시장보고서
상품코드
1937148

디지털 교육 컨텐츠 시장(2026-2030년)

Global Digital Education Content Market 2026-2030

발행일: | 리서치사: TechNavio | 페이지 정보: 영문 301 Pages | 배송안내 : 즉시배송

    
    
    




※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

세계의 디지털 교육 컨텐츠 시장은 2025년부터 2030년까지 1,040억 7,060만 달러 증가하고, 예측 기간 동안 CAGR은 16.1%로 예측됩니다. 세계의 디지털 교육 컨텐츠 시장에 관한 종합적인 분석, 시장 규모와 예측, 동향, 성장 촉진요인, 과제 및 약 25개 벤더 분석을 제공합니다.

본 보고서는 현재 시장 상황, 최신 동향 및 촉진요인, 시장 환경 전반에 대한 최신 분석을 제공합니다. 이 시장은 AI 기술의 통합, 개인화되고 유연한 학습 경험에 대한 수요 증가, 전 세계 인터넷 보급률과 모바일 접근성 확대에 힘입어 성장하고 있습니다.

이번 조사는 업계 주요 관계자들의 정보를 포함한 1차 정보와 2차 정보를 객관적으로 조합하여 실시되었습니다. 이 보고서에는 주요 기업 분석과 함께 종합적인 시장 규모 데이터, 지역별 분석과 함께 부문 및 공급업체 현황이 포함되어 있습니다. 보고서에는 과거 데이터와 예측 데이터가 수록되어 있습니다.

시장 범위
기준 연도 2026년
종료 연도 2030년
예측 기간 2026-2030년
성장 모멘텀 가속
전년비 2026년 14.7%
CAGR 16.1%
증가액 1,040억 7,060만 달러

이번 조사에서는 향후 몇 년 동안 세계 디지털 교육 컨텐츠 시장의 성장을 주도할 주요 요인 중 하나로 마이크로러닝 형식의 채택을 꼽았습니다. 또한, 컨텐츠 유통에 있어 게임화 요소의 부상과 기업용 스킬업 및 리스킬 프로그램의 성장이 시장에서 상당한 수요를 창출할 것으로 예상됩니다.

목차

제1장 주요 요약

제2장 Technavio 분석

제3장 시장 구도

제4장 시장 규모

제5장 시장 규모 실적

제6장 정성 분석

제7장 Five Forces 분석

제8장 시장 세분화 : 최종사용자별

제9장 시장 세분화 : 전송 방법별

제10장 시장 세분화 : 컨텐츠 유형별

제11장 고객 상황

제12장 지역별 상황

제13장 촉진요인, 과제, 기회

제14장 경쟁 구도

제15장 경쟁 분석

제16장 부록

KSM

The global digital education content market is forecasted to grow by USD 104070.6 mn during 2025-2030, accelerating at a CAGR of 16.1% during the forecast period. The report on the global digital education content market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by integration of AI technologies, rising demand for personalized and flexible learning experiences, increasing internet penetration and mobile accessibility worldwide.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

Market Scope
Base Year2026
End Year2030
Series Year2026-2030
Growth MomentumAccelerate
YOY 202614.7%
CAGR16.1%
Incremental Value$104070.6 mn

Technavio's global digital education content market is segmented as below:

By End-User

  • K-12
  • Higher education

By Delivery Mode

  • Web-based content
  • Mobile applications
  • Offline accessible content

By Content Type

  • Video lectures and multimedia
  • Digital textbooks
  • Interactive content
  • Assessments and practice tests
  • Others

Geography

  • North America
    • US
    • Canada
    • Mexico
  • APAC
    • China
    • India
    • Japan
    • South Korea
    • Australia
    • Indonesia
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
    • The Netherlands
  • South America
    • Brazil
    • Argentina
    • Chile
  • Middle East and Africa
    • South Africa
    • UAE
    • Turkey
  • Rest of World (ROW)

This study identifies the adoption of microlearning formats as one of the prime reasons driving the global digital education content market growth during the next few years. Also, rise of gamification elements in content delivery and growth in corporate-focused upskilling and reskilling programs will lead to sizable demand in the market.

The report on the global digital education content market covers the following areas:

  • Global digital education content market sizing
  • Global digital education content market forecast
  • Global digital education content market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global digital education content market vendors that include 2U Inc., Cambridge University Press, Cengage Learning Inc., Chegg Inc., City and Guilds Group, Coursera Inc., D2L Corp., Duolingo Inc., Guild Education Inc, Hurix System Pvt. Ltd., Integra Software Services Ltd., Kaplan Inc., Pearson Plc, Pluralsight LLC, Skillsoft Corp., Sorting Hat Technologies Ltd., Totara Learning Solutions Ltd., Udacity Inc., Udemy Inc., Vedantu Innovations Pvt. Ltd.. Also, the global digital education content market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market by Geography
    • Executive Summary - Chart on Market Segmentation by End-user
    • Executive Summary - Chart on Market Segmentation by Delivery Mode
    • Executive Summary - Chart on Market Segmentation by Content Type
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Technavio Analysis

  • 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • 2.2 Criticality of inputs and Factors of differentiation
  • 2.3 Factors of disruption
  • 2.4 Impact of drivers and challenges

3 Market Landscape

  • 3.1 Market ecosystem
  • 3.2 Market characteristics
  • 3.3 Value chain analysis

4 Market Sizing

  • 4.1 Market definition
  • 4.2 Market segment analysis
    • Market segments
  • 4.3 Market size 2025
  • 4.4 Market outlook: Forecast for 2025-2030

5 Historic Market Size

  • 5.1 Global Digital Education Content Market 2020 - 2024
    • Historic Market Size - Data Table on Global Digital Education Content Market 2020 - 2024 ($ million)
  • 5.2 End-user segment analysis 2020 - 2024
    • Historic Market Size - End-user Segment 2020 - 2024 ($ million)
  • 5.3 Delivery Mode segment analysis 2020 - 2024
    • Historic Market Size - Delivery Mode Segment 2020 - 2024 ($ million)
  • 5.4 Content Type segment analysis 2020 - 2024
    • Historic Market Size - Content Type Segment 2020 - 2024 ($ million)
  • 5.5 Geography segment analysis 2020 - 2024
    • Historic Market Size - Geography Segment 2020 - 2024 ($ million)
  • 5.6 Country segment analysis 2020 - 2024
    • Historic Market Size - Country Segment 2020 - 2024 ($ million)

6 Qualitative Analysis

  • 6.1 Impact of AI on Global Digital Education Content Market

7 Five Forces Analysis

  • 7.1 Five forces summary
    • Five forces analysis - Comparison between 2025 and 2030
  • 7.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2025 and 2030
  • 7.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2025 and 2030
  • 7.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2025 and 2030
  • 7.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2025 and 2030
  • 7.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2025 and 2030
  • 7.7 Market condition

8 Market Segmentation by End-user

  • 8.1 Market segments
  • 8.2 Comparison by End-user
  • 8.3 K-12 - Market size and forecast 2025-2030
  • 8.4 Higher education - Market size and forecast 2025-2030
  • 8.5 Market opportunity by End-user
    • Market opportunity by End-user ($ million)

9 Market Segmentation by Delivery Mode

  • 9.1 Market segments
  • 9.2 Comparison by Delivery Mode
  • 9.3 Web-based content - Market size and forecast 2025-2030
  • 9.4 Mobile applications - Market size and forecast 2025-2030
  • 9.5 Offline accessible content - Market size and forecast 2025-2030
  • 9.6 Market opportunity by Delivery Mode
    • Market opportunity by Delivery Mode ($ million)

10 Market Segmentation by Content Type

  • 10.1 Market segments
  • 10.2 Comparison by Content Type
  • 10.3 Video lectures and multimedia - Market size and forecast 2025-2030
  • 10.4 Digital textbooks - Market size and forecast 2025-2030
  • 10.5 Interactive content - Market size and forecast 2025-2030
  • 10.6 Assessments and practice tests - Market size and forecast 2025-2030
  • 10.7 Others - Market size and forecast 2025-2030
  • 10.8 Market opportunity by Content Type
    • Market opportunity by Content Type ($ million)

11 Customer Landscape

  • 11.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

12 Geographic Landscape

  • 12.1 Geographic segmentation
  • 12.2 Geographic comparison
  • 12.3 North America - Market size and forecast 2025-2030
    • 12.3.1 US - Market size and forecast 2025-2030
    • 12.3.2 Canada - Market size and forecast 2025-2030
    • 12.3.3 Mexico - Market size and forecast 2025-2030
  • 12.4 APAC - Market size and forecast 2025-2030
    • 12.4.1 China - Market size and forecast 2025-2030
    • 12.4.2 India - Market size and forecast 2025-2030
    • 12.4.3 Japan - Market size and forecast 2025-2030
    • 12.4.4 South Korea - Market size and forecast 2025-2030
    • 12.4.5 Australia - Market size and forecast 2025-2030
    • 12.4.6 Indonesia - Market size and forecast 2025-2030
  • 12.5 Europe - Market size and forecast 2025-2030
    • 12.5.1 Germany - Market size and forecast 2025-2030
    • 12.5.2 UK - Market size and forecast 2025-2030
    • 12.5.3 France - Market size and forecast 2025-2030
    • 12.5.4 Italy - Market size and forecast 2025-2030
    • 12.5.5 Spain - Market size and forecast 2025-2030
    • 12.5.6 The Netherlands - Market size and forecast 2025-2030
  • 12.6 South America - Market size and forecast 2025-2030
    • 12.6.1 Brazil - Market size and forecast 2025-2030
    • 12.6.2 Argentina - Market size and forecast 2025-2030
    • 12.6.3 Chile - Market size and forecast 2025-2030
  • 12.7 Middle East and Africa - Market size and forecast 2025-2030
    • 12.7.1 South Africa - Market size and forecast 2025-2030
    • 12.7.2 Saudi Arabia - Market size and forecast 2025-2030
    • 12.7.3 UAE - Market size and forecast 2025-2030
    • 12.7.4 Israel - Market size and forecast 2025-2030
    • 12.7.5 Turkey - Market size and forecast 2025-2030
  • 12.8 Market opportunity by geography
    • Market opportunity by geography ($ million)
    • Data Tables on Market opportunity by geography ($ million)

13 Drivers, Challenges, and Opportunity

  • 13.1 Market drivers
    • Integration of AI technologies
    • Rising demand for personalized and flexible learning experiences
    • Increasing internet penetration and mobile accessibility worldwide
  • 13.2 Market challenges
    • Data privacy and cybersecurity concerns
    • Difficulties in maintaining learner engagement and retention
    • Intensifying competition and market consolidation pressures
  • 13.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2025 and 2030
  • 13.4 Market opportunities
    • Adoption of microlearning formats
    • Rise of gamification elements in content delivery
    • Growth in corporate-focused upskilling and reskilling programs

14 Competitive Landscape

  • 14.1 Overview
  • 14.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 14.3 Landscape disruption
    • Overview on factors of disruption
  • 14.4 Industry risks
    • Impact of key risks on business

15 Competitive Analysis

  • 15.1 Companies profiled
    • Companies covered
  • 15.2 Company ranking index
    • Company ranking index
  • 15.3 Market positioning of companies
    • Matrix on companies position and classification
  • 15.4 2U Inc.
    • 2U Inc. - Overview
    • 2U Inc. - Product / Service
    • 2U Inc. - Key offerings
    • SWOT
  • 15.5 Cambridge University Press
    • Cambridge University Press - Overview
    • Cambridge University Press - Product / Service
    • Cambridge University Press - Key offerings
    • SWOT
  • 15.6 Cengage Learning Inc.
    • Cengage Learning Inc. - Overview
    • Cengage Learning Inc. - Product / Service
    • Cengage Learning Inc. - Key offerings
    • SWOT
  • 15.7 City and Guilds Group
    • City and Guilds Group - Overview
    • City and Guilds Group - Product / Service
    • City and Guilds Group - Key offerings
    • SWOT
  • 15.8 Coursera Inc.
    • Coursera Inc. - Overview
    • Coursera Inc. - Business segments
    • Coursera Inc. - Key news
    • Coursera Inc. - Key offerings
    • Coursera Inc. - Segment focus
    • SWOT
  • 15.9 D2L Corp.
    • D2L Corp. - Overview
    • D2L Corp. - Product / Service
    • D2L Corp. - Key news
    • D2L Corp. - Key offerings
    • SWOT
  • 15.10 Hurix System Pvt. Ltd.
    • Hurix System Pvt. Ltd. - Overview
    • Hurix System Pvt. Ltd. - Product / Service
    • Hurix System Pvt. Ltd. - Key offerings
    • SWOT
  • 15.11 Integra Software Services Ltd.
    • Integra Software Services Ltd. - Overview
    • Integra Software Services Ltd. - Product / Service
    • Integra Software Services Ltd. - Key offerings
    • SWOT
  • 15.12 Kaplan Inc.
    • Kaplan Inc. - Overview
    • Kaplan Inc. - Product / Service
    • Kaplan Inc. - Key offerings
    • SWOT
  • 15.13 Pearson Plc
    • Pearson Plc - Overview
    • Pearson Plc - Business segments
    • Pearson Plc - Key news
    • Pearson Plc - Key offerings
    • Pearson Plc - Segment focus
    • SWOT
  • 15.14 Pluralsight LLC
    • Pluralsight LLC - Overview
    • Pluralsight LLC - Product / Service
    • Pluralsight LLC - Key offerings
    • SWOT
  • 15.15 Sorting Hat Technologies Ltd.
    • Sorting Hat Technologies Ltd. - Overview
    • Sorting Hat Technologies Ltd. - Product / Service
    • Sorting Hat Technologies Ltd. - Key offerings
    • SWOT
  • 15.16 Totara Learning Solutions Ltd.
    • Totara Learning Solutions Ltd. - Overview
    • Totara Learning Solutions Ltd. - Product / Service
    • Totara Learning Solutions Ltd. - Key offerings
    • SWOT
  • 15.17 Udacity Inc.
    • Udacity Inc. - Overview
    • Udacity Inc. - Product / Service
    • Udacity Inc. - Key offerings
    • SWOT
  • 15.18 Vedantu Innovations Pvt. Ltd.
    • Vedantu Innovations Pvt. Ltd. - Overview
    • Vedantu Innovations Pvt. Ltd. - Product / Service
    • Vedantu Innovations Pvt. Ltd. - Key offerings
    • SWOT

16 Appendix

  • 16.1 Scope of the report
    • Market definition
    • Objectives
    • Notes and caveats
  • 16.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 16.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 16.4 Research methodology
    • Research methodology
  • 16.5 Data procurement
    • Information sources
  • 16.6 Data validation
    • Data validation
  • 16.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 16.8 Data synthesis
    • Data synthesis
  • 16.9 360 degree market analysis
    • 360 degree market analysis
  • 16.10 List of abbreviations
    • List of abbreviations
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