시장보고서
상품코드
1671052

피트니스 앱 시장 규모, 동향, 업계 분석 리포트 : 유형, 플랫폼, 애플리케이션, 지역별 - 시장 예측(2025-2034년)

Fitness App Market Size, Share, Trends, Industry Analysis Report: By Type, Platform, Application, and Region - Market Forecast, 2025-2034

발행일: | 리서치사: Polaris Market Research | 페이지 정보: 영문 129 Pages | 배송안내 : 1-2일 (영업일 기준)

    
    
    



※ 본 상품은 영문 자료로 한글과 영문 목차에 불일치하는 내용이 있을 경우 영문을 우선합니다. 정확한 검토를 위해 영문 목차를 참고해주시기 바랍니다.

Polaris Market Research의 최신 조사에 따르면 세계의 피트니스 앱 시장 규모는 2034년까지 393억 5,000만 달러에 달할 것으로 예상됩니다. 이 보고서는 현재 시장 역학에 대한 자세한 인사이트와 미래 시장 성장에 대한 분석을 제공합니다.

세계 피트니스 앱 시장에는 피트니스, 웰빙, 헬스케어를 강화하기 위해 설계된 디지털 플랫폼이 포함됩니다. 이러한 앱에는 운동 계획, 활동 추적, 영양 지도, 웨어러블 기기와의 통합 등의 기능이 포함되어 있습니다. 스마트폰 보급률의 급증, 건강 및 피트니스에 대한 인식 증가, 첨단 AI 및 머신러닝 기술의 도입은 이 분야의 세계 성장을 가속하고 있습니다.

비만, 당뇨병, 심혈관 질환과 같은 생활습관병의 유병률 증가는 피트니스 앱 시장의 성장을 가속하고 있습니다. 피트니스 앱은 개인들이 예방적 건강관리의 중요성을 인식하게 되면서 보다 건강한 라이프스타일을 채택할 수 있는 접근하기 쉽고 비용 효율적인 솔루션으로 등장했습니다. 이러한 앱은 개인 맞춤형 안내, 실시간 피드백, 진행 상황 추적 등을 제공함으로써 사용자가 자신의 건강을 스스로 관리할 수 있도록 돕습니다. 또한 인공지능(AI)과 머신러닝(ML)과 같은 첨단 기술의 통합으로 피트니스 앱은 개인의 필요와 목표에 따라 개인화된 운동 계획과 영양 조언을 제공할 수 있는 지능형 툴로 변모하며 시장을 확장하고 있습니다.

특히 아시아태평양의 스마트폰 보급과 인터넷 접근성 향상은 피트니스 앱 시장의 성장을 더욱 촉진하고 있습니다. 예를 들어 인도는 젊은 인구 증가, 정부의 피트니스 장려 정책, 저렴한 스마트폰과 인터넷 서비스 보급 등으로 인해 이 시장의 주요 지역으로 부상하고 있습니다. 또한 COVID-19 팬데믹으로 인해 디지털 피트니스 솔루션에 대한 수요가 증가하면서 피트니스 앱 시장이 확대되고 있습니다.

피트니스 앱 시장 보고서 하이라이트

유형별로는 운동 및 운동 앱 부문이 2024년 시장 점유율을 주도했는데, 이는 가이드 운동 루틴과 영양 섭취를 원하는 사용자들에게 널리 어필하고 있기 때문입니다.

용도별로는 스마트폰의 보급과 편리한 피트니스 솔루션에 대한 욕구 증가로 인해 개인용 분야가 2024년 시장 점유율을 독점했습니다.

세계 시장에서 북미 피트니스 앱 시장은 높은 스마트폰 보급률, 건강 및 피트니스에 대한 인식 증가, 기술적으로 진보된 생태계로 인해 2024년 가장 높은 매출 점유율을 차지했습니다.

아시아태평양의 피트니스 앱 시장은 도시화의 진전과 가처분 소득 증가로 인해 예측 기간 중 급성장할 것으로 예상됩니다.

세계의 주요 시장 기업으로는 MyFitnessPal, Strava, Fitbit(Google), Nike, Peloton, Noom, Apple, Samsung Health, Adidas, Under Armour, Zwift, Garmin 등을 들 수 있습니다.

목차

제1장 서론

제2장 개요

제3장 조사 방법

제4장 세계의 피트니스 앱 시장 인사이트

  • 시장 스냅숏
  • 피트니스 앱 시장 역학
    • 촉진요인과 기회
      • 스마트폰의 보급률 상승
      • 웨어러블 기술의 진보
    • 억제요인과 과제
      • 복잡한 인터페이스
  • PESTEL 분석
  • 피트니스 앱 시장의 애플리케이션 동향
  • 밸류체인 분석
  • COVID-19의 영향 분석

제5장 세계의 피트니스 앱 시장 : 유형별

  • 주요 조사 결과
  • 서론
  • 운동 앱(Workout & Exercise Apps)
  • 질병 관리
  • 라이프스타일 관리
  • 영양과 식사
  • 복약 준수

제6장 세계의 피트니스 앱 시장 : 플랫폼별

  • 주요 조사 결과
  • 서론
  • Android
  • iOS
  • 웨어러블 디바이스
  • 웹 기반 플랫폼

제7장 세계의 피트니스 앱 시장 : 애플리케이션별

  • 주요 조사 결과
  • 서론
  • 개인 사용
  • 상용 이용
  • 재활과 헬스케어

제8장 세계의 피트니스 앱 시장 : 지역

  • 주요 조사 결과
  • 서론
    • 피트니스 앱 시장 평가 : 지역, 2020-2034년
  • 북미
    • 북미 : 유형별, 2020-2034년
    • 북미 : 플랫폼별, 2020-2034년
    • 북미 : 애플리케이션별, 2020-2034년
    • 미국
    • 캐나다
  • 유럽
    • 유럽 : 유형별, 2020-2034년
    • 유럽 : 플랫폼별, 2020-2034년
    • 유럽 : 애플리케이션별, 2020-2034년
    • 영국
    • 프랑스
    • 독일
    • 이탈리아
    • 스페인
    • 네덜란드
    • 러시아
    • 기타 유럽
  • 아시아태평양
    • 아시아태평양 : 유형별, 2020-2034년
    • 아시아태평양 : 플랫폼별, 2020-2034년
    • 아시아태평양 : 애플리케이션별, 2020-2034년
    • 중국
    • 인도
    • 말레이시아
    • 일본
    • 인도네시아
    • 한국
    • 호주
    • 기타 아시아태평양
  • 중동 및 아프리카
    • 중동 및 아프리카 : 유형별, 2020-2034년
    • 중동 및 아프리카 : 플랫폼별, 2020-2034년
    • 중동 및 아프리카 : 애플리케이션별, 2020-2034년
    • 사우디아라비아
    • 아랍에미리트
    • 이스라엘
    • 남아프리카공화국
    • 기타 중동 및 아프리카
  • 라틴아메리카
    • 라틴아메리카 : 유형별, 2020-2034년
    • 라틴아메리카 : 플랫폼별, 2020-2034년
    • 라틴아메리카 : 애플리케이션별, 2020-2034년
    • 멕시코
    • 브라질
    • 아르헨티나
    • 기타 라틴아메리카

제9장 경쟁 구도

  • 확대와 인수 분석
    • 확대
    • 인수
  • 제휴/협업/합의/공개

제10장 기업 개요

  • MyFitnessPal
  • Strava
  • Fitbit(Google)
  • Nike
  • Peloton
  • Noom
  • Apple
  • Samsung
  • Adidas
  • Under Armour
  • Zwift
  • Gramin
KSA 25.03.21

The global fitness app market size is expected to reach USD 39.35 billion by 2034, according to a new study by Polaris Market Research. The report "Global Fitness App Market Size, Share, Trends, Industry Analysis Report: Type (Workout & Exercise Apps, Disease Management, Lifestyle Management, Nutrition & Diet, and Medication Adherence), Platform, Application, and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) - Market Forecast, 2025 - 2034" gives a detailed insight into current market dynamics and provides analysis on future market growth.

The global fitness app market encompasses digital platforms designed to enhance physical fitness, well-being, and health management. These apps include features such as workout planning, activity tracking, nutrition guidance, and integration with wearable devices. The surge in smartphone penetration, increasing awareness of health and fitness, and the introduction of advanced AI and machine learning technologies drive the sector's growth globally.

The rising prevalence of lifestyle diseases, such as obesity, diabetes, and cardiovascular disorders, is propelling the fitness app market growth. Fitness apps have emerged as an accessible and cost-effective solution for adopting healthier lifestyles as individuals become more aware of the importance of preventive healthcare. These apps offer personalized guidance, real-time feedback, and progress tracking, empowering users to take charge of their health. Furthermore, the integration of advanced technologies, such as artificial intelligence (AI) and machine learning (ML), has transformed fitness apps into intelligent tools capable of delivering personalized workout plans and nutritional advice based on individual needs and goals, thereby expanding the market.

The rise in smartphone penetration and internet accessibility, especially in Asia Pacific, is further fueling the growth of the fitness app market. India, for instance, has become a key region within the market, driven by a young population, government initiatives promoting fitness, and the proliferation of affordable smartphones and internet services. Moreover, the COVID-19 pandemic expanded the fitness app market due to a rise in demand for digital fitness solutions.

Fitness App Market Report Highlights

In terms of type, the workout & exercise apps segment accounted for a major market share in 2024 due to their widespread appeal among users seeking guided exercise routines and nutrition.

Based on application, the personal use segment dominated the market share in 2024 due to the widespread adoption of smartphones and the growing desire for convenient fitness solutions.

In the global market, North America fitness app market held the highest revenue share in 2024 due to its high rate of smartphone penetration, increasing awareness of health and fitness, and a technologically advanced ecosystem.

The fitness app market in Asia Pacific is expected to grow at a rapid pace during the forecast period, owing to increasing urbanization and rising disposable incomes.

Some of the global key market players are MyFitnessPal, Strava, Fitbit (Google), Nike, Peloton, Noom, Apple, Samsung Health, Adidas, Under Armour, Zwift, and Garmin

Polaris Market Research has segmented the fitness app market report based on type, platform, application, and region:

By Type Outlook (Revenue, USD Billion, 2020 - 2034)

  • Workout & Exercise Apps
  • Disease Management
  • Lifestyle Management
  • Nutrition & Diet
  • Medication Adherence

By Platform Outlook (Revenue, USD Billion, 2020 - 2034)

  • Android
  • iOS
  • Wearable Devices
  • Web-Based Platforms

By Application Outlook (Revenue, USD Billion, 2020 - 2034)

  • Personal Use
  • Commercial Use
  • Rehabilitation & Healthcare

By Regional Outlook (Revenue, USD Billion, 2020 - 2034)

  • North America
  • US
  • Canada
  • Europe
  • Germany
  • France
  • UK
  • Italy
  • Spain
  • Netherlands
  • Russia
  • Rest of Europe
  • Asia Pacific
  • China
  • Japan
  • India
  • Malaysia
  • South Korea
  • Indonesia
  • Australia
  • Vietnam
  • Rest of Asia Pacific
  • Middle East & Africa
  • Saudi Arabia
  • UAE
  • Israel
  • South Africa
  • Rest of Middle East & Africa
  • Latin America
  • Mexico
  • Brazil
  • Argentina
  • Rest of Latin America

Table of Contents

1. Introduction

  • 1.1. Report Description
    • 1.1.1. Objectives of the Study
    • 1.1.2. Market Scope
    • 1.1.3. Assumptions
  • 1.2. Stakeholders

2. Executive Summary

  • 2.1. Market Highlights

3. Research Methodology

  • 3.1. Overview
    • 3.1.1. Data Mining
  • 3.2. Data Source
    • 3.2.1. Primary Source
    • 3.2.2. Secondary Source

4. Global Fitness App Market Insights

  • 4.1. Fitness App Market - Market Snapshot
  • 4.2. Fitness App Market Dynamics
    • 4.2.1. Drivers and Opportunities
      • 4.2.1.1. Rising Penetration of Smartphone
      • 4.2.1.2. Advancements in Wearable Technologies
    • 4.2.2. Restraints and Challenges
      • 4.2.2.1. Complex interface
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers (Moderate)
    • 4.3.2. Threats of New Entrants: (Low)
    • 4.3.3. Bargaining Power of Buyers (Moderate)
    • 4.3.4. Threat of Substitute (Moderate)
    • 4.3.5. Rivalry among existing firms (High)
  • 4.4. PESTEL Analysis
  • 4.5. Fitness App Market Application Trends
  • 4.6. Value Chain Analysis
  • 4.7. COVID-19 Impact Analysis

5. Global Fitness App Market, by Type

  • 5.1. Key Findings
  • 5.2. Introduction
    • 5.2.1. Global Fitness App Market, by Type, 2020-2034 (USD Billion)
  • 5.3. Workout & Exercise Apps
    • 5.3.1. Global Fitness App Market, by Workout & Exercise Apps, by Region, 2020-2034 (USD Billion)
  • 5.4. Disease Management
    • 5.4.1. Global Fitness App Market, by Disease Management, by Region, 2020-2034 (USD Billion)
  • 5.5. Lifestyle Management
    • 5.5.1. Global Fitness App Market, by Lifestyle Management, by Region, 2020-2034 (USD Billion)
  • 5.6. Nutrition & Diet
    • 5.6.1. Global Fitness App Market, by Nutrition & Diet, by Region, 2020-2034 (USD Billion)
  • 5.7. Medication Adherence
    • 5.7.1. Global Fitness App Market, by Medication Adherence, by Region, 2020-2034 (USD Billion)

6. Global Fitness App Market, by Platform

  • 6.1. Key Findings
  • 6.2. Introduction
    • 6.2.1. Global Fitness App Market, by Platform, 2020-2034 (USD Billion)
  • 6.3. Android
    • 6.3.1. Global Fitness App Market, by Android, by Region, 2020-2034 (USD Billion)
  • 6.4. iOS
    • 6.4.1. Global Fitness App Market, by iOS, by Region, 2020-2034 (USD Billion)
  • 6.5. Wearable Devices
    • 6.5.1. Global Fitness App Market, by Wearable Devices, by Region, 2020-2034 (USD Billion)
  • 6.6. Web-Based Platforms
    • 6.6.1. Global Fitness App Market, by Web-Based Platforms, by Region, 2020-2034 (USD Billion)

7. Global Fitness App Market, by Application

  • 7.1. Key Findings
  • 7.2. Introduction
    • 7.2.1. Global Fitness App Market, by Application, 2020-2034 (USD Billion)
  • 7.3. Personal Use
    • 7.3.1. Global Fitness App Market, by Personal Use, by Region, 2020-2034 (USD Billion)
  • 7.4. Commercial Use
    • 7.4.1. Global Fitness App Market, by Commercial Use, by Region, 2020-2034 (USD Billion)
  • 7.5. Rehabilitation & Healthcare
    • 7.5.1. Global Fitness App Market, by Rehabilitation & Healthcare, by Region, 2020-2034 (USD Billion)

8. Global Fitness App Market, by Geography

  • 8.1. Key Findings
  • 8.2. Introduction
    • 8.2.1. Fitness App Market Assessment, By Geography, 2020-2034 (USD Billion)
  • 8.3. Fitness App Market - North America
    • 8.3.1. North America: Fitness App Market, by Type, 2020-2034 (USD Billion)
    • 8.3.2. North America: Fitness App Market, by Platform, 2020-2034 (USD Billion)
    • 8.3.3. North America: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.3.4. Fitness App Market - U.S.
      • 8.3.4.1. U.S.: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.3.4.2. U.S.: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.3.4.3. U.S.: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.3.5. Fitness App Market - Canada
      • 8.3.5.1. Canada: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.3.5.2. Canada: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.3.5.3. Canada: Fitness App Market, by Application, 2020-2034 (USD Billion)
  • 8.4. Fitness App Market - Europe
    • 8.4.1. Europe: Fitness App Market, by Type, 2020-2034 (USD Billion)
    • 8.4.2. Europe: Fitness App Market, by Platform, 2020-2034 (USD Billion)
    • 8.4.3. Europe: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.4.4. Fitness App Market - UK
      • 8.4.4.1. UK: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.4.4.2. UK: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.4.4.3. UK: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.4.5. Fitness App Market - France
      • 8.4.5.1. France: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.4.5.2. France: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.4.5.3. France: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.4.6. Fitness App Market - Germany
      • 8.4.6.1. Germany: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.4.6.2. Germany: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.4.6.3. Germany: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.4.7. Fitness App Market - Italy
      • 8.4.7.1. Italy: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.4.7.2. Italy: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.4.7.3. Italy: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.4.8. Fitness App Market - Spain
      • 8.4.8.1. Spain: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.4.8.2. Spain: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.4.8.3. Spain: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.4.9. Fitness App Market - Netherlands
      • 8.4.9.1. Netherlands: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.4.9.2. Netherlands: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.4.9.3. Netherlands: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.4.10. Fitness App Market - Russia
      • 8.4.10.1. Russia: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.4.10.2. Russia: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.4.10.3. Russia: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.4.11. Fitness App Market - Rest of Europe
      • 8.4.11.1. Rest of Europe: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.4.11.2. Rest of Europe: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.4.11.3. Rest of Europe: Fitness App Market, by Application, 2020-2034 (USD Billion)
  • 8.5. Fitness App Market - Asia Pacific
    • 8.5.1. Asia Pacific: Fitness App Market, by Type, 2020-2034 (USD Billion)
    • 8.5.2. Asia Pacific: Fitness App Market, by Platform, 2020-2034 (USD Billion)
    • 8.5.3. Asia Pacific: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.5.4. Fitness App Market - China
      • 8.5.4.1. China: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.5.4.2. China: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.5.4.3. China: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.5.5. Fitness App Market - India
      • 8.5.5.1. India: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.5.5.2. India: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.5.5.3. India: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.5.6. Fitness App Market - Malaysia
      • 8.5.6.1. Malaysia: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.5.6.2. Malaysia: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.5.6.3. Malaysia: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.5.7. Fitness App Market - Japan
      • 8.5.7.1. Japan: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.5.7.2. Japan: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.5.7.3. Japan: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.5.8. Fitness App Market - Indonesia
      • 8.5.8.1. Indonesia: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.5.8.2. Indonesia: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.5.8.3. Indonesia: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.5.9. Fitness App Market - South Korea
      • 8.5.9.1. South Korea: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.5.9.2. South Korea: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.5.9.3. South Korea: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.5.10. Fitness App Market - Australia
      • 8.5.10.1. Australia: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.5.10.2. Australia: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.5.10.3. Australia: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.5.11. Fitness App Market - Rest of Asia Pacific
      • 8.5.11.1. Rest of Asia Pacific: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.5.11.2. Rest of Asia Pacific: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.5.11.3. Rest of Asia Pacific: Fitness App Market, by Application, 2020-2034 (USD Billion)
  • 8.6. Fitness App Market - Middle East & Africa
    • 8.6.1. Middle East & Africa: Fitness App Market, by Type, 2020-2034 (USD Billion)
    • 8.6.2. Middle East & Africa: Fitness App Market, by Platform, 2020-2034 (USD Billion)
    • 8.6.3. Middle East & Africa: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.6.4. Fitness App Market - Saudi Arabia
      • 8.6.4.1. Saudi Arabia: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.6.4.2. Saudi Arabia: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.6.4.3. Saudi Arabia: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.6.5. Fitness App Market - UAE
      • 8.6.5.1. UAE: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.6.5.2. UAE: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.6.5.3. UAE: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.6.6. Fitness App Market - Israel
      • 8.6.6.1. Israel: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.6.6.2. Israel: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.6.6.3. Israel: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.6.7. Fitness App Market - South Africa
      • 8.6.7.1. South Africa: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.6.7.2. South Africa: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.6.7.3. South Africa: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.6.8. Fitness App Market - Rest of Middle East & Africa
      • 8.6.8.1. Rest of Middle East & Africa: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.6.8.2. Rest of Middle East & Africa: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.6.8.3. Rest of Middle East & Africa: Fitness App Market, by Application, 2020-2034 (USD Billion)
  • 8.7. Fitness App Market - Latin America
    • 8.7.1. Latin America: Fitness App Market, by Type, 2020-2034 (USD Billion)
    • 8.7.2. Latin America: Fitness App Market, by Platform, 2020-2034 (USD Billion)
    • 8.7.3. Latin America: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.7.4. Fitness App Market - Mexico
      • 8.7.4.1. Mexico: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.7.4.2. Mexico: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.7.4.3. Mexico: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.7.5. Fitness App Market - Brazil
      • 8.7.5.1. Brazil: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.7.5.2. Brazil: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.7.5.3. Brazil: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.7.6. Fitness App Market - Argentina
      • 8.7.6.1. Argentina: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.7.6.2. Argentina: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.7.6.3. Argentina: Fitness App Market, by Application, 2020-2034 (USD Billion)
    • 8.7.7. Fitness App Market - Rest of Latin America
      • 8.7.7.1. Rest of Latin America: Fitness App Market, by Type, 2020-2034 (USD Billion)
      • 8.7.7.2. Rest of Latin America: Fitness App Market, by Platform, 2020-2034 (USD Billion)
      • 8.7.7.3. Rest of Latin America: Fitness App Market, by Application, 2020-2034 (USD Billion)

9. Competitive Landscape

  • 9.1. Expansion and Acquisition Analysis
    • 9.1.1. Expansion
    • 9.1.2. Acquisitions
  • 9.2. Partnerships/Collaborations/Agreements/Exhibitions

10. Company Profiles

  • 10.1. MyFitnessPal
    • 10.1.1. Company Overview
    • 10.1.2. Financial Performance
    • 10.1.3. Product Benchmarking
    • 10.1.4. Recent Development
  • 10.2. Strava
    • 10.2.1. Company Overview
    • 10.2.2. Financial Performance
    • 10.2.3. Product Benchmarking
    • 10.2.4. Recent Development
  • 10.3. Fitbit (Google)
    • 10.3.1. Company Overview
    • 10.3.2. Financial Performance
    • 10.3.3. Product Benchmarking
    • 10.3.4. Recent Development
  • 10.4. Nike
    • 10.4.1. Company Overview
    • 10.4.2. Financial Performance
    • 10.4.3. Product Benchmarking
    • 10.4.4. Recent Development
  • 10.5. Peloton
    • 10.5.1. Company Overview
    • 10.5.2. Financial Performance
    • 10.5.3. Product Benchmarking
    • 10.5.4. Recent Development
  • 10.6. Noom
    • 10.6.1. Company Overview
    • 10.6.2. Financial Performance
    • 10.6.3. Product Benchmarking
    • 10.6.4. Recent Development
  • 10.7. Apple
    • 10.7.1. Company Overview
    • 10.7.2. Financial Performance
    • 10.7.3. Product Benchmarking
    • 10.7.4. Recent Development
  • 10.8. Samsung
    • 10.8.1. Company Overview
    • 10.8.2. Financial Performance
    • 10.8.3. Product Benchmarking
    • 10.8.4. Recent Development
  • 10.9. Adidas
    • 10.9.1. Company Overview
    • 10.9.2. Financial Performance
    • 10.9.3. Product Benchmarking
    • 10.9.4. Recent Development
  • 10.10. Under Armour
    • 10.10.1. Company Overview
    • 10.10.2. Financial Performance
    • 10.10.3. Product Benchmarking
    • 10.10.4. Recent Development
  • 10.11. Zwift
    • 10.11.1. Company Overview
    • 10.11.2. Financial Performance
    • 10.11.3. Product Benchmarking
    • 10.11.4. Recent Development
  • 10.12. Gramin
    • 10.12.1. Company Overview
    • 10.12.2. Financial Performance
    • 10.12.3. Product Benchmarking
    • 10.12.4. Recent Development
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