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Actionable Benefits:
- Acquire quantitative knowledge of the Virtual Reality (VR) market through vertical segmentation of hardware and software data.
- Identify key market segments for growth and opportunity, including hardware, software, and services.
- Understand present day and forward-looking market size and impactful trends, and how that shapes quantitative elements of the market.
Critical Questions Answered:
- What is the overall size of the VR market for both hardware and software?
- How does this size differ by vertical?
- How do verticals differ in VR hardware shipment types?
- What are the driving trends of these differences and how do they permeate throughout the market?
Research Highlights:
- Vertical segmentation of the market across 11 verticals, including sub-segmentation by Head-Mounted Display (HMD) form factor.
- Interactive dashboard for shipments, installed base, and revenue by vertical, region, and year.
- Pivot tables and raw data included for all data points to allow for user manipulation and analysis.
- Granular methodology and definitions to clearly understand segmentation and differentiation used within the database, as well as the wider market.
Who Should Read This?
- Decision makers for those actively implementing VR or looking to do so in the future, especially for content and network enablers, tech suppliers, and potential VR customers.
- Product managers wanting quantitative backup for VR device, partnership, or implementation roadmaps.
- Innovation leaders invested in the overall digitization space wanting to understand intra-market VR software and services dynamics.
TABLE OF CONTENTS
Key Findings
What's New
Methodology
Market Forecasts