시장보고서
상품코드
2066353

장난감 시장 보고서(2026년)

Toys Global Market Report 2026

발행일: | 리서치사: 구분자 The Business Research Company | 페이지 정보: 영문 250 Pages | 배송안내 : 2-10일 (영업일 기준)

    
    
    




■ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송일정은 문의해 주시기 바랍니다.

가격
PDF & Excel (Single User License) help
PDF & Excel 보고서를 1명만 이용할 수 있는 라이선스입니다. 문서의 일부나 표는 Copy & Paste 가능합니다만 챕터 전체는 불가합니다. 문서의 일부나 표는 Copy & Paste 가능합니다만 챕터 전체는 불가합니다. 인쇄 가능하며 인쇄물의 이용 범위는 PDF·Excel 이용 범위와 동일합니다.
US $ 4,490 금액 안내 화살표 ₩ 7,003,000
PDF & Excel (Site License) help
PDF & Excel 보고서를 동일 기업의 동일 사업장 내의 모든 분이 이용할 수 있는 라이선스입니다. 문서의 일부나 표는 Copy & Paste 가능합니다만 챕터 전체는 불가합니다. 인쇄 가능하며 인쇄물의 이용 범위는 PDF·Excel 이용 범위와 동일합니다.
US $ 6,490 금액 안내 화살표 ₩ 10,123,000
PDF & Excel (Enterprise License) help
PDF & Excel 보고서를 동일 기업의 모든 분이 이용할 수 있는 라이선스입니다. 문서의 일부나 표는 Copy & Paste 가능합니다만 챕터 전체는 불가합니다. 인쇄 가능하며 인쇄물의 이용 범위는 PDF·Excel 이용 범위와 동일합니다.
US $ 8,490 금액 안내 화살표 ₩ 13,243,000
※ 부가세 별도
한글목차
영문목차

장난감 시장 규모는 최근 강력하게 확대되고 있습니다. 2025년 1,894억 8,000만 달러에서 2026년에는 2,015억 5,000만 달러에 이르고, CAGR 6.4%로 성장을 지속할 전망입니다. 지금까지의 성장 요인으로는 신흥국의 출산율 상승, 아동 오락에 대한 소비자 지출 증가, 라이선스 캐릭터 장난감의 인기 상승, 소매 유통 채널의 확대, 그리고 놀이를 통한 유아기 학습에 대한 인식 제고 등을 들 수 있습니다.

장난감 시장 규모는 향후 몇 년간 강력한 성장이 전망되고 있습니다. 2030년까지 2,603억 2,000만 달러에 이르고, CAGR은 6.6%를 나타낼 전망입니다. 예측 기간 동안의 성장 요인으로는 인터랙티브 학습 장난감에 대한 수요 증가, 지속 가능한 장난감 소재의 채택 확대, 프리미엄 수집용 장난감의 인기 상승, 전자상거래를 통한 장난감 판매 채널의 확대, 그리고 아동의 인지 능력 및 운동 능력 발달에 대한 관심 증가 등을 들 수 있습니다. 예측 기간 동안의 주요 동향으로는 교육용 및 기술 개발용 장난감에 대한 수요 증가, 수집가용 및 한정판 장난감의 인기 상승, 맞춤 제작이 가능한 장난감 및 DIY 키트에 대한 선호도 증가, 야외용 및 활동형 장난감 시장의 확대, 연령대에 맞춘 발달 지원 장난감에 대한 수요 증가 등을 들 수 있습니다.

영유아용 장난감에 대한 수요 증가가 향후 장난감 시장의 성장을 견인할 것으로 예측됩니다. 영유아용 장난감이란, 영유아를 대상으로 설계되어 조기 학습, 감각 발달, 운동 능력 및 기본적인 인지 능력의 성장을 돕는 놀이 용품을 말합니다. 영유아용 장난감에 대한 수요가 증가하는 것은 유아기 발달에 대한 관심이 높아지고 있기 때문이며, 이러한 장난감들은 중요한 형성기에 감각 학습, 운동 능력 향상 및 인지 능력 발달을 돕는 역할을 합니다. 장난감은 발달기에 감각 지각, 운동 능력, 인지 능력 및 사회적 상호작용을 향상시키는 활동을 통해 영유아의 조기 학습과 발달을 돕습니다. 예를 들어, 2025년 12월, 미국에 본부를 둔 장난감 업계 단체인 ‘토이 어소시에이션(Toy Association)’에 따르면, 미국의 장난감 소매 매출액은 303억 달러에 달하고, 2024년 대비 6% 증가했습니다. 이는 영유아용 제품을 포함한 아동용 제품 카테고리 전반에 걸쳐 지속적인 소비자 지출과 여전히 견조한 수요가 있음을 보여줍니다. 따라서 영유아용 장난감에 대한 수요 증가가 장난감 시장의 성장을 견인할 것으로 예측됩니다.

장난감 시장에서 사업을 전개하는 주요 기업들은 어린이들의 참여도를 높이고, 학습 경험을 향상시키며, 기존의 놀이 방식을 뛰어넘는 제품 혁신을 추진하기 위해 전자 장난감이나 인터랙티브 장난감 등 첨단 제품의 개발을 우선시하고 있습니다. 전자 장난감이나 인터랙티브 장난감이란, 소리, 빛, 센서, 디지털 기능 등의 전자 부품을 활용하여 매력적이고 반응이 빠른 놀이를 가능하게 하는 장난감을 말합니다. 예를 들어, 2025년 12월, 인도를 거점으로 하는 장난감 제조업체인 펀스쿨(Funskool)은 국내 시장에 새로운 전자 장난감 부문을 출범시켰습니다. 이번 신제품 출시는 상호작용적이고 기술 향상에 중점을 둔 놀이 제품에 대한 소비자의 높아지는 수요에 부응하기 위한 것이었습니다. 신제품 라인업에는 디지털 기능과 전통적인 놀이를 결합하여 아이들에게 더욱 매력적인 경험을 선사하는 첨단 기술이 적용된 장난감이 포함되어 있습니다. 이 장난감들은 인지 능력, 창의성, 운동 능력의 발달을 촉진함으로써 학습 성과를 뒷받침하도록 설계되었습니다. 이러한 사업 확장을 통해 Funskool은 인도에서 급성장하고 있는 인터랙티브 장난감 및 교육용 장난감 분야에서 입지를 공고히 하고 있습니다.

자주 묻는 질문

  • 장난감 시장 규모는 어떻게 변화하고 있나요?
  • 장난감 시장의 향후 성장 전망은 어떤가요?
  • 영유아용 장난감에 대한 수요는 어떻게 변화하고 있나요?
  • 장난감 시장에서 주요 기업들은 어떤 방향으로 사업을 전개하고 있나요?
  • 장난감 시장에서 인터랙티브 장난감의 중요성은 무엇인가요?

목차

제1장 주요 요약

제2장 시장 특징

제3장 시장 공급망 분석

제4장 세계 시장 동향 및 전략

제5장 최종 이용 산업 시장 분석

제6장 시장 : 금리, 인플레이션, 지정학, 무역 전쟁과 관세의 영향, 관세 전쟁과 무역 보호주의의 공급망에 대한 영향, 코로나 팬데믹이 시장에 미치는 영향을 포함한 거시경제 시나리오

제7장 세계 전략 분석 프레임워크, 현재 시장 규모, 시장 비교 및 성장률 분석

제8장 TAM(Total Addressable Market) 규모

제9장 시장 세분화

제10장 지역 및 국가별 분석

제11장 아시아태평양 시장

제12장 중국 시장

제13장 인도 시장

제14장 일본 시장

제15장 호주 시장

제16장 인도네시아 시장

제17장 한국 시장

제18장 대만 시장

제19장 동남아시아 시장

제20장 서유럽 시장

제21장 영국의 시장

제22장 독일 시장

제23장 프랑스 시장

제24장 이탈리아 시장

제25장 스페인 시장

제26장 동유럽 시장

제27장 러시아 시장

제28장 북미 시장

제29장 미국 시장

제30장 캐나다 시장

제31장 남미 시장

제32장 브라질 시장

제33장 중동 시장

제34장 아프리카 시장

제35장 시장 규제 상황 및 투자 환경

제36장 경쟁 구도 및 기업 개요

제37장 기타 주요 기업 및 혁신 기업

제38장 세계 시장 경쟁 벤치마킹 및 대시보드

제39장 시장에서 주목 받는 스타트업

제40장 주요 인수합병(M&A)

제41장 시장 잠재력이 높은 국가, 부문, 전략

제42장 부록

KTH

Toys are products created for entertainment, learning, and recreational use, typically manufactured from materials such as paper, plastic, rubber, wood, and textiles. They are designed to encourage creativity, imagination, and cognitive development while offering engaging and interactive play experiences, and are available in diverse forms to support both physical activity and skill development.

The primary product categories of toys consist of dolls, outdoor and sports toys, building and construction sets, infant and preschool toys, games and puzzles, along with other product categories. Dolls are play figures created for imaginative and role-playing activities that enhance creativity and support emotional development among children. These products are segmented by age groups, including 0 to 3 years, 3 to 5 years, 5 to 12 years, 12 to 18 years, and 18 years and above, based on developmental appropriateness. They are available across various pricing tiers such as budget, mid-range, and premium, depending on design intricacy and quality standards. The distribution channels include supermarkets and hypermarkets, specialty stores, department stores, online platforms, and other retail channels, and they cater to diverse end users including households, educational institutions, daycare centers, and collectors.

Tariffs are impacting the toys market by raising the cost of imported raw materials, plastics, electronic components, and finished toy products, which leads to higher manufacturing and retail prices across various toy categories. Segments such as electronic toys, building and construction sets, and collectible toys are especially affected, while regions including North America and Europe are experiencing supply chain pressures due to reliance on Asia-Pacific manufacturing hubs. Rising tariffs have also resulted in delays in product availability and increased operational expenses for retailers and distributors. However, tariffs are encouraging expansion of regional manufacturing, diversification of sourcing strategies, and development of innovative, cost-effective, and sustainable toy production methods.

The toys market research report is one of a series of new reports from The Business Research Company that provides toys market statistics, including toys industry global market size, regional shares, competitors with a toys market share, detailed toys market segments, market trends and opportunities, and any further data you may need to thrive in the toys industry. This toys market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The toys market size has grown strongly in recent years. It will grow from $189.48 billion in 2025 to $201.55 billion in 2026 at a compound annual growth rate (CAGR) of 6.4%. The growth in the historic period can be attributed to increasing birth rates in emerging economies, growing consumer spending on children's entertainment, rising popularity of licensed character toys, expansion of retail distribution channels, increasing awareness of early childhood learning through play.

The toys market size is expected to see strong growth in the next few years. It will grow to $260.32 billion by 2030 at a compound annual growth rate (CAGR) of 6.6%. The growth in the forecast period can be attributed to growing demand for interactive learning toys, increasing adoption of sustainable toy materials, rising popularity of premium collectible toys, expansion of e-commerce toy sales channels, growing focus on child cognitive and motor skill development. Major trends in the forecast period include growing demand for educational and skill development toys, rising popularity of collectible and limited-edition toys, increasing preference for customizable and diy toy kits, expansion of outdoor and active play toys, rising demand for age-specific developmental toys.

The growing demand for infant and preschool toys is expected to propel the growth of the toys market going forward. Infant and preschool toys refer to play products designed for babies and young children that support early learning, sensory development, motor skills, and basic cognitive growth. The growing demand for infant and preschool toys is driven by increasing focus on early childhood development, as these toys support sensory learning, motor skill enhancement, and cognitive growth during the crucial formative years. Toys help infants and preschool children by supporting early learning and development through activities that enhance sensory perception, motor skills, cognitive abilities, and social interaction during their formative years. For instance, in December 2025, according to the Toy Association, a US-based toy industry association, that U.S. retail toy sales reached US$ 30.3 billion, rising 6% from 2024, indicating sustained consumer spending and continued strong demand across child-focused categories, including infant and preschool products. Therefore, the growing demand for infant and preschool toys is expected to drive the growth of the toys market.

Key companies operating in the toys market are prioritizing the development of advanced products, such as electronic and interactive toys, to improve child engagement, enhance learning experiences, and expand product innovation beyond traditional play patterns. Electronic and interactive toys refer to toys that use electronic components such as sound, lights, sensors, or digital features to enable engaging and responsive play. For example, in December 2025, Funskool, an India-based toy company, introduced its new electronic toys segment in the domestic market. The launch aimed to meet the rising consumer preference for interactive and skill-oriented play products. The new range includes technology-enabled toys that combine digital features with traditional play to create a more engaging experience for children. These toys are designed to support learning outcomes by helping develop cognitive abilities, creativity, and motor skills. With this expansion, Funskool strengthens its position in the fast-growing interactive and educational toys segment in India.

In March 2023, Crown Crafts, a US-based company specializing in infant bedding, toddler bedding, bibs, toys, and juvenile consumer products, acquired Manhattan Toy for $17 million. Through this acquisition, Crown Crafts intends to strengthen its footprint in developmental toys for infants and toddlers, expand its product range to include plush toys, dolls, and wooden toys, increase its customer base, and enhance its international distribution network. Manhattan Toy is a US-based company offering developmental toys for early childhood, including toys, dolls, plush items, games, wooden toys, activity centers, and books designed to promote learning through play.

Major companies operating in the toys market are Nintendo Co. Ltd., Bandai Namco Holdings Inc., Mattel Inc., Hasbro Inc., Spin Master Corp., MGA Entertainment Inc., VTech Holdings Limited, TOMY Company Ltd., Funko Inc., Jazwares LLC, Sanrio Company Ltd., tonies SE, Moose Toys Pty Ltd., Schleich GmbH, Ravensburger AG, Learning Resources Inc., Basic Fun Inc., Funskool Limited, University Games Corporation, Hape Holding AG.

North America was the largest region in the toys market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the toys market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the toys market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The toys market consists of sales of toy musical instruments, yo-yo, spinning tops, kites, slime toys, and fidget toys. Values in this market are 'factory gate' values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Toys Market Global Report 2026 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses toys market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 16 geographies.
  • Assess the impact of key macro factors such as geopolitical conflicts, trade policies and tariffs, inflation and interest rate fluctuations, and evolving regulatory landscapes.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on end user analysis.
  • Benchmark performance against key competitors based on market share, innovation, and brand strength.
  • Evaluate the total addressable market (TAM) and market attractiveness scoring to measure market potential.
  • Suitable for supporting your internal and external presentations with reliable high-quality data and analysis
  • Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for toys ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The toys market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
  • The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
  • The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
  • The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
  • The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
  • The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.

Scope

  • Markets Covered:1) By Product Type: Dolls; Outdoor And Sports Toys; Building And Construction Set; Infant And Preschool Toys; Games And Puzzles; Other Product Types
  • 2) By Age Group: 0 To 3 Years; 3 To 5 Years; 5 To 12 Years; 12 To 18 Years; 18 Plus Years
  • 3) By Price Range: Budget; Mid Range; Premium
  • 4) By Sales Channel: Supermarkets And Hypermarkets; Specialty Stores; Department Stores; Online Stores; Other Sales Channels
  • 5) By End User: Households; Educational Institutions; Daycare Centers; Collectors
  • Subsegments:
  • 1) By Dolls: Fashion Dolls; Baby Dolls; Collectible Dolls; Interactive Dolls; Doll Playsets; Doll Accessories
  • 2) By Outdoor And Sports Toys: Balls; Ride On Toys; Playground Equipment; Water Play Toys; Sports Equipment Toys
  • 3) By Building And Construction Set: Block Construction Sets; Magnetic Construction Sets; Mechanical Construction Sets; Themed Construction Sets; Engineering Kits; Stacking Blocks
  • 4) By Infant And Preschool Toys: Rattles And Teethers; Activity Gyms; Shape Sorters; Stacking Toys; Push And Pull Toys; Musical Toys
  • 5) By Games And Puzzles: Board Games; Card Games; Jigsaw Puzzles; Three Dimensional Puzzles; Logic Puzzles; Educational Games
  • 6) By Other Product Types: Toy Vehicles; Plush Toys; Electronic Toys; Arts And Crafts Toys; Role Play Toys; Collectible Toys
  • Companies Mentioned: Nintendo Co. Ltd.; Bandai Namco Holdings Inc.; Mattel Inc.; Hasbro Inc.; Spin Master Corp.; MGA Entertainment Inc.; VTech Holdings Limited; TOMY Company Ltd.; Funko Inc.; Jazwares LLC; Sanrio Company Ltd.; tonies SE; Moose Toys Pty Ltd.; Schleich GmbH; Ravensburger AG; Learning Resources Inc.; Basic Fun Inc.; Funskool Limited; University Games Corporation; Hape Holding AG.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Taiwan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: Word, PDF or Interactive Report
  • + Excel Dashboard
  • Added Benefits
  • Bi-Annual Data Update
  • Customisation
  • Expert Consultant Support

Added Benefits available all on all list-price licence purchases, to be claimed at time of purchase. Customisations within report scope and limited to 20% of content and consultant support time limited to 8 hours.

Table of Contents

1. Executive Summary

  • 1.1. Key Market Insights (2020-2035)
  • 1.2. Visual Dashboard: Market Size, Growth Rate, Hotspots
  • 1.3. Major Factors Driving the Market
  • 1.4. Top Three Trends Shaping the Market

2. Toys Market Characteristics

  • 2.1. Market Definition & Scope
  • 2.2. Market Segmentations
  • 2.3. Overview of Key Products and Services
  • 2.4. Global Toys Market Attractiveness Scoring And Analysis
    • 2.4.1. Overview of Market Attractiveness Framework
    • 2.4.2. Quantitative Scoring Methodology
    • 2.4.3. Factor-Wise Evaluation
  • Growth Potential Analysis, Competitive Dynamics Assessment, Strategic Fit Assessment And Risk Profile Evaluation
    • 2.4.4. Market Attractiveness Scoring and Interpretation
    • 2.4.5. Strategic Implications and Recommendations

3. Toys Market Supply Chain Analysis

  • 3.1. Overview of the Supply Chain and Ecosystem
  • 3.2. List Of Key Raw Materials, Resources & Suppliers
  • 3.3. List Of Major Distributors and Channel Partners
  • 3.4. List Of Major End Users

4. Global Toys Market Trends And Strategies

  • 4.1. Key Technologies & Future Trends
    • 4.1.1 Immersive Technologies (AR/VR/XR) & Digital Experiences
    • 4.1.2 Artificial Intelligence & Autonomous Intelligence
    • 4.1.3 Sustainability, Climate Tech & Circular Economy
    • 4.1.4 Internet of Things (IoT), Smart Infrastructure & Connected Ecosystems
    • 4.1.5 Autonomous Systems, Robotics & Smart Mobility
  • 4.2. Major Trends
    • 4.2.1 Growing Demand For Educational And Skill Development Toys
    • 4.2.2 Rising Popularity Of Collectible And Limited-Edition Toys
    • 4.2.3 Increasing Preference For Customizable And DIY Toy Kits
    • 4.2.4 Expansion Of Outdoor And Active Play Toys
    • 4.2.5 Rising Demand For Age-Specific Developmental Toys

5. Toys Market Analysis Of End Use Industries

  • 5.1 Households
  • 5.2 Educational Institutions
  • 5.3 Daycare Centers
  • 5.4 Collectors
  • 5.5 Recreation Centers

6. Toys Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, Supply Chain Impact from Tariff War & Trade Protectionism, And Covid And Recovery On The Market

7. Global Toys Strategic Analysis Framework, Current Market Size, Market Comparisons And Growth Rate Analysis

  • 7.1. Global Toys PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 7.2. Global Toys Market Size, Comparisons And Growth Rate Analysis
  • 7.3. Global Toys Historic Market Size and Growth, 2020 - 2025, Value ($ Billion)
  • 7.4. Global Toys Forecast Market Size and Growth, 2025 - 2030, 2035F, Value ($ Billion)

8. Global Toys Total Addressable Market (TAM) Analysis for the Market

  • 8.1. Definition and Scope of Total Addressable Market (TAM)
  • 8.2. Methodology and Assumptions
  • 8.3. Global Total Addressable Market (TAM) Estimation
  • 8.4. TAM vs. Current Market Size Analysis
  • 8.5. Strategic Insights and Growth Opportunities from TAM Analysis

9. Toys Market Segmentation

  • 9.1. Global Toys Market, Segmentation By Product Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Dolls, Outdoor And Sports Toys, Building And Construction Set, Infant And Preschool Toys, Games And Puzzles, Other Product Types
  • 9.2. Global Toys Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • 0 To 3 Years, 3 To 5 Years, 5 To 12 Years, 12 To 18 Years, 18 Plus Years
  • 9.3. Global Toys Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Budget, Mid Range, Premium
  • 9.4. Global Toys Market, Segmentation By Sales Channel, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Supermarkets And Hypermarkets, Specialty Stores, Department Stores, Online Stores, Other Sales Channels
  • 9.5. Global Toys Market, Segmentation By End User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Households, Educational Institutions, Daycare Centers, Collectors
  • 9.6. Global Toys Market, Sub-Segmentation Of Dolls, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Fashion Dolls, Baby Dolls, Collectible Dolls, Interactive Dolls, Doll Playsets, Doll Accessories
  • 9.7. Global Toys Market, Sub-Segmentation Of Outdoor And Sports Toys, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Balls, Ride On Toys, Playground Equipment, Water Play Toys, Sports Equipment Toys
  • 9.8. Global Toys Market, Sub-Segmentation Of Building And Construction Set, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Block Construction Sets, Magnetic Construction Sets, Mechanical Construction Sets, Themed Construction Sets, Engineering Kits, Stacking Blocks
  • 9.9. Global Toys Market, Sub-Segmentation Of Infant And Preschool Toys, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Rattles And Teethers, Activity Gyms, Shape Sorters, Stacking Toys, Push And Pull Toys, Musical Toys
  • 9.10. Global Toys Market, Sub-Segmentation Of Games And Puzzles, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Board Games, Card Games, Jigsaw Puzzles, Three Dimensional Puzzles, Logic Puzzles, Educational Games
  • 9.11. Global Toys Market, Sub-Segmentation Of Other Product Types, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Toy Vehicles, Plush Toys, Electronic Toys, Arts And Crafts Toys, Role Play Toys, Collectible Toys

10. Toys Market Regional And Country Analysis

  • 10.1. Global Toys Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • 10.2. Global Toys Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

11. Asia-Pacific Toys Market

  • 11.1. Asia-Pacific Toys Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 11.2. Asia-Pacific Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

12. China Toys Market

  • 12.1. China Toys Market Overview
  • Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 12.2. China Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

13. India Toys Market

  • 13.1. India Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

14. Japan Toys Market

  • 14.1. Japan Toys Market Overview
  • Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 14.2. Japan Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

15. Australia Toys Market

  • 15.1. Australia Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

16. Indonesia Toys Market

  • 16.1. Indonesia Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

17. South Korea Toys Market

  • 17.1. South Korea Toys Market Overview
  • Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 17.2. South Korea Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

18. Taiwan Toys Market

  • 18.1. Taiwan Toys Market Overview
  • Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 18.2. Taiwan Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

19. South East Asia Toys Market

  • 19.1. South East Asia Toys Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 19.2. South East Asia Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

20. Western Europe Toys Market

  • 20.1. Western Europe Toys Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 20.2. Western Europe Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

21. UK Toys Market

  • 21.1. UK Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

22. Germany Toys Market

  • 22.1. Germany Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

23. France Toys Market

  • 23.1. France Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

24. Italy Toys Market

  • 24.1. Italy Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

25. Spain Toys Market

  • 25.1. Spain Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

26. Eastern Europe Toys Market

  • 26.1. Eastern Europe Toys Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 26.2. Eastern Europe Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

27. Russia Toys Market

  • 27.1. Russia Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

28. North America Toys Market

  • 28.1. North America Toys Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 28.2. North America Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

29. USA Toys Market

  • 29.1. USA Toys Market Overview
  • Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 29.2. USA Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

30. Canada Toys Market

  • 30.1. Canada Toys Market Overview
  • Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 30.2. Canada Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

31. South America Toys Market

  • 31.1. South America Toys Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 31.2. South America Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

32. Brazil Toys Market

  • 32.1. Brazil Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

33. Middle East Toys Market

  • 33.1. Middle East Toys Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 33.2. Middle East Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

34. Africa Toys Market

  • 34.1. Africa Toys Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 34.2. Africa Toys Market, Segmentation By Product Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

35. Toys Market Regulatory and Investment Landscape

36. Toys Market Competitive Landscape And Company Profiles

  • 36.1. Toys Market Competitive Landscape And Market Share 2024
    • 36.1.1. Top 10 Companies (Ranked by revenue/share)
  • 36.2. Toys Market - Company Scoring Matrix
    • 36.2.1. Market Revenues
    • 36.2.2. Product Innovation Score
    • 36.2.3. Brand Recognition
  • 36.3. Toys Market Company Profiles
    • 36.3.1. Nintendo Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 36.3.2. Bandai Namco Holdings Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 36.3.3. Mattel Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 36.3.4. Hasbro Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 36.3.5. Spin Master Corp. Overview, Products and Services, Strategy and Financial Analysis

37. Toys Market Other Major And Innovative Companies

  • MGA Entertainment Inc., VTech Holdings Limited, TOMY Company Ltd., Funko Inc., Jazwares LLC, Sanrio Company Ltd., tonies SE, Moose Toys Pty Ltd., Schleich GmbH, Ravensburger AG, Learning Resources Inc., Basic Fun Inc., Funskool Limited, University Games Corporation, Hape Holding AG

38. Global Toys Market Competitive Benchmarking And Dashboard

39. Upcoming Startups in the Market

40. Key Mergers And Acquisitions In The Toys Market

41. Toys Market High Potential Countries, Segments and Strategies

  • 41.1 Toys Market In 2030 - Countries Offering Most New Opportunities
  • 41.2 Toys Market In 2030 - Segments Offering Most New Opportunities
  • 41.3 Toys Market In 2030 - Growth Strategies
    • 41.3.1 Market Trend Based Strategies
    • 41.3.2 Competitor Strategies

42. Appendix

  • 42.1. Abbreviations
  • 42.2. Currencies
  • 42.3. Historic And Forecast Inflation Rates
  • 42.4. Research Inquiries
  • 42.5. The Business Research Company
  • 42.6. Copyright And Disclaimer
샘플 요청 목록
0 건의 상품을 선택 중
목록 보기
전체삭제
문의
원하시는 정보를
찾아 드릴까요?
문의주시면 필요한 정보를
신속하게 찾아드릴게요.
02-2025-2992
kr-info@giikorea.co.kr
문의하기