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라이브 스트리밍 시장 규모, 점유율, 성장 분석 : 컴포넌트별, 유형별, 수익 모델별, 최종 이용 산업별, 지역별 - 산업 예측(2025-2032년)

Live Streaming Market Size, Share, and Growth Analysis, By Component (Platforms, Services), By Type (Video Streaming, Audio Streaming), By Revenue Model, By End Use Industry, By Region - Industry Forecast 2025-2032

발행일: | 리서치사: SkyQuest | 페이지 정보: 영문 189 Pages | 배송안내 : 3-5일 (영업일 기준)

    
    
    



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라이브 스트리밍 세계 시장 규모는 2023년에 875억 5,000만 달러, 2024년 1,076억 9,000만 달러에서 2032년에는 5,641억 6,000만 달러에 이르고, 예측 기간(2025년-2032년) CAGR로 23.0%의 성장이 예측됩니다.

세계 라이브 스트리밍 시장은 인터랙티브한 실시간 컨텐츠에 대한 수요 증가가 큰 원동력이 되고 있습니다. 기존 녹화 미디어와 달리 라이브 스트리밍은 즉각적인 즉각성을 제공하기 때문에 시청자가 댓글이나 질문을 통해 직접 참여할 수 있어 인플루언서와 시청자 간의 소통을 강화할 수 있습니다. 브랜드와 인플루언서들이 라이브 제품 발표와 시연에 이러한 상호작용을 활용함에 따라 플랫폼은 혁신적인 라이브 기능을 우선순위에 두기 시작했고, 라이브 스트리밍 커뮤니티는 빠르게 성장하고 있습니다. 또한, 특히 4G 및 5G 네트워크를 통한 초고속 인터넷의 확대로 인해 대기 시간과 버퍼링이 줄어들어 시청자에게 보다 원활하고 고화질 경험을 제공합니다. 이러한 요인들은 스마트폰의 보급과 개발도상국의 연결성 향상과 함께 진입장벽을 낮추고 세계 보급을 촉진하여 라이브 스트리밍 산업의 성장 궤도에 더욱 박차를 가하고 있습니다.

목차

서론

  • 조사 목적
  • 조사 범위
  • 정의

조사 방법

  • 정보 조달
  • 2차와 1차 데이터 방법
  • 시장 규모 예측
  • 시장 전제조건과 제한

주요 요약

  • 세계 시장 전망
  • 공급과 수요 동향 분석
  • 부문별 기회 분석

시장 역학과 전망

  • 시장 개요
  • 시장 규모
  • 시장 역학
    • 성장 촉진요인과 기회
    • 성장 억제요인과 과제
  • Porter의 Five Forces 분석

주요 시장 인사이트

  • 중요 성공 요인
  • 경쟁 정도
  • 주요 투자 기회
  • 시장 생태계
  • 시장의 매력 지수(2024년)
  • PESTEL 분석
  • 거시경제 지표
  • 밸류체인 분석
  • 가격 분석
  • 규제 상황
  • 사례 연구
  • 기술 분석

라이브 스트리밍 시장 규모 : 컴포넌트별, CAGR(2025년-2032년)

  • 시장 개요
  • 플랫폼
  • 서비스

라이브 스트리밍 시장 규모 : 유형별, CAGR(2025년-2032년)

  • 시장 개요
  • 비디오 스트리밍
  • 오디오 스트리밍

라이브 스트리밍 시장 규모 : 수익 모델별, CAGR(2025년-2032년)

  • 시장 개요
  • 광고
  • 구독 기반
  • PPV

라이브 스트리밍 시장 규모 : 최종 이용 산업별, CAGR(2025년-2032년)

  • 시장 개요
  • 게임
  • 미디어 및 엔터테인먼트
  • 교육 및 전문
  • 스포츠
  • 뉴스 및 이벤트
  • 기타

라이브 스트리밍 시장 규모 : 지역별, CAGR(2025년-2032년)

  • 북미
    • 미국
    • 캐나다
  • 유럽
    • 독일
    • 스페인
    • 프랑스
    • 영국
    • 이탈리아
    • 기타 유럽
  • 아시아태평양
    • 중국
    • 인도
    • 일본
    • 한국
    • 기타 아시아태평양
  • 라틴아메리카
    • 브라질
    • 기타 라틴아메리카
  • 중동 및 아프리카
    • GCC 국가
    • 남아프리카공화국
    • 기타 중동 및 아프리카

경쟁 정보

  • 주요 5개사 비교
  • 주요 기업의 시장 포지셔닝(2024년)
  • 주요 시장 기업이 채택한 전략
  • 최근 시장 동향
  • 기업의 시장 점유율 분석(2024년)
  • 주요 기업 개요
    • 기업 상세
    • 제품 포트폴리오 분석
    • 기업 부문별 점유율 분석
    • 매출 전년대비 비교(2022-2024년)

주요 기업 개요

  • Dacast, Inc.(U.S.)
  • Empire Video Productions LLC(U.S.)
  • Flux Broadcast Ltd.(U.K.)
  • Huya Inc.(China)
  • International Business Machines Corporation(IBM)(U.S.)
  • Meta Platforms, Inc.(U.S.)
  • Pluto Inc.(U.S.)
  • TikTok Inc.(China)
  • Twitch Interactive, Inc.(U.S.)
  • Vimeo, Inc.(U.S.)
  • Microsoft Corporation(U.S.)
  • Google LLC(U.S.)
  • Facebook Inc.(U.S.)
  • AfreecaTV Co. Ltd.(South Korea)
  • Periscope(U.K.)
  • TV(U.K.)
  • BoxCast(U.S.)
  • Interra Systems(U.S.)

결론과 제안

LSH 25.07.01

Global Live Streaming Market size was valued at USD 87.55 billion in 2023 and is poised to grow from USD 107.69 billion in 2024 to USD 564.16 billion by 2032, growing at a CAGR of 23.0% during the forecast period (2025-2032).

The global live streaming market is significantly driven by the rising demand for interactive, real-time content. Unlike traditional pre-recorded media, live streaming engenders a sense of immediacy, enabling audiences to engage directly through comments and questions, thereby enhancing influencer-audience connections. As brands and influencers leverage this interaction for live product launches and demonstrations, platforms are prioritizing innovative live features, leading to a robust growth in the live streaming community. Additionally, the expansion of high-speed internet, particularly through 4G and 5G networks, reduces latency and buffering, offering viewers smoother, high-definition experiences. Coupled with the proliferation of smartphones and improved connectivity in developing regions, these factors lower entry barriers and drive global adoption, further propelling the live streaming industry's growth trajectory.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Live Streaming market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Live Streaming Market Segments Analysis

Global Live Streaming Market is segmented by Component, Type, Revenue Model, End Use Industry and region. Based on Component, the market is segmented into Platforms and Services. Based on Type, the market is segmented into Video Streaming and Audio Streaming. Based on Revenue Model, the market is segmented into Ad-Supported, Subscription-Based and Pay-Per-View. Based on End Use Industry, the market is segmented into Gaming, Media & Entertainment, Education & Professional, Sports, News & Events and Others. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Live Streaming Market

The global live streaming market is witnessing significant growth driven primarily by the rising utilization of mobile devices. As smartphones and tablets become the preferred tools for content consumption, a growing number of users are tuning into live streams. This trend is further enhanced by advancements in internet speeds and the development of superior mobile platforms, resulting in a surge of live streaming activity worldwide. The convergence of these factors is fostering a dynamic environment where live streaming becomes increasingly accessible and appealing to a broader audience, thereby propelling the market forward.

Restraints in the Global Live Streaming Market

Regulatory challenges across various regions pose significant obstacles to the expansion of the global live streaming market. The existence of diverse content restrictions, licensing agreements, and censorship laws complicates the operational landscape for streaming platforms. Adhering to these regulations may limit the types of content that can be broadcasted, thereby affecting content creators and ultimately shaping the development strategies of these platforms. As a result, navigating through these regulatory frameworks can impede growth and innovation in the live streaming sector, making it essential for companies to stay informed and compliant to thrive in this dynamic market.

Market Trends of the Global Live Streaming Market

The global live streaming market is witnessing a significant trend towards the integration of AI and automation, revolutionizing the user experience and platform capabilities. Innovations such as real-time video enhancement, advanced content moderation, and personalized recommendations are being adopted to optimize viewer engagement and streamline content management. These AI-driven features not only enhance interactivity but also empower platforms to differentiate themselves in a highly competitive landscape. As consumer demands for high-quality, tailored content rise, businesses are increasingly leveraging automation to improve operational efficiency and deliver captivating experiences, positioning themselves favorably in the thriving live streaming sector.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Regulatory Landscape
  • Case Studies
  • Technological Analysis

Global Live Streaming Market Size by Component & CAGR (2025-2032)

  • Market Overview
  • Platforms
  • Services

Global Live Streaming Market Size by Type & CAGR (2025-2032)

  • Market Overview
  • Video Streaming
  • Audio Streaming

Global Live Streaming Market Size by Revenue Model & CAGR (2025-2032)

  • Market Overview
  • Ad-Supported
  • Subscription-Based
  • Pay-Per-View

Global Live Streaming Market Size by End Use Industry & CAGR (2025-2032)

  • Market Overview
  • Gaming
  • Media & Entertainment
  • Education & Professional
  • Sports
  • News & Events
  • Others

Global Live Streaming Market Size & CAGR (2025-2032)

  • North America (Component, Type, Revenue Model, End Use Industry)
    • US
    • Canada
  • Europe (Component, Type, Revenue Model, End Use Industry)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Component, Type, Revenue Model, End Use Industry)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Component, Type, Revenue Model, End Use Industry)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Component, Type, Revenue Model, End Use Industry)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Dacast, Inc. (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Empire Video Productions LLC (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Flux Broadcast Ltd. (U.K.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Huya Inc. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • International Business Machines Corporation (IBM) (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Meta Platforms, Inc. (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Pluto Inc. (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • TikTok Inc. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Twitch Interactive, Inc. (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Vimeo, Inc. (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft Corporation (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Google LLC (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Facebook Inc. (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AfreecaTV Co. Ltd. (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Periscope (U.K.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • TV (U.K.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • BoxCast (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Interra Systems (U.S.)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations

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