overview
    • 10.11.2. Company Revenue
    • 10.11.3. Products
    • 10.11.4. Recent Developments
  • 10.12. Ohlmedia Ltd. (Australia)
    • 10.12.1. Company Overview
    • 10.12.2. Company Revenue
    • 10.12.3. Products
    • 10.12.4. Recent Developments
  • 10.13. Mvix Inc. (US)
    • 10.13.1. Company Overview
    • 10.13.2. Company Revenue
    • 10.13.3. Products
    • 10.13.4. Recent Developments
  • 10.14. Christie Digital Systems USA Inc. (US).
    • 10.14.1. Company Overview
    • 10.14.2. Company Revenue
    • 10.14.3. Products
    • 10.14.4. Recent Developments
  • 10.15. Ayuda Media Systems (US)
    • 10.15.1. Company Overview
    • 10.15.2. Company Revenue
    • 10.15.3. Products
    • 10.15.4. Recent Developments
  • 10.16. Deepsky Corporation Ltd. (Hong Kong)
    • 10.16.1. Company Overview
    • 10.16.2. Company Revenue
    • 10.16.3. Products
    • 10.16.4. Recent Developments
  • 10.17. Aoto Electronics Co. Ltd (China).
    • 10.17.1. Company Overview
    • 10.17.2. Company Revenue
    • 10.17.3. Products
    • 10.17.4. Recent Developments

Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies

ºñ±³¸®½ºÆ®
0 °ÇÀÇ »óǰÀ» ¼±Åà Áß
»óǰ ºñ±³Çϱâ
Àüü»èÁ¦