시장보고서
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주문형 비디오 시장 평가 : 구성요소별, 디바이스 유형별, 수익 모델별, 컨텐츠별, 지역별 기회 및 예측(2017-2031년)

Video-on-Demand Market Assessment, By Component, By Device Type, By Revenue Model, By Content, By Region, Opportunities and Forecast, 2017-2031F

발행일: | 리서치사: Markets & Data | 페이지 정보: 영문 234 Pages | 배송안내 : 3-5일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

세계 주문형 비디오 시장 규모는 2023년 1,420억 1,000만 달러에서 예측 기간 동안 연평균 12.82%의 CAGR로 2031년 3,726억 6,000만 달러로 성장할 것으로 예상됩니다.

인터넷 보급은 주문형 비디오 시장의 성장에 있어 가장 중요한 촉진제이며, Forbes의 2024년 데이터에 따르면 전 세계 인구의 66%에 해당하는 약 53억 5,000만 명이 인터넷에 접속하고 있습니다. 또한, 중동 및 아프리카 등 신흥 시장을 중심으로 인터넷 보급률이 높은 성장세를 보이고 있으며, 이집트의 인터넷 보급률은 2022년 1.6%에서 72.2%로 상승할 것으로 예상되어 정액제 VOD 서비스에 큰 기회가 될 것으로 보입니다. 저렴한 스마트폰의 증가와 고속 브로드밴드의 보급으로 더 많은 사람들이 컨텐츠에 접근할 수 있게 되면서 온디맨드 방식의 개인화된 엔터테인먼트에 대한 접근성이 높아져 주문형 엔터테인먼트의 기회를 창출하고 있습니다. 이러한 접근성 향상으로 온디맨드 비디오 제공업체들 간의 경쟁이 치열해짐에 따라 제공업체들은 컨텐츠 다양화와 경쟁력 있는 가격 모델을 도입해야 하는 상황에 직면해 있습니다. 또한, 이집트의 모바일 연결 수는 1억 510만 개까지 증가했습니다. 이러한 모바일 및 인터넷 연결 수의 증가는 예측 기간 동안 성장을 견인할 것으로 예상됩니다.

세계 주문형 비디오 시장을 조사했으며, 시장 정의와 개요, 시장 규모 추정 및 예측, 각종 부문별·지역별·주요 국가별 상세 분석, 산업 구조, 시장 성장에 영향을 미치는 요인 분석, 사례 연구, 경쟁 상황, 주요 기업 개요 등의 정보를 정리하여 전해드립니다.

목차

제1장 프로젝트 범위와 정의

제2장 조사 방법

제3장 주요 요약

제4장 고객의 소리

  • 제품과 시장 정보
  • 브랜드 인지 모드
  • 구입 결정시에 고려되는 요소
  • 프라이버시와 규제에 관한 인사이트

제5장 세계의 주문형 비디오 시장 전망

  • 시장 규모 분석과 예측
  • 시장 점유율 분석과 예측
    • 구성요소별
    • 디바이스 유형별
    • 수익 모델별
    • 컨텐츠별
    • 지역별
    • 기업별 시장 점유율 분석
  • 마켓 맵 분석

제6장 북미의 주문형 비디오 시장 전망

  • 시장 규모 분석과 예측
  • 시장 점유율 분석과 예측
  • 국가별 시장 평가
    • 미국
    • 캐나다
    • 멕시코

제7장 유럽의 주문형 비디오 시장 전망

  • 독일
  • 프랑스
  • 이탈리아
  • 영국
  • 러시아
  • 네덜란드
  • 스페인
  • 터키
  • 폴란드

제8장 아시아태평양의 주문형 비디오 시장 전망

  • 인도
  • 중국
  • 일본
  • 호주
  • 베트남
  • 한국
  • 인도네시아
  • 필리핀

제9장 남미의 주문형 비디오 시장 전망

  • 브라질
  • 아르헨티나

제10장 중동 및 아프리카의 주문형 비디오 시장 전망

  • 사우디아라비아
  • UAE
  • 남아프리카공화국

제11장 Porter's Five Forces 분석

제12장 PESTLE 분석

제13장 시장 역학

  • 시장 성장 촉진요인
  • 시장 과제

제14장 시장 동향·전개

제15장 사례 연구

제16장 경쟁 상황

  • 시장 리더 상위 5개사 경쟁 매트릭스
  • 상위 5개사 SWOT 분석
  • 상위 10개사 상황
    • Alphabet Inc.
    • Amazon.com, Inc.
    • Apple Inc.
    • Comcast Corporation
    • Lions Gate Entertainment Inc.
    • Netflix, Inc.
    • Paramount Global(ViacomCBS Inc.)
    • Roku, Inc.
    • The Walt Disney Group
    • WarnerMedia Direct, LLC

제17장 전략적 제안

제18장 당사 소개와 면책사항

ksm 24.12.13

Global video-on-demand market is projected to witness a CAGR of 12.82% during the forecast period 2024-2031, growing from USD 142.01 billion in 2023 to USD 372.66 billion in 2031. Internet penetration stands out as the most critical driver in the growth of the video-on-demand market. As per the data provided by Forbes in 2024, around 5.35 billion or 66% of the world's population has internet access. Moreover, with a high increase in internet penetration mainly in emerging markets, such as in the Middle East and Africa, internet penetration for Egypt rose to 72.2%, up from 1.6% in 2022, which opens significant opportunities for subscription video-on-demand services. Growing the number of affordable smartphones and increasing high-speed broadband penetration ensures that content reaches more people and creates opportunities for on-demand, personalized entertainment. This increased accessibility has created an increase in competition between video providers on demand, compelling providers to diversify their content and employ competitive pricing models. Furthermore, mobile connections have grown to 105.1 million in Egypt. Hence, the growing number of mobile phones and internet connections propels the growth in the forecasted period.

For instance, in July 2024, Tubi, Fox Corporation's ad-supported streaming service, launched in the United Kingdom, offers over 20,000 movies and TV episodes, including exclusive Tubi Originals and content from major distributors.

Smartphone Proliferation Drives Growth in Video-on-Demand Market

Smartphone proliferation is significantly fueling the growth of the video-on-demand market. As of 2023, over 54% of the global population, or approximately 4.3 billion people, owns a smartphone, according to the GSMA's State of Mobile Internet Connectivity Report 2023 (SOMIC). Smartphones have emerged as the primary device for access to mobile internet services. According to the study, nearly 4 billion people use mobile internet through a smartphone or about 49% of the world's population. Widespread smartphone adoption enhances video-on-demand accessibility and prompts viewers to stream content anywhere, anytime. The flexibility and convenience attached to it propel higher engagement with video-on-demand services, leading to more subscriptions and usage. For instance, mobile technology continues improving along with streaming, further supporting the growing demand for on-the-go entertainment.

For example, in May 2024, Paramount Global and Charter Communications, Inc. renewed their partnership, including ad-supported Paramount+ Essential and BET+ Essential in Spectrum TV packages at no extra cost and offering these services to internet-only customers.

Global Expansion of Over-The-Top Platforms Fuel the Video-on-Demand Market

Over-the-top (OTT) platforms, along with their global reach, are one of the biggest factors influencing growth in the video-on-demand market. OTT platforms such as Netflix, Disney+, and Amazon Prime Video have expanded their reach to new geographies, thus enhancing video-on-demand service availability and accessibility at unprecedented levels. Different content libraries brought by this widespread reach respond to cultural preferences and languages in other markets. Disney+ was launched in more than 60 countries within a few years of the launch to grow customer and subscription numbers. The expansion has also amplified the competition for video-on-demand services and pursuits of innovation in content and even user experience. More importantly, as OTT companies step out into emerging markets where internet penetration and smartphone numbers go up at the same time, they reach a new audience and, therefore, expand the video-on-demand market further.

For example, in April 2023, Paramount Global expanded EyeQ globally, integrating its vast digital content portfolio into a unified advertising platform. EyeQ will leverage Pluto TV's international reach and new Paramount+ ad tiers in select markets.

Government Initiatives Act as a Catalyst

Governments develop revenue streams within the video-on-demand market through various measures, such as offering tax incentives and grants for content produced locally that will spur the production of richer and more diversified content to attract viewers or increase video-on-demand subscriptions. Governments have spent money developing digital infrastructure, such as high-speed broadband and 5G networks, to access video on demand. Such legislation ensures net neutrality and the constraint of the freedom of internet service providers discriminated against video-on-demand sites. Furthermore, governments promote digital literacy projects that increase greater consumer participation in the use of video-on-demand services. All these activities lead to growth within the video-on-demand market, whose outcome reflects increased revenue generation for both local as well as international video-on-demand service providers.

For example, in February 2023, the United States Department of Defense (DoD) and the National Telecommunications and Information Administration (NTIA) launched the 2023 5G Challenge to advance open 5G ecosystems by improving network efficiency and streaming capabilities.

Subscription Video on Demand (SVoD) Leads the Video-on-Demand Market

The subscription video-on-demand business continues to dominate the video-on-demand segment by offering consumers unlimited access to a wide range of content for a fixed monthly fee. The model is attractive to subscribers, as it creates predictable costs and extensive options in terms of content. As a result, it builds strong consumer engagement and loyalty. Netflix and Disney+, for example, leverage original programming and unique content with the aim of differentiation in the market. Through the subscription stream, subscription video on demand enjoys stability in revenues and can continually invest in more content and technology, thereby fixing its leadership position in the market against video on demand.

North America Dominates Video-on-Demand Market Share

Further digitization infrastructure, coupled with high internet penetration rates, are some of the prominent factors for North America's dominant position in the video-on-demand segment. This region's huge consumer base and high disposable income attract significant demand for diversified, premium content. The North American region also plays a significant role in innovative content creation and distribution technologies and continues to set trends that influence global video-on-demand markets. The competitive landscape of the numerous already established and emerging platforms accelerates the development of cutting-edge features and content offerings further, thus setting North America further as a leading video-on-demand market.

For instance, in August 2024, Roku, Inc. released a study indicating that 69% of Canadian TV streamers watch ad-supported content monthly. Additionally, 58% prefer a combination of on-demand and live programming, showcasing changing viewing habits.

Future Market Scenario (2024-2031F)

Advanced AI will result in much more personalized content recommendations and will enable an experience that is far more engaging.

The prevalence of 5G will spread efficiently and provide proper streaming quality and high-definition content delivery across remote locations.

This will directly result in more investment in region-specific content at platforms to cater to diverse preferences for various cultures and expand one's reach across regions.

More interactive features, including live polling and choose-your-own-adventure stories, will be observed, providing an interactive way of viewing.

Key Players Landscape and Outlook

The video-on-demand market is dynamic, with key players constantly innovating to capture market share. The competition within the video-on-demand market is based on content diversity, technology advancement, and partnerships. For instance, major players invest tremendously in original programming and other exclusive content to attract and retain subscribers. The long-term competitive landscape is likely to be determined by consolidation trends once the market matures. Prominent players would continue to buy out the smaller ones and expand further. Services would differentiate themselves further based on emphasis on personalization and interactivity. Wide internet penetration, mobile usage, and growing consumer preference for on-demand content drive sustained growth in the video-on-demand market.

In August 2024, Amazon.com, Inc. launched Xbox Game Pass Ultimate on Fire TV devices, allowing users to play top Xbox games via cloud gaming without a console. Compatible devices include Fire TV Stick 4K and Fire TV Cube.

In October 2023, Amazon.com, Inc. launched an AI-powered search for Fire TV devices, using Alexa to deliver personalized content recommendations and enhance user experience with natural language queries.

Table of Contents

1. Project Scope and Definitions

2. Research Methodology

3. Executive Summary

4. Voice of Customer

  • 4.1. Product and Market Intelligence
  • 4.2. Mode of Brand Awareness
  • 4.3. Factors Considered in Purchase Decisions
    • 4.3.1. Features and Other Value-Added Service
    • 4.3.2. IT Infrastructure Compatibility
    • 4.3.3. Efficiency of Solutions
    • 4.3.4. After-Sales Support
  • 4.4. Consideration of Privacy and Regulations

5. Global Video-on-Demand Market Outlook, 2017-2031F

  • 5.1. Market Size Analysis & Forecast
    • 5.1.1. By Value
  • 5.2. Market Share Analysis & Forecast
    • 5.2.1. By Component
      • 5.2.1.1. Software
      • 5.2.1.2. Services
    • 5.2.2. By Device Type
      • 5.2.2.1. Mobile Devices
      • 5.2.2.2. Personnel Computers
      • 5.2.2.3. Smart TV
      • 5.2.2.4. Streaming Devices and Gaming Console
    • 5.2.3. By Revenue Model
      • 5.2.3.1. Subscription Video on Demand (SVoD)
      • 5.2.3.2. Transactional Video on Demand (TVoD)
        • 5.2.3.2.1. Rental
        • 5.2.3.2.2. Purchase
        • 5.2.3.2.3. Pay-per-view (PPV)
      • 5.2.3.3. Advertisement Based Video on Demand (AVoD)
      • 5.2.3.4. Free ad-supported streaming TV (FAST)
      • 5.2.3.5. Hybrid video on demand (HVoD)
      • 5.2.3.6. Broadcaster video on demand (BVOD)
    • 5.2.4. By Content
      • 5.2.4.1. Movies
      • 5.2.4.2. TV Shows
      • 5.2.4.3. Documentaries
      • 5.2.4.4. Others
    • 5.2.5. By Region
      • 5.2.5.1. North America
      • 5.2.5.2. Europe
      • 5.2.5.3. Asia-Pacific
      • 5.2.5.4. South America
      • 5.2.5.5. Middle East and Africa
    • 5.2.6. By Company Market Share Analysis (Top 5 Companies and Others - By Value, 2023)
  • 5.3. Market Map Analysis, 2023
    • 5.3.1. By Component
    • 5.3.2. By Device Type
    • 5.3.3. By Revenue Model
    • 5.3.4. By Content
    • 5.3.5. By Region

6. North America Video-on-Demand Market Outlook, 2017-2031F*

  • 6.1. Market Size Analysis & Forecast
    • 6.1.1. By Value
  • 6.2. Market Share Analysis & Forecast
    • 6.2.1. By Component
      • 6.2.1.1. Software
      • 6.2.1.2. Services
    • 6.2.2. By Device Type
      • 6.2.2.1. Mobile Devices
      • 6.2.2.2. Personnel Computers
      • 6.2.2.3. Smart TV
      • 6.2.2.4. Streaming Devices and Gaming Console
    • 6.2.3. By Revenue Model
      • 6.2.3.1. Subscription Video on Demand (SVoD)
      • 6.2.3.2. Transactional Video on Demand (TVoD)
        • 6.2.3.2.1. Rental
        • 6.2.3.2.2. Purchase
        • 6.2.3.2.3. Pay-per-view (PPV)
      • 6.2.3.3. Advertisement Based Video on Demand (AVoD)
      • 6.2.3.4. Free ad-supported streaming TV (FAST)
      • 6.2.3.5. Hybrid video on demand (HVoD)
      • 6.2.3.6. Broadcaster video on demand (BVOD)
    • 6.2.4. By Content
      • 6.2.4.1. Movies
      • 6.2.4.2. TV Shows
      • 6.2.4.3. Documentaries
      • 6.2.4.4. Others
    • 6.2.5. By Country Share
      • 6.2.5.1. United States
      • 6.2.5.2. Canada
      • 6.2.5.3. Mexico
  • 6.3. Country Market Assessment
    • 6.3.1. United States Video-on-Demand Market Outlook, 2017-2031F*
      • 6.3.1.1. Market Size Analysis & Forecast
        • 6.3.1.1.1. By Value
      • 6.3.1.2. Market Share Analysis & Forecast
        • 6.3.1.2.1. By Component
          • 6.3.1.2.1.1. Software
          • 6.3.1.2.1.2. Services
        • 6.3.1.2.2. By Device Type
          • 6.3.1.2.2.1. Mobile Devices
          • 6.3.1.2.2.2. Personnel Computers
          • 6.3.1.2.2.3. Smart TV
          • 6.3.1.2.2.4. Streaming Devices and Gaming Console
        • 6.3.1.2.3. By Revenue Model
          • 6.3.1.2.3.1. Subscription Video on Demand (SVoD)
          • 6.3.1.2.3.2. Transactional Video on Demand (TVoD)
          • 6.3.1.2.3.2.1. Rental
          • 6.3.1.2.3.2.2. Purchase
          • 6.3.1.2.3.2.3. Pay-per-view (PPV)
          • 6.3.1.2.3.3. Advertisement Based Video on Demand (AVoD)
          • 6.3.1.2.3.4. Free ad-supported streaming TV (FAST)
          • 6.3.1.2.3.5. Hybrid video on demand (HVoD)
          • 6.3.1.2.3.6. Broadcaster video on demand (BVOD)
        • 6.3.1.2.4. By Content
          • 6.3.1.2.4.1. Movies
          • 6.3.1.2.4.2. TV Shows
          • 6.3.1.2.4.3. Documentaries
          • 6.3.1.2.4.4. Others
    • 6.3.2. Canada
    • 6.3.3. Mexico

All segments will be provided for all regions and countries covered

7. Europe Video-on-Demand Market Outlook, 2017-2031F

  • 7.1. Germany
  • 7.2. France
  • 7.3. Italy
  • 7.4. United Kingdom
  • 7.5. Russia
  • 7.6. Netherlands
  • 7.7. Spain
  • 7.8. Turkey
  • 7.9. Poland

8. Asia-Pacific Video-on-Demand Market Outlook, 2017-2031F

  • 8.1. India
  • 8.2. China
  • 8.3. Japan
  • 8.4. Australia
  • 8.5. Vietnam
  • 8.6. South Korea
  • 8.7. Indonesia
  • 8.8. Philippines

9. South America Video-on-Demand Market Outlook, 2017-2031F

  • 9.1. Brazil
  • 9.2. Argentina

10. Middle East and Africa Video-on-Demand Market Outlook, 2017-2031F

  • 10.1. Saudi Arabia
  • 10.2. UAE
  • 10.3. South Africa

11. Porter's Five Forces Analysis

12. PESTLE Analysis

13. Market Dynamics

  • 13.1. Market Drivers
  • 13.2. Market Challenges

14. Market Trends and Developments

15. Case Studies

16. Competitive Landscape

  • 16.1. Competition Matrix of Top 5 Market Leaders
  • 16.2. SWOT Analysis for Top 5 Players
  • 16.3. Key Players Landscape for Top 10 Market Players
    • 16.3.1. Alphabet Inc.
      • 16.3.1.1. Company Details
      • 16.3.1.2. Key Management Personnel
      • 16.3.1.3. Products and Services
      • 16.3.1.4. Financials (As Reported)
      • 16.3.1.5. Key Market Focus and Geographical Presence
      • 16.3.1.6. Recent Developments/Collaborations/Partnerships/Mergers and Acquisitions
    • 16.3.2. Amazon.com, Inc.
    • 16.3.3. Apple Inc.
    • 16.3.4. Comcast Corporation
    • 16.3.5. Lions Gate Entertainment Inc.
    • 16.3.6. Netflix, Inc.
    • 16.3.7. Paramount Global (ViacomCBS Inc.)
    • 16.3.8. Roku, Inc.
    • 16.3.9. The Walt Disney Group
    • 16.3.10. WarnerMedia Direct, LLC

Companies mentioned above DO NOT hold any order as per market share and can be changed as per information available during research work.

17. Strategic Recommendations

18. About Us and Disclaimer

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